Les auberges sont des commerces #600

Merged
uberwald merged 18 commits from VincentVk/foundryvtt-reve-de-dragon:v10 into v10 2023-01-03 10:43:26 +01:00
8 changed files with 23 additions and 32 deletions
Showing only changes of commit 274009d3fa - Show all commits

View File

@ -3661,12 +3661,11 @@ export class RdDActor extends RdDBaseActor {
const cout = Number(achat.prixTotal ?? 0);
const vendeur = achat.vendeurId ? game.actors.get(achat.vendeurId) : undefined;
const service = achat.serviceId ? (vendeur?.getItem(achat.serviceId) ?? game.items.get(achat.serviceId)) : undefined;
const acheteur = achat.acheteurId ? game.actors.get(achat.acheteurId) : undefined;
const vente = achat.vente;
const quantite = (achat.choix.nombreLots ?? 1) * (vente.tailleLot);
const itemVendu = vendeur?.getItem(vente.item._id) ?? (await RdDItem.getCorrespondingItem(vente.item));
if (!this.verifierQuantite(service, vente.serviceSubItem, vendeur, itemVendu, quantite)) {
if (!this.verifierQuantite(vendeur, itemVendu, quantite)) {
ChatUtility.notifyUser(achat.userId, 'warn', `Le vendeur n'a pas assez de ${itemVendu.name} !`);
return
}
@ -3675,7 +3674,7 @@ export class RdDActor extends RdDBaseActor {
ChatUtility.notifyUser(achat.userId, 'warn', `Vous n'avez pas assez d'argent pour payer ${Math.ceil(cout / 100)} sols !`);
return;
}
await this.decrementerVente(service, vendeur, itemVendu, quantite, cout);
await this.decrementerVente(vendeur, itemVendu, quantite, cout);
if (acheteur) {
await acheteur.depenserSols(cout);
let createdItemId = await acheteur.creerQuantiteItem(vente.item, quantite);
@ -3697,7 +3696,7 @@ export class RdDActor extends RdDBaseActor {
if (vente.quantiteNbLots <= achat.choix.nombreLots) {
ChatUtility.removeChatMessageId(achat.chatMessageIdVente);
}
else if (!service) {
else {
vente["properties"] = itemVendu.getProprietes();
vente.quantiteNbLots -= achat.choix.nombreLots;
vente.jsondata = JSON.stringify(vente.item);
@ -3708,18 +3707,15 @@ export class RdDActor extends RdDBaseActor {
}
}
async decrementerVente(service, vendeur, itemVendu, quantite, cout) {
if (service) {
await service.venteRefItem(itemVendu, quantite, cout)
}
else if (vendeur) {
async decrementerVente(vendeur, itemVendu, quantite, cout) {
if (vendeur) {
await vendeur.ajouterSols(cout);
await vendeur.decrementerQuantiteItem(itemVendu, quantite);
}
}
verifierQuantite(service, serviceSubItem, vendeur, item, quantiteTotal) {
const disponible = service ? service.getQuantiteDisponible(serviceSubItem, quantiteTotal) : (vendeur ? (item?.getQuantite() ?? 0) : quantiteTotal);
verifierQuantite(vendeur, item, quantiteTotal) {
const disponible = vendeur ? (item?.getQuantite() ?? 0) : quantiteTotal;
return disponible >= quantiteTotal;
}

View File

@ -153,7 +153,7 @@ export class RdDBaseActorSheet extends ActorSheet {
RdDSheetUtility.splitItem(item, this.actor);
});
this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, RdDSheetUtility.getItem(event, this.actor)));
this.html.find('.item-vendre').click(async event => RdDSheetUtility.getItem(event, this.actor)?.proposerVente());
this.html.find('.item-vendre').click(async event => RdDSheetUtility.getItem(event, this.actor)?.proposerVente(this.getQuantiteMax(item)));
this.html.find('.creer-un-objet').click(async event => {
this.selectObjetTypeToCreate();
@ -170,7 +170,10 @@ export class RdDBaseActorSheet extends ActorSheet {
}
getQuantiteMax(item) {
return item.system.quantite;
}
/* -------------------------------------------- */
_getHeaderButtons() {
let buttons = super._getHeaderButtons();

View File

@ -30,15 +30,13 @@ export class DialogItemAchat extends Dialog {
}
static async onAcheter({ item, vendeur, acheteur, service, serviceSubItem, tailleLot, prixLot, nbLots, quantiteIllimite, chatMessageIdVente }) {
static async onAcheter({ item, vendeur, acheteur, tailleLot, prixLot, nbLots, quantiteIllimite, chatMessageIdVente }) {
const venteData = {
item,
actingUserId: game.user.id,
vendeurId: vendeur?.id,
vendeur,
acheteur,
serviceSubItem: serviceSubItem,
service,
tailleLot,
quantiteIllimite,
quantiteNbLots: nbLots,
@ -77,7 +75,7 @@ export class DialogItemAchat extends Dialog {
buttons[actionAchat] = { label: actionAchat, callback: it => { this.onAchat(); } };
buttons["decliner"] = { label: "Décliner", callback: it => { } };
const acheteur = venteData.acheteur?.name ?? 'Un acheteur';
const vendeur = (venteData.service ?? venteData.vendeur)?.name ?? 'Un vendeur';
const vendeur = venteData.vendeur?.name ?? 'Un vendeur';
let conf = {
title: `${acheteur} - ${actionAchat} à ${vendeur}`,
content: html,
@ -93,7 +91,6 @@ export class DialogItemAchat extends Dialog {
await this.html.find(".nombreLots").change();
(this.venteData.vendeur ?? this.venteData.acheteur).achatVente({
userId: game.user.id,
serviceId: this.venteData.service?.id,
vendeurId: this.venteData.vendeur?.id,
acheteurId: this.venteData.acheteur?.id,
prixTotal: this.venteData.prixTotal,

View File

@ -2,15 +2,13 @@ import { HtmlUtility } from "./html-utility.js";
export class DialogItemVente extends Dialog {
static async display({ item, callback, service = undefined, quantiteMax = undefined }) {
const quantite = quantiteMax ?? item.getQuantite();
static async display({ item, callback, quantiteMax = undefined }) {
const quantite = quantiteMax ?? item.getQuantite() ?? 1;
const isOwned = item.isOwned;
// const isOwned = item.isOwned || service?.actor;
const venteData = {
item: item,
alias: item.actor?.name ?? service?.name ?? game.user.name,
serviceId: service?.id,
vendeurId: item.actor?.id ?? service?.actor?.id,
alias: item.actor?.name ?? game.user.name,
vendeurId: item.actor?.id ,
prixOrigine: item.system.cout,
prixUnitaire: item.system.cout,
prixLot: item.system.cout,
@ -18,7 +16,7 @@ export class DialogItemVente extends Dialog {
quantiteNbLots: quantite,
quantiteMaxLots: quantite,
quantiteMax: quantite,
quantiteIllimite: (service && service.system && service.system.illimite) ? service.system.illimite : !isOwned,
quantiteIllimite: !isOwned || quantiteMax == undefined,
isOwned: isOwned,
};
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-vente.html`, venteData);

View File

@ -47,7 +47,7 @@ export class RdDItemService extends RdDItem {
async vendre(subItem) {
const item = await RdDItem.getCorrespondingItem(subItem);
const quantiteMax = this.system.illimite ? undefined : subItem.system.quantite;
await item.proposerVente({ service: this, quantiteMax });
await item.proposerVente(quantiteMax);
}
async acheter(acheteur, subItem) {

View File

@ -60,7 +60,7 @@ export class RdDItemSheet extends ItemSheet {
buttons.unshift({
class: "vendre",
icon: "fas fa-comments-dollar",
onclick: ev => this.item.proposerVente({service: this, quantiteMax: 1})
onclick: ev => this.item.proposerVente(1)
});
}
buttons.unshift({

View File

@ -420,7 +420,7 @@ export class RdDItem extends Item {
return [true, undefined];
}
async proposerVente({ service = undefined, quantiteMax = undefined }) {
async proposerVente(quantiteMax = undefined) {
console.log(this);
if (this.isConteneurNonVide()) {
ui.notifications.warn(`Votre ${this.name} n'est pas vide, pas possible de le proposer`);
@ -428,7 +428,6 @@ export class RdDItem extends Item {
}
await DialogItemVente.display({
item: this,
service: service,
quantiteMax,
callback: async (vente) => {
vente["properties"] = this.getProprietes();

View File

@ -2,9 +2,7 @@
<div>
<div class="flexrow flex-center">
<div>
{{#if service}}
<img class="chat-icon" src="{{service.img}}" title="{{service.name}}" alt="{{service.name}}" />
{{else if vendeur}}
{{#if vendeur}}
<img class="chat-icon" src="{{vendeur.img}}" title="{{vendeur.name}}" alt="{{vendeur.name}}" />
{{else}}
<img class="chat-icon" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/icon_echoppe.webp" title="Un commerçant" alt="Vendeur MJ" />