v11 #645
@ -1,6 +1,9 @@
|
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---
|
||||
# v10.7 - L'os de Semolosse
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||||
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## v10.7.13 - l'armure de Semolosse
|
||||
- Fix: en cas d'armure variable, la détérioration diminue le dé d'armure
|
||||
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||||
## v10.7.12
|
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- Fix: si le MJ gère les changements de jours, l'option "sieste" de la fenêtre de repos est prise par défaut si chateau dormant n'est pas passé
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||||
|
@ -3149,8 +3149,8 @@ export class RdDActor extends RdDBaseActor {
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const armures = this.items.filter(it => it.type == "armure" && it.system.equipe);
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for (const armure of armures) {
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protection += await RdDDice.rollTotal(armure.system.protection.toString());
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if (dmg > 0) {
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this._deteriorerArmure(armure, dmg);
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if (dmg > 0 && attackerRoll.dmg.encaisserSpecial != "noarmure") {
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armure.deteriorerArmure(dmg);
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dmg = 0;
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}
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}
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@ -3168,35 +3168,6 @@ export class RdDActor extends RdDBaseActor {
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return protection;
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}
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/* -------------------------------------------- */
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_deteriorerArmure(armure, dmg) {
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armure = duplicate(armure);
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if (!ReglesOptionelles.isUsing('deteriorationArmure') || armure.system.protection == '0') {
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return;
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}
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armure.system.deterioration = (armure.system.deterioration ?? 0) + dmg;
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if (armure.system.deterioration >= 10) {
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armure.system.deterioration -= 10;
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let res = /(\d+)?d(\d+)(\-\d+)?/.exec(armure.system.protection);
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if (res) {
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let malus = Misc.toInt(res[3]) - 1;
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let armure = Misc.toInt(res[2]);
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if (armure + malus <= 0) {
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armure.system.protection = 0;
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} else {
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armure.system.protection = '' + (res[1] ?? '1') + 'd' + armure + malus;
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}
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}
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else if (/\d+/.exec(armure.system.protection)) {
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armure.system.protection = "1d" + armure.system.protection;
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}
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else {
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ui.notifications.warn(`La valeur d'armure de votre ${armure.name} est incorrecte`);
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}
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ChatMessage.create({ content: "Votre armure s'est détériorée, elle protège maintenant de " + armure.system.protection });
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}
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this.updateEmbeddedDocuments('Item', [armure]);
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}
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/* -------------------------------------------- */
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async encaisser() {
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|
148
module/item.js
148
module/item.js
@ -7,34 +7,71 @@ import { RdDUtility } from "./rdd-utility.js";
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import { SystemCompendiums } from "./settings/system-compendiums.js";
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import { RdDRaretes } from "./item/raretes.js";
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export const TYPES = {
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competence: 'competence',
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competencecreature: 'competencecreature',
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arme: 'arme',
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armure: 'armure',
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conteneur: 'conteneur',
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sort: 'sort',
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herbe: 'herbe',
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faune: 'faune',
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ingredient: 'ingredient',
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livre: 'livre',
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potion: 'potion',
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rencontre: 'rencontre',
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queue: 'queue',
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ombre: 'ombre',
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souffle: 'souffle',
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tete: 'tete',
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meditation: 'meditation',
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recettealchimique: 'recettealchimique',
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chant: 'chant',
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danse: 'danse',
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jeu: 'jeu',
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recettecuisine: 'recettecuisine',
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musique: 'musique',
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maladie: 'maladie',
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poison: 'poison',
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oeuvre: 'oeuvre',
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nourritureboisson: 'nourritureboisson',
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service: 'service',
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signedraconique: 'signedraconique',
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gemme: 'gemme',
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possession: 'possession',
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sortreserve: 'sortreserve',
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extraitpoetique: 'extraitpoetique',
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tarot: 'tarot',
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empoignade: 'empoignade'
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}
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const typesInventaireMateriel = [
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"arme",
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"armure",
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"conteneur",
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"faune",
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"gemme",
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"herbe",
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"plante",
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"ingredient",
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"livre",
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"monnaie",
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"munition",
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"nourritureboisson",
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"objet",
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"potion",
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TYPES.arme,
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TYPES.armure,
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TYPES.conteneur,
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TYPES.faune,
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TYPES.gemme,
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TYPES.herbe,
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TYPES.plante,
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TYPES.ingredient,
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TYPES.livre,
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TYPES.monnaie,
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TYPES.munition,
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TYPES.nourritureboisson,
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TYPES.objet,
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TYPES.potion,
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]
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const typesInventaire = {
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materiel: typesInventaireMateriel,
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all: ['service'].concat(typesInventaireMateriel),
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}
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const typesObjetsOeuvres = ["oeuvre", "recettecuisine", "musique", "chant", "danse", "jeu"]
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const typesObjetsDraconiques = ["queue", "ombre", "souffle", "tete", "signedraconique", "sortreserve", "rencontre"]
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const typesObjetsConnaissance = ["meditation", "recettealchimique", "sort"]
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const typesObjetsEffet = ["possession", "poison", "maladie", "blessure"]
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const typesObjetsCompetence = ["competence", "competencecreature"]
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const typesObjetsTemporels = ["blessure", "poison", "maladie", "queue", "ombre", "souffle", "signedraconique", "rencontre"]
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const typesObjetsEquipable = ['arme', 'armure', 'objet'];
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const typesObjetsOeuvres = [TYPES.oeuvre, TYPES.recettecuisine, TYPES.musique, TYPES.chant, TYPES.danse, TYPES.jeu]
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const typesObjetsDraconiques = [TYPES.queue, TYPES.ombre, TYPES.souffle, TYPES.tete, TYPES.signedraconique, TYPES.sortreserve, TYPES.rencontre]
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const typesObjetsConnaissance = [TYPES.meditation, TYPES.recettealchimique, TYPES.sort]
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const typesObjetsEffet = [TYPES.possession, TYPES.poison, TYPES.maladie, TYPES.blessure]
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const typesObjetsCompetence = [TYPES.competence, TYPES.competencecreature]
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const typesObjetsTemporels = [TYPES.blessure, TYPES.poison, TYPES.maladie, TYPES.queue, TYPES.ombre, TYPES.souffle, TYPES.signedraconique, TYPES.rencontre]
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const typesObjetsEquipable = [TYPES.arme, TYPES.armure, TYPES.objet];
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const typesEnvironnement = typesInventaireMateriel;
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const encBrin = 0.00005; // un brin = 1 décigramme = 1/10g = 1/10000kg = 1/20000 enc
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const encPepin = 0.0007; /* un pépin de gemme = 1/10 cm3 = 1/1000 l = 3.5/1000 kg = 7/2000 kg = 7/1000 enc
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@ -93,12 +130,12 @@ export class RdDItem extends Item {
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static isFieldInventaireModifiable(type, field) {
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switch (field) {
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case 'quantite':
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if (['conteneur'].includes(type)) {
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if ([TYPES.conteneur].includes(type)) {
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return false;
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}
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break;
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case 'cout':
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if (['monnaie'].includes(type)) {
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if ([TYPES.monnaie].includes(type)) {
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return game.user.isGM;
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}
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break;
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@ -146,15 +183,15 @@ export class RdDItem extends Item {
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getUniteQuantite() {
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switch (this.type) {
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case "monnaie": return "(Pièces)"
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case "herbe":
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case TYPES.monnaie: return "(Pièces)"
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case TYPES.herbe:
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switch (this.system.categorie) {
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case 'Alchimie': case 'Repos': case 'Soin':
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return "(Brins)"
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case 'Cuisine': return '';
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}
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return '';
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case "ingredient": return "(Pépins ou Brins)"
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case TYPES.ingredient: return "(Pépins ou Brins)"
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}
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return '';
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}
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@ -163,26 +200,27 @@ export class RdDItem extends Item {
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return typesObjetsEquipable.includes(this.type)
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}
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isCompetencePersonnage() { return this.type == 'competence' }
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isCompetenceCreature() { return this.type == 'competencecreature' }
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isConteneur() { return this.type == 'conteneur'; }
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isMonnaie() { return this.type == 'monnaie'; }
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isPotion() { return this.type == 'potion'; }
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isNourritureBoisson() { return this.type == 'nourritureboisson'; }
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isService() { return this.type == 'service'; }
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isCompetencePersonnage() { return this.type == TYPES.competence }
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isCompetenceCreature() { return this.type == TYPES.competencecreature }
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isConteneur() { return this.type == TYPES.conteneur; }
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isMonnaie() { return this.type == TYPES.monnaie; }
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isPotion() { return this.type == TYPES.potion; }
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isNourritureBoisson() { return this.type == TYPES.nourritureboisson; }
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isService() { return this.type == TYPES.service; }
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isCompetence() { return typesObjetsCompetence.includes(this.type) }
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isTemporel() { return typesObjetsTemporels.includes(this.type) }
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isOeuvre() { return typesObjetsOeuvres.includes(this.type) }
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isDraconique() { return RdDItem.getItemTypesDraconiques().includes(this.type) }
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isQueueDragon() { return [TYPES.queue, TYPES.ombre].includes(this.type) }
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isEffet() { return typesObjetsEffet.includes(this.type) }
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isConnaissance() { return typesObjetsConnaissance.includes(this.type) }
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isInventaire(mode = 'materiel') { return RdDItem.getItemTypesInventaire(mode).includes(this.type); }
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isBoisson() { return this.isNourritureBoisson() && this.system.boisson; }
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isAlcool() { return this.isNourritureBoisson() && this.system.boisson && this.system.alcoolise; }
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isHerbeAPotion() { return this.type == 'herbe' && (this.system.categorie == 'Soin' || this.system.categorie == 'Repos'); }
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isBlessure() { return this.type == 'blessure' }
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isHerbeAPotion() { return this.type == TYPES.herbe && (this.system.categorie == 'Soin' || this.system.categorie == 'Repos'); }
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isBlessure() { return this.type == TYPES.blessure }
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isPresentDansMilieux(milieux) {
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return this.getEnvironnements(milieux).length > 0
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@ -267,15 +305,15 @@ export class RdDItem extends Item {
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getUtilisation() {
|
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switch (this.type) {
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case 'potion':
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case TYPES.potion:
|
||||
switch (this.system.categorie) {
|
||||
case 'Alchimie': case 'AlchimieEnchante': case 'AlchimieAutre': return 'alchimie'
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case 'Cuisine': return 'cuisine'
|
||||
case 'Remede': case 'Repos': case 'ReposEnchante': case 'Soin': case 'SoinEnchante': return 'soins'
|
||||
}
|
||||
return '';
|
||||
case 'nourritureboisson': return 'cuisine';
|
||||
case 'herbe': case 'faune': case 'ingredient': case 'plante':
|
||||
case TYPES.nourritureboisson: return 'cuisine';
|
||||
case TYPES.herbe: case TYPES.faune: case TYPES.ingredient: case TYPES.plante:
|
||||
switch (this.system.categorie) {
|
||||
case 'Cuisine': return 'cuisine';
|
||||
case 'Toxique': case 'Poison': return 'poison';
|
||||
@ -290,9 +328,9 @@ export class RdDItem extends Item {
|
||||
getUtilisationCuisine() {
|
||||
if (this.getUtilisation() == 'cuisine') {
|
||||
switch (this.type) {
|
||||
case 'nourritureboisson':
|
||||
case TYPES.nourritureboisson:
|
||||
return 'pret';
|
||||
case 'herbe': case 'faune': case 'ingredient': case 'plante':
|
||||
case TYPES.herbe: case TYPES.faune: case TYPES.ingredient: case TYPES.plante:
|
||||
return 'brut';
|
||||
}
|
||||
}
|
||||
@ -300,7 +338,7 @@ export class RdDItem extends Item {
|
||||
}
|
||||
|
||||
isCristalAlchimique() {
|
||||
return this.type == 'objet' && Grammar.toLowerCaseNoAccent(this.name) == 'cristal alchimique' && this.system.quantite > 0;
|
||||
return this.type == TYPES.objet && Grammar.includesLowerCaseNoAccent(this.name, 'cristal alchimique') && this.system.quantite > 0;
|
||||
}
|
||||
|
||||
isMagique() {
|
||||
@ -328,11 +366,11 @@ export class RdDItem extends Item {
|
||||
|
||||
getEnc() {
|
||||
switch (this.type) {
|
||||
case 'service':
|
||||
case TYPES.service:
|
||||
return 0;
|
||||
case 'herbe':
|
||||
case TYPES.herbe:
|
||||
return this.getEncHerbe();
|
||||
case 'gemme':
|
||||
case TYPES.gemme:
|
||||
return encPepin * this.system.taille;
|
||||
}
|
||||
return Math.max(this.system.encombrement ?? 0, 0);
|
||||
@ -388,7 +426,7 @@ export class RdDItem extends Item {
|
||||
|
||||
getActionPrincipale(options = { warnIfNot: true }) {
|
||||
switch (this.type) {
|
||||
case 'conteneur': return 'Ouvrir';
|
||||
case TYPES.conteneur: return 'Ouvrir';
|
||||
}
|
||||
if (this.actor?.isPersonnage()) {
|
||||
const warn = options.warnIfNot;
|
||||
@ -396,11 +434,11 @@ export class RdDItem extends Item {
|
||||
return 'Utiliser';
|
||||
}
|
||||
switch (this.type) {
|
||||
case 'nourritureboisson': return this._actionOrWarnQuantiteZero(this.system.boisson ? 'Boire' : 'Manger', warn);
|
||||
case 'potion': return this._actionOrWarnQuantiteZero('Boire', warn);
|
||||
case 'livre': return this._actionOrWarnQuantiteZero('Lire', warn);
|
||||
case 'herbe': return this.isHerbeAPotion() ? this._actionOrWarnQuantiteZero('Décoction', warn) : undefined;
|
||||
case 'queue': case 'ombre': return this.system.refoulement > 0 ? 'Refouler' : undefined;
|
||||
case TYPES.nourritureboisson: return this._actionOrWarnQuantiteZero(this.system.boisson ? 'Boire' : 'Manger', warn);
|
||||
case TYPES.potion: return this._actionOrWarnQuantiteZero('Boire', warn);
|
||||
case TYPES.livre: return this._actionOrWarnQuantiteZero('Lire', warn);
|
||||
case TYPES.herbe: return this.isHerbeAPotion() ? this._actionOrWarnQuantiteZero('Décoction', warn) : undefined;
|
||||
case TYPES.queue: case TYPES.ombre: return this.system.refoulement > 0 ? 'Refouler' : undefined;
|
||||
}
|
||||
}
|
||||
return undefined;
|
||||
@ -415,11 +453,11 @@ export class RdDItem extends Item {
|
||||
return;
|
||||
}
|
||||
switch (this.type) {
|
||||
case 'potion': return await actor.consommerPotion(this, onActionItem);
|
||||
case 'livre': return await actor.actionLire(this);
|
||||
case 'conteneur': return await this.sheet.render(true);
|
||||
case 'herbe': return await actor.actionHerbe(this, onActionItem);
|
||||
case 'queue': case 'ombre': return await actor.actionRefoulement(this);
|
||||
case TYPES.potion: return await actor.consommerPotion(this, onActionItem);
|
||||
case TYPES.livre: return await actor.actionLire(this);
|
||||
case TYPES.conteneur: return await this.sheet.render(true);
|
||||
case TYPES.herbe: return await actor.actionHerbe(this, onActionItem);
|
||||
case TYPES.queue: case TYPES.ombre: return await actor.actionRefoulement(this);
|
||||
}
|
||||
}
|
||||
|
||||
|
51
module/item/armure.js
Normal file
51
module/item/armure.js
Normal file
@ -0,0 +1,51 @@
|
||||
import { RdDItem } from "../item.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { ReglesOptionelles } from "../settings/regles-optionelles.js";
|
||||
|
||||
export class RdDItemArmure extends RdDItem {
|
||||
|
||||
static get defaultIcon() {
|
||||
return "systems/foundryvtt-reve-de-dragon/icons/armes_armures/armure_plaques.webp";
|
||||
}
|
||||
|
||||
deteriorerArmure(dmg) {
|
||||
if (!ReglesOptionelles.isUsing('deteriorationArmure') || this.system.protection == '0') {
|
||||
return;
|
||||
}
|
||||
let deterioration = (this.system.deterioration ?? 0) + dmg;
|
||||
let protection = this.system.protection;
|
||||
|
||||
if (deterioration >= 10) {
|
||||
deterioration -= 10;
|
||||
protection = this.calculProtectionDeterioree();
|
||||
ChatMessage.create({ content: `Votre armure ${this.name} s'est détériorée, elle protège maintenant de ${protection}` });
|
||||
}
|
||||
this.update({
|
||||
system: {
|
||||
deterioration: deterioration,
|
||||
protection: protection
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
calculProtectionDeterioree() {
|
||||
const protectionCourante = this.system.protection;
|
||||
let res = /(\d+)?d(\d+)(\-\d+)?/.exec(protectionCourante);
|
||||
if (res) {
|
||||
let protection = Misc.toInt(res[2]);
|
||||
let malus = Misc.toInt(res[3]) - 1;
|
||||
if (protection + malus <= 0) {
|
||||
return 0;
|
||||
} else {
|
||||
return `1d${protection}${malus}`;
|
||||
}
|
||||
}
|
||||
else if (/\d+/.exec(protectionCourante)) {
|
||||
return `1d${protectionCourante}`;
|
||||
}
|
||||
else {
|
||||
ui.notifications.warn(`La valeur d'armure de votre ${this.name} est incorrecte`);
|
||||
return undefined;
|
||||
}
|
||||
}
|
||||
}
|
@ -58,6 +58,7 @@ import { RdDConteneurItemSheet } from "./item/sheet-conteneur.js";
|
||||
import { RdDSigneDraconiqueItemSheet } from "./item/sheet-signedraconique.js";
|
||||
import { RdDItemInventaireSheet } from "./item/sheet-base-inventaire.js";
|
||||
import { AppAstrologie } from "./sommeil/app-astrologie.js";
|
||||
import { RdDItemArmure } from "./item/armure.js";
|
||||
|
||||
/**
|
||||
* RdD system
|
||||
@ -76,6 +77,7 @@ export class SystemReveDeDragon {
|
||||
this.RdDUtility = RdDUtility;
|
||||
this.RdDHotbar = RdDHotbar;
|
||||
this.itemClasses = {
|
||||
armure: RdDItemArmure,
|
||||
blessure: RdDItemBlessure,
|
||||
maladie: RdDItemMaladie,
|
||||
ombre: RdDItemOmbre,
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { Misc } from "../misc.js";
|
||||
import { TYPES } from "../item.js";
|
||||
import { TMRUtility } from "../tmr-utility.js";
|
||||
import { PixiTMR } from "./pixi-tmr.js";
|
||||
|
||||
@ -9,10 +9,10 @@ const registeredEffects = [
|
||||
* Définition des informations d'une "draconique" (queue, ombre, tête, souffle) qui influence les TMR
|
||||
*/
|
||||
export class Draconique {
|
||||
static isCaseTMR(item) { return item.type == 'casetmr'; }
|
||||
static isQueueDragon(item) { return item.type == 'queue' || item.type == 'ombre'; }
|
||||
static isSouffleDragon(item) { return item.type == 'souffle'; }
|
||||
static isTeteDragon(item) { return item.type == 'tete'; }
|
||||
static isCaseTMR(item) { return item.type == TYPES.casetmr; }
|
||||
static isQueueDragon(item) { return item.isQueueDragon(); }
|
||||
static isSouffleDragon(item) {return item.type == TYPES.souffle; }
|
||||
static isTeteDragon(item) { return item.type == TYPES.tete; }
|
||||
static isQueueSouffle(item) { return Draconique.isQueueDragon(item) || Draconique.isSouffleDragon(item); }
|
||||
|
||||
tmrLabel(linkData) { return TMRUtility.getTMRLabel(linkData.system.coord); }
|
||||
|
@ -18,6 +18,7 @@ import { Periple } from "./periple.js";
|
||||
import { UrgenceDraconique } from "./urgence-draconique.js";
|
||||
import { Grammar } from "../grammar.js";
|
||||
import { AugmentationSeuil } from "./augmentation-seuil.js";
|
||||
import { TYPES } from "../item.js";
|
||||
|
||||
|
||||
export class EffetsDraconiques {
|
||||
@ -114,45 +115,56 @@ export class EffetsDraconiques {
|
||||
);
|
||||
}
|
||||
|
||||
static filterItems(actor, filter, name) {
|
||||
return actor.filterItems(filter)
|
||||
.filter(it => Grammar.includesLowerCaseNoAccent(it.name, name));
|
||||
static tetesDragon(actor, name) {
|
||||
return actor.itemTypes[TYPES.tete].filter(it => Grammar.includesLowerCaseNoAccent(it.name, name));
|
||||
}
|
||||
|
||||
static soufflesDragon(actor, name) {
|
||||
return actor.itemTypes[TYPES.souffle].filter(it => Grammar.includesLowerCaseNoAccent(it.name, name));
|
||||
}
|
||||
|
||||
static queuesDragon(actor, name) {
|
||||
return actor.filterItems(it => it.isQueueDragon() && Grammar.includesLowerCaseNoAccent(it.name, name));
|
||||
}
|
||||
|
||||
static queuesSoufflesDragon(actor, name) {
|
||||
return actor.filterItems(it => [TYPES.queue, TYPES.ombre, TYPES.souffle].includes(it.type) && Grammar.includesLowerCaseNoAccent(it.name, name));
|
||||
}
|
||||
|
||||
static countAugmentationSeuil(actor) {
|
||||
return EffetsDraconiques.filterItems(actor, Draconique.isTeteDragon, 'Augmentation du seuil de rêve').length;
|
||||
return EffetsDraconiques.tetesDragon(actor, 'Augmentation du seuil de rêve').length;
|
||||
}
|
||||
|
||||
static isDonDoubleReve(actor) {
|
||||
return EffetsDraconiques.filterItems(actor, Draconique.isTeteDragon, 'Don de double-rêve').length>0;
|
||||
return EffetsDraconiques.tetesDragon(actor, 'Don de double-rêve').length > 0;
|
||||
}
|
||||
|
||||
static isConnaissanceFleuve(actor) {
|
||||
return EffetsDraconiques.filterItems(actor, Draconique.isTeteDragon, 'connaissance du fleuve').length>0;
|
||||
return EffetsDraconiques.tetesDragon(actor, 'connaissance du fleuve').length > 0;
|
||||
}
|
||||
|
||||
static isReserveEnSecurite(actor) {
|
||||
return EffetsDraconiques.filterItems(actor, Draconique.isTeteDragon, 'réserve en sécurité').length>0;
|
||||
return EffetsDraconiques.tetesDragon(actor, 'réserve en sécurité').length > 0;
|
||||
}
|
||||
|
||||
static isDeplacementAccelere(actor) {
|
||||
return EffetsDraconiques.filterItems(actor, Draconique.isTeteDragon, ' déplacement accéléré').length>0;
|
||||
return EffetsDraconiques.tetesDragon(actor, 'déplacement accéléré').length > 0;
|
||||
}
|
||||
|
||||
static isDoubleResistanceFleuve(actor) {
|
||||
return EffetsDraconiques.filterItems(actor, Draconique.isSouffleDragon, 'résistance du fleuve').length>0;
|
||||
return EffetsDraconiques.soufflesDragon(actor, 'résistance du fleuve').length > 0;
|
||||
}
|
||||
|
||||
static countInertieDraconique(actor) {
|
||||
return EffetsDraconiques.filterItems(actor, Draconique.isQueueDragon, 'inertie draconique').length;
|
||||
return EffetsDraconiques.queuesDragon(actor, 'inertie draconique').length;
|
||||
}
|
||||
|
||||
static countMonteeLaborieuse(actor) {
|
||||
return EffetsDraconiques.filterItems(actor, Draconique.isQueueSouffle, 'montée laborieuse').length;
|
||||
return EffetsDraconiques.queuesSoufflesDragon(actor, 'montée laborieuse').length;
|
||||
}
|
||||
|
||||
static mauvaiseRencontre(actor) {
|
||||
const mauvaisesRencontres = EffetsDraconiques.filterItems(actor, Draconique.isQueueSouffle, 'mauvaise rencontre');
|
||||
const mauvaisesRencontres = EffetsDraconiques.queuesSoufflesDragon(actor, 'mauvaise rencontre');
|
||||
return mauvaisesRencontres.length > 0 ? mauvaisesRencontres[0] : undefined;
|
||||
}
|
||||
|
||||
@ -165,11 +177,11 @@ export class EffetsDraconiques {
|
||||
}
|
||||
|
||||
static isSujetInsomnie(actor) {
|
||||
return actor.items.find(it => ['queue', 'ombre'].includes(it.type) && Grammar.includesLowerCaseNoAccent(it.name, 'Insomnie')) ? true : false;
|
||||
return EffetsDraconiques.queuesDragon(actor, 'Insomnie').length > 0 ? true : false;
|
||||
}
|
||||
|
||||
static isPeage(actor) {
|
||||
return EffetsDraconiques.filterItems(actor, Draconique.isSouffleDragon, 'péage').length > 0;
|
||||
return EffetsDraconiques.soufflesDragon(actor, 'péage').length > 0;
|
||||
}
|
||||
|
||||
|
||||
|
@ -1,8 +1,8 @@
|
||||
{
|
||||
"id": "foundryvtt-reve-de-dragon",
|
||||
"title": "Rêve de Dragon",
|
||||
"version": "10.7.12",
|
||||
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-10.7.12.zip",
|
||||
"version": "10.7.13",
|
||||
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-10.7.13.zip",
|
||||
"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v10/system.json",
|
||||
"compatibility": {
|
||||
"minimum": "10",
|
||||
|
Loading…
Reference in New Issue
Block a user