v11.0.27 #674
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# v11.0
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# v11.0
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## v11.0.27 - Khrachtchoum le méticuleux
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- le tooltip dans les TMR reste visible si on ne bouge pas la souris
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- le surencombrement n'affecte QUE les actions physiques
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- on peut de nouveau fabriquer une potion depuis la fenêtre d'édition de l'herbe
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- si les TMR sont minimisées alors qu'une action est requise, elles sont bien réaffichées lorsque l'action est faite
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## v11.0.26 - le crépuscule de Khrachtchoum
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## v11.0.26 - le crépuscule de Khrachtchoum
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- gestion correcte des TMRs
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- gestion correcte des TMRs
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- les TMRs ne sont jamais minimisées (par le système) quand le haut-rêvant est en demi-rêve
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- les TMRs ne sont jamais minimisées (par le système) quand le haut-rêvant est en demi-rêve
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@ -195,7 +195,7 @@ export class RdDItemSheet extends ItemSheet {
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this.html.find('.creer-tache-livre').click((event) => this._getEventActor(event).creerTacheDepuisLivre(this.item));
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this.html.find('.creer-tache-livre').click((event) => this._getEventActor(event).creerTacheDepuisLivre(this.item));
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this.html.find('.consommer-potion').click((event) => this._getEventActor(event).consommerPotion(this.item, this.getActionRenderItem()));
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this.html.find('.consommer-potion').click((event) => this._getEventActor(event).consommerPotion(this.item, this.getActionRenderItem()));
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this.html.find('.creer-potion-base').click((event) => this._getEventActor(event).dialogFabriquerPotion(this.item));
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this.html.find('.creer-potion-base').click((event) => this._getEventActor(event).actionHerbe(this.item));
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this.html.find('.alchimie-tache a').click((event) => {
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this.html.find('.alchimie-tache a').click((event) => {
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let actor = this._getEventActor(event);
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let actor = this._getEventActor(event);
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@ -50,8 +50,6 @@ export class RdDRoll extends Dialog {
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encTotal: true
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encTotal: true
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},
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},
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isMalusEncombrementTotal: RdDItemCompetence.isMalusEncombrementTotal(rollData.competence),
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isMalusEncombrementTotal: RdDItemCompetence.isMalusEncombrementTotal(rollData.competence),
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malusArmureValue: actor.getMalusArmure(),
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surencMalusValue: actor.computeMalusSurEncombrement(),
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encTotal: actor.getEncTotal(),
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encTotal: actor.getEncTotal(),
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ajustementAstrologique: actor.ajustementAstrologique(),
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ajustementAstrologique: actor.ajustementAstrologique(),
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surprise: actor.getSurprise(false),
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surprise: actor.getSurprise(false),
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@ -83,6 +83,7 @@ export class RdDTMRDialog extends Dialog {
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}
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}
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async restoreTMRAfterAction() {
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async restoreTMRAfterAction() {
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this.subdialog = undefined
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this.subdialog = undefined
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await this.maximize();
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this.bringToTop();
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this.bringToTop();
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}
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}
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@ -46,7 +46,7 @@ export class RdDTMRRencontreDialog extends Dialog {
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}
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}
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else {
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else {
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ui.notifications.info("Vous devez résoudre la rencontre.");
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ui.notifications.info("Vous devez résoudre la rencontre.");
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this.actor.tmrApp.forceTMRContinueAction();
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return this.actor.tmrApp.forceTMRContinueAction();
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}
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}
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}
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}
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else {
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else {
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@ -69,8 +69,8 @@ export const referenceAjustements = {
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getValue: (rollData, actor) => -actor.getEncTotal()
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getValue: (rollData, actor) => -actor.getEncTotal()
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},
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},
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surenc: {
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surenc: {
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isVisible: (rollData, actor) => actor.isSurenc(),
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isVisible: (rollData, actor) => RdDCarac.isActionPhysique(rollData.selectedCarac) && actor.isSurenc(),
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isUsed: (rollData, actor) => rollData.use?.surenc,
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isUsed: (rollData, actor) => rollData.use?.surenc && RdDCarac.isActionPhysique(rollData.selectedCarac),
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getLabel: (rollData, actor) => 'Sur-encombrement',
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getLabel: (rollData, actor) => 'Sur-encombrement',
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getValue: (rollData, actor) => actor.computeMalusSurEncombrement()
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getValue: (rollData, actor) => actor.computeMalusSurEncombrement()
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},
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},
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@ -81,7 +81,7 @@ export class PixiTMR {
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sprite.tooltip = new PIXI.Text('', tooltipStyle);
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sprite.tooltip = new PIXI.Text('', tooltipStyle);
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sprite.tooltip.zIndex = tmrTokenZIndex.tooltip;
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sprite.tooltip.zIndex = tmrTokenZIndex.tooltip;
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sprite.isOver = false;
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sprite.isOver = false;
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sprite.eventMode = 'dynamic'; // PIXI 7 To be checked
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sprite.eventMode = 'static';
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sprite
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sprite
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.on('pointermove', event => this.onPointerMove(event, sprite, computeTooltip))
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.on('pointermove', event => this.onPointerMove(event, sprite, computeTooltip))
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.on('pointerdown', event => this.onClickBackground(event))
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.on('pointerdown', event => this.onClickBackground(event))
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@ -1,8 +1,8 @@
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{
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{
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"id": "foundryvtt-reve-de-dragon",
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"id": "foundryvtt-reve-de-dragon",
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"title": "Rêve de Dragon",
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"title": "Rêve de Dragon",
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"version": "11.0.26",
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"version": "11.0.27",
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"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-11.0.26.zip",
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"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-11.0.27.zip",
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"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v11/system.json",
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"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v11/system.json",
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"changelog": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md",
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"changelog": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md",
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"compatibility": {
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"compatibility": {
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@ -1,4 +1,5 @@
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<form class="tmr-dialog">
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<form class="tmr-dialog">
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<h2 class="comptmrdialog" id="tmrDialogTitle" style="visibility: hidden;"></h2>
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<table>
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<table>
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<tr class="tmr-row">
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<tr class="tmr-row">
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<td>
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<td>
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</td>
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</td>
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</tr>
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</tr>
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</table>
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</table>
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</form>
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</form>
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