v12.0.9 - Le scriptorium d'Astrobazzarh #711
73
module/actor/export-scriptarium/export-scriptarium.js
Normal file
73
module/actor/export-scriptarium/export-scriptarium.js
Normal file
@ -0,0 +1,73 @@
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import { LOG_HEAD } from "../../constants.js"
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import { ACTOR_TYPES } from "../../item.js"
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import { Misc } from "../../misc.js"
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import { EXPORT_CSV_SCRIPTARIUM, OptionsAvancees } from "../../settings/options-avancees.js"
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import { Mapping } from "./mapping.js"
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const IMG_SCRIPTARIUM = '<img class="context-menu-img" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/scriptarium.svg">'
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export class ExportScriptarium {
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static init() {
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ExportScriptarium.INSTANCE = new ExportScriptarium()
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}
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constructor() {
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this.mapping = Mapping.getMapping()
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Hooks.on("getActorDirectoryFolderContext", (actorDirectory, menus) => { ExportScriptarium.INSTANCE.onActorDirectoryMenu(actorDirectory, menus) })
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Hooks.on("getActorDirectoryEntryContext", (actorDirectory, menus) => { ExportScriptarium.INSTANCE.onActorDirectoryMenu(actorDirectory, menus) })
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}
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onActorDirectoryMenu(actorDirectory, menus) {
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menus.push({
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name: 'Export Personnages',
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icon: IMG_SCRIPTARIUM,
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condition: (target) => game.user.isGM &&
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OptionsAvancees.isUsing(EXPORT_CSV_SCRIPTARIUM) &&
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this.$getActors(actorDirectory, target).length > 0,
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callback: target => this.exportActors(this.$getActors(actorDirectory, target))
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})
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}
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$getActors(actorDirectory, target) {
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const li = target.closest(".directory-item")
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const folderId = li.data("folderId")
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const actorId = li.data("documentId")
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const actors = actorId
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? [game.actors.get(actorId)]
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: folderId
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? actorDirectory.folders.find(it => it.id == folderId).contents
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: []
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return actors.filter(it => it.type == ACTOR_TYPES.personnage)
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}
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exportActors(actors) {
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console.log(LOG_HEAD + 'exportActors', actors)
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const header = Misc.join(this.getHeaderLine(), ';')
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console.log(header)
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actors.forEach(actor => {
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const actorLine = Misc.join(this.getActorLine(actor), ';')
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console.log(actorLine)
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})
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}
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getHeaderLine() {
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return this.mapping.map(it => it.column)
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}
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getActorLine(actor) {
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const context = Mapping.prepareContext(actor)
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return this.mapping.map(it => it.getter(actor, context))
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.map(it => this.$escapeQuotes(it))
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.map(it => it.replaceAll("\n", " ").replaceAll("\r", ""))
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}
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$escapeQuotes(it) {
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it = '' + it
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if (it.includes('"') || it.includes(';')) {
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return `"${it.replaceAll('"', '\\"')}"`
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}
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return it
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}
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}
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303
module/actor/export-scriptarium/mapping.js
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303
module/actor/export-scriptarium/mapping.js
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@ -0,0 +1,303 @@
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import { Grammar } from "../../grammar.js"
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import { RdDItemArme } from "../../item-arme.js"
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import { RdDItemCompetence } from "../../item-competence.js"
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import { RdDItemSort } from "../../item-sort.js"
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import { ITEM_TYPES } from "../../item.js"
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import { Misc } from "../../misc.js"
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import { RdDTimestamp } from "../../time/rdd-timestamp.js"
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import { TMRConstants } from "../../tmr-constants.js"
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import { TMRUtility } from "../../tmr-utility.js"
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const CATEGORIES_COMPETENCES = [
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"generale",
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"particuliere",
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"specialisee",
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"connaissance",
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]
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const CATEGORIES_DRACONIC = [
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"draconic",
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]
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const CATEGORIES_COMBAT = [
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"melee",
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"tir",
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"lancer"
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]
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const NIVEAU_BASE = {
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"generale": -4,
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"particuliere": -8,
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"specialisee": -11,
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"connaissance": -11,
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"draconic": -11,
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"melee": -6,
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"tir": -8,
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"lancer": -8,
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}
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class ColumnMappingFactory {
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static createMappingArme(part, i) {
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return { column: `arme-${part}-${i}`, getter: (actor, context) => Mapping.getArme(actor, context, part, i) }
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}
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static createMappingSort(part, i) {
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return { column: `sort-${part}-${i}`, getter: (actor, context) => Mapping.getSort(actor, context, part, i) }
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}
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}
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const NB_ARMES = 10
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const NB_SORTS = 20
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const TABLEAU_ARMES = [...Array(NB_ARMES).keys()]
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const TABLEAU_SORTS = [...Array(NB_SORTS).keys()]
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const MAPPING_BASE = [
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{ column: "ID", getter: (actor, context) => actor.id },
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{ column: "name", getter: (actor, context) => actor.name },
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// { column: "biographie", getter: (actor, context) => actor.system.biographie },
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{ column: "taille", getter: (actor, context) => actor.system.carac.taille.value },
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{ column: "apparence", getter: (actor, context) => actor.system.carac.apparence.value },
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{ column: "constitution", getter: (actor, context) => actor.system.carac.constitution.value },
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{ column: "force", getter: (actor, context) => actor.system.carac.force.value },
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{ column: "agilite", getter: (actor, context) => actor.system.carac.agilite.value },
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{ column: "dexterite", getter: (actor, context) => actor.system.carac.dexterite.value },
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{ column: "vue", getter: (actor, context) => actor.system.carac.vue.value },
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{ column: "ouie", getter: (actor, context) => actor.system.carac.ouie.value },
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{ column: "odoratgout", getter: (actor, context) => actor.system.carac.odoratgout.value },
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{ column: "volonte", getter: (actor, context) => actor.system.carac.volonte.value },
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{ column: "intellect", getter: (actor, context) => actor.system.carac.intellect.value },
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{ column: "empathie", getter: (actor, context) => actor.system.carac.empathie.value },
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{ column: "reve", getter: (actor, context) => actor.system.carac.reve.value },
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{ column: "chance", getter: (actor, context) => actor.system.carac.chance.value },
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{ column: "melee", getter: (actor, context) => actor.system.carac.melee.value },
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{ column: "tir", getter: (actor, context) => actor.system.carac.tir.value },
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{ column: "lancer", getter: (actor, context) => actor.system.carac.lancer.value },
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{ column: "derobee", getter: (actor, context) => actor.system.carac.derobee.value },
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{ column: "vie", getter: (actor, context) => actor.system.sante.vie.max },
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{ column: "plusdom", getter: (actor, context) => actor.system.attributs.plusdom.value },
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{ column: "protectionnaturelle", getter: (actor, context) => actor.system.attributs.protection.value },
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{ column: "endurance", getter: (actor, context) => actor.system.sante.endurance.max },
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{ column: "description", getter: (actor, context) => Mapping.getDescription(actor) },
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{ column: "armure", getter: (actor, context) => Mapping.getArmure(actor, context) },
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{ column: "protection", getter: (actor, context) => Mapping.getProtectionArmure(actor, context) },
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{ column: "malus-armure", getter: (actor, context) => Mapping.getMalusArmure(actor, context) },
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{ column: "esquive", getter: (actor, context) => Mapping.getEsquive(actor, context) },
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{ column: "esquive-niv", getter: (actor, context) => Mapping.getEsquiveNiveau(context) },
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{ column: "competences", getter: (actor, context) => Mapping.getCompetences(actor, CATEGORIES_COMPETENCES) },
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{ column: "draconic", getter: (actor, context) => Mapping.getCompetences(actor, CATEGORIES_DRACONIC) },
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]
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const MAPPING_ARMES = TABLEAU_ARMES.map(i => ColumnMappingFactory.createMappingArme('name', i))
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.concat(TABLEAU_ARMES.map(i => ColumnMappingFactory.createMappingArme('niveau', i)))
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.concat(TABLEAU_ARMES.map(i => ColumnMappingFactory.createMappingArme('init', i)))
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.concat(TABLEAU_ARMES.map(i => ColumnMappingFactory.createMappingArme('dom', i)))
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const MAPPING_SORTS = TABLEAU_SORTS.map(i => ColumnMappingFactory.createMappingSort('voie', i))
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.concat(TABLEAU_SORTS.map(i => ColumnMappingFactory.createMappingSort('description', i)))
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.concat(TABLEAU_SORTS.map(i => ColumnMappingFactory.createMappingSort('bonus', i)))
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const MAPPING = MAPPING_BASE
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.concat(MAPPING_ARMES)
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.concat(MAPPING_SORTS)
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export class Mapping {
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static getMapping() {
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return MAPPING
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}
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static prepareContext(actor) {
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return {
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armes: Mapping.prepareArmes(actor),
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armure: Mapping.prepareArmure(actor),
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esquive: Mapping.prepareEsquive(actor),
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sorts: Mapping.prepareSorts(actor)
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}
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}
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static prepareArmes(actor) {
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return actor.items.filter(it => it.type == ITEM_TYPES.arme)
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.map(arme => {
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const compToUse = RdDItemArme.getCompetenceArme(arme, 'competence');
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const comp = actor.getCompetence(compToUse);
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const bonusDom = Mapping.calculBonusDom(comp, actor)
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return {
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name: arme.name,
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niveau: comp.system.niveau,
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init: Mapping.calculBaseInit(actor, comp.system.categorie) + comp.system.niveau,
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dom: Number(arme.system.dommages) + bonusDom
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};
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});
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}
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static calculBonusDom(comp, actor) {
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// TODO: reuse dmg calc?
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const appliesBonusDom = ['melee', 'lancer'].includes(comp.system.categorie)
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return appliesBonusDom ? Number(actor.system.attributs.plusdom.value) : 0
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}
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static calculBaseInit(actor, categorie) {
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// TODO: reuse init calc?
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const mapping = MAPPING_BASE.find(it => it.column == categorie)
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if (mapping) {
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switch (categorie) {
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case 'melee':
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case 'tir':
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case 'lancer':
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const caracteristique = Number(actor.system.carac[categorie].value)
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return Math.floor(caracteristique / 2)
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}
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}
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return 0
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}
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static prepareArmure(actor) {
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const armures = actor.itemTypes[ITEM_TYPES.armure].filter(it => it.system.equipe)
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if (armures.length > 1) {
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console.warn(`${actor.name} a équipé ${armures.length} armures, seule la première sera considérée`)
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}
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if (armures.length > 0) {
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const armure = armures[0]
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return {
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name: armure.name,
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protection: armure.system.protection,
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malus: armure.system.malus ?? 0
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}
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}
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return {
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name: '',
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protection: actor.system.attributs.protection.value,
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malus: 0
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}
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}
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static prepareEsquive(actor) {
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const esquives = actor.getCompetences("Esquive")
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if (esquives.length > 0) {
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const esquive = esquives[0]
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return {
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name: esquive.name,
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niveau: esquive.system.niveau
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}
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}
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return undefined
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}
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static prepareSorts(actor) {
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return actor.itemTypes[ITEM_TYPES.sort].map(it => {
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return {
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voie: it.system.voie,
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description: Mapping.descriptionSort(it),
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bonus: Mapping.bonusCase(it)
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}
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})
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}
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static descriptionSort(sort) {
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const ptSeuil = Array(sort.system.coutseuil).map(it => '*')
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const caseTMR = sort.system.caseTMRspeciale.length > 0 ? sort.system.caseTMRspeciale : sort.system.caseTMR
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return `${sort.name}${ptSeuil} (${caseTMR}) R${sort.system.difficulte} r${sort.system.ptreve}`
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}
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static bonusCase(sort) {
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const list = RdDItemSort.buildBonusCaseList(sort.system.bonuscase, false).sort(Misc.descending(it => it.bonus))
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if (list.length > 0) {
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const bonus = list[0]
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return `+${bonus.bonus}% en ${bonus.case}`
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}
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}
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static getDescription(actor) {
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const sexe = actor.system.sexe
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const sexeFeminin = sexe.length > 0 && sexe.charAt(0).toLowerCase() == 'f' ? 'Née' : 'Né'
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const race = ['', 'humain'].includes(Grammar.toLowerCaseNoAccent(actor.system.race)) ? '' : (actor.system.race + ' ')
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const heure = actor.system.heure
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const hn = `${sexeFeminin} à l'heure ${RdDTimestamp.definition(heure).avecArticle}`
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const age = actor.system.age ? `${actor.system.age} ans` : undefined
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const taille = actor.system.taille
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const poids = actor.system.poids
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const cheveux = actor.system.cheveux ? `cheveux ${actor.system.cheveux}` : undefined
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const yeux = actor.system.yeux ? `yeux ${actor.system.yeux}` : undefined
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const beaute = actor.system.beaute ? `Beauté ${actor.system.beaute}` : undefined
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const list = [race, hn, age, taille, poids, cheveux, yeux, beaute]
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return Misc.join(list.filter(it => it), ', ')
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}
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static getArmure(actor, context) {
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return context.armure?.name ?? ''
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}
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static getProtectionArmure(actor, context) {
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return Number(context?.armure?.protection ?? 0) + Number(actor.system.attributs.protection.value)
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}
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static getMalusArmure(actor, context) {
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return context?.armure?.malus ?? 0
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}
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static getEsquive(actor, context) {
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return context.esquive?.name ?? ''
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}
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static getEsquiveNiveau(context) {
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if (context.esquive) {
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const niveau = context.esquive.niveau + context.armure.malus
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return niveau > 0 ? ('+' + niveau) : ('' + niveau)
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}
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return ''
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}
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static getCompetences(actor, categories) {
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const competences = Mapping.getCompetencesCategorie(actor, categories)
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if (competences.length == 0) {
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return ''
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}
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const byCartegories = Mapping.competencesByCategoriesByNiveau(competences, categories)
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const txtByCategories = Object.values(byCartegories)
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.map(it => it.competencesParNiveau)
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.map(byNiveau => {
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const niveaux = Object.keys(byNiveau).map(it => Number(it)).sort(Misc.ascending())
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if (niveaux.length == 0) {
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return ''
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}
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const txtCategorieByNiveau = niveaux.map(niveau => {
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const names = Misc.join(byNiveau[niveau].map(it => it.name).sort(Misc.ascending()), ', ')
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return names + ': ' + Misc.toSignedString(niveau)
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}
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)
|
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const txtCategorie = Misc.join(txtCategorieByNiveau, ' / ')
|
||||
return txtCategorie
|
||||
}).filter(it => it != '')
|
||||
|
||||
return Misc.join(txtByCategories, ' / ')
|
||||
}
|
||||
|
||||
static competencesByCategoriesByNiveau(competences, categories) {
|
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return categories.map(c => {
|
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return {
|
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categorie: c,
|
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competencesParNiveau: Misc.classify(
|
||||
competences.filter(comp => comp.system.categorie == c),
|
||||
comp => comp.system.niveau)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
static getArme(actor, context, part, numero) {
|
||||
if (numero < context.armes.length) {
|
||||
return context.armes[numero][part] ?? ''
|
||||
}
|
||||
return ''
|
||||
}
|
||||
|
||||
static getCompetencesCategorie(actor, categories) {
|
||||
return actor.itemTypes[ITEM_TYPES.competence]
|
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.filter(it => categories.includes(it.system.categorie))
|
||||
.filter(it => !RdDItemCompetence.isNiveauBase(it))
|
||||
}
|
||||
|
||||
static getSort(actor, context, part, numero) {
|
||||
if (numero < context.sorts.length) {
|
||||
return context.sorts[numero][part]
|
||||
}
|
||||
return ''
|
||||
}
|
||||
}
|
||||
|
@ -65,6 +65,8 @@ import { AutoAdjustDarkness as AutoAdjustDarkness } from "./time/auto-adjust-dar
|
||||
import { RdDCreature } from "./actor/creature.js"
|
||||
import { RdDTMRDialog } from "./rdd-tmr-dialog.js"
|
||||
import { RdDActorExportSheet } from "./actor/actor-export-sheet.js"
|
||||
import { OptionsAvancees } from "./settings/options-avancees.js"
|
||||
import { ExportScriptarium } from "./actor/export-scriptarium/export-scriptarium.js"
|
||||
|
||||
/**
|
||||
* RdD system
|
||||
@ -197,6 +199,7 @@ export class SystemReveDeDragon {
|
||||
SystemCompendiums.init()
|
||||
DialogChronologie.init()
|
||||
ReglesOptionnelles.init()
|
||||
OptionsAvancees.init()
|
||||
RdDUtility.init()
|
||||
RdDDice.init()
|
||||
RdDCommands.init()
|
||||
@ -211,6 +214,7 @@ export class SystemReveDeDragon {
|
||||
RdDPossession.init()
|
||||
TMRRencontres.init()
|
||||
Environnement.init()
|
||||
ExportScriptarium.init()
|
||||
}
|
||||
|
||||
initSystemSettings() {
|
||||
|
91
module/settings/options-avancees.js
Normal file
91
module/settings/options-avancees.js
Normal file
@ -0,0 +1,91 @@
|
||||
import { SYSTEM_RDD } from "../constants.js"
|
||||
import { Misc } from "../misc.js"
|
||||
|
||||
export const EXPORT_CSV_SCRIPTARIUM = 'export-csv-scriptarium'
|
||||
|
||||
const OPTIONS_AVANCEES = [
|
||||
{ group: 'Menus', name: EXPORT_CSV_SCRIPTARIUM, descr: "Proposer le menu d'export csv Scriptarium (raffraichissement requis)" },
|
||||
]
|
||||
|
||||
export class OptionsAvancees extends FormApplication {
|
||||
static init() {
|
||||
for (const regle of OPTIONS_AVANCEES) {
|
||||
const name = regle.name
|
||||
const id = OptionsAvancees._getId(name)
|
||||
game.settings.register(SYSTEM_RDD, id, { name: id, scope: regle.scope ?? "world", config: false, default: regle.default == undefined ? true : regle.default, type: Boolean })
|
||||
}
|
||||
|
||||
game.settings.registerMenu(SYSTEM_RDD, "rdd-options-avancees", {
|
||||
name: "Configurer les options avancées",
|
||||
label: "Options avancées",
|
||||
hint: "Ouvre la fenêtre de configuration des options avancées",
|
||||
icon: "fas fa-bars",
|
||||
type: OptionsAvancees
|
||||
})
|
||||
}
|
||||
|
||||
constructor(...args) {
|
||||
super(...args)
|
||||
}
|
||||
|
||||
static _getId(name) {
|
||||
return `rdd-advanced-${name}`
|
||||
}
|
||||
|
||||
static get defaultOptions() {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
id: "options-avancees",
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/settings/options-avancees.hbs",
|
||||
height: 650,
|
||||
width: 550,
|
||||
minimizable: false,
|
||||
closeOnSubmit: true,
|
||||
title: "Options avancées"
|
||||
}, { inplace: false })
|
||||
}
|
||||
|
||||
getData() {
|
||||
let formData = super.getData()
|
||||
const regles = OPTIONS_AVANCEES.filter(it => game.user.isGM || it.scope == "client")
|
||||
.map(it => {
|
||||
it = foundry.utils.duplicate(it)
|
||||
it.id = OptionsAvancees._getId(it.name)
|
||||
it.active = OptionsAvancees.isSet(it.name)
|
||||
return it
|
||||
})
|
||||
formData.regles = regles
|
||||
formData.groups = Misc.classify(regles, it => it.group)
|
||||
return formData
|
||||
}
|
||||
|
||||
static getSettingKey(name){
|
||||
return `${SYSTEM_RDD}.${this._getId(name)}`
|
||||
}
|
||||
|
||||
static isUsing(name) {
|
||||
return OptionsAvancees.isSet(name)
|
||||
}
|
||||
|
||||
static isSet(name) {
|
||||
return game.settings.get(SYSTEM_RDD, OptionsAvancees._getId(name))
|
||||
}
|
||||
|
||||
static set(name, value) {
|
||||
return game.settings.set(SYSTEM_RDD, OptionsAvancees._getId(name), value ? true : false)
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
html.find(".select-option").click((event) => {
|
||||
if (event.currentTarget.attributes.name) {
|
||||
let id = event.currentTarget.attributes.name.value
|
||||
let isChecked = event.currentTarget.checked
|
||||
game.settings.set(SYSTEM_RDD, id, isChecked)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
async _updateObject(event, formData) {
|
||||
this.close()
|
||||
}
|
||||
}
|
||||
|
@ -15,18 +15,18 @@ export const RDD_MINUTES_PAR_JOUR = 1440; //RDD_HEURES_PAR_JOUR * RDD_MINUTES_PA
|
||||
const ROUNDS_PAR_MINUTE = 10;
|
||||
|
||||
const DEFINITION_HEURES = [
|
||||
{ key: "vaisseau", label: "Vaisseau", lettreFont: 'v', saison: "Printemps", darkness: 0.9 },
|
||||
{ key: "sirene", label: "Sirène", lettreFont: 'i', saison: "Printemps", darkness: 0.1 },
|
||||
{ key: "faucon", label: "Faucon", lettreFont: 'f', saison: "Printemps", darkness: 0 },
|
||||
{ key: "couronne", label: "Couronne", lettreFont: '', saison: "Eté", darkness: 0 },
|
||||
{ key: "dragon", label: "Dragon", lettreFont: 'd', saison: "Eté", darkness: 0 },
|
||||
{ key: "epees", label: "Epées", lettreFont: 'e', saison: "Eté", darkness: 0 },
|
||||
{ key: "lyre", label: "Lyre", lettreFont: 'l', saison: "Automne", darkness: 0.1 },
|
||||
{ key: "serpent", label: "Serpent", lettreFont: 's', saison: "Automne", darkness: 0.9 },
|
||||
{ key: "poissonacrobate", label: "Poisson Acrobate", lettreFont: 'p', saison: "Automne", darkness: 1 },
|
||||
{ key: "araignee", label: "Araignée", lettreFont: 'a', saison: "Hiver", darkness: 1 },
|
||||
{ key: "roseau", label: "Roseau", lettreFont: 'r', saison: "Hiver", darkness: 1 },
|
||||
{ key: "chateaudormant", label: "Château Dormant", lettreFont: 'c', saison: "Hiver", darkness: 1 },
|
||||
{ key: "vaisseau", article: "du ", label: "Vaisseau", lettreFont: 'v', saison: "Printemps", darkness: 0.9 },
|
||||
{ key: "sirene", article: "de la ", label: "Sirène", lettreFont: 'i', saison: "Printemps", darkness: 0.1 },
|
||||
{ key: "faucon", article: "du ", label: "Faucon", lettreFont: 'f', saison: "Printemps", darkness: 0 },
|
||||
{ key: "couronne", article: "de la ", label: "Couronne", lettreFont: '', saison: "Eté", darkness: 0 },
|
||||
{ key: "dragon", article: "du ", label: "Dragon", lettreFont: 'd', saison: "Eté", darkness: 0 },
|
||||
{ key: "epees", article: "des ", label: "Epées", lettreFont: 'e', saison: "Eté", darkness: 0 },
|
||||
{ key: "lyre", article: "de la ", label: "Lyre", lettreFont: 'l', saison: "Automne", darkness: 0.1 },
|
||||
{ key: "serpent", article: "du ", label: "Serpent", lettreFont: 's', saison: "Automne", darkness: 0.9 },
|
||||
{ key: "poissonacrobate", article: "du ", label: "Poisson Acrobate", lettreFont: 'p', saison: "Automne", darkness: 1 },
|
||||
{ key: "araignee", article: "de l'", label: "Araignée", lettreFont: 'a', saison: "Hiver", darkness: 1 },
|
||||
{ key: "roseau", article: "du ", label: "Roseau", lettreFont: 'r', saison: "Hiver", darkness: 1 },
|
||||
{ key: "chateaudormant", article: "du ", label: "Château Dormant", lettreFont: 'c', saison: "Hiver", darkness: 1 },
|
||||
]
|
||||
|
||||
const FORMULES_DUREE = [
|
||||
@ -64,6 +64,7 @@ export class RdDTimestamp {
|
||||
DEFINITION_HEURES[i].hh = RdDTimestamp.hh(i);
|
||||
DEFINITION_HEURES[i].icon = RdDTimestamp.iconeHeure(i);
|
||||
DEFINITION_HEURES[i].webp = DEFINITION_HEURES[i].icon.replace(".svg", ".webp");
|
||||
DEFINITION_HEURES[i].avecArticle = DEFINITION_HEURES[i].article + DEFINITION_HEURES[i].label
|
||||
}
|
||||
}
|
||||
|
||||
|
65
styles/img/ui/scriptarium.svg
Normal file
65
styles/img/ui/scriptarium.svg
Normal file
File diff suppressed because one or more lines are too long
After Width: | Height: | Size: 56 KiB |
@ -572,6 +572,15 @@ input:is(.blessure-premiers_soins, .blessure-soins_complets) {
|
||||
border: none;
|
||||
padding: 0.1rem;
|
||||
}
|
||||
.context-menu-img {
|
||||
max-width: 2rem;
|
||||
max-height: 1rem;
|
||||
flex-grow: 0;
|
||||
margin: 0.2rem 0.3rem 0 0;
|
||||
vertical-align: middle;
|
||||
border: none;
|
||||
padding: 0rem;
|
||||
}
|
||||
|
||||
.button-img {
|
||||
vertical-align: baseline;
|
||||
|
13
templates/settings/options-avancees.hbs
Normal file
13
templates/settings/options-avancees.hbs
Normal file
@ -0,0 +1,13 @@
|
||||
<form autocomplete="off" onsubmit="event.preventDefault();">
|
||||
{{#each groups as |group key|}}
|
||||
<h3>{{key}}</h3>
|
||||
<ul>
|
||||
{{#each group as |regle r|}}
|
||||
<li>
|
||||
<input class="select-option" type="checkbox" name="{{regle.id}}" {{#if regle.active}}checked{{/if}}/>
|
||||
<label>{{regle.descr}}</label>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
{{/each}}
|
||||
</form>
|
Loading…
Reference in New Issue
Block a user