Version 12.0.15 #715
@ -1,5 +1,6 @@
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# 12.0
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## 12.0.15 - Le messager d'Astrobazzarh
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- Correction des faces de dés personalisés dice-so-nice
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- Les messages de maladies ne sont plus publics
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- Les messages privés dans les TMR sont aussi envoyés au GM
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- Les informations de compétences pouvant augmenter s'affichent comme tooltips
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@ -2,19 +2,14 @@ import { ChatUtility } from "./chat-utility.js";
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import { HIDE_DICE, SHOW_DICE } from "./constants.js";
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import { Misc } from "./misc.js";
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function img(src) {
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return `<img src="${src}" class="dice-img" />`
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}
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function iconHeure(heure) {
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const imgHeures = [1, 2, 3, 4, 5, 6, 7, 9, 9, 10, 11, 12].map(heure => {
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if (heure < 10) {
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heure = '0' + heure;
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}
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return `systems/foundryvtt-reve-de-dragon/icons/heures/hd${heure}.webp`
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}
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const imagesHeures = [1, 2, 3, 4, 5, 6, 7, 9, 9, 10, 11, 12].map(it => iconHeure(it));
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return `<img src="systems/foundryvtt-reve-de-dragon/icons/heures/hd${heure}.webp" class="dice-img" />`
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})
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const imgSigneDragon = img(imagesHeures[4]);
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const imgSigneDragon = imgHeures[4]
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/** De pour les jets de rencontre */
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export class DeTMR extends Die {
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@ -25,7 +20,7 @@ export class DeTMR extends Die {
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return {
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type: "dt",
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font: "HeuresDraconiques",
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fontScale: 0.7,
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fontScale: 0.8,
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labels: ['1', '2', '3', '4', '5', '6', 'd', '0'],
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system: system
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}
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@ -37,13 +32,13 @@ export class DeTMR extends Die {
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}
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async evaluate(options) {
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await super.evaluate(options);
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this.explode("x=8");
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await super.evaluate(options)
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await this.reroll('r=8', { recursive: true })
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return this;
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}
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get total() {
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return this.values.filter(it => it != 8).reduce(Misc.sum(), 0);
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return this.values.map(it => Misc.modulo(it, 8)).reduce(Misc.sum(), 0);
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}
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getResultLabel(diceTerm) {
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@ -56,13 +51,14 @@ export class DeTMR extends Die {
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/** DeDraconique pour le D8 sans limite avec 8=>0 */
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export class DeDraconique extends Die {
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/** @override */
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static DENOMINATION = "r";
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static diceSoNiceData(system) {
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return {
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type: "dr",
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font: "HeuresDraconiques",
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fontScale: 0.7,
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fontScale: 0.8,
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labels: ['1', '2', '3', '4', '5', '6', 'd', '0'],
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system: system
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}
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@ -75,7 +71,7 @@ export class DeDraconique extends Die {
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async evaluate(options) {
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await super.evaluate(options);
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this.explode("x=7");
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await this.explode("x=7");
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return this;
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}
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@ -85,7 +81,7 @@ export class DeDraconique extends Die {
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getResultLabel(diceTerm) {
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switch (diceTerm.result) {
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case 7: return imgSigneDragon;
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case 7: return imgSigneDragon
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case 8: return '0';
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}
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return diceTerm.result.toString();
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@ -102,6 +98,7 @@ export class DeHeure extends Die {
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return {
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type: "dh",
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font: "HeuresDraconiques",
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fontScale: 1.2,
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labels: ['v', 'i', 'f', 'o', 'd', 'e', 'l', 's', 'p', 'a', 'r', 'c'],
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system: system
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}
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@ -113,15 +110,15 @@ export class DeHeure extends Die {
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}
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getResultLabel(diceTerm) {
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return img(imagesHeures[diceTerm.result - 1]);
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return imgHeures[diceTerm.result - 1]
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}
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}
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export class RdDDice {
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static init() {
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CONFIG.Dice.terms[DeTMR.DENOMINATION] = DeTMR;
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CONFIG.Dice.terms[DeDraconique.DENOMINATION] = DeDraconique;
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CONFIG.Dice.terms[DeHeure.DENOMINATION] = DeHeure;
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CONFIG.Dice.terms[DeTMR.DENOMINATION] = DeTMR
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CONFIG.Dice.terms[DeDraconique.DENOMINATION] = DeDraconique
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CONFIG.Dice.terms[DeHeure.DENOMINATION] = DeHeure
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}
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static onReady() {
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@ -132,6 +129,14 @@ export class RdDDice {
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}
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}
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static diceSoNiceReady(dice3d) {
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dice3d.DiceFactory.systems.keys().forEach(system => {
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dice3d.addDicePreset(DeTMR.diceSoNiceData(system));
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dice3d.addDicePreset(DeDraconique.diceSoNiceData(system));
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dice3d.addDicePreset(DeHeure.diceSoNiceData(system));
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})
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}
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static async rollHeure(options = { showDice: HIDE_DICE }) {
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return await RdDDice.rollTotal("1dh", options) - 1
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}
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@ -155,14 +160,6 @@ export class RdDDice {
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return array[roll - 1];
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}
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static diceSoNiceReady(dice3d) {
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for (const system of Object.keys(dice3d.DiceFactory.systems)) {
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dice3d.addDicePreset(DeTMR.diceSoNiceData(system));
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dice3d.addDicePreset(DeDraconique.diceSoNiceData(system));
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dice3d.addDicePreset(DeHeure.diceSoNiceData(system));
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}
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}
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/* -------------------------------------------- */
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static async showDiceSoNice(roll, options) {
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if (options.showDice == HIDE_DICE || !game.modules.get("dice-so-nice")?.active || !game.dice3d) {
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@ -567,7 +567,11 @@ input:is(.blessure-premiers_soins, .blessure-soins_complets) {
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.dice-img {
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border-width: 0;
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max-width: 1.5rem;
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max-height: 1.5rem;
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vertical-align: top;
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}
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.in-text-img {
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max-width: 1.2em;
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max-height: 1.2em;
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