Version 12.0.16 - Le secret d'Astrobazzarh #717
@ -1,4 +1,7 @@
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# 12.0
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## 12.0.16 - Le secret d'Astrobazzarh
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- Fix: les jets envoyés messages uniquement au MJ ne sont plus envoyés à tous les autres joueurs (et dupliqués)
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## 12.0.15 - Le messager d'Astrobazzarh
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- Correction des faces de dés personalisés dice-so-nice
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- Les messages de maladies ne sont plus publics
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@ -1548,7 +1548,7 @@ export class RdDActor extends RdDBaseActorSang {
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/* -------------------------------------------- */
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async appliquerAjoutExperience(rollData, hideChatMessage = 'show') {
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if (!Misc.firstConnectedGM()){
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if (!Misc.isFirstConnectedGM()){
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return
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}
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hideChatMessage = hideChatMessage == 'hide' || (Misc.isRollModeHiddenToPlayer() && !game.user.isGM)
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@ -3011,7 +3011,7 @@ export class RdDActor extends RdDBaseActorSang {
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/* -------------------------------------------- */
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async onCreateOwnedDraconique(item, options, id) {
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if (Misc.isUniqueConnectedGM()) {
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if (Misc.isFirstConnectedGM()) {
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let draconique = Draconique.all().find(it => it.match(item));
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if (draconique) {
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await draconique.onActorCreateOwned(this, item)
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@ -3023,7 +3023,7 @@ export class RdDActor extends RdDBaseActorSang {
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/* -------------------------------------------- */
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async onDeleteOwnedDraconique(item, options, id) {
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if (Misc.isUniqueConnectedGM()) {
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if (Misc.isFirstConnectedGM()) {
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let draconique = Draconique.all().find(it => it.match(item));
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if (draconique) {
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await draconique.onActorDeleteOwned(this, item)
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@ -3033,7 +3033,7 @@ export class RdDActor extends RdDBaseActorSang {
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/* -------------------------------------------- */
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async onDeleteOwnedCaseTmr(item, options, id) {
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if (Misc.isUniqueConnectedGM()) {
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if (Misc.isFirstConnectedGM()) {
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let draconique = Draconique.all().find(it => it.isCase(item));
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if (draconique) {
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await draconique.onActorDeleteCaseTmr(this, item)
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@ -218,7 +218,7 @@ export class RdDBaseActor extends Actor {
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}
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async creerObjetParMJ(object) {
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if (!Misc.isUniqueConnectedGM()) {
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if (!Misc.isFirstConnectedGM()) {
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RdDBaseActor.remoteActorCall({
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tokenId: this.token?.id,
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actorId: this.id,
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@ -335,7 +335,7 @@ export class RdDBaseActor extends Actor {
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ui.notifications.info("Inutile de se vendre à soi-même");
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return;
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}
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if (!Misc.isUniqueConnectedGM()) {
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if (!Misc.isFirstConnectedGM()) {
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RdDBaseActor.remoteActorCall({
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actorId: achat.vendeurId ?? achat.acheteurId,
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method: 'achatVente',
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@ -49,7 +49,7 @@ export class ChatUtility {
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/* -------------------------------------------- */
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static onRemoveMessages(socketData) {
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if (Misc.isUniqueConnectedGM()) {
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if (Misc.isFirstConnectedGM()) {
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if (socketData.part) {
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const toDelete = game.messages.filter(it => it.content.includes(socketData.part));
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toDelete.forEach(it => it.delete());
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@ -63,7 +63,7 @@ export class ChatUtility {
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/* -------------------------------------------- */
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static removeMessages(socketData) {
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if (Misc.isUniqueConnectedGM()) {
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if (Misc.isFirstConnectedGM()) {
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ChatUtility.onRemoveMessages(socketData);
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}
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else {
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@ -161,7 +161,7 @@ export class ChatUtility {
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/* -------------------------------------------- */
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static handleGMChatMessage(socketData) {
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console.log("blindMessageToGM", socketData);
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if (Misc.firstConnectedGM()) {
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if (Misc.isFirstConnectedGM()) {
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ChatMessage.create({
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user: game.user.id,
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whisper: ChatUtility.getGMs(),
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@ -195,7 +195,7 @@ export class Misc {
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return document
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}
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}
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else if (Misc.isUniqueConnectedGM() || (Misc.connectedGMs().length == 0 && Misc.isOwnerPlayer(document))) {
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else if (Misc.isFirstConnectedGM() || (Misc.connectedGMs().length == 0 && Misc.isOwnerPlayer(document))) {
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return document
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}
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return undefined
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@ -206,14 +206,14 @@ export class Misc {
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}
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static isOwnerPlayerOrUniqueConnectedGM(actor) {
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return Misc.isOwnerPlayer(actor) ?? Misc.isUniqueConnectedGM();
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return Misc.isOwnerPlayer(actor) ?? Misc.isFirstConnectedGM();
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}
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/**
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* @returns true pour un seul utilisateur: le premier GM connecté par ordre d'id
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*/
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static isUniqueConnectedGM() {
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return game.user.id == Misc.firstConnectedGMId();
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static isFirstConnectedGM() {
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return game.user == Misc.firstConnectedGM();
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}
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static firstConnectedGMId() {
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@ -53,7 +53,7 @@ export class RdDCombatManager extends Combat {
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/* -------------------------------------------- */
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async onPreDeleteCombat() {
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if (Misc.isUniqueConnectedGM()) {
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if (Misc.isFirstConnectedGM()) {
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await this.finDeRound({ terminer: true })
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ChatUtility.removeChatMessageContaining(`<div data-combatid="${this.id}" data-combatmessage="actor-turn-summary">`)
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game.messages.filter(m => ChatUtility.getMessageData(m, 'attacker-roll') != undefined && ChatUtility.getMessageData(m, 'defender-roll') != undefined)
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@ -291,7 +291,7 @@ export class RdDCombatManager extends Combat {
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/* -------------------------------------------- */
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static processPremierRoundInit() {
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// Check if we have the whole init !
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if (Misc.isUniqueConnectedGM() && game.combat.current.round == 1) {
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if (Misc.isFirstConnectedGM() && game.combat.current.round == 1) {
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let initMissing = game.combat.combatants.find(it => !it.initiative);
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if (!initMissing) { // Premier round !
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for (let combatant of game.combat.combatants) {
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@ -454,7 +454,7 @@ export class RdDCombat {
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/* -------------------------------------------- */
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static combatNouveauTour(combat) {
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if (Misc.isUniqueConnectedGM()) {
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if (Misc.isFirstConnectedGM()) {
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let turn = combat.turns.find(t => t.token?.id == combat.current.tokenId);
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if (turn?.actor) {
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RdDCombat.displayActorCombatStatus(combat, turn.actor, turn.token.id);
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@ -511,7 +511,7 @@ export class RdDCombat {
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/* -------------------------------------------- */
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static onMsgDefense(msg) {
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let defenderToken = canvas.tokens.get(msg.defenderTokenId);
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if (defenderToken && Misc.isUniqueConnectedGM()) {
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if (defenderToken && Misc.isFirstConnectedGM()) {
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const rddCombat = RdDCombat.rddCombatForAttackerAndDefender(msg.attackerId, msg.defenderTokenId);
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rddCombat?.removeChatMessageActionsPasseArme(msg.defenderRoll.passeArme);
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rddCombat?._chatMessageDefense(msg.paramChatDefense, msg.defenderRoll);
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@ -919,7 +919,7 @@ export class RdDCombat {
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dmg: attackerRoll.dmg,
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};
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if (Misc.isUniqueConnectedGM()) {
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if (Misc.isFirstConnectedGM()) {
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await this._chatMessageDefense(paramChatDefense, defenderRoll);
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}
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else {
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@ -278,7 +278,7 @@ export class SystemReveDeDragon {
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/* Foundry VTT Initialization */
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/* -------------------------------------------- */
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game.system.rdd.calendrier = new RdDCalendrier()
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if (Misc.isUniqueConnectedGM()) {
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if (Misc.isFirstConnectedGM()) {
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new Migrations().migrate()
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this.messageDeBienvenue()
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import("https://www.uberwald.me/fvtt_appcount/count-class-ready.js").then(moduleCounter => {
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@ -186,7 +186,7 @@ export class AppAstrologie extends Application {
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date: this.html.find('[name="joursAstrologie"]').val(),
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userId: game.user.id
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}
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if (Misc.isUniqueConnectedGM()) {
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if (Misc.isFirstConnectedGM()) {
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game.system.rdd.calendrier.requestNombreAstral(socketData);
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} else {
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game.socket.emit(SYSTEM_SOCKET_ID, {
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@ -48,7 +48,7 @@ export class RdDCalendrier extends Application {
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constructor() {
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super();
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this.timestamp = RdDTimestamp.getWorldTime();
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if (Misc.isUniqueConnectedGM()) { // Uniquement si GM
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if (Misc.isFirstConnectedGM()) { // Uniquement si GM
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RdDTimestamp.setWorldTime(this.timestamp);
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this.rebuildNombresAstraux(); // Ensure always up-to-date
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}
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@ -258,7 +258,7 @@ export class RdDCalendrier extends Application {
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/* -------------------------------------------- */
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async rebuildNombresAstraux() {
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if (Misc.isUniqueConnectedGM()) {
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if (Misc.isFirstConnectedGM()) {
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const nombresAstraux = this.getNombresAstraux()
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let newNombresAstraux = [];
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for (let i = 0; i < MAX_NOMBRE_ASTRAL; i++) {
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@ -337,7 +337,7 @@ export class RdDCalendrier extends Application {
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/* -------------------------------------------- */
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async requestNombreAstral(request) {
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const actor = game.actors.get(request.id);
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if (Misc.isUniqueConnectedGM()) { // Only once
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if (Misc.isFirstConnectedGM()) { // Only once
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console.log(request);
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let jourDiff = this.getLectureAstrologieDifficulte(request.date);
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let niveau = Number(request.astrologie.system.niveau) + Number(request.conditions) + Number(jourDiff) + Number(request.etat);
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