Liens jets de dés #737

Merged
uberwald merged 9 commits from VincentVk/foundryvtt-reve-de-dragon:v11 into v11 2025-01-12 16:15:34 +01:00
9 changed files with 129 additions and 86 deletions
Showing only changes of commit d53da1f011 - Show all commits

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@ -10,6 +10,8 @@
- gestion des blocs secrets dans les descriptions
- on peut ajouter des liens "jet de dés" pour appeler une formule dés de foundry
- les liens "manipulation alchimiques" peuvent être dans les descriptions, notes, ...
- les "manipulation alchimiques" fonctionnent comme tous les autres jets
## 12.0.33 - la vieillesse d'Astrobazzarh

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@ -34,7 +34,6 @@ const XREGEXP_WEAPON_MANIEMENT = "(?<maniement>(" + Misc.join(Object.keys(MANIEM
const XREGEXP_SORT_VOIE = "(?<voies>[OHNT](\\/[OHNT])*)"
const XREGEXP_SORT_NAME = "(?<name>[^\\(]+)"
// const XREGEXP_SORT_CASE = "(?<coord>([A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+|[A-M]\\d{1,2})+)"
const XREGEXP_SORT_CASE = "(?<coord>([A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+|[A-M]\\d{1,2}))"
const XREGEXP_SORT = "(" + XREGEXP_SORT_VOIE

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@ -2,8 +2,15 @@ import "./xregexp-all.js";
import { RdDCarac } from "../rdd-carac.js";
import { SystemCompendiums } from "../settings/system-compendiums.js";
import { RdDItemCompetence } from "../item-competence.js";
import { ACTOR_TYPES } from "../item.js";
import { ACTOR_TYPES, ITEM_TYPES } from "../item.js";
import { RdDUtility } from "../rdd-utility.js";
import { Misc } from "../misc.js";
import { RdDAlchimie } from "../rdd-alchimie.js";
const REGEX_ALCHIMIE_TERMES = "(?<termes>(\\w|-)+)"
const REGEX_ALCHIMIE_MANIP = "(?<manip>(couleur|consistance))"
const XREGEXP_ROLL_ALCHIMIE = XRegExp("@roll\\[" + REGEX_ALCHIMIE_MANIP + "\\s+" + REGEX_ALCHIMIE_TERMES + "\\]", 'giu')
const XREGEXP_ROLL_ALCHIMIE_MANIP = XRegExp("@" + REGEX_ALCHIMIE_MANIP + "\\{" + REGEX_ALCHIMIE_TERMES + "\\}", 'giu')
const REGEXP_ROLL_CARAC_COMP = "(?<carac>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+)(\\/(?<competence>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+))?(/(?<diff>[\\+\\-]?\\d+))?"
const XREGEXP_ROLL_CARAC_COMP = XRegExp("@roll\\[" + REGEXP_ROLL_CARAC_COMP + "\\]", 'giu')
@ -11,42 +18,109 @@ const XREGEXP_ROLL_CARAC_COMP = XRegExp("@roll\\[" + REGEXP_ROLL_CARAC_COMP + "\
const REGEXP_ROLL_FORMULA = "(?<formula>[^\\[\\]]+)"
const XREGEXP_ROLL_FORMULA = XRegExp("@roll\\[" + REGEXP_ROLL_FORMULA + "\\]", 'giu')
/**
* classe pour gérer les jets d'alchimie
*/
class TextRollAlchimie {
static async onRollText(event, actor) {
actor = TextRollAlchimie.getSelectedActor(actor)
if (actor) {
const recetteId = event.currentTarget.attributes['data-recette-id']?.value
const manip = event.currentTarget.attributes['data-manip'].value
const termes = event.currentTarget.attributes['data-termes'].value
if (recetteId) {
await actor.effectuerTacheAlchimie(recetteId, manip, termes)
}
else {
const carac = RdDCarac.caracDetails(RdDAlchimie.getCaracTache(manip))
const diff = RdDAlchimie.getDifficulte(termes)
await actor.rollCaracCompetence(carac.code, 'Alchimie', diff)
}
}
}
static getSelectedActor(actor) {
actor = actor ?? RdDUtility.getSelectedActor()
if (actor && actor.type == ACTOR_TYPES.personnage) {
return actor
}
return undefined
}
static async onReplaceRoll(context) {
const handler = new TextRollAlchimie(context)
context.text = await handler.replaceManipulationAlchimie()
}
constructor(context) {
this.context = context
}
async replaceManipulationAlchimie() {
await XRegExp.forEach(this.context.text, XREGEXP_ROLL_ALCHIMIE, async (rollMatch, i) => await this._replaceOneAlchimie(rollMatch, i))
await XRegExp.forEach(this.context.text, XREGEXP_ROLL_ALCHIMIE_MANIP, async (rollMatch, i) => await this._replaceOneAlchimie(rollMatch, i))
return this.context.text
}
async _replaceOneAlchimie(rollMatch, i) {
if (rollMatch.termes && rollMatch.manip) {
const manip = rollMatch.manip
await this._replaceManip(manip, rollMatch, i)
}
}
async _replaceManip(manip, rollMatch, i) {
const termes = rollMatch.termes
const carac = RdDCarac.caracDetails(RdDAlchimie.getCaracTache(manip))
const diff = RdDAlchimie.getDifficulte(termes)
const recette = (this.context.object instanceof Item && this.context.object.type == ITEM_TYPES.recettealchimique) ? this.context.object : undefined
const replacement = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/apps/link-text-roll-alchimie.hbs`, {
manip,
termes,
recette,
carac,
diff
})
this.context.text = this.context.text.replace(rollMatch[0], replacement);
}
}
/**
* classe pour gérer les jets de caractéristique/compétence depuis
* les journaux/descriptions
*/
class TextRollCaracCompetence {
static async onReplaceRoll(context) {
const competences = await SystemCompendiums.getCompetences(ACTOR_TYPES.personnage);
const handler = new TextRollCaracCompetence(context.text, competences)
context.text = await handler.replaceRollCaracCompetence()
}
static async onRollText(event, actor) {
const caracCode = event.currentTarget.attributes['data-carac-code']?.value
if (caracCode) {
const competence = event.currentTarget.attributes['data-competence']?.value
const diff = event.currentTarget.attributes['data-diff']?.value
const actors = TextRollCaracCompetence.getSelectedActors(actor)
actors.forEach(it => TextRollCaracCompetence.doRoll(it, caracCode, competence, diff))
actors.forEach(async it => await TextRollCaracCompetence.doRoll(it, caracCode, competence, diff))
}
}
static async doRoll(actor, caracCode, competence, diff) {
caracCode = actor.mapCarac(caracCode)
if (competence) {
if (actor.type == ACTOR_TYPES.personnage) {
actor.rollCaracCompetence(caracCode, competence, diff)
await actor.rollCaracCompetence(caracCode, competence, diff)
}
else {
actor.doRollCaracCompetence(caracCode, competence, diff)
await actor.doRollCaracCompetence(caracCode, competence, diff)
}
}
else {
actor.rollCarac(caracCode, { diff })
await actor.rollCarac(caracCode, { diff })
}
}
static async onReplaceRoll(context) {
const handler = new TextRollCaracCompetence(context)
context.text = await handler.replaceRollCaracCompetence()
}
static getSelectedActors(actor) {
const selected = canvas.tokens.controlled.map(it => it.actor).filter(it => it)
if (selected.length > 0) {
@ -59,30 +133,32 @@ class TextRollCaracCompetence {
return []
}
constructor(text, competences) {
this.text = text
this.competences = competences
constructor(context) {
this.context = context
}
async replaceRollCaracCompetence() {
await XRegExp.forEach(this.text, XREGEXP_ROLL_CARAC_COMP, async (rollMatch, i) => await this._replaceOne(rollMatch, i))
return this.text
await XRegExp.forEach(this.context.text, XREGEXP_ROLL_CARAC_COMP, async (rollMatch, i) => await this._replaceOne(rollMatch, i))
return this.context.text
}
async _replaceOne(rollMatch, i) {
const carac = RdDCarac.caracDetails(rollMatch.carac)
if (carac) {
const competence = rollMatch.competence ? RdDItemCompetence.findCompetence(this.competences, rollMatch.competence) : undefined
const competence = rollMatch.competence ? RdDItemCompetence.findCompetence(this.context.competences, rollMatch.competence) : undefined
const replacement = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/apps/link-text-roll-carac-competence.hbs`, {
carac: carac,
competence: competence?.name,
diff: rollMatch.diff
})
this.text = this.text.replace(rollMatch[0], replacement)
this.context.text = this.context.text.replace(rollMatch[0], replacement)
}
}
}
/**
* classe pour gérer les jets de dés (formules Foundry)
*/
class TextRollFoundry {
static async onReplaceRoll(context) {
@ -118,11 +194,12 @@ class TextRollFoundry {
}
}
export class RdDTextEditor {
static async enrichHTML(text, object) {
const context = { text }
const competences = await SystemCompendiums.getCompetences(ACTOR_TYPES.personnage);
const context = { text, competences, object }
await TextRollAlchimie.onReplaceRoll(context)
await TextRollCaracCompetence.onReplaceRoll(context)
await TextRollFoundry.onReplaceRoll(context)
return await TextEditor.enrichHTML(context.text, {
@ -133,8 +210,15 @@ export class RdDTextEditor {
}
static async rollText(event, actor) {
await TextRollCaracCompetence.onRollText(event, actor)
await TextRollFoundry.onRollText(event, actor)
const rollMode = event.currentTarget.attributes['data-roll-mode']?.value;
switch (rollMode) {
case 'foundry':
return await TextRollFoundry.onRollText(event, actor)
case 'carac':
return await TextRollCaracCompetence.onRollText(event, actor)
case 'alchimie':
return await TextRollAlchimie.onRollText(event, actor)
}
}
}

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@ -1,6 +1,5 @@
import { RdDItemSort } from "./item-sort.js";
import { RdDUtility } from "./rdd-utility.js";
import { RdDAlchimie } from "./rdd-alchimie.js";
import { RdDItemCompetence } from "./item-competence.js";
import { RdDHerbes } from "./rdd-herbes.js";
import { RdDGemme } from "./rdd-gemme.js";
@ -128,8 +127,7 @@ export class RdDItemSheet extends ItemSheet {
formData.texte = await RdDTextEditor.enrichHTML(this.item.system.texte, this.item)
}
if (this.item.type == ITEM_TYPES.recettealchimique) {
const manipulation = RdDAlchimie.processManipulation(this.item, this.actor?.id);
formData.manipulation = await RdDTextEditor.enrichHTML(manipulation, this.item)
formData.manipulation = await RdDTextEditor.enrichHTML(this.item.system.manipulation, this.item)
formData.utilisation = await RdDTextEditor.enrichHTML(this.item.system.utilisation, this.item)
formData.enchantement = await RdDTextEditor.enrichHTML(this.item.system.enchantement, this.item)
formData.sureffet = await RdDTextEditor.enrichHTML(this.item.system.sureffet, this.item)
@ -209,17 +207,6 @@ export class RdDItemSheet extends ItemSheet {
this.html.find('input[name="system.cacher_points_de_tache"]').change(async event => await this.item.update({ 'system.cacher_points_de_tache': event.currentTarget.checked }));
this.html.find('.roll-text').click(async event => await RdDTextEditor.rollText(event, this.actor))
this.html.find('.alchimie-tache a').click((event) => {
let actor = this._getEventActor(event);
if (actor) {
let recetteId = event.currentTarget.attributes['data-recette-id'].value;
let tacheName = event.currentTarget.attributes['data-alchimie-tache'].value;
let tacheData = event.currentTarget.attributes['data-alchimie-data'].value;
actor.effectuerTacheAlchimie(recetteId, tacheName, tacheData);
} else {
ui.notifications.info("Impossible trouver un acteur pour réaliser cette tache Alchimique.");
}
});
if (this.actor) {
this.html.find('.item-split').click(async event => RdDSheetUtility.splitItem(RdDSheetUtility.getItem(event, this.actor), this.actor, this.getActionRenderItem()));

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@ -1,48 +1,8 @@
/* -------------------------------------------- */
import { Misc } from "./misc.js";
const matchOperations = new RegExp(/@(\w*){([\w\-]+)}/ig);
const matchOperationTerms = new RegExp(/@(\w*){([\w\-]+)}/i);
/* -------------------------------------------- */
export class RdDAlchimie {
/* -------------------------------------------- */
static processManipulation(recette, actorId = undefined) {
let manip = recette.system.manipulation;
let matchArray = manip.match(matchOperations);
if (matchArray) {
for (let matchStr of matchArray) {
let result = matchStr.match(matchOperationTerms);
if (result[1] && result[2]) {
let commande = Misc.upperFirst(result[1]);
let replacement = this[`_alchimie${commande}`](recette, result[2], actorId);
manip = manip.replace(result[0], replacement);
}
}
}
return manip;
}
/* -------------------------------------------- */
static _alchimieCouleur(recette, couleurs, actorId) {
return RdDAlchimie._alchimieLink(recette, couleurs, actorId, 'couleur', 'Température');
}
/* -------------------------------------------- */
static _alchimieConsistance(recette, consistances, actorId) {
return RdDAlchimie._alchimieLink(recette, consistances, actorId, 'consistance', 'Consistance');
}
static _alchimieLink(recette, termes, actorId, tacheAlchimie, labelTache) {
const difficulte = RdDAlchimie.getDifficulte(termes);
const link = actorId ? ` <a data-recette-id="${recette._id}" data-actor-id="${actorId}" data-alchimie-tache="${tacheAlchimie}" data-alchimie-data="${termes}">` : '';
const endLink = actorId ? '</a>' : '';
return `<span class="alchimie-tache">${link}${labelTache} ${termes} (${difficulte})${endLink}</span>`;
}
/* -------------------------------------------- */
static getDifficulte(aspects) {
let elements = aspects.split('-');
static getDifficulte(termes) {
let elements = termes.split('-');
let composantes = elements.length;
let distincts = Object.keys(Misc.classifyFirst(elements, it => it)).length;
if (distincts == 1) {
@ -58,5 +18,4 @@ export class RdDAlchimie {
}
return 'intellect';
}
}

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@ -1067,12 +1067,13 @@ li label.compteur {
max-width: 90%;
}
.alchimie-tache {
a.roll-text.content-link {
color: hsla(300, 70%, 40%, 0.5);
font-weight: bold;
background: rgb(182, 180, 179);
border: 1px solid rgba(72, 46, 28, 1);
border: 1px solid var(--color-border-dark-tertiary);
border-radius: 0.25rem;
color: rgba(212, 27, 27, 0.5);
white-space: nowrap;
word-break: break-all;
}
.window-app.sheet .window-content .tooltip:hover .tooltiptext {

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@ -0,0 +1,8 @@
<span><a class="roll-text content-link"
data-roll-mode="alchimie"
{{#if recette}}data-recette-id="{{recette.id}}"{{/if}}
data-manip="{{manip}}"
data-termes="{{termes}}"
data-tooltip="{{upperFirst carac.label}}/Alchimie à {{diff}}">
{{~manip}} {{termes~}}
</a></span>

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@ -1,4 +1,5 @@
<span><a class="roll-text content-link"
data-roll-mode="carac"
{{#if competence}}data-competence="{{competence}}"{{/if~}}
{{#if diff}}data-diff="{{diff}}"{{/if~}}
data-carac-code="{{carac.code}}">

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@ -1,3 +1,5 @@
<span><a class="roll-text content-link" data-roll-foundry="{{formula}}">
<span><a class="roll-text content-link"
data-roll-mode="foundry"
data-roll-foundry="{{formula}}">
{{~formula~}}
</a></span>