12.0.36 - L'alchimie d'Astrobazzarh #740
@ -43,7 +43,7 @@ export class RdDBaseActorSheet extends ActorSheet {
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effects: this.actor.effects
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}
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RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
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RdDUtility.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
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formData.calc = {
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fortune: Monnaie.toSolsDeniers(this.actor.getFortune()),
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prixTotalEquipement: this.actor.computePrixTotalEquipement(),
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@ -79,22 +79,6 @@ export class RdDBaseActorSheet extends ActorSheet {
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}
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}
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/* -------------------------------------------- */
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static filterItemsPerTypeForSheet(formData, itemTypes) {
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Object.values(ITEM_TYPES).forEach(t => {
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formData[t + 's'] = Misc.arrayOrEmpty(itemTypes[t])
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})
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formData.maladiesPoisons = formData.maladies.concat(formData.poisons)
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formData.competences = formData.competences.concat(formData.competencecreatures)
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formData.monnaies = formData.monnaies.sort(Monnaie.triValeurEntiere())
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formData.inventaires = RdDItem.getItemTypesInventaire('all')
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.map(t => Misc.arrayOrEmpty(itemTypes[t]))
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.reduce((a, b) => a.concat(b), [])
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.sort(Misc.ascending(it => it.name));
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}
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/* -------------------------------------------- */ /** @override */
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activateListeners(html) {
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super.activateListeners(html);
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@ -105,7 +89,7 @@ export class RdDBaseActorSheet extends ActorSheet {
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this.render(true);
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});
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this.html.find('.actor-montrer').click(async event => this.actor.postActorToChat());
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this.html.find('.item-edit').click(async event => this.getItem(event)?.sheet.render(true))
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this.html.find('.item-edit').click(async event => this.itemActionEdit(event))
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this.html.find('.item-montrer').click(async event => this.getItem(event)?.postItemToChat());
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this.html.find('.recherche')
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@ -147,6 +131,11 @@ export class RdDBaseActorSheet extends ActorSheet {
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});
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}
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itemActionEdit(event) {
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const item = this.getItem(event);
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return item?.sheet.render(true);
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}
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_rechercherKeyup(event) {
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const currentTarget = event.currentTarget;
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const nouvelleRecherche = this._optionRecherche(currentTarget);
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@ -1,4 +1,4 @@
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import { ACTOR_TYPES, ITEM_TYPES } from "./constants.js";
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import { ITEM_TYPES } from "./constants.js";
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import { DialogItemVente } from "./achat-vente/dialog-item-vente.js";
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import { Grammar } from "./grammar.js";
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import { Misc } from "./misc.js";
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@ -29,9 +29,10 @@ export class RdDConteneurItemSheet extends RdDItemInventaireSheet {
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/* -------------------------------------------- */
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prepareConteneurData(formData) {
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RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
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RdDUtility.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
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this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires);
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formData.subItems = formData.conteneurs.find(it => it._id == this.item.id)?.subItems;
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const subItems = formData.conteneurs.find(it => it._id == this.item.id)?.subItems;
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formData.subItems = subItems
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}
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async _onDragStart(event) {
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@ -19,10 +19,11 @@ import { RdDEmpoignade } from "./rdd-empoignade.js";
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import { ExperienceLog } from "./actor/experience-log.js";
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import { RdDCoeur } from "./coeur/rdd-coeur.js";
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import { APP_ASTROLOGIE_REFRESH } from "./sommeil/app-astrologie.js";
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import { RDD_CONFIG } from "./constants.js";
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import { ITEM_TYPES, RDD_CONFIG } from "./constants.js";
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import { RdDBaseActor } from "./actor/base-actor.js";
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import { RdDCarac } from "./rdd-carac.js";
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import { RdDTextEditor } from "./apps/rdd-text-roll-editor.js";
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import { Monnaie } from "./item-monnaie.js";
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/* -------------------------------------------- */
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// This table starts at 0 -> niveau -10
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@ -264,7 +265,7 @@ export class RdDUtility {
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'systems/foundryvtt-reve-de-dragon/templates/chat-fabriquer-potion-base.html',
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'systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-actor.html'
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];
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// foundry et options
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Handlebars.registerHelper('RDD_CONFIG', path => RDD_CONFIG[path])
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Handlebars.registerHelper('linkCompendium', (pack, id, name) => RdDUtility.linkCompendium(pack, id, name));
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@ -279,7 +280,7 @@ export class RdDUtility {
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const html = options.fn(this);
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return html.replace(rgx, "$& selected");
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})
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// logic
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Handlebars.registerHelper('either', (a, b) => a ?? b);
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// string manipulation
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@ -295,9 +296,9 @@ export class RdDUtility {
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// math
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Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1)));
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Handlebars.registerHelper('repeat', function(n, block) {
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Handlebars.registerHelper('repeat', function (n, block) {
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let accum = '';
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for(let i = 0; i < n; ++i){
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for (let i = 0; i < n; ++i) {
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accum += block.fn(i)
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}
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return accum
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@ -465,13 +466,37 @@ export class RdDUtility {
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return ligneObjet;
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}
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static filterItemsPerTypeForSheet(formData, itemTypes) {
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Object.values(ITEM_TYPES).forEach(t => {
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formData[t + 's'] = Misc.arrayOrEmpty(itemTypes[t])
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})
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formData.maladiesPoisons = formData.maladies.concat(formData.poisons)
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formData.competences = formData.competences.concat(formData.competencecreatures)
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formData.monnaies = formData.monnaies.sort(Monnaie.triValeurEntiere())
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formData.inventaires = RdDUtility.prepareInventaire(itemTypes)
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}
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static buildInventaireConteneur(actorId, itemId, options) {
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const actor = game.actors.get(actorId)
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const item = actor?.items.get(itemId)
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if (item) {
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return RdDUtility.buildContenuConteneur(item, options, { ouvert: true, profondeur: 1 });
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if (item?.type == ITEM_TYPES.conteneur) {
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const formData = {}
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RdDUtility.filterItemsPerTypeForSheet(formData, actor.itemTypes);
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RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires);
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item.subItems = formData.conteneurs.find(it => it._id == itemId)?.subItems;
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return RdDUtility.buildContenuConteneur(item, options, { ouvert: true, profondeur: 1 })
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}
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return '';
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return ''
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}
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static prepareInventaire(itemTypes) {
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return RdDItem.getItemTypesInventaire('all')
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.map(t => Misc.arrayOrEmpty(itemTypes[t]))
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.reduce((a, b) => a.concat(b), [])
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.sort(Misc.ascending(it => it.name))
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}
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/* -------------------------------------------- */
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