import { ChatUtility } from "../chat-utility.js"; import { RdDItemBlessure } from "../item/blessure.js"; import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js"; /* -------------------------------------------- */ /** * Extend the basic ActorSheet with some very simple modifications * @extends {ActorSheet} */ export class RdDBaseActorSangSheet extends RdDBaseActorReveSheet { /* -------------------------------------------- */ /** @override */ activateListeners(html) { super.activateListeners(html); // Everything below here is only needed if the sheet is editable if (!this.options.editable) return; this.html.find('.creer-blessure-legere').click(async event => RdDItemBlessure.createBlessure(this.actor, 2)); this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4)); this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6)); this.html.find('.jet-vie').click(async event => this.actor.jetDeVie()) this.html.find('.jet-endurance').click(async event => await this.jetEndurance()) this.html.find('.vie-plus').click(async event => this.actor.santeIncDec("vie", 1)) this.html.find('.vie-moins').click(async event => this.actor.santeIncDec("vie", -1)) } async jetEndurance() { const endurance = this.actor.getEnduranceActuelle() const result = await this.actor.jetEndurance(endurance); ChatMessage.create({ content: `Jet d'Endurance : ${result.jetEndurance} / ${endurance}
${this.actor.name} a ${result.sonne ? 'échoué' : 'réussi'} son Jet d'Endurance ${result.sonne ? 'et devient Sonné' : ''}`, whisper: ChatUtility.getWhisperRecipientsAndGMs(this.actor.name) }); } }