import { ENTITE_BLURETTE, ENTITE_INCARNE} from "./constants.js"; /** * Extend the base Dialog entity by defining a custom window to perform roll. * @extends {Dialog} */ export class RdDEncaisser extends Dialog { /* -------------------------------------------- */ constructor(html, actor) { // Common conf let buttons = {}; if (!actor.isEntite()){ buttons = { "mortel": { label: "Mortel", callback: html => this.performEncaisser("mortel") }, "non-mortel": { label: "Non-mortel", callback: html => this.performEncaisser("non-mortel") }, "sonne": { label: "Sonné", callback: html => this.actor.setSonne() }, }; } else if (actor.isEntite([ENTITE_BLURETTE, ENTITE_INCARNE])){ buttons = { "cauchemar": { label: "cauchemar", callback: html => this.performEncaisser("cauchemar") } } } let dialogConf = { title: "Jet d'Encaissement", content: html, buttons: buttons, default: "mortel" } let dialogOptions = { classes: ["rdddialog"], width: 320, height: 'fit-content' } // Select proper roll dialog template and stuff super(dialogConf, dialogOptions); this.actor = actor; this.modifier = 0; this.encaisserSpecial = "aucun"; } /* -------------------------------------------- */ performEncaisser(mortalite) { this.actor.encaisserDommages({ dmg: { total: Number(this.modifier), ajustement: Number(this.modifier), encaisserSpecial: this.encaisserSpecial, loc: { result: 0, label: "" }, mortalite: mortalite } }); } /* -------------------------------------------- */ activateListeners(html) { super.activateListeners(html); // Setup everything onload $(function () { $("#modificateurDegats").val("0"); }); html.find('#modificateurDegats').change((event) => { this.modifier = event.currentTarget.value; // Update the selected bonus/malus }); html.find('#encaisserSpecial').change((event) => { this.encaisserSpecial = event.currentTarget.value; // Update the selected bonus/malus }); } }