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cornebouffe est une préparation à base de gibier, élaborée dans les forêts proches de la mer par des chasseurs spécialisés : les cornebouffiers. Acheminée vers les ports, principaux consommateurs, elle constitue l’aliment de base de la plupart des marins.
\nCertains voyageurs qui l’ont expérimentée et en ont accepté l’exotisme, en transportent parfois en cas de disette. Pratiquement, il s’agit de gibier référentiellement cornu (bramart, cornicochon, mercureuil), que l’on cuit et recuit dans de l’eau de mer avec des herbes, jusqu’à obtenir une pâte, sorte de mastic, que l’on façonne en forme de galettes, puis que l’on laisse longuement sécher au soleil. On aboutit au final à des sortes de petites briques plates, de la taille d’une demi-main, de couleur vert-de-gris, et à peu près aussi dures que les briques véritables. La meilleure façon de consommer ces galettes est de les réhydrater avec de l’eau chaude, c’est la façon dite soupée : on obtient une sorte de soupe ou de bouillie gluante. L’autre façon, dite sèche, consiste à les grignoter telles quelles comme des biscuits, mais il est impératif de boire beaucoup par dessus, sous peine d’une soif torride accompagnée de maux d’estomac.
\nLégère, peu encombrante, et surtout nourrissante, une galette de cornebouffe suffit pour un repas. Quant au goût, eh bien... ceux qui disent que, tant qu’à y aller, autant manger directement des crottes de chien à la croque-au-sel, ne sont probablement que des enfants gâtés et difficiles.
\nAliment de longue conservation (pratiquement inaltérable), la cornebouffe possède un des meilleurs rapports sustentation/encombrement.
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\nFréquente.
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Voir Les herbes de soin, p100.
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\n\n
Voir Les herbes de soin, p100.
","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0.02,"milieu":"Tous","environnement":[{"milieu":"Collines","rarete":"Commune","frequence":54},{"milieu":"Cours d'eau","rarete":"Commune","frequence":54},{"milieu":"Déserts","rarete":"Commune","frequence":54},{"milieu":"Forêts","rarete":"Commune","frequence":54},{"milieu":"Marais","rarete":"Commune","frequence":54},{"milieu":"Montagnes","rarete":"Commune","frequence":54},{"milieu":"Plaines","rarete":"Commune","frequence":54}],"sust":0,"exotisme":0,"niveau":1,"base":0,"categorie":"Soin","rarete":"Commune"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3,"Hp9ImM4o9YRTSdfu":3},"folder":null,"sort":600000,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1669734708517,"modifiedTime":1676073610542,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}},{"name":"Faux murus","type":"herbe","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.q6DoYNlSp6SEr5hj"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Faux%20murus.webp","effects":[],"_id":"Co16MbbLP3sDV9Vg","system":{"description":"Herbe de soin.
\nVariété de murus poussant en prairie de montagne.
\nRare.
\n\n
Voir Les herbes de soin, p100.
","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0.4,"milieu":"Prairies de montagnes","environnement":[{"milieu":"Montagnes","rarete":"Rare","frequence":6}],"sust":0,"exotisme":0,"niveau":7,"base":0,"categorie":"Soin","rarete":"Rare"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3,"Hp9ImM4o9YRTSdfu":3},"folder":null,"sort":700000,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1669734708527,"modifiedTime":1676073610542,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}},{"name":"Mercurion","type":"herbe","flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet","sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.k1l253yvSebgc7Xq"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Mercurion.webp","effects":[],"_id":"Zj0BcDWMfNkuXCR3","system":{"description":"Lierre noirâtre s’accrochant aux arbres des forêts, principalement les chênes. C’est une des herbes de base utilisées en alchimie.
\nCommun.
Voir Principes d’alchimie, p357.
Herbe de soin.
\nSorte de minuscule chardon aux feuilles vert violacé, s’accrochant aux rochers escarpés. Son principe actif est contenu dans ses piquants.
\nRare.
\n\n
Voir Les herbes de soin, p100.
","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0.6,"milieu":"Rochers escarpés","environnement":[{"milieu":"Montagnes","rarete":"Rare","frequence":6}],"sust":0,"exotisme":0,"niveau":8,"base":0,"categorie":"Soin","rarete":"Rare"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3,"Hp9ImM4o9YRTSdfu":3},"folder":null,"sort":900000,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1669734708526,"modifiedTime":1676073610542,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}},{"name":"Méritoine","type":"herbe","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.nuOClbQwu6SLucJn"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/M%C3%A9ritoine.webp","effects":[],"_id":"tACZhNRHjfW4fA70","system":{"description":"Herbe de soin.
\nPlante rampante et ramifiée, aux minuscules feuilles vert pâle, s’accrochant aux troncs de certains conifères.
\nFréquente.
\n\n
Voir Les herbes de soin, p100.
","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0.06,"milieu":"Forêts de conifères","environnement":[{"milieu":"Forêts","rarete":"Frequente","frequence":18},{"milieu":"Montagnes","rarete":"Frequente","frequence":18}],"sust":0,"exotisme":0,"niveau":3,"base":0,"categorie":"Soin","rarete":"Frequente"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3,"Hp9ImM4o9YRTSdfu":3},"folder":null,"sort":1000000,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1669734708527,"modifiedTime":1676073610542,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}},{"name":"Névropenthe","type":"herbe","flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet","sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.chm4mCNhQXwJEtNy"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/N%C3%A9vropenthe.webp","effects":[],"_id":"hiZ6rsHdQDvz8S0R","system":{"description":"Plante foisonnante à grappes de feuilles rondes, dont le vert est souvent piqueté de points rouges. Pousse au coeur de toutes forêts à l’abri des fourrés et des ronciers. C’est une des herbes de base utilisées en alchimie.
\nRare.
\n\n
Voir Principes d’alchimie, p357.
","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0.06,"milieu":"Forêts","environnement":[{"milieu":"Forêts","rarete":"Rare","frequence":6}],"sust":0,"exotisme":0,"niveau":null,"base":0,"categorie":"Alchimie","rarete":"Rare"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3,"Hp9ImM4o9YRTSdfu":3},"folder":null,"sort":1100000,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1669734708523,"modifiedTime":1676073610542,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}},{"name":"Ortigal","type":"herbe","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.ckBk9H7jhFQC2IRX"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Ortigal.webp","effects":[],"_id":"1own6uPi20cmakiQ","system":{"description":"Herbe de soin.
\nPlante aquatique des marais, aux petites feuilles rondes et luisantes, voisine du nénuphar.
\nFréquent.
\n\n
Voir Les herbes de soin, p100.
","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0.1,"milieu":"Marais","environnement":[{"milieu":"Marais","rarete":"Frequente","frequence":18}],"sust":0,"exotisme":0,"niveau":4,"base":0,"categorie":"Soin","rarete":"Frequente"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3,"Hp9ImM4o9YRTSdfu":3},"folder":null,"sort":1200000,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1669734708524,"modifiedTime":1676073610542,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}},{"name":"Ortigal noir","type":"herbe","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.Z20wqDHmbgFQSyXo"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Ortigal%20noir.webp","effects":[],"_id":"pFA54JlrY1UHuJJg","system":{"description":"Herbe de soin.
\nVariété d’ortigal aux feuilles d’un vert sombre presque noir.
\nFréquent.
\n\n
Voir Les herbes de soin, p100.
","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0.2,"milieu":"Marais","environnement":[{"milieu":"Marais","rarete":"Frequente","frequence":18}],"sust":0,"exotisme":0,"niveau":5,"base":0,"categorie":"Soin","rarete":"Frequente"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3,"Hp9ImM4o9YRTSdfu":3},"folder":null,"sort":1500000,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1669734708522,"modifiedTime":1676073610542,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}},{"name":"Ortigal rose","type":"herbe","flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet","sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.rXGa2Mx1ttMETTXo"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Ortigal%20rose.webp","effects":[],"_id":"RiCWYbjUzjrSgQgk","system":{"description":"Herbe de repos.
\nVariété d'ortigal dont l'extrémité des feuilles est toute piquetée de points roses. Comme les autres ortigals, ne pousse qu'en lieux très humides, principalement en marais.
\nFréquent.
","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0.1,"milieu":"Lieux très humides","environnement":[{"milieu":"Cours d'eau","rarete":"Rare","frequence":9},{"milieu":"Marais","rarete":"Frequente","frequence":18}],"sust":0,"exotisme":0,"niveau":3,"base":0,"categorie":"Repos","rarete":"Frequente"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3,"Hp9ImM4o9YRTSdfu":3},"folder":null,"sort":1600000,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1669734708528,"modifiedTime":1676073610542,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}},{"name":"Sajutte","type":"herbe","flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet","sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.l5G3NrS8USofuBK8"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Sajutte.webp","effects":[],"_id":"xD4aQRCMs0y52j1S","system":{"description":"Herbe de repos.
\nPetite herbe à sève blanche, très poisseuse, poussant aussi bien en forêt qu'en plaine, qu'en marais (Plus rare en montagne).
\nCommune.
","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0.02,"milieu":"Tous (plus rare en montagne)","environnement":[{"milieu":"Collines","rarete":"Commune","frequence":54},{"milieu":"Cours d'eau","rarete":"Commune","frequence":54},{"milieu":"Déserts","rarete":"Commune","frequence":54},{"milieu":"Forêts","rarete":"Commune","frequence":54},{"milieu":"Marais","rarete":"Commune","frequence":54},{"milieu":"Montagnes","rarete":"Frequente","frequence":18},{"milieu":"Plaines","rarete":"Commune","frequence":54}],"sust":0,"exotisme":0,"niveau":1,"base":0,"categorie":"Repos","rarete":"Commune"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3,"Hp9ImM4o9YRTSdfu":3},"folder":null,"sort":1700000,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1669734708527,"modifiedTime":1676073610542,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}},{"name":"Satum","type":"herbe","flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet","sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.bBiHuMCom4B4nXBD"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Satum.webp","effects":[],"_id":"yQV0YreeCGiIZ6rk","system":{"description":"Également appelé nez de satin, le satum est une petite plante à feuille unique, douce et moirée comme le satin, poussant en toutes forêts, usuellement à l’orée des clairières. C’est une des herbes de base utilisées en alchimie.
\nCommun.
\n\n
Voir Principes d’alchimie, p357.
","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0.03,"milieu":"Forêts","environnement":[{"milieu":"Forêts","rarete":"Commune","frequence":54}],"sust":0,"exotisme":0,"niveau":null,"base":0,"categorie":"Alchimie","rarete":"Commune"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3,"Hp9ImM4o9YRTSdfu":3},"folder":null,"sort":1800000,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1669734708523,"modifiedTime":1676073610542,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}},{"name":"Suppure","type":"herbe","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.9XJEICURxX1qVud6"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Suppure.webp","effects":[],"_id":"aLQcC1JaLmj93gz7","system":{"description":"Herbe de soin.
\nSorte de mousse d’aspect maladif, s’accrochant aux vieux troncs et aux rochers des forêts, d’où elle semble suppurer.
\nCommune.
\n\n
Voir Les herbes de soin, p100.
","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0.03,"milieu":"Forêts","environnement":[{"milieu":"Forêts","rarete":"Commune","frequence":54}],"sust":0,"exotisme":0,"niveau":2,"base":0,"categorie":"Soin","rarete":"Commune"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3,"Hp9ImM4o9YRTSdfu":3},"folder":null,"sort":2000000,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1669734708519,"modifiedTime":1676073610543,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}},{"name":"Tanemiel","type":"herbe","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.jqUrbSHwFr5kPW3q"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Tanemiel.webp","effects":[],"_id":"1j4LT4BFjJ8hrthx","system":{"description":"Herbe de soin.
\nPlante grimpante, dotée de vrilles, voisine du liseron, de couleur vert laiteux presque blanc, s’accrochant aux arbres des forêts chaudes et humides.
\nRare.
\n\n
Voir Les herbes de soin, p100.
","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0.9,"milieu":"Forêts chaudes et humides","environnement":[{"milieu":"Forêts","rarete":"Rare","frequence":6}],"sust":0,"exotisme":0,"niveau":9,"base":0,"categorie":"Soin","rarete":"Rare"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3,"Hp9ImM4o9YRTSdfu":3},"folder":null,"sort":2100000,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1669734708526,"modifiedTime":1676073610543,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}},{"name":"Tanemiel d'argent","type":"herbe","flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet","sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.3Idia6bqLgdtiswS"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Tanemiel%20argent%C3%A9.webp","effects":[],"_id":"8NVUaX1Nw59If89G","system":{"description":"Herbe de repos.
\nVariété de tanemiel aux reflets argentés, poussant comme ses frères en forêts humides et chaudes, et dont l'existence est presque aussi mythique.
\nRarissime.
","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0.5,"milieu":"Forêts chaudes et humides","environnement":[{"milieu":"Forêts","rarete":"Rarissime","frequence":4}],"sust":0,"exotisme":0,"niveau":5,"base":0,"categorie":"Repos","rarete":"Rarissime"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3,"Hp9ImM4o9YRTSdfu":3},"folder":null,"sort":2200000,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1669734708516,"modifiedTime":1676073610543,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}},{"name":"Tanemiel doré","type":"herbe","flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet","sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.7RgTRB47YPH74BwF"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Tanemiel%20dor%C3%A9.webp","effects":[],"_id":"IqcOrY1eQgmT32R1","system":{"description":"Herbe de soin.
\nVariété de tanemiel aux feuilles luisantes de couleur ambrée.
\nRarissime.
\n\n
Voir Les herbes de soin, p100.
","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":2,"milieu":"Forêts chaudes et humides","environnement":[{"milieu":"Forêts","rarete":"Rarissime","frequence":2}],"sust":0,"exotisme":0,"niveau":10,"base":0,"categorie":"Soin","rarete":"Rarissime"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3,"Hp9ImM4o9YRTSdfu":3},"folder":null,"sort":1300000,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1669734708518,"modifiedTime":1676073610542,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}},{"name":"Herbe de lune","type":"herbe","flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet","sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.x4wGXTdmrzaOn8Sh"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Herbe%20de%20lune.webp","effects":[],"_id":"PF2qV71SBowmTPL2","system":{"description":"Petite herbacée aux feuilles en forme de polygone à 7 côtés, d’un bleu très pâle, presque translucide, ne poussant qu’en haute montagne, à partir de 2000 mètres, et uniquement dans les recoins pouvant être éclairés par la lune.
L’herbe de lune possède un fort pouvoir onirique sur celui qui la consomme\"; en termes de jeu, elle permet de gagner des points de rêve. Elle doit être cueillie de nuit et lorsque la lune l’éclaire, faute de quoi son pouvoir est nul. Sa force dépend de la phase lunaire durant laquelle elle est cueillie.
Une fois séchée, l’herbe de lune peut être fumée dans une pipe ou préparée en décoction. Dans les deux cas, une dose doit être composée de 7 brins. Dès la dose absorbée (bue ou fumée), le consommateur doit jouer un JR r-force, c’est-à-dire un jet de points de rêve ajusté négativement à la force de l’herbe. Si le JR réussit, aucun effet ne se produit\"; s’il échoue, le consommateur gagne immédiatement un nombre de points de rêve égal à la force de l’herbe, puis en échange, marque un nombre identique de points de fatigue. On peut ainsi gagner des points de rêve même si le seuil de rêve est dépassé, mais se souvenir que dépasser le triple de son seuil provoque l’éclatement.
L’herbe de lune est parfois trouvable chez les herboristes, mais n’est pas bon marché. Une dose (7 brins) vaut usuellement un nombre de sols égal à sa force. Une dose de force 6 vaut ainsi 6 sols.
Rare.
Poudre brune apparaissant sur les parois des grottes.
\nVUE/Alchimie à -1.
","descriptionmj":"","encombrement":0.001,"quantite":1,"qualite":0,"cout":0.03,"milieu":"Cavernes","environnement":[{"milieu":"Sous-sols","rarete":"Commune","frequence":54}],"sust":0,"exotisme":0,"niveau":0,"base":0,"categorie":"Alchimie","rarete":""},"ownership":{"default":0,"rYShh2P1DNavdoBD":3,"Hp9ImM4o9YRTSdfu":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206013,"modifiedTime":1676073984944,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"pIKDSBimsLLNUxCT"},{"name":"Candique","type":"ingredient","img":"systems/foundryvtt-reve-de-dragon/icons/objets/candique.webp","effects":[],"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.bxDITKRhXiyvLhMz"}},"system":{"description":"Poudre blanche apparaissant sous l’écorce de nombreux arbres,
\nVUE/Alchimie à 0.
","descriptionmj":"","encombrement":0.001,"quantite":1,"qualite":0,"cout":0.02,"milieu":"Forêts","environnement":[{"milieu":"Forêts","rarete":"","frequence":54}],"sust":0,"exotisme":0,"niveau":0,"base":0,"categorie":"Alchimie","rarete":""},"ownership":{"default":0,"rYShh2P1DNavdoBD":3,"Hp9ImM4o9YRTSdfu":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206109,"modifiedTime":1676073996445,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"utYToulGyrN3wkeY"},{"name":"Chramaelium","type":"ingredient","img":"systems/foundryvtt-reve-de-dragon/icons/objets/chramaelium.webp","effects":[],"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.ncpONCxPPNZ9YbBr"}},"system":{"description":"Poudre rouge obtenue par disruption alchimique de la chramaele, minerai ayant l’apparence de la glaise.
\nVUE/Alchimie à -4
","descriptionmj":"","encombrement":0.001,"quantite":1,"qualite":0,"cout":0.5,"milieu":"Obtenu à partir de glaise","environnement":[{"milieu":"Cours d'eau","rarete":"Rare","frequence":12},{"milieu":"Forêts","rarete":"Rare","frequence":12},{"milieu":"Marais","rarete":"Rare","frequence":12},{"milieu":"Plaines","rarete":"Rare","frequence":12}],"sust":0,"exotisme":0,"niveau":0,"base":0,"categorie":"Alchimie","rarete":""},"ownership":{"default":0,"rYShh2P1DNavdoBD":3,"Hp9ImM4o9YRTSdfu":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206114,"modifiedTime":1676073999480,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"mlM2RmsDyHfly29K"},{"name":"Nartha","type":"ingredient","img":"systems/foundryvtt-reve-de-dragon/icons/objets/nartha.webp","effects":[],"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.3mHSocNVPyWkmGBR"}},"system":{"description":"Poudre noire obtenue par disruption alchimique du minerai appelé narthalide, sorte de marne.
\nVUE/Alchimie à -3
","descriptionmj":"","encombrement":0.001,"quantite":1,"qualite":0,"cout":0.4,"milieu":"Obtenu à partir de marne","environnement":[{"milieu":"Cours d'eau","rarete":"Frequente","frequence":30},{"milieu":"Marais","rarete":"Frequente","frequence":30},{"milieu":"Plaines","rarete":"Frequente","frequence":30}],"sust":0,"exotisme":0,"niveau":0,"base":0,"categorie":"Alchimie","rarete":""},"ownership":{"default":0,"rYShh2P1DNavdoBD":3,"Hp9ImM4o9YRTSdfu":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206015,"modifiedTime":1676074001238,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"CJEcHYitytx9H93F"},{"name":"Obbadion","type":"ingredient","img":"systems/foundryvtt-reve-de-dragon/icons/objets/l_obbadion.webp","effects":[],"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.69vN8bRlnCrRHQCm"}},"system":{"description":"Poudre bleuâtre obtenue par disruption alchimique du minerai appelé obbadine, sorte de tourbe.
\nVUE/Alchimie à -2
","descriptionmj":"","encombrement":0.001,"quantite":1,"qualite":0,"cout":0.2,"milieu":"Lieux humides, obtenu à partir d'Obbadine (tourbe)","environnement":[{"milieu":"Cours d'eau","rarete":"Frequente","frequence":18},{"milieu":"Plaines","rarete":"Frequente","frequence":18},{"milieu":"Sous-sols","rarete":"Frequente","frequence":18}],"sust":0,"exotisme":0,"niveau":0,"base":0,"categorie":"Alchimie","rarete":""},"ownership":{"default":0,"rYShh2P1DNavdoBD":3,"Hp9ImM4o9YRTSdfu":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206016,"modifiedTime":1676074002711,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"hylYtmD6H3XKsOFa"},{"name":"Obyssum gris","type":"ingredient","img":"systems/foundryvtt-reve-de-dragon/icons/objets/l_obyssum_gris.webp","effects":[],"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.nIOEB0PpMaACqD65"}},"system":{"description":"Plus rare que le vert, poudre grisâtre apparaissant le long de certaines lianes des marais.
\nVUE/Alchimie à -4
","descriptionmj":"","encombrement":0.001,"quantite":1,"qualite":0,"cout":0.1,"milieu":"Marais","environnement":[{"milieu":"Marais","rarete":"Rare","frequence":12}],"sust":0,"exotisme":0,"niveau":0,"base":0,"categorie":"Alchimie","rarete":""},"ownership":{"default":0,"rYShh2P1DNavdoBD":3,"Hp9ImM4o9YRTSdfu":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206114,"modifiedTime":1676074003870,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"ruOCLTveqRWmx6O8"},{"name":"Obyssum vert","type":"ingredient","img":"systems/foundryvtt-reve-de-dragon/icons/objets/l_obyssum_vert.webp","effects":[],"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.D5Z3FaUv91B8eCOP"}},"system":{"description":"Poudre verdâtre apparaissant sur les tiges de certains roseaux.
\nVUE/Alchimie à -2
","descriptionmj":"","encombrement":0.001,"quantite":1,"qualite":0,"cout":0.05,"milieu":"Lieux humides","environnement":[{"milieu":"Cours d'eau","rarete":"Commune","frequence":54},{"milieu":"Marais","rarete":"Commune","frequence":54}],"sust":0,"exotisme":0,"niveau":0,"base":0,"categorie":"Alchimie","rarete":""},"ownership":{"default":0,"rYShh2P1DNavdoBD":3,"Hp9ImM4o9YRTSdfu":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206019,"modifiedTime":1676074005543,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"9eSaqehNVbe8VKOV"}],"img":"systems/foundryvtt-reve-de-dragon/icons/services/commerce.webp","system":{"description":"La liste d'équipement des règles de base.
Vous pouvez l'utiliser pour laisser un joueur faire ses achats pour son nouveau personnage, ou comme commerce générique pour une grande ville.
N'hésitez pas à ajuster les prix en appliquant un pourcentage, à la hausse ou à la baisse.
2 kilogrammes font 1 point d’encombrement (enc). 0,1 enc = 200 grammes.
Quand un objet de la liste fait moins de 200 g, aucun encombrement ne lui est assigné, ce qui ne veut pas dire qu’il ne pèse rien. Au gardien des rêves de faire respecter la vraisemblance.
Nous avons choisi dans le système d'autoriser des fractions inférieures, vu que le calcul est déjà géré par le système.
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Connaissance des recettes et préparations alchimiques. Identification, élaboration, des solutions diverses, breuvages, poudres, onguents, crèmes, etc. (voir Principes d’alchimie, p357).
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"lt9VC7PkX4Faiduq","name":"Arbalète","type":"competence","sort":300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"btVryw5M972MRwa2"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_arbalete.webp","effects":[],"folder":null,"system":{"description":"
Utilisation de tous les types d’arbalètes.
","descriptionmj":"","niveau":3,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"tVbFkKSN4n0RSrFU","name":"Arc","type":"competence","sort":400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"btVryw5M972MRwa2"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_arc.webp","effects":[],"folder":null,"system":{"description":"Utilisation de tous les types d’arcs.
\n","descriptionmj":"","niveau":3,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"rwsHwIDszSIPBkrO","name":"Armes d'hast","type":"competence","sort":500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"btVryw5M972MRwa2"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_armes_hast.webp","effects":[],"folder":null,"system":{"description":"
Utilisation de toutes les piques, vouges, hallebardes, toujours maniées à deux mains, pour attaquer.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"GIIQm22Q4bBsmxpE","name":"Astrologie","type":"competence","sort":600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"btVryw5M972MRwa2"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_astrologie.webp","effects":[],"folder":null,"system":{"description":"
Connaissance des étoiles et de leur signification symbolique. Calculer les nombres astraux gouvernant la chance de chaque individu. S’orienter aux étoiles (voir Astrologie, p155).
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PmwXYvmutlyQEonB","name":"Botanique","type":"competence","sort":700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"btVryw5M972MRwa2"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_botanique.webp","effects":[],"folder":null,"system":{"description":"
Identification des espèces végétales et de leurs propriétés. Permet de savoir si une plante connue pousse dans un milieu donné. Recherche de cette plante.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"SJE3ghtswQwP1dIy","name":"Bouclier","type":"competence","sort":800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"btVryw5M972MRwa2"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bouclier.webp","effects":[],"folder":null,"system":{"description":"
Utilisation de toutes les sortes de bouclierpour parer.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"tvIGIPaEJZBaySil","name":"Bricolage","type":"competence","sort":900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"btVryw5M972MRwa2"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bricolage.webp","effects":[],"folder":null,"system":{"description":"
L’art d’être inventif avec ses doigts, pour de petits aménagements ou réparations. Ne peut en aucun cas se substituer aux compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est utilisé quand l’usage de ces compétences n’est pas pertinent.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LE4nA119la5cd0bC","name":"Chant","type":"competence","sort":1000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"btVryw5M972MRwa2"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chant.webp","effects":[],"folder":null,"system":{"description":"
Savoir chanter juste, se souvenir de mélodies, improviser.
\n","descriptionmj":"","niveau":3,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"FqLWG6xjISKMLPiX","name":"Charpenterie","type":"competence","sort":1100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"btVryw5M972MRwa2"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_charpenterie.webp","effects":[],"folder":null,"system":{"description":"
C’est au sens large le travail du bois, charpenterie, menuiserie, ébénisterie. Évaluer la qualité, solidité, d’une structure de bois.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BlG2YPATIbnY3m9P","name":"Chirurgie","type":"competence","sort":1200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"btVryw5M972MRwa2"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp","effects":[],"folder":null,"system":{"description":"
L’art de soigner les blessures, panser, recoudre ; savoir se servir d’un rasoir. Chirurgie est utilisée pour accomplir premiers soins et soins complets sur toutes les blessures, et par extension, pour tous les actes de secourisme et de réanimation.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"2JLK5e97WbTM5WxX","name":"Comédie","type":"competence","sort":1300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"btVryw5M972MRwa2"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp","effects":[],"folder":null,"system":{"description":"
L’art de paraître sur une scène : jouer un rôle, déclamer des vers, mimer, conter. Peut aussi servir à simuler, mystifier.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zO7Av9hJ2vdJiPgI","name":"Commerce","type":"competence","sort":1400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"btVryw5M972MRwa2"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp","effects":[],"folder":null,"system":{"description":"
Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir
\njusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle
\npar le joueur lui-même).
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"8Uj41cL5Qlxxy675","name":"Corps à corps","type":"competence","sort":1500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"btVryw5M972MRwa2"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp","effects":[],"folder":null,"system":{"description":"
Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"Jz4AZdDlSjsyoUsm","name":"Course","type":"competence","sort":1600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"btVryw5M972MRwa2"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.webp","effects":[],"folder":null,"system":{"description":"
Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3qRzl3nhLZNsoDsI","name":"Cuisine","type":"competence","sort":1700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"btVryw5M972MRwa2"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_cuisine.webp","effects":[],"folder":null,"system":{"description":"
Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"odoratgout","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XZNm5W8nTe8aCG61","name":"Dague","type":"competence","sort":1800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"btVryw5M972MRwa2"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague.webp","effects":[],"folder":null,"system":{"description":"
Pour utiliser les Dagues et les Couteaux en combat
\n","descriptionmj":"","niveau":3,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"thJy5AN0qePmfpJu","name":"Dague de jet","type":"competence","sort":1900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"btVryw5M972MRwa2"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague_jet.webp","effects":[],"folder":null,"system":{"description":"
Utilisation de la dague en lancer.
","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LhP3Y0qCBHNp2atl","name":"Danse","type":"competence","sort":2000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"btVryw5M972MRwa2"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_danse.webp","effects":[],"folder":null,"system":{"description":"Être capable de danser en mesure, de danser harmonieusement avec une personne
\nou un groupe, de charmer un public par une exhibition.
\n","descriptionmj":"","niveau":3,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"OVcZE4kfiPYEOzgm","name":"Dessin","type":"competence","sort":2100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"btVryw5M972MRwa2"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dessin.webp","effects":[],"folder":null,"system":{"description":"
Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais
\négalement savoir faire un schéma, une carte, un plan, aux proportions exactes.
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Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans
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Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.
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Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F5iQNrZSeJsfyTnV","name":"Equitation","type":"competence","sort":2600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"btVryw5M972MRwa2"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp","effects":[],"folder":null,"system":{"description":"
Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.
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Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.
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Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
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Utilisation de tous les types de fléaux, pour attaquer.
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Utilisation du fouet.
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Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.
\n\n
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Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","sort":3300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"btVryw5M972MRwa2"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[],"folder":null,"system":{"description":"
Utilisation de la lance courte ou de la javeline en lancer.
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Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.
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Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.
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Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.
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Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.
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C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-
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Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.
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Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.
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Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XK2TlYnhR8FlDaEi","name":"Médecine","type":"competence","sort":4300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"btVryw5M972MRwa2"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp","effects":[],"folder":null,"system":{"description":"
Diagnostic et soin des maladies. Connaissance des remèdes.
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C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.
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Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.
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Nager, plonger.
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Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).
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Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.
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Art extrêmement dangereux du vol à la tire.
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L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.
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Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.
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Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.
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Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F5iQNrZSeJsfyTnV","name":"Equitation","type":"competence","sort":2600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp","effects":[],"folder":null,"system":{"description":"
Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.
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Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.
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Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","sort":2900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[],"folder":null,"system":{"description":"
Utilisation de tous les types de fléaux, pour attaquer.
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Utilisation du fouet.
","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"iNXKIfaETtgSGA0S","name":"Fronde","type":"competence","sort":3100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp","effects":[],"folder":null,"system":{"description":"Utilisation de la fronde giratoire.
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Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","sort":6800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[],"folder":null,"system":{"description":"
Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","sort":3300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[],"folder":null,"system":{"description":"
Utilisation de la lance courte ou de la javeline en lancer.
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Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.
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Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.
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Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.
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Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.
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C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-
\nture maçonnée.
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Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"cMHm3gQr9rUp4iPK","name":"Masse à 1 main","type":"competence","sort":4100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp","effects":[],"folder":null,"system":{"description":"
Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.
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Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XK2TlYnhR8FlDaEi","name":"Médecine","type":"competence","sort":4300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp","effects":[],"folder":null,"system":{"description":"
Diagnostic et soin des maladies. Connaissance des remèdes.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"CHyk96ypxMrg8VXh","name":"Métallurgie","type":"competence","sort":4400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_metallurgie.webp","effects":[],"folder":null,"system":{"description":"
C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wefdYe0kvWKioPmk","name":"Musique","type":"competence","sort":4500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp","effects":[],"folder":null,"system":{"description":"
Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.
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Nager, plonger.
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Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).
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Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dT5cvI7q1HcrLaT1","name":"Pickpocket","type":"competence","sort":4900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp","effects":[],"folder":null,"system":{"description":"
Art extrêmement dangereux du vol à la tire.
","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"9ICvksiNG6Bhm8CE","name":"Saut","type":"competence","sort":5000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp","effects":[],"folder":null,"system":{"description":"Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AbM6lJ7DI2UAWLxj","name":"Séduction","type":"competence","sort":5100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_seduction.webp","effects":[],"folder":null,"system":{"description":"
L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMnsXDyeB8w8ZG2k","name":"Serrurerie","type":"competence","sort":5200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_serrurerie.webp","effects":[],"folder":null,"system":{"description":"
Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.
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Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vDOAyWc2YnuhNnFF","name":"Survie en Désert","type":"competence","sort":5400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp","effects":[],"folder":null,"system":{"description":"
Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
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Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.
","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PbvubzCxnOSnWLpG","name":"Survie en Forêt","type":"competence","sort":5600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_foret.webp","effects":[],"folder":null,"system":{"description":"Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"uGPqmorAYxv1jboC","name":"Survie en Glaces","type":"competence","sort":5700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_glace.webp","effects":[],"folder":null,"system":{"description":"
Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
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\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"rwsHwIDszSIPBkrO","name":"Armes d'hast","type":"competence","sort":500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_armes_hast.webp","effects":[],"folder":null,"system":{"description":"
Utilisation de toutes les piques, vouges, hallebardes, toujours maniées à deux mains, pour attaquer.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"GIIQm22Q4bBsmxpE","name":"Astrologie","type":"competence","sort":600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_astrologie.webp","effects":[],"folder":null,"system":{"description":"
Connaissance des étoiles et de leur signification symbolique. Calculer les nombres astraux gouvernant la chance de chaque individu. S’orienter aux étoiles (voir Astrologie, p155).
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PmwXYvmutlyQEonB","name":"Botanique","type":"competence","sort":700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_botanique.webp","effects":[],"folder":null,"system":{"description":"
Identification des espèces végétales et de leurs propriétés. Permet de savoir si une plante connue pousse dans un milieu donné. Recherche de cette plante.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"SJE3ghtswQwP1dIy","name":"Bouclier","type":"competence","sort":800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bouclier.webp","effects":[],"folder":null,"system":{"description":"
Utilisation de toutes les sortes de bouclierpour parer.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"tvIGIPaEJZBaySil","name":"Bricolage","type":"competence","sort":900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bricolage.webp","effects":[],"folder":null,"system":{"description":"
L’art d’être inventif avec ses doigts, pour de petits aménagements ou réparations. Ne peut en aucun cas se substituer aux compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est utilisé quand l’usage de ces compétences n’est pas pertinent.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LE4nA119la5cd0bC","name":"Chant","type":"competence","sort":1000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chant.webp","effects":[],"folder":null,"system":{"description":"
Savoir chanter juste, se souvenir de mélodies, improviser.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"FqLWG6xjISKMLPiX","name":"Charpenterie","type":"competence","sort":1100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_charpenterie.webp","effects":[],"folder":null,"system":{"description":"
C’est au sens large le travail du bois, charpenterie, menuiserie, ébénisterie. Évaluer la qualité, solidité, d’une structure de bois.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BlG2YPATIbnY3m9P","name":"Chirurgie","type":"competence","sort":1200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp","effects":[],"folder":null,"system":{"description":"
L’art de soigner les blessures, panser, recoudre ; savoir se servir d’un rasoir. Chirurgie est utilisée pour accomplir premiers soins et soins complets sur toutes les blessures, et par extension, pour tous les actes de secourisme et de réanimation.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"2JLK5e97WbTM5WxX","name":"Comédie","type":"competence","sort":1300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp","effects":[],"folder":null,"system":{"description":"
L’art de paraître sur une scène : jouer un rôle, déclamer des vers, mimer, conter. Peut aussi servir à simuler, mystifier.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zO7Av9hJ2vdJiPgI","name":"Commerce","type":"competence","sort":1400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp","effects":[],"folder":null,"system":{"description":"
Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir
\njusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle
\npar le joueur lui-même).
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"8Uj41cL5Qlxxy675","name":"Corps à corps","type":"competence","sort":1500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp","effects":[],"folder":null,"system":{"description":"
Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"Jz4AZdDlSjsyoUsm","name":"Course","type":"competence","sort":1600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.webp","effects":[],"folder":null,"system":{"description":"
Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3qRzl3nhLZNsoDsI","name":"Cuisine","type":"competence","sort":1700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_cuisine.webp","effects":[],"folder":null,"system":{"description":"
Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"odoratgout","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XZNm5W8nTe8aCG61","name":"Dague","type":"competence","sort":1800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague.webp","effects":[],"folder":null,"system":{"description":"
Pour utiliser les Dagues et les Couteaux en combat
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"thJy5AN0qePmfpJu","name":"Dague de jet","type":"competence","sort":1900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague_jet.webp","effects":[],"folder":null,"system":{"description":"
Utilisation de la dague en lancer.
","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LhP3Y0qCBHNp2atl","name":"Danse","type":"competence","sort":2000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_danse.webp","effects":[],"folder":null,"system":{"description":"Être capable de danser en mesure, de danser harmonieusement avec une personne
\nou un groupe, de charmer un public par une exhibition.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"OVcZE4kfiPYEOzgm","name":"Dessin","type":"competence","sort":2100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dessin.webp","effects":[],"folder":null,"system":{"description":"
Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais
\négalement savoir faire un schéma, une carte, un plan, aux proportions exactes.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"94P55yZfeipCGbsr","name":"Discrétion","type":"competence","sort":2200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.webp","effects":[],"folder":null,"system":{"description":"
Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans
\nl’anonymat, se cacher.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qmIpUeedvjC8nGF1","name":"Ecriture","type":"competence","sort":2300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp","effects":[],"folder":null,"system":{"description":"
Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"fPhPcCP3sbS6mfbS","name":"Epée à 1 main","type":"competence","sort":2400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.webp","effects":[],"folder":null,"system":{"description":"
Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"MLIEbxSJHkY1m3No","name":"Epée à 2 mains","type":"competence","sort":2500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.webp","effects":[],"folder":null,"system":{"description":"
Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F5iQNrZSeJsfyTnV","name":"Equitation","type":"competence","sort":2600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp","effects":[],"folder":null,"system":{"description":"
Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"gECPPcn6j3B3sWTS","name":"Escalade","type":"competence","sort":2700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_escalade.webp","effects":[],"folder":null,"system":{"description":"
Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oFje22fZF1FaCQhN","name":"Esquive","type":"competence","sort":2800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp","effects":[],"folder":null,"system":{"description":"
Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","sort":2900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[],"folder":null,"system":{"description":"
Utilisation de tous les types de fléaux, pour attaquer.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vIQVQxUeiw36hztI","name":"Fouet","type":"competence","sort":3000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fouet.webp","effects":[],"folder":null,"system":{"description":"
Utilisation du fouet.
","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"iNXKIfaETtgSGA0S","name":"Fronde","type":"competence","sort":3100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp","effects":[],"folder":null,"system":{"description":"Utilisation de la fronde giratoire.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wEfuLImdNX4BSXVi","name":"Hache à 1 main","type":"competence","sort":3200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp","effects":[],"folder":null,"system":{"description":"
Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","sort":6800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[],"folder":null,"system":{"description":"
Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","sort":3300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[],"folder":null,"system":{"description":"
Utilisation de la lance courte ou de la javeline en lancer.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3VSMRwMYpOi83wgE","name":"Jeu","type":"competence","sort":3400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jeu.webp","effects":[],"folder":null,"system":{"description":"
Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"owCW3nZDvlJy1kCT","name":"Jonglerie","type":"competence","sort":3500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jonglerie.webp","effects":[],"folder":null,"system":{"description":"
Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zPTXua2Kq6TeBTTZ","name":"Lance","type":"competence","sort":3700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_lance.webp","effects":[],"folder":null,"system":{"description":"
Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"i3wMVkXObzlDVZTG","name":"Légendes","type":"competence","sort":3800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_legendes.webp","effects":[],"folder":null,"system":{"description":"
Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dwGVDTUJYP9FcmWM","name":"Maçonnerie","type":"competence","sort":3900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maconnerie.webp","effects":[],"folder":null,"system":{"description":"
C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-
\nture maçonnée.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XYMQBxFKSs2nPW0J","name":"Maroquinerie","type":"competence","sort":4000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maroquinerie.webp","effects":[],"folder":null,"system":{"description":"
Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"cMHm3gQr9rUp4iPK","name":"Masse à 1 main","type":"competence","sort":4100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp","effects":[],"folder":null,"system":{"description":"
Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BMAloiSbDKOu3b4C","name":"Masse à 2 mains","type":"competence","sort":4200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_2_mains.webp","effects":[],"folder":null,"system":{"description":"
Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XK2TlYnhR8FlDaEi","name":"Médecine","type":"competence","sort":4300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp","effects":[],"folder":null,"system":{"description":"
Diagnostic et soin des maladies. Connaissance des remèdes.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"CHyk96ypxMrg8VXh","name":"Métallurgie","type":"competence","sort":4400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_metallurgie.webp","effects":[],"folder":null,"system":{"description":"
C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wefdYe0kvWKioPmk","name":"Musique","type":"competence","sort":4500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp","effects":[],"folder":null,"system":{"description":"
Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qBUtHhyjvrg1c34I","name":"Natation","type":"competence","sort":4600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_natation.webp","effects":[],"folder":null,"system":{"description":"
Nager, plonger.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AXeWswf2Dth9ysvy","name":"Navigation","type":"competence","sort":4700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_navigation.webp","effects":[],"folder":null,"system":{"description":"
Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMOjO2CdedH1UTyi","name":"Orfèvrerie","type":"competence","sort":4800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_orfevrerie.webp","effects":[],"folder":null,"system":{"description":"
Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dT5cvI7q1HcrLaT1","name":"Pickpocket","type":"competence","sort":4900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp","effects":[],"folder":null,"system":{"description":"
Art extrêmement dangereux du vol à la tire.
","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"9ICvksiNG6Bhm8CE","name":"Saut","type":"competence","sort":5000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp","effects":[],"folder":null,"system":{"description":"Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AbM6lJ7DI2UAWLxj","name":"Séduction","type":"competence","sort":5100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_seduction.webp","effects":[],"folder":null,"system":{"description":"
L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMnsXDyeB8w8ZG2k","name":"Serrurerie","type":"competence","sort":5200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_serrurerie.webp","effects":[],"folder":null,"system":{"description":"
Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oHnSnCw1RAW5t15S","name":"Survie en Cité","type":"competence","sort":5300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_cite.webp","effects":[],"folder":null,"system":{"description":"
Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vDOAyWc2YnuhNnFF","name":"Survie en Désert","type":"competence","sort":5400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp","effects":[],"folder":null,"system":{"description":"
Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"ue5iDSm2f4efQDWO","name":"Survie en Extérieur","type":"competence","sort":5500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_exterieur.webp","effects":[],"folder":null,"system":{"description":"
Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.
","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PbvubzCxnOSnWLpG","name":"Survie en Forêt","type":"competence","sort":5600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_foret.webp","effects":[],"folder":null,"system":{"description":"Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"uGPqmorAYxv1jboC","name":"Survie en Glaces","type":"competence","sort":5700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_glace.webp","effects":[],"folder":null,"system":{"description":"
Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"azn3Sm7XYKP78huL","name":"Survie en Marais","type":"competence","sort":5800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_marais.webp","effects":[],"folder":null,"system":{"description":"
Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BzqBOeqS6HvJhqey","name":"Survie en Montagne","type":"competence","sort":5900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_montagne.webp","effects":[],"folder":null,"system":{"description":"
Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"6pXxEdeo7xcDvgx0","name":"Survie en Sous-Sol","type":"competence","sort":6000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_sous_sol.webp","effects":[],"folder":null,"system":{"description":"
Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"w9QubIHdWEUorges","name":"Travestissement","type":"competence","sort":6100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_travestissement.webp","effects":[],"folder":null,"system":{"description":"
L’art de se déguiser, de se grimer, de se rendre méconnaissable.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"VyAJK54OPjiRt8oH","name":"Vigilance","type":"competence","sort":6200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp","effects":[],"folder":null,"system":{"description":"
Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de
\nbruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par
\nexemple. Indispensable pour monter sérieusement la garde.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"volonte","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"bt2cR4aE6lIOeg4F","name":"Voie d'Hypnos","type":"competence","sort":6300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","effects":[],"folder":null,"system":{"description":"
Magie d’illusion, suggestion, invocation.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"nnR2UHelUaF8dxYn","name":"Voie d'Oniros","type":"competence","sort":6400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp","effects":[],"folder":null,"system":{"description":"
Magie s’appliquant au monde inanimé.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"u1Peok1EYkBcVsmN","name":"Voie de Narcos","type":"competence","sort":6500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_narcos.webp","effects":[],"folder":null,"system":{"description":"
Magie d’enchantement.
","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dPlTQzvU3CEg5qKc","name":"Voie de Thanatos","type":"competence","sort":6600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_thanatos.webp","effects":[],"folder":null,"system":{"description":"Magie noire des forces du cauchemar.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"c5wursWW03ckpyqn","name":"Zoologie","type":"competence","sort":6700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_zoologie.webp","effects":[],"folder":null,"system":{"description":"
Connaissance des espèces animales, de leurs mœurs, leur des habitat.
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C’est au sens large le travail du bois, charpenterie, menuiserie, ébénisterie. Évaluer la qualité, solidité, d’une structure de bois.
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L’art de soigner les blessures, panser, recoudre ; savoir se servir d’un rasoir. Chirurgie est utilisée pour accomplir premiers soins et soins complets sur toutes les blessures, et par extension, pour tous les actes de secourisme et de réanimation.
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L’art de paraître sur une scène : jouer un rôle, déclamer des vers, mimer, conter. Peut aussi servir à simuler, mystifier.
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Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir
\njusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle
\npar le joueur lui-même).
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Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
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Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.
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Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.
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Pour utiliser les Dagues et les Couteaux en combat
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Utilisation de la dague en lancer.
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\nou un groupe, de charmer un public par une exhibition.
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Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais
\négalement savoir faire un schéma, une carte, un plan, aux proportions exactes.
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Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans
\nl’anonymat, se cacher.
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Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.
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Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
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Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F5iQNrZSeJsfyTnV","name":"Equitation","type":"competence","sort":2600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"MDcrbPs81LNryCtz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp","effects":[],"system":{"description":"
Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.
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Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.
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Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","sort":2900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"MDcrbPs81LNryCtz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[],"system":{"description":"
Utilisation de tous les types de fléaux, pour attaquer.
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Utilisation du fouet.
","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"iNXKIfaETtgSGA0S","name":"Fronde","type":"competence","sort":3100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"MDcrbPs81LNryCtz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp","effects":[],"system":{"description":"Utilisation de la fronde giratoire.
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Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","sort":6800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"MDcrbPs81LNryCtz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[],"system":{"description":"
Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","sort":3300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"MDcrbPs81LNryCtz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[],"system":{"description":"
Utilisation de la lance courte ou de la javeline en lancer.
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Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.
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Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.
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Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.
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Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.
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C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-
\nture maçonnée.
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Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"cMHm3gQr9rUp4iPK","name":"Masse à 1 main","type":"competence","sort":4100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"MDcrbPs81LNryCtz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp","effects":[],"system":{"description":"
Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.
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Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.
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Diagnostic et soin des maladies. Connaissance des remèdes.
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C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.
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Art extrêmement dangereux du vol à la tire.
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Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de
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Magie d’illusion, suggestion, invocation.
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Magie s’appliquant au monde inanimé.
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\n","descriptionmj":"","niveau":6,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"2JLK5e97WbTM5WxX","name":"Comédie","type":"competence","sort":1300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp","effects":[],"folder":null,"system":{"description":"
L’art de paraître sur une scène : jouer un rôle, déclamer des vers, mimer, conter. Peut aussi servir à simuler, mystifier.
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Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir
\njusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle
\npar le joueur lui-même).
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"8Uj41cL5Qlxxy675","name":"Corps à corps","type":"competence","sort":1500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp","effects":[],"folder":null,"system":{"description":"
Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
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Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3qRzl3nhLZNsoDsI","name":"Cuisine","type":"competence","sort":1700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_cuisine.webp","effects":[],"folder":null,"system":{"description":"
Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"odoratgout","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XZNm5W8nTe8aCG61","name":"Dague","type":"competence","sort":1800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague.webp","effects":[],"folder":null,"system":{"description":"
Pour utiliser les Dagues et les Couteaux en combat
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"thJy5AN0qePmfpJu","name":"Dague de jet","type":"competence","sort":1900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague_jet.webp","effects":[],"folder":null,"system":{"description":"
Utilisation de la dague en lancer.
","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LhP3Y0qCBHNp2atl","name":"Danse","type":"competence","sort":2000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_danse.webp","effects":[],"folder":null,"system":{"description":"Être capable de danser en mesure, de danser harmonieusement avec une personne
\nou un groupe, de charmer un public par une exhibition.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"OVcZE4kfiPYEOzgm","name":"Dessin","type":"competence","sort":2100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dessin.webp","effects":[],"folder":null,"system":{"description":"
Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais
\négalement savoir faire un schéma, une carte, un plan, aux proportions exactes.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"94P55yZfeipCGbsr","name":"Discrétion","type":"competence","sort":2200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.webp","effects":[],"folder":null,"system":{"description":"
Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans
\nl’anonymat, se cacher.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qmIpUeedvjC8nGF1","name":"Ecriture","type":"competence","sort":2300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp","effects":[],"folder":null,"system":{"description":"
Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.
\n","descriptionmj":"","niveau":6,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"fPhPcCP3sbS6mfbS","name":"Epée à 1 main","type":"competence","sort":2400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.webp","effects":[],"folder":null,"system":{"description":"
Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
\n","descriptionmj":"","niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"MLIEbxSJHkY1m3No","name":"Epée à 2 mains","type":"competence","sort":2500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.webp","effects":[],"folder":null,"system":{"description":"
Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.
\n\n
","descriptionmj":"","niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F5iQNrZSeJsfyTnV","name":"Equitation","type":"competence","sort":2600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp","effects":[],"folder":null,"system":{"description":"
Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.
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Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oFje22fZF1FaCQhN","name":"Esquive","type":"competence","sort":2800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp","effects":[],"folder":null,"system":{"description":"
Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","sort":2900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[],"folder":null,"system":{"description":"
Utilisation de tous les types de fléaux, pour attaquer.
\n","descriptionmj":"","niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vIQVQxUeiw36hztI","name":"Fouet","type":"competence","sort":3000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fouet.webp","effects":[],"folder":null,"system":{"description":"
Utilisation du fouet.
","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"iNXKIfaETtgSGA0S","name":"Fronde","type":"competence","sort":3100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp","effects":[],"folder":null,"system":{"description":"Utilisation de la fronde giratoire.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wEfuLImdNX4BSXVi","name":"Hache à 1 main","type":"competence","sort":3200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp","effects":[],"folder":null,"system":{"description":"
Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.
\n\n
","descriptionmj":"","niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","sort":6800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[],"folder":null,"system":{"description":"
Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.
\n\n
","descriptionmj":"","niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","sort":3300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[],"folder":null,"system":{"description":"
Utilisation de la lance courte ou de la javeline en lancer.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3VSMRwMYpOi83wgE","name":"Jeu","type":"competence","sort":3400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jeu.webp","effects":[],"folder":null,"system":{"description":"
Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"owCW3nZDvlJy1kCT","name":"Jonglerie","type":"competence","sort":3500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jonglerie.webp","effects":[],"folder":null,"system":{"description":"
Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zPTXua2Kq6TeBTTZ","name":"Lance","type":"competence","sort":3700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_lance.webp","effects":[],"folder":null,"system":{"description":"
Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.
\n","descriptionmj":"","niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"i3wMVkXObzlDVZTG","name":"Légendes","type":"competence","sort":3800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_legendes.webp","effects":[],"folder":null,"system":{"description":"
Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.
\n","descriptionmj":"","niveau":6,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dwGVDTUJYP9FcmWM","name":"Maçonnerie","type":"competence","sort":3900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maconnerie.webp","effects":[],"folder":null,"system":{"description":"
C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-
\nture maçonnée.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XYMQBxFKSs2nPW0J","name":"Maroquinerie","type":"competence","sort":4000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maroquinerie.webp","effects":[],"folder":null,"system":{"description":"
Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"cMHm3gQr9rUp4iPK","name":"Masse à 1 main","type":"competence","sort":4100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp","effects":[],"folder":null,"system":{"description":"
Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.
\n","descriptionmj":"","niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BMAloiSbDKOu3b4C","name":"Masse à 2 mains","type":"competence","sort":4200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_2_mains.webp","effects":[],"folder":null,"system":{"description":"
Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.
\n","descriptionmj":"","niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XK2TlYnhR8FlDaEi","name":"Médecine","type":"competence","sort":4300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp","effects":[],"folder":null,"system":{"description":"
Diagnostic et soin des maladies. Connaissance des remèdes.
\n","descriptionmj":"","niveau":6,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"CHyk96ypxMrg8VXh","name":"Métallurgie","type":"competence","sort":4400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_metallurgie.webp","effects":[],"folder":null,"system":{"description":"
C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wefdYe0kvWKioPmk","name":"Musique","type":"competence","sort":4500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp","effects":[],"folder":null,"system":{"description":"
Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qBUtHhyjvrg1c34I","name":"Natation","type":"competence","sort":4600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_natation.webp","effects":[],"folder":null,"system":{"description":"
Nager, plonger.
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Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).
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Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.
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Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.
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Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.
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C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-
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Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.
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Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F5iQNrZSeJsfyTnV","name":"Equitation","type":"competence","sort":2600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp","effects":[],"folder":null,"system":{"description":"
Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.
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Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.
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Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
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Utilisation de tous les types de fléaux, pour attaquer.
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Utilisation du fouet.
","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"iNXKIfaETtgSGA0S","name":"Fronde","type":"competence","sort":3100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp","effects":[],"folder":null,"system":{"description":"Utilisation de la fronde giratoire.
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Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","sort":6800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[],"folder":null,"system":{"description":"
Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","sort":3300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[],"folder":null,"system":{"description":"
Utilisation de la lance courte ou de la javeline en lancer.
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Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.
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Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.
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Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.
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Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dwGVDTUJYP9FcmWM","name":"Maçonnerie","type":"competence","sort":3900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maconnerie.webp","effects":[],"folder":null,"system":{"description":"
C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-
\nture maçonnée.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XYMQBxFKSs2nPW0J","name":"Maroquinerie","type":"competence","sort":4000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maroquinerie.webp","effects":[],"folder":null,"system":{"description":"
Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"cMHm3gQr9rUp4iPK","name":"Masse à 1 main","type":"competence","sort":4100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp","effects":[],"folder":null,"system":{"description":"
Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.
\n","descriptionmj":"","niveau":4,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BMAloiSbDKOu3b4C","name":"Masse à 2 mains","type":"competence","sort":4200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_2_mains.webp","effects":[],"folder":null,"system":{"description":"
Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.
\n","descriptionmj":"","niveau":4,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XK2TlYnhR8FlDaEi","name":"Médecine","type":"competence","sort":4300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp","effects":[],"folder":null,"system":{"description":"
Diagnostic et soin des maladies. Connaissance des remèdes.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"CHyk96ypxMrg8VXh","name":"Métallurgie","type":"competence","sort":4400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_metallurgie.webp","effects":[],"folder":null,"system":{"description":"
C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wefdYe0kvWKioPmk","name":"Musique","type":"competence","sort":4500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp","effects":[],"folder":null,"system":{"description":"
Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.
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Nager, plonger.
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Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMOjO2CdedH1UTyi","name":"Orfèvrerie","type":"competence","sort":4800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_orfevrerie.webp","effects":[],"folder":null,"system":{"description":"
Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dT5cvI7q1HcrLaT1","name":"Pickpocket","type":"competence","sort":4900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp","effects":[],"folder":null,"system":{"description":"
Art extrêmement dangereux du vol à la tire.
","descriptionmj":"","niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"9ICvksiNG6Bhm8CE","name":"Saut","type":"competence","sort":5000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp","effects":[],"folder":null,"system":{"description":"Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.
\n","descriptionmj":"","niveau":4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AbM6lJ7DI2UAWLxj","name":"Séduction","type":"competence","sort":5100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_seduction.webp","effects":[],"folder":null,"system":{"description":"
L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMnsXDyeB8w8ZG2k","name":"Serrurerie","type":"competence","sort":5200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_serrurerie.webp","effects":[],"folder":null,"system":{"description":"
Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.
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Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vDOAyWc2YnuhNnFF","name":"Survie en Désert","type":"competence","sort":5400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp","effects":[],"folder":null,"system":{"description":"
Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
\n","descriptionmj":"","niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"ue5iDSm2f4efQDWO","name":"Survie en Extérieur","type":"competence","sort":5500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_exterieur.webp","effects":[],"folder":null,"system":{"description":"
Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.
","descriptionmj":"","niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PbvubzCxnOSnWLpG","name":"Survie en Forêt","type":"competence","sort":5600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_foret.webp","effects":[],"folder":null,"system":{"description":"Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
\n","descriptionmj":"","niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"uGPqmorAYxv1jboC","name":"Survie en Glaces","type":"competence","sort":5700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_glace.webp","effects":[],"folder":null,"system":{"description":"
Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
\n","descriptionmj":"","niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"azn3Sm7XYKP78huL","name":"Survie en Marais","type":"competence","sort":5800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_marais.webp","effects":[],"folder":null,"system":{"description":"
Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
\n","descriptionmj":"","niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BzqBOeqS6HvJhqey","name":"Survie en Montagne","type":"competence","sort":5900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_montagne.webp","effects":[],"folder":null,"system":{"description":"
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Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.
\n\n
","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F5iQNrZSeJsfyTnV","name":"Equitation","type":"competence","sort":2600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp","effects":[],"folder":null,"system":{"description":"
Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.
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Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.
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Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
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Utilisation de tous les types de fléaux, pour attaquer.
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Utilisation du fouet.
","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"iNXKIfaETtgSGA0S","name":"Fronde","type":"competence","sort":3100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp","effects":[],"folder":null,"system":{"description":"Utilisation de la fronde giratoire.
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Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","sort":6800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[],"folder":null,"system":{"description":"
Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.
\n\n
","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","sort":3300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[],"folder":null,"system":{"description":"
Utilisation de la lance courte ou de la javeline en lancer.
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Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.
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Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.
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Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.
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Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dwGVDTUJYP9FcmWM","name":"Maçonnerie","type":"competence","sort":3900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maconnerie.webp","effects":[],"folder":null,"system":{"description":"
C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-
\nture maçonnée.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XYMQBxFKSs2nPW0J","name":"Maroquinerie","type":"competence","sort":4000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maroquinerie.webp","effects":[],"folder":null,"system":{"description":"
Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"cMHm3gQr9rUp4iPK","name":"Masse à 1 main","type":"competence","sort":4100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp","effects":[],"folder":null,"system":{"description":"
Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BMAloiSbDKOu3b4C","name":"Masse à 2 mains","type":"competence","sort":4200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_2_mains.webp","effects":[],"folder":null,"system":{"description":"
Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XK2TlYnhR8FlDaEi","name":"Médecine","type":"competence","sort":4300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp","effects":[],"folder":null,"system":{"description":"
Diagnostic et soin des maladies. Connaissance des remèdes.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"CHyk96ypxMrg8VXh","name":"Métallurgie","type":"competence","sort":4400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_metallurgie.webp","effects":[],"folder":null,"system":{"description":"
C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wefdYe0kvWKioPmk","name":"Musique","type":"competence","sort":4500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp","effects":[],"folder":null,"system":{"description":"
Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.
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Nager, plonger.
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Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMOjO2CdedH1UTyi","name":"Orfèvrerie","type":"competence","sort":4800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_orfevrerie.webp","effects":[],"folder":null,"system":{"description":"
Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dT5cvI7q1HcrLaT1","name":"Pickpocket","type":"competence","sort":4900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp","effects":[],"folder":null,"system":{"description":"
Art extrêmement dangereux du vol à la tire.
","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"9ICvksiNG6Bhm8CE","name":"Saut","type":"competence","sort":5000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp","effects":[],"folder":null,"system":{"description":"Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AbM6lJ7DI2UAWLxj","name":"Séduction","type":"competence","sort":5100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_seduction.webp","effects":[],"folder":null,"system":{"description":"
L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMnsXDyeB8w8ZG2k","name":"Serrurerie","type":"competence","sort":5200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_serrurerie.webp","effects":[],"folder":null,"system":{"description":"
Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.
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Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vDOAyWc2YnuhNnFF","name":"Survie en Désert","type":"competence","sort":5400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp","effects":[],"folder":null,"system":{"description":"
Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"ue5iDSm2f4efQDWO","name":"Survie en Extérieur","type":"competence","sort":5500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_exterieur.webp","effects":[],"folder":null,"system":{"description":"
Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.
","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PbvubzCxnOSnWLpG","name":"Survie en Forêt","type":"competence","sort":5600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_foret.webp","effects":[],"folder":null,"system":{"description":"Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"uGPqmorAYxv1jboC","name":"Survie en Glaces","type":"competence","sort":5700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_glace.webp","effects":[],"folder":null,"system":{"description":"
Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"azn3Sm7XYKP78huL","name":"Survie en Marais","type":"competence","sort":5800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_marais.webp","effects":[],"folder":null,"system":{"description":"
Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BzqBOeqS6HvJhqey","name":"Survie en Montagne","type":"competence","sort":5900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_montagne.webp","effects":[],"folder":null,"system":{"description":"
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Connaissance des recettes et préparations alchimiques. Identification, élaboration, des solutions diverses, breuvages, poudres, onguents, crèmes, etc. (voir Principes d’alchimie, p357).
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"lt9VC7PkX4Faiduq","name":"Arbalète","type":"competence","sort":300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_arbalete.webp","effects":[],"folder":null,"system":{"description":"
Utilisation de tous les types d’arbalètes.
","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"tVbFkKSN4n0RSrFU","name":"Arc","type":"competence","sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_arc.webp","effects":[],"folder":null,"system":{"description":"Utilisation de tous les types d’arcs.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"rwsHwIDszSIPBkrO","name":"Armes d'hast","type":"competence","sort":500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_armes_hast.webp","effects":[],"folder":null,"system":{"description":"
Utilisation de toutes les piques, vouges, hallebardes, toujours maniées à deux mains, pour attaquer.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"GIIQm22Q4bBsmxpE","name":"Astrologie","type":"competence","sort":600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_astrologie.webp","effects":[],"folder":null,"system":{"description":"
Connaissance des étoiles et de leur signification symbolique. Calculer les nombres astraux gouvernant la chance de chaque individu. S’orienter aux étoiles (voir Astrologie, p155).
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PmwXYvmutlyQEonB","name":"Botanique","type":"competence","sort":700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_botanique.webp","effects":[],"folder":null,"system":{"description":"
Identification des espèces végétales et de leurs propriétés. Permet de savoir si une plante connue pousse dans un milieu donné. Recherche de cette plante.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"SJE3ghtswQwP1dIy","name":"Bouclier","type":"competence","sort":800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bouclier.webp","effects":[],"folder":null,"system":{"description":"
Utilisation de toutes les sortes de bouclierpour parer.
\n","descriptionmj":"","niveau":6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"tvIGIPaEJZBaySil","name":"Bricolage","type":"competence","sort":900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bricolage.webp","effects":[],"folder":null,"system":{"description":"
L’art d’être inventif avec ses doigts, pour de petits aménagements ou réparations. Ne peut en aucun cas se substituer aux compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est utilisé quand l’usage de ces compétences n’est pas pertinent.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LE4nA119la5cd0bC","name":"Chant","type":"competence","sort":1000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chant.webp","effects":[],"folder":null,"system":{"description":"
Savoir chanter juste, se souvenir de mélodies, improviser.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"FqLWG6xjISKMLPiX","name":"Charpenterie","type":"competence","sort":1100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_charpenterie.webp","effects":[],"folder":null,"system":{"description":"
C’est au sens large le travail du bois, charpenterie, menuiserie, ébénisterie. Évaluer la qualité, solidité, d’une structure de bois.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BlG2YPATIbnY3m9P","name":"Chirurgie","type":"competence","sort":1200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp","effects":[],"folder":null,"system":{"description":"
L’art de soigner les blessures, panser, recoudre ; savoir se servir d’un rasoir. Chirurgie est utilisée pour accomplir premiers soins et soins complets sur toutes les blessures, et par extension, pour tous les actes de secourisme et de réanimation.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"2JLK5e97WbTM5WxX","name":"Comédie","type":"competence","sort":1300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp","effects":[],"folder":null,"system":{"description":"
L’art de paraître sur une scène : jouer un rôle, déclamer des vers, mimer, conter. Peut aussi servir à simuler, mystifier.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zO7Av9hJ2vdJiPgI","name":"Commerce","type":"competence","sort":1400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp","effects":[],"folder":null,"system":{"description":"
Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir
\njusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle
\npar le joueur lui-même).
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"8Uj41cL5Qlxxy675","name":"Corps à corps","type":"competence","sort":1500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp","effects":[],"folder":null,"system":{"description":"
Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
\n","descriptionmj":"","niveau":6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"Jz4AZdDlSjsyoUsm","name":"Course","type":"competence","sort":1600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.webp","effects":[],"folder":null,"system":{"description":"
Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.
\n","descriptionmj":"","niveau":6,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3qRzl3nhLZNsoDsI","name":"Cuisine","type":"competence","sort":1700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_cuisine.webp","effects":[],"folder":null,"system":{"description":"
Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"odoratgout","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XZNm5W8nTe8aCG61","name":"Dague","type":"competence","sort":1800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague.webp","effects":[],"folder":null,"system":{"description":"
Pour utiliser les Dagues et les Couteaux en combat
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"thJy5AN0qePmfpJu","name":"Dague de jet","type":"competence","sort":1900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague_jet.webp","effects":[],"folder":null,"system":{"description":"
Utilisation de la dague en lancer.
","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LhP3Y0qCBHNp2atl","name":"Danse","type":"competence","sort":2000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_danse.webp","effects":[],"folder":null,"system":{"description":"Être capable de danser en mesure, de danser harmonieusement avec une personne
\nou un groupe, de charmer un public par une exhibition.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"OVcZE4kfiPYEOzgm","name":"Dessin","type":"competence","sort":2100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dessin.webp","effects":[],"folder":null,"system":{"description":"
Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais
\négalement savoir faire un schéma, une carte, un plan, aux proportions exactes.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"94P55yZfeipCGbsr","name":"Discrétion","type":"competence","sort":2200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.webp","effects":[],"folder":null,"system":{"description":"
Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans
\nl’anonymat, se cacher.
\n","descriptionmj":"","niveau":6,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qmIpUeedvjC8nGF1","name":"Ecriture","type":"competence","sort":2300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp","effects":[],"folder":null,"system":{"description":"
Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"fPhPcCP3sbS6mfbS","name":"Epée à 1 main","type":"competence","sort":2400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.webp","effects":[],"folder":null,"system":{"description":"
Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
\n","descriptionmj":"","niveau":6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"MLIEbxSJHkY1m3No","name":"Epée à 2 mains","type":"competence","sort":2500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.webp","effects":[],"folder":null,"system":{"description":"
Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.
\n\n
","descriptionmj":"","niveau":6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F5iQNrZSeJsfyTnV","name":"Equitation","type":"competence","sort":2600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp","effects":[],"folder":null,"system":{"description":"
Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.
\n","descriptionmj":"","niveau":6,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"gECPPcn6j3B3sWTS","name":"Escalade","type":"competence","sort":2700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_escalade.webp","effects":[],"folder":null,"system":{"description":"
Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oFje22fZF1FaCQhN","name":"Esquive","type":"competence","sort":2800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp","effects":[],"folder":null,"system":{"description":"
Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
\n","descriptionmj":"","niveau":6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","sort":2900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[],"folder":null,"system":{"description":"
Utilisation de tous les types de fléaux, pour attaquer.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vIQVQxUeiw36hztI","name":"Fouet","type":"competence","sort":3000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fouet.webp","effects":[],"folder":null,"system":{"description":"
Utilisation du fouet.
","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"iNXKIfaETtgSGA0S","name":"Fronde","type":"competence","sort":3100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp","effects":[],"folder":null,"system":{"description":"Utilisation de la fronde giratoire.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wEfuLImdNX4BSXVi","name":"Hache à 1 main","type":"competence","sort":3200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp","effects":[],"folder":null,"system":{"description":"
Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","sort":6800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[],"folder":null,"system":{"description":"
Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","sort":3300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[],"folder":null,"system":{"description":"
Utilisation de la lance courte ou de la javeline en lancer.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3VSMRwMYpOi83wgE","name":"Jeu","type":"competence","sort":3400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jeu.webp","effects":[],"folder":null,"system":{"description":"
Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"owCW3nZDvlJy1kCT","name":"Jonglerie","type":"competence","sort":3500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jonglerie.webp","effects":[],"folder":null,"system":{"description":"
Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zPTXua2Kq6TeBTTZ","name":"Lance","type":"competence","sort":3700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_lance.webp","effects":[],"folder":null,"system":{"description":"
Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"i3wMVkXObzlDVZTG","name":"Légendes","type":"competence","sort":3800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_legendes.webp","effects":[],"folder":null,"system":{"description":"
Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dwGVDTUJYP9FcmWM","name":"Maçonnerie","type":"competence","sort":3900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maconnerie.webp","effects":[],"folder":null,"system":{"description":"
C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-
\nture maçonnée.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XYMQBxFKSs2nPW0J","name":"Maroquinerie","type":"competence","sort":4000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maroquinerie.webp","effects":[],"folder":null,"system":{"description":"
Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"cMHm3gQr9rUp4iPK","name":"Masse à 1 main","type":"competence","sort":4100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp","effects":[],"folder":null,"system":{"description":"
Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BMAloiSbDKOu3b4C","name":"Masse à 2 mains","type":"competence","sort":4200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_2_mains.webp","effects":[],"folder":null,"system":{"description":"
Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XK2TlYnhR8FlDaEi","name":"Médecine","type":"competence","sort":4300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp","effects":[],"folder":null,"system":{"description":"
Diagnostic et soin des maladies. Connaissance des remèdes.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"CHyk96ypxMrg8VXh","name":"Métallurgie","type":"competence","sort":4400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_metallurgie.webp","effects":[],"folder":null,"system":{"description":"
C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wefdYe0kvWKioPmk","name":"Musique","type":"competence","sort":4500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp","effects":[],"folder":null,"system":{"description":"
Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qBUtHhyjvrg1c34I","name":"Natation","type":"competence","sort":4600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_natation.webp","effects":[],"folder":null,"system":{"description":"
Nager, plonger.
\n","descriptionmj":"","niveau":6,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AXeWswf2Dth9ysvy","name":"Navigation","type":"competence","sort":4700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_navigation.webp","effects":[],"folder":null,"system":{"description":"
Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMOjO2CdedH1UTyi","name":"Orfèvrerie","type":"competence","sort":4800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_orfevrerie.webp","effects":[],"folder":null,"system":{"description":"
Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dT5cvI7q1HcrLaT1","name":"Pickpocket","type":"competence","sort":4900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp","effects":[],"folder":null,"system":{"description":"
Art extrêmement dangereux du vol à la tire.
","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"9ICvksiNG6Bhm8CE","name":"Saut","type":"competence","sort":5000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp","effects":[],"folder":null,"system":{"description":"Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.
\n","descriptionmj":"","niveau":6,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AbM6lJ7DI2UAWLxj","name":"Séduction","type":"competence","sort":5100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_seduction.webp","effects":[],"folder":null,"system":{"description":"
L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMnsXDyeB8w8ZG2k","name":"Serrurerie","type":"competence","sort":5200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_serrurerie.webp","effects":[],"folder":null,"system":{"description":"
Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oHnSnCw1RAW5t15S","name":"Survie en Cité","type":"competence","sort":5300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_cite.webp","effects":[],"folder":null,"system":{"description":"
Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.
\n","descriptionmj":"","niveau":6,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vDOAyWc2YnuhNnFF","name":"Survie en Désert","type":"competence","sort":5400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp","effects":[],"folder":null,"system":{"description":"
Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
\n","descriptionmj":"","niveau":6,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"ue5iDSm2f4efQDWO","name":"Survie en Extérieur","type":"competence","sort":5500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_exterieur.webp","effects":[],"folder":null,"system":{"description":"
Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.
","descriptionmj":"","niveau":6,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PbvubzCxnOSnWLpG","name":"Survie en Forêt","type":"competence","sort":5600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_foret.webp","effects":[],"folder":null,"system":{"description":"Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
\n","descriptionmj":"","niveau":6,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"uGPqmorAYxv1jboC","name":"Survie en Glaces","type":"competence","sort":5700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_glace.webp","effects":[],"folder":null,"system":{"description":"
Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
\n","descriptionmj":"","niveau":6,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"azn3Sm7XYKP78huL","name":"Survie en Marais","type":"competence","sort":5800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_marais.webp","effects":[],"folder":null,"system":{"description":"
Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
\n","descriptionmj":"","niveau":6,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BzqBOeqS6HvJhqey","name":"Survie en Montagne","type":"competence","sort":5900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_montagne.webp","effects":[],"folder":null,"system":{"description":"
Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
\n","descriptionmj":"","niveau":6,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"6pXxEdeo7xcDvgx0","name":"Survie en Sous-Sol","type":"competence","sort":6000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_sous_sol.webp","effects":[],"folder":null,"system":{"description":"
Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
\n","descriptionmj":"","niveau":6,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"w9QubIHdWEUorges","name":"Travestissement","type":"competence","sort":6100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_travestissement.webp","effects":[],"folder":null,"system":{"description":"
L’art de se déguiser, de se grimer, de se rendre méconnaissable.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"VyAJK54OPjiRt8oH","name":"Vigilance","type":"competence","sort":6200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp","effects":[],"folder":null,"system":{"description":"
Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de
\nbruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par
\nexemple. Indispensable pour monter sérieusement la garde.
\n","descriptionmj":"","niveau":6,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"volonte","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"bt2cR4aE6lIOeg4F","name":"Voie d'Hypnos","type":"competence","sort":6300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","effects":[],"folder":null,"system":{"description":"
Magie d’illusion, suggestion, invocation.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"nnR2UHelUaF8dxYn","name":"Voie d'Oniros","type":"competence","sort":6400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp","effects":[],"folder":null,"system":{"description":"
Magie s’appliquant au monde inanimé.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"u1Peok1EYkBcVsmN","name":"Voie de Narcos","type":"competence","sort":6500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_narcos.webp","effects":[],"folder":null,"system":{"description":"
Magie d’enchantement.
","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dPlTQzvU3CEg5qKc","name":"Voie de Thanatos","type":"competence","sort":6600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_thanatos.webp","effects":[],"folder":null,"system":{"description":"Magie noire des forces du cauchemar.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"c5wursWW03ckpyqn","name":"Zoologie","type":"competence","sort":6700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_zoologie.webp","effects":[],"folder":null,"system":{"description":"
Connaissance des espèces animales, de leurs mœurs, leur des habitat.
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\nC’est probablement à elle que le Guerrier Sorde doit son nom (à moins que ce ne soit l’inverse).
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Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir
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Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.
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Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.
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Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.
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Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.
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Utilisation du fouet.
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Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.
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Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.
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Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.
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Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.
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Diagnostic et soin des maladies. Connaissance des remèdes.
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C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.
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Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qBUtHhyjvrg1c34I","name":"Natation","type":"competence","sort":4600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"FvquwgEbCWj6KWGw"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_natation.webp","effects":[],"folder":null,"system":{"description":"
Nager, plonger.
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Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).
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Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dT5cvI7q1HcrLaT1","name":"Pickpocket","type":"competence","sort":4900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"FvquwgEbCWj6KWGw"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp","effects":[],"folder":null,"system":{"description":"
Art extrêmement dangereux du vol à la tire.
","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"9ICvksiNG6Bhm8CE","name":"Saut","type":"competence","sort":5000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"FvquwgEbCWj6KWGw"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp","effects":[],"folder":null,"system":{"description":"Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.
\n","descriptionmj":"","niveau":3,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AbM6lJ7DI2UAWLxj","name":"Séduction","type":"competence","sort":5100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"FvquwgEbCWj6KWGw"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_seduction.webp","effects":[],"folder":null,"system":{"description":"
L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.
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Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.
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Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.
\n","descriptionmj":"","niveau":-3,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vDOAyWc2YnuhNnFF","name":"Survie en Désert","type":"competence","sort":5400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"FvquwgEbCWj6KWGw"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp","effects":[],"folder":null,"system":{"description":"
Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"ue5iDSm2f4efQDWO","name":"Survie en Extérieur","type":"competence","sort":5500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"FvquwgEbCWj6KWGw"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_exterieur.webp","effects":[],"folder":null,"system":{"description":"
Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.
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Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"azn3Sm7XYKP78huL","name":"Survie en Marais","type":"competence","sort":5800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"FvquwgEbCWj6KWGw"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_marais.webp","effects":[],"folder":null,"system":{"description":"
Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BzqBOeqS6HvJhqey","name":"Survie en Montagne","type":"competence","sort":5900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"FvquwgEbCWj6KWGw"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_montagne.webp","effects":[],"folder":null,"system":{"description":"
Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
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Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"w9QubIHdWEUorges","name":"Travestissement","type":"competence","sort":6100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"FvquwgEbCWj6KWGw"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_travestissement.webp","effects":[],"folder":null,"system":{"description":"
L’art de se déguiser, de se grimer, de se rendre méconnaissable.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"VyAJK54OPjiRt8oH","name":"Vigilance","type":"competence","sort":6200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"FvquwgEbCWj6KWGw"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp","effects":[],"folder":null,"system":{"description":"
Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de
\nbruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par
\nexemple. Indispensable pour monter sérieusement la garde.
\n","descriptionmj":"","niveau":3,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"volonte","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"bt2cR4aE6lIOeg4F","name":"Voie d'Hypnos","type":"competence","sort":6300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"FvquwgEbCWj6KWGw"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","effects":[],"folder":null,"system":{"description":"
Magie d’illusion, suggestion, invocation.
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Magie s’appliquant au monde inanimé.
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Magie d’enchantement.
","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dPlTQzvU3CEg5qKc","name":"Voie de Thanatos","type":"competence","sort":6600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"FvquwgEbCWj6KWGw"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_thanatos.webp","effects":[],"folder":null,"system":{"description":"Magie noire des forces du cauchemar.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"c5wursWW03ckpyqn","name":"Zoologie","type":"competence","sort":6700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"FvquwgEbCWj6KWGw"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_zoologie.webp","effects":[],"folder":null,"system":{"description":"
Connaissance des espèces animales, de leurs mœurs, leur des habitat.
","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"FVFYxBJMevM74zn8","name":"Ceinturon de cuir","type":"conteneur","sort":3900000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.Z0ij7qpoYeWMVocP"},"pick-up-stix":{"pick-up-stix":{"owner":"FvquwgEbCWj6KWGw"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/ceinturon.webp","effects":[],"folder":null,"system":{"description":"","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0.5,"contenu":["FJt6SDmRWpiGMtNm","ylYzuJBWQgypQ9x8","UtMbEhDj0fExmaMb"],"capacite":6,"equipe":false},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"FJt6SDmRWpiGMtNm","name":"Dague","type":"arme","sort":4400000,"flags":{"core":{"sheetClass":"","sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.CGYOJbaKtYvF2qa9"},"pick-up-stix":{"pick-up-stix":{"owner":"FvquwgEbCWj6KWGw"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/dague.webp","effects":[],"folder":null,"system":{"description":"","descriptionmj":"","equipe":false,"encombrement":0.5,"quantite":1,"qualite":0,"cout":3,"resistance":8,"categorie_parade":"","dommages":"1","penetration":0,"force":"7","competence":"Dague","lancer":"Dague de jet","tir":"","portee_courte":3,"portee_moyenne":8,"portee_extreme":15,"magique":false,"ecaille_efficacite":0,"resistance_magique":0,"rapide":true,"deuxmains":false,"unemain":true,"initpremierround":""},"ownership":{"default":0},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.3","coreVersion":"10.290","createdTime":null,"modifiedTime":1668808376612,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}},{"_id":"EqKsIbamIeYP3GHz","name":"Carquois","type":"conteneur","sort":7000000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.gYFprGGUUVG1Apcf"},"pick-up-stix":{"pick-up-stix":{"owner":"FvquwgEbCWj6KWGw"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/carquois.webp","effects":[],"folder":null,"system":{"description":"","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0.5,"contenu":["V4lUoLNd0MI0mCx2"],"capacite":2,"equipe":false},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"tei7L0X6H6kNrQaI","name":"Cuir Souple","type":"armure","sort":7100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.b0f08L5CDeFIMluC"},"pick-up-stix":{"pick-up-stix":{"owner":"FvquwgEbCWj6KWGw"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/cuir_souple.webp","effects":[],"folder":null,"system":{"description":"Même épaisseur que nos modernes blousons de cuir. Pourpoint ou cotte de cuir souple + culottes de cuir souple + bottes de cuir souple.
\n","descriptionmj":"","equipe":false,"encombrement":0,"quantite":1,"qualite":0,"cout":6,"protection":2,"deterioration":0,"malus":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"V4lUoLNd0MI0mCx2","name":"Flèche, carreau","type":"objet","sort":7400000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.fLKFTvLWoj7juxQE"},"pick-up-stix":{"pick-up-stix":{"owner":"FvquwgEbCWj6KWGw"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/fleche.webp","effects":[],"folder":null,"system":{"description":"","descriptionmj":"","encombrement":0.1,"quantite":12,"qualite":0,"cout":0.1,"equipe":false,"resistance":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"tlQgkceDakJlcr09","name":"Arc","type":"arme","sort":7600000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.iGHudg5kBOfYWgwV"},"pick-up-stix":{"pick-up-stix":{"owner":"FvquwgEbCWj6KWGw"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/arc.webp","effects":[],"folder":null,"system":{"description":"
Nie jusqu'à 2 points d'armure.
\nRechargement 1/2 round (s'il tire en début de round, il pourra recharger durant le reste du round pour tirer de nouveau au début du round suivant).
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\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"2JLK5e97WbTM5WxX","name":"Comédie","type":"competence","sort":1300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp","effects":[],"folder":null,"system":{"description":"
L’art de paraître sur une scène : jouer un rôle, déclamer des vers, mimer, conter. Peut aussi servir à simuler, mystifier.
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Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir
\njusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle
\npar le joueur lui-même).
\n","descriptionmj":"","niveau":6,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"8Uj41cL5Qlxxy675","name":"Corps à corps","type":"competence","sort":1500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp","effects":[],"folder":null,"system":{"description":"
Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
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Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.
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Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"odoratgout","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XZNm5W8nTe8aCG61","name":"Dague","type":"competence","sort":1800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague.webp","effects":[],"folder":null,"system":{"description":"
Pour utiliser les Dagues et les Couteaux en combat
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"thJy5AN0qePmfpJu","name":"Dague de jet","type":"competence","sort":1900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague_jet.webp","effects":[],"folder":null,"system":{"description":"
Utilisation de la dague en lancer.
","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LhP3Y0qCBHNp2atl","name":"Danse","type":"competence","sort":2000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_danse.webp","effects":[],"folder":null,"system":{"description":"Être capable de danser en mesure, de danser harmonieusement avec une personne
\nou un groupe, de charmer un public par une exhibition.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"OVcZE4kfiPYEOzgm","name":"Dessin","type":"competence","sort":2100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dessin.webp","effects":[],"folder":null,"system":{"description":"
Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais
\négalement savoir faire un schéma, une carte, un plan, aux proportions exactes.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"94P55yZfeipCGbsr","name":"Discrétion","type":"competence","sort":2200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.webp","effects":[],"folder":null,"system":{"description":"
Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans
\nl’anonymat, se cacher.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qmIpUeedvjC8nGF1","name":"Ecriture","type":"competence","sort":2300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp","effects":[],"folder":null,"system":{"description":"
Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.
\n","descriptionmj":"","niveau":6,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"fPhPcCP3sbS6mfbS","name":"Epée à 1 main","type":"competence","sort":2400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.webp","effects":[],"folder":null,"system":{"description":"
Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"MLIEbxSJHkY1m3No","name":"Epée à 2 mains","type":"competence","sort":2500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.webp","effects":[],"folder":null,"system":{"description":"
Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F5iQNrZSeJsfyTnV","name":"Equitation","type":"competence","sort":2600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp","effects":[],"folder":null,"system":{"description":"
Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.
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Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oFje22fZF1FaCQhN","name":"Esquive","type":"competence","sort":2800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp","effects":[],"folder":null,"system":{"description":"
Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","sort":2900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[],"folder":null,"system":{"description":"
Utilisation de tous les types de fléaux, pour attaquer.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vIQVQxUeiw36hztI","name":"Fouet","type":"competence","sort":3000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fouet.webp","effects":[],"folder":null,"system":{"description":"
Utilisation du fouet.
","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"iNXKIfaETtgSGA0S","name":"Fronde","type":"competence","sort":3100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp","effects":[],"folder":null,"system":{"description":"Utilisation de la fronde giratoire.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wEfuLImdNX4BSXVi","name":"Hache à 1 main","type":"competence","sort":3200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp","effects":[],"folder":null,"system":{"description":"
Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","sort":6800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[],"folder":null,"system":{"description":"
Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","sort":3300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[],"folder":null,"system":{"description":"
Utilisation de la lance courte ou de la javeline en lancer.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3VSMRwMYpOi83wgE","name":"Jeu","type":"competence","sort":3400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jeu.webp","effects":[],"folder":null,"system":{"description":"
Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.
\n","descriptionmj":"","niveau":4,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"owCW3nZDvlJy1kCT","name":"Jonglerie","type":"competence","sort":3500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jonglerie.webp","effects":[],"folder":null,"system":{"description":"
Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zPTXua2Kq6TeBTTZ","name":"Lance","type":"competence","sort":3700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_lance.webp","effects":[],"folder":null,"system":{"description":"
Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"i3wMVkXObzlDVZTG","name":"Légendes","type":"competence","sort":3800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_legendes.webp","effects":[],"folder":null,"system":{"description":"
Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.
\n","descriptionmj":"","niveau":3,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dwGVDTUJYP9FcmWM","name":"Maçonnerie","type":"competence","sort":3900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maconnerie.webp","effects":[],"folder":null,"system":{"description":"
C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-
\nture maçonnée.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XYMQBxFKSs2nPW0J","name":"Maroquinerie","type":"competence","sort":4000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maroquinerie.webp","effects":[],"folder":null,"system":{"description":"
Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"cMHm3gQr9rUp4iPK","name":"Masse à 1 main","type":"competence","sort":4100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp","effects":[],"folder":null,"system":{"description":"
Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BMAloiSbDKOu3b4C","name":"Masse à 2 mains","type":"competence","sort":4200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_2_mains.webp","effects":[],"folder":null,"system":{"description":"
Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XK2TlYnhR8FlDaEi","name":"Médecine","type":"competence","sort":4300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp","effects":[],"folder":null,"system":{"description":"
Diagnostic et soin des maladies. Connaissance des remèdes.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"CHyk96ypxMrg8VXh","name":"Métallurgie","type":"competence","sort":4400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_metallurgie.webp","effects":[],"folder":null,"system":{"description":"
C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wefdYe0kvWKioPmk","name":"Musique","type":"competence","sort":4500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp","effects":[],"folder":null,"system":{"description":"
Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qBUtHhyjvrg1c34I","name":"Natation","type":"competence","sort":4600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_natation.webp","effects":[],"folder":null,"system":{"description":"
Nager, plonger.
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Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).
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Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans
\nl’anonymat, se cacher.
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Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.
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Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
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Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F5iQNrZSeJsfyTnV","name":"Equitation","type":"competence","sort":1050000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp","effects":[],"system":{"description":"
Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.
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Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.
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Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","sort":2900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[],"system":{"description":"
Utilisation de tous les types de fléaux, pour attaquer.
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Utilisation du fouet.
","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"iNXKIfaETtgSGA0S","name":"Fronde","type":"competence","sort":3100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp","effects":[],"system":{"description":"Utilisation de la fronde giratoire.
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Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","sort":6800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[],"system":{"description":"
Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","sort":3300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[],"system":{"description":"
Utilisation de la lance courte ou de la javeline en lancer.
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Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.
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Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.
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Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.
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Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.
\n","descriptionmj":"","niveau":3,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dwGVDTUJYP9FcmWM","name":"Maçonnerie","type":"competence","sort":3900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maconnerie.webp","effects":[],"system":{"description":"
C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-
\nture maçonnée.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XYMQBxFKSs2nPW0J","name":"Maroquinerie","type":"competence","sort":4000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maroquinerie.webp","effects":[],"system":{"description":"
Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"cMHm3gQr9rUp4iPK","name":"Masse à 1 main","type":"competence","sort":4100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp","effects":[],"system":{"description":"
Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BMAloiSbDKOu3b4C","name":"Masse à 2 mains","type":"competence","sort":4200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_2_mains.webp","effects":[],"system":{"description":"
Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XK2TlYnhR8FlDaEi","name":"Médecine","type":"competence","sort":4300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp","effects":[],"system":{"description":"
Diagnostic et soin des maladies. Connaissance des remèdes.
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C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wefdYe0kvWKioPmk","name":"Musique","type":"competence","sort":4500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp","effects":[],"system":{"description":"
Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.
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Nager, plonger.
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Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).
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Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.
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Art extrêmement dangereux du vol à la tire.
","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"9ICvksiNG6Bhm8CE","name":"Saut","type":"competence","sort":5000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp","effects":[],"system":{"description":"Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.
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L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.
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Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.
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Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vDOAyWc2YnuhNnFF","name":"Survie en Désert","type":"competence","sort":5400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp","effects":[],"system":{"description":"
Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
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Connaissance des étoiles et de leur signification symbolique. Calculer les nombres astraux gouvernant la chance de chaque individu. S’orienter aux étoiles (voir Astrologie, p155).
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Identification des espèces végétales et de leurs propriétés. Permet de savoir si une plante connue pousse dans un milieu donné. Recherche de cette plante.
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Utilisation de toutes les sortes de bouclierpour parer.
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L’art d’être inventif avec ses doigts, pour de petits aménagements ou réparations. Ne peut en aucun cas se substituer aux compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est utilisé quand l’usage de ces compétences n’est pas pertinent.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LE4nA119la5cd0bC","name":"Chant","type":"competence","sort":1000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chant.webp","effects":[],"system":{"description":"
Savoir chanter juste, se souvenir de mélodies, improviser.
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C’est au sens large le travail du bois, charpenterie, menuiserie, ébénisterie. Évaluer la qualité, solidité, d’une structure de bois.
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L’art de soigner les blessures, panser, recoudre ; savoir se servir d’un rasoir. Chirurgie est utilisée pour accomplir premiers soins et soins complets sur toutes les blessures, et par extension, pour tous les actes de secourisme et de réanimation.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"2JLK5e97WbTM5WxX","name":"Comédie","type":"competence","sort":1300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp","effects":[],"system":{"description":"
L’art de paraître sur une scène : jouer un rôle, déclamer des vers, mimer, conter. Peut aussi servir à simuler, mystifier.
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Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir
\njusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle
\npar le joueur lui-même).
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"8Uj41cL5Qlxxy675","name":"Corps à corps","type":"competence","sort":1500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp","effects":[],"system":{"description":"
Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
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Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3qRzl3nhLZNsoDsI","name":"Cuisine","type":"competence","sort":1700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_cuisine.webp","effects":[],"system":{"description":"
Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.
\n","descriptionmj":"","niveau":3,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"odoratgout","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XZNm5W8nTe8aCG61","name":"Dague","type":"competence","sort":1800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague.webp","effects":[],"system":{"description":"
Pour utiliser les Dagues et les Couteaux en combat
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"thJy5AN0qePmfpJu","name":"Dague de jet","type":"competence","sort":1900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague_jet.webp","effects":[],"system":{"description":"
Utilisation de la dague en lancer.
","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LhP3Y0qCBHNp2atl","name":"Danse","type":"competence","sort":2000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_danse.webp","effects":[],"system":{"description":"Être capable de danser en mesure, de danser harmonieusement avec une personne
\nou un groupe, de charmer un public par une exhibition.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"OVcZE4kfiPYEOzgm","name":"Dessin","type":"competence","sort":2100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dessin.webp","effects":[],"system":{"description":"
Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais
\négalement savoir faire un schéma, une carte, un plan, aux proportions exactes.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"94P55yZfeipCGbsr","name":"Discrétion","type":"competence","sort":2200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.webp","effects":[],"system":{"description":"
Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans
\nl’anonymat, se cacher.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qmIpUeedvjC8nGF1","name":"Ecriture","type":"competence","sort":2300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp","effects":[],"system":{"description":"
Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"fPhPcCP3sbS6mfbS","name":"Epée à 1 main","type":"competence","sort":2400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.webp","effects":[],"system":{"description":"
Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
\n","descriptionmj":"","niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"MLIEbxSJHkY1m3No","name":"Epée à 2 mains","type":"competence","sort":2500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.webp","effects":[],"system":{"description":"
Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.
\n\n
","descriptionmj":"","niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F5iQNrZSeJsfyTnV","name":"Equitation","type":"competence","sort":2600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp","effects":[],"system":{"description":"
Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"gECPPcn6j3B3sWTS","name":"Escalade","type":"competence","sort":2700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_escalade.webp","effects":[],"system":{"description":"
Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oFje22fZF1FaCQhN","name":"Esquive","type":"competence","sort":2800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp","effects":[],"system":{"description":"
Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
\n","descriptionmj":"","niveau":2,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","sort":2900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[],"system":{"description":"
Utilisation de tous les types de fléaux, pour attaquer.
\n","descriptionmj":"","niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vIQVQxUeiw36hztI","name":"Fouet","type":"competence","sort":3000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fouet.webp","effects":[],"system":{"description":"
Utilisation du fouet.
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"iNXKIfaETtgSGA0S","name":"Fronde","type":"competence","sort":3100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp","effects":[],"system":{"description":"Utilisation de la fronde giratoire.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wEfuLImdNX4BSXVi","name":"Hache à 1 main","type":"competence","sort":3200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp","effects":[],"system":{"description":"
Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.
\n\n
","descriptionmj":"","niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","sort":6800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[],"system":{"description":"
Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","sort":3300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[],"system":{"description":"
Utilisation de la lance courte ou de la javeline en lancer.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3VSMRwMYpOi83wgE","name":"Jeu","type":"competence","sort":3400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jeu.webp","effects":[],"system":{"description":"
Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.
\n","descriptionmj":"","niveau":3,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"owCW3nZDvlJy1kCT","name":"Jonglerie","type":"competence","sort":3500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jonglerie.webp","effects":[],"system":{"description":"
Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zPTXua2Kq6TeBTTZ","name":"Lance","type":"competence","sort":3700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_lance.webp","effects":[],"system":{"description":"
Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.
\n","descriptionmj":"","niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"i3wMVkXObzlDVZTG","name":"Légendes","type":"competence","sort":3800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_legendes.webp","effects":[],"system":{"description":"
Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dwGVDTUJYP9FcmWM","name":"Maçonnerie","type":"competence","sort":3900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maconnerie.webp","effects":[],"system":{"description":"
C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-
\nture maçonnée.
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Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.
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Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.
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Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.
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Diagnostic et soin des maladies. Connaissance des remèdes.
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C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.
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Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.
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Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).
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Art extrêmement dangereux du vol à la tire.
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Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.
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Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.
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Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
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Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
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Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
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Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
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Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de
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Magie d’illusion, suggestion, invocation.
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Magie s’appliquant au monde inanimé.
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Magie d’enchantement.
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Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F5iQNrZSeJsfyTnV","name":"Equitation","type":"competence","sort":2600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp","effects":[],"folder":null,"system":{"description":"
Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.
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Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.
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Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
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Utilisation de tous les types de fléaux, pour attaquer.
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Utilisation du fouet.
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Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","sort":6800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[],"folder":null,"system":{"description":"
Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","sort":3300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[],"folder":null,"system":{"description":"
Utilisation de la lance courte ou de la javeline en lancer.
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Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.
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Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.
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Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.
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Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.
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C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-
\nture maçonnée.
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Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.
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Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.
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Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XK2TlYnhR8FlDaEi","name":"Médecine","type":"competence","sort":4300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp","effects":[],"folder":null,"system":{"description":"
Diagnostic et soin des maladies. Connaissance des remèdes.
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C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wefdYe0kvWKioPmk","name":"Musique","type":"competence","sort":4500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp","effects":[],"folder":null,"system":{"description":"
Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.
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Nager, plonger.
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Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).
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Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dT5cvI7q1HcrLaT1","name":"Pickpocket","type":"competence","sort":4900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp","effects":[],"folder":null,"system":{"description":"
Art extrêmement dangereux du vol à la tire.
","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"9ICvksiNG6Bhm8CE","name":"Saut","type":"competence","sort":5000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp","effects":[],"folder":null,"system":{"description":"Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AbM6lJ7DI2UAWLxj","name":"Séduction","type":"competence","sort":5100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_seduction.webp","effects":[],"folder":null,"system":{"description":"
L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.
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Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.
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Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.
\n","descriptionmj":"","niveau":8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vDOAyWc2YnuhNnFF","name":"Survie en Désert","type":"competence","sort":5400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp","effects":[],"folder":null,"system":{"description":"
Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
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Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PbvubzCxnOSnWLpG","name":"Survie en Forêt","type":"competence","sort":5600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_foret.webp","effects":[],"folder":null,"system":{"description":"Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"uGPqmorAYxv1jboC","name":"Survie en Glaces","type":"competence","sort":5700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_glace.webp","effects":[],"folder":null,"system":{"description":"
Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
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Utilisation de toutes les sortes de bouclierpour parer.
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L’art d’être inventif avec ses doigts, pour de petits aménagements ou réparations. Ne peut en aucun cas se substituer aux compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est utilisé quand l’usage de ces compétences n’est pas pertinent.
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Savoir chanter juste, se souvenir de mélodies, improviser.
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C’est au sens large le travail du bois, charpenterie, menuiserie, ébénisterie. Évaluer la qualité, solidité, d’une structure de bois.
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L’art de soigner les blessures, panser, recoudre ; savoir se servir d’un rasoir. Chirurgie est utilisée pour accomplir premiers soins et soins complets sur toutes les blessures, et par extension, pour tous les actes de secourisme et de réanimation.
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L’art de paraître sur une scène : jouer un rôle, déclamer des vers, mimer, conter. Peut aussi servir à simuler, mystifier.
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Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir
\njusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle
\npar le joueur lui-même).
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Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
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Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.
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Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.
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Pour utiliser les Dagues et les Couteaux en combat
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Utilisation de la dague en lancer.
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\nou un groupe, de charmer un public par une exhibition.
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Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais
\négalement savoir faire un schéma, une carte, un plan, aux proportions exactes.
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Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans
\nl’anonymat, se cacher.
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Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.
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Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
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Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F5iQNrZSeJsfyTnV","name":"Equitation","type":"competence","sort":2600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp","effects":[],"folder":null,"system":{"description":"
Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.
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Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.
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Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
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Utilisation de tous les types de fléaux, pour attaquer.
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Utilisation du fouet.
","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"iNXKIfaETtgSGA0S","name":"Fronde","type":"competence","sort":3100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp","effects":[],"folder":null,"system":{"description":"Utilisation de la fronde giratoire.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wEfuLImdNX4BSXVi","name":"Hache à 1 main","type":"competence","sort":3200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp","effects":[],"folder":null,"system":{"description":"
Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","sort":6800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[],"folder":null,"system":{"description":"
Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","sort":3300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[],"folder":null,"system":{"description":"
Utilisation de la lance courte ou de la javeline en lancer.
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Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.
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Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.
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Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.
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Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.
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C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-
\nture maçonnée.
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Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.
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Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.
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Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.
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Diagnostic et soin des maladies. Connaissance des remèdes.
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C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.
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Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
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Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
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Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
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Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de
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Magie s’appliquant au monde inanimé.
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Magie d’enchantement.
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Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.
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Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
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Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F5iQNrZSeJsfyTnV","name":"Equitation","type":"competence","sort":1050000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp","effects":[],"system":{"description":"
Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.
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Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.
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Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
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Utilisation de tous les types de fléaux, pour attaquer.
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Utilisation du fouet.
","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"iNXKIfaETtgSGA0S","name":"Fronde","type":"competence","sort":3100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp","effects":[],"system":{"description":"Utilisation de la fronde giratoire.
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Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","sort":6800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[],"system":{"description":"
Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","sort":3300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[],"system":{"description":"
Utilisation de la lance courte ou de la javeline en lancer.
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Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.
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Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.
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Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.
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Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.
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C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-
\nture maçonnée.
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Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.
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Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.
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Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.
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Diagnostic et soin des maladies. Connaissance des remèdes.
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C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.
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Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.
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Nager, plonger.
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Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).
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Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.
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Art extrêmement dangereux du vol à la tire.
","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"9ICvksiNG6Bhm8CE","name":"Saut","type":"competence","sort":5000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp","effects":[],"system":{"description":"Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.
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L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.
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Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.
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Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vDOAyWc2YnuhNnFF","name":"Survie en Désert","type":"competence","sort":5400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp","effects":[],"system":{"description":"
Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"ue5iDSm2f4efQDWO","name":"Survie en Extérieur","type":"competence","sort":5500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_exterieur.webp","effects":[],"system":{"description":"
Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PbvubzCxnOSnWLpG","name":"Survie en Forêt","type":"competence","sort":5600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_foret.webp","effects":[],"system":{"description":"Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"uGPqmorAYxv1jboC","name":"Survie en Glaces","type":"competence","sort":5700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_glace.webp","effects":[],"system":{"description":"
Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
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L’art d’être inventif avec ses doigts, pour de petits aménagements ou réparations. Ne peut en aucun cas se substituer aux compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est utilisé quand l’usage de ces compétences n’est pas pertinent.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LE4nA119la5cd0bC","name":"Chant","type":"competence","sort":1000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"1KXHuuYpAKuJf65t"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chant.webp","effects":[],"folder":null,"system":{"description":"
Savoir chanter juste, se souvenir de mélodies, improviser.
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C’est au sens large le travail du bois, charpenterie, menuiserie, ébénisterie. Évaluer la qualité, solidité, d’une structure de bois.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BlG2YPATIbnY3m9P","name":"Chirurgie","type":"competence","sort":1200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"1KXHuuYpAKuJf65t"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp","effects":[],"folder":null,"system":{"description":"
L’art de soigner les blessures, panser, recoudre ; savoir se servir d’un rasoir. Chirurgie est utilisée pour accomplir premiers soins et soins complets sur toutes les blessures, et par extension, pour tous les actes de secourisme et de réanimation.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"2JLK5e97WbTM5WxX","name":"Comédie","type":"competence","sort":1300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"1KXHuuYpAKuJf65t"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp","effects":[],"folder":null,"system":{"description":"
L’art de paraître sur une scène : jouer un rôle, déclamer des vers, mimer, conter. Peut aussi servir à simuler, mystifier.
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Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir
\njusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle
\npar le joueur lui-même).
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"8Uj41cL5Qlxxy675","name":"Corps à corps","type":"competence","sort":1500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"1KXHuuYpAKuJf65t"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp","effects":[],"folder":null,"system":{"description":"
Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"Jz4AZdDlSjsyoUsm","name":"Course","type":"competence","sort":1600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"1KXHuuYpAKuJf65t"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.webp","effects":[],"folder":null,"system":{"description":"
Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.
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Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"odoratgout","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XZNm5W8nTe8aCG61","name":"Dague","type":"competence","sort":1800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"1KXHuuYpAKuJf65t"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague.webp","effects":[],"folder":null,"system":{"description":"
Pour utiliser les Dagues et les Couteaux en combat
\n","descriptionmj":"","niveau":3,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"thJy5AN0qePmfpJu","name":"Dague de jet","type":"competence","sort":1900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"1KXHuuYpAKuJf65t"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague_jet.webp","effects":[],"folder":null,"system":{"description":"
Utilisation de la dague en lancer.
","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LhP3Y0qCBHNp2atl","name":"Danse","type":"competence","sort":2000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"1KXHuuYpAKuJf65t"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_danse.webp","effects":[],"folder":null,"system":{"description":"Être capable de danser en mesure, de danser harmonieusement avec une personne
\nou un groupe, de charmer un public par une exhibition.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"OVcZE4kfiPYEOzgm","name":"Dessin","type":"competence","sort":2100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"1KXHuuYpAKuJf65t"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dessin.webp","effects":[],"folder":null,"system":{"description":"
Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais
\négalement savoir faire un schéma, une carte, un plan, aux proportions exactes.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"94P55yZfeipCGbsr","name":"Discrétion","type":"competence","sort":2200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"1KXHuuYpAKuJf65t"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.webp","effects":[],"folder":null,"system":{"description":"
Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans
\nl’anonymat, se cacher.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qmIpUeedvjC8nGF1","name":"Ecriture","type":"competence","sort":2300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"1KXHuuYpAKuJf65t"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp","effects":[],"folder":null,"system":{"description":"
Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"fPhPcCP3sbS6mfbS","name":"Epée à 1 main","type":"competence","sort":2400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"1KXHuuYpAKuJf65t"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.webp","effects":[],"folder":null,"system":{"description":"
Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"MLIEbxSJHkY1m3No","name":"Epée à 2 mains","type":"competence","sort":2500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"1KXHuuYpAKuJf65t"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.webp","effects":[],"folder":null,"system":{"description":"
Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F5iQNrZSeJsfyTnV","name":"Equitation","type":"competence","sort":2600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"1KXHuuYpAKuJf65t"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp","effects":[],"folder":null,"system":{"description":"
Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.
\n","descriptionmj":"","niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"gECPPcn6j3B3sWTS","name":"Escalade","type":"competence","sort":2700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"1KXHuuYpAKuJf65t"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_escalade.webp","effects":[],"folder":null,"system":{"description":"
Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oFje22fZF1FaCQhN","name":"Esquive","type":"competence","sort":2800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"1KXHuuYpAKuJf65t"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp","effects":[],"folder":null,"system":{"description":"
Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","sort":2900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"1KXHuuYpAKuJf65t"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[],"folder":null,"system":{"description":"
Utilisation de tous les types de fléaux, pour attaquer.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vIQVQxUeiw36hztI","name":"Fouet","type":"competence","sort":3000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"1KXHuuYpAKuJf65t"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fouet.webp","effects":[],"folder":null,"system":{"description":"
Utilisation du fouet.
","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"iNXKIfaETtgSGA0S","name":"Fronde","type":"competence","sort":3100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"1KXHuuYpAKuJf65t"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp","effects":[],"folder":null,"system":{"description":"Utilisation de la fronde giratoire.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wEfuLImdNX4BSXVi","name":"Hache à 1 main","type":"competence","sort":3200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"1KXHuuYpAKuJf65t"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp","effects":[],"folder":null,"system":{"description":"
Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","sort":6800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"1KXHuuYpAKuJf65t"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[],"folder":null,"system":{"description":"
Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","sort":3300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"1KXHuuYpAKuJf65t"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[],"folder":null,"system":{"description":"
Utilisation de la lance courte ou de la javeline en lancer.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3VSMRwMYpOi83wgE","name":"Jeu","type":"competence","sort":3400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"1KXHuuYpAKuJf65t"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jeu.webp","effects":[],"folder":null,"system":{"description":"
Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.
\n","descriptionmj":"","niveau":3,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"owCW3nZDvlJy1kCT","name":"Jonglerie","type":"competence","sort":3500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"1KXHuuYpAKuJf65t"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jonglerie.webp","effects":[],"folder":null,"system":{"description":"
Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zPTXua2Kq6TeBTTZ","name":"Lance","type":"competence","sort":3700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"1KXHuuYpAKuJf65t"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_lance.webp","effects":[],"folder":null,"system":{"description":"
Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"i3wMVkXObzlDVZTG","name":"Légendes","type":"competence","sort":3800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"1KXHuuYpAKuJf65t"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_legendes.webp","effects":[],"folder":null,"system":{"description":"
Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.
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C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-
\nture maçonnée.
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Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.
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Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.
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Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.
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Diagnostic et soin des maladies. Connaissance des remèdes.
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C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.
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Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.
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Nager, plonger.
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Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).
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Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.
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Art extrêmement dangereux du vol à la tire.
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L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.
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Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.
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Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.
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Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
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Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.
","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PbvubzCxnOSnWLpG","name":"Survie en Forêt","type":"competence","sort":5600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"1KXHuuYpAKuJf65t"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_foret.webp","effects":[],"folder":null,"system":{"description":"Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
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Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
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Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
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Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
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Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
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L’art de se déguiser, de se grimer, de se rendre méconnaissable.
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Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de
\nbruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par
\nexemple. Indispensable pour monter sérieusement la garde.
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Magie d’illusion, suggestion, invocation.
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Magie s’appliquant au monde inanimé.
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Magie d’enchantement.
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L’art d’être inventif avec ses doigts, pour de petits aménagements ou réparations. Ne peut en aucun cas se substituer aux compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est utilisé quand l’usage de ces compétences n’est pas pertinent.
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Savoir chanter juste, se souvenir de mélodies, improviser.
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C’est au sens large le travail du bois, charpenterie, menuiserie, ébénisterie. Évaluer la qualité, solidité, d’une structure de bois.
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L’art de soigner les blessures, panser, recoudre ; savoir se servir d’un rasoir. Chirurgie est utilisée pour accomplir premiers soins et soins complets sur toutes les blessures, et par extension, pour tous les actes de secourisme et de réanimation.
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L’art de paraître sur une scène : jouer un rôle, déclamer des vers, mimer, conter. Peut aussi servir à simuler, mystifier.
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Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir
\njusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle
\npar le joueur lui-même).
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Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
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Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.
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Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.
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Pour utiliser les Dagues et les Couteaux en combat
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Utilisation de la dague en lancer.
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\nou un groupe, de charmer un public par une exhibition.
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Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais
\négalement savoir faire un schéma, une carte, un plan, aux proportions exactes.
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Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans
\nl’anonymat, se cacher.
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Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.
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Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
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Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F5iQNrZSeJsfyTnV","name":"Equitation","type":"competence","sort":2600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp","effects":[],"folder":null,"system":{"description":"
Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.
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Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.
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Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
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Utilisation de tous les types de fléaux, pour attaquer.
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Utilisation du fouet.
","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"iNXKIfaETtgSGA0S","name":"Fronde","type":"competence","sort":3100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp","effects":[],"folder":null,"system":{"description":"Utilisation de la fronde giratoire.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wEfuLImdNX4BSXVi","name":"Hache à 1 main","type":"competence","sort":3200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp","effects":[],"folder":null,"system":{"description":"
Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","sort":6800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[],"folder":null,"system":{"description":"
Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","sort":3300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[],"folder":null,"system":{"description":"
Utilisation de la lance courte ou de la javeline en lancer.
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Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.
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Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.
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Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.
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Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.
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C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-
\nture maçonnée.
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Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.
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Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.
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Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.
\n","descriptionmj":"","niveau":4,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XK2TlYnhR8FlDaEi","name":"Médecine","type":"competence","sort":4300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp","effects":[],"folder":null,"system":{"description":"
Diagnostic et soin des maladies. Connaissance des remèdes.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"CHyk96ypxMrg8VXh","name":"Métallurgie","type":"competence","sort":4400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_metallurgie.webp","effects":[],"folder":null,"system":{"description":"
C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wefdYe0kvWKioPmk","name":"Musique","type":"competence","sort":4500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp","effects":[],"folder":null,"system":{"description":"
Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qBUtHhyjvrg1c34I","name":"Natation","type":"competence","sort":4600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_natation.webp","effects":[],"folder":null,"system":{"description":"
Nager, plonger.
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Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMOjO2CdedH1UTyi","name":"Orfèvrerie","type":"competence","sort":4800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_orfevrerie.webp","effects":[],"folder":null,"system":{"description":"
Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dT5cvI7q1HcrLaT1","name":"Pickpocket","type":"competence","sort":4900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp","effects":[],"folder":null,"system":{"description":"
Art extrêmement dangereux du vol à la tire.
","descriptionmj":"","niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"9ICvksiNG6Bhm8CE","name":"Saut","type":"competence","sort":5000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp","effects":[],"folder":null,"system":{"description":"Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.
\n","descriptionmj":"","niveau":4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AbM6lJ7DI2UAWLxj","name":"Séduction","type":"competence","sort":5100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_seduction.webp","effects":[],"folder":null,"system":{"description":"
L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.
\n","descriptionmj":"","niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMnsXDyeB8w8ZG2k","name":"Serrurerie","type":"competence","sort":5200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_serrurerie.webp","effects":[],"folder":null,"system":{"description":"
Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oHnSnCw1RAW5t15S","name":"Survie en Cité","type":"competence","sort":5300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_cite.webp","effects":[],"folder":null,"system":{"description":"
Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.
\n","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vDOAyWc2YnuhNnFF","name":"Survie en Désert","type":"competence","sort":5400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp","effects":[],"folder":null,"system":{"description":"
Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
\n","descriptionmj":"","niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"ue5iDSm2f4efQDWO","name":"Survie en Extérieur","type":"competence","sort":5500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_exterieur.webp","effects":[],"folder":null,"system":{"description":"
Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.
","descriptionmj":"","niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PbvubzCxnOSnWLpG","name":"Survie en Forêt","type":"competence","sort":5600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_foret.webp","effects":[],"folder":null,"system":{"description":"Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
\n","descriptionmj":"","niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"uGPqmorAYxv1jboC","name":"Survie en Glaces","type":"competence","sort":5700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_glace.webp","effects":[],"folder":null,"system":{"description":"
Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
\n","descriptionmj":"","niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"azn3Sm7XYKP78huL","name":"Survie en Marais","type":"competence","sort":5800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_marais.webp","effects":[],"folder":null,"system":{"description":"
Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
\n","descriptionmj":"","niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BzqBOeqS6HvJhqey","name":"Survie en Montagne","type":"competence","sort":5900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_montagne.webp","effects":[],"folder":null,"system":{"description":"
Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
\n","descriptionmj":"","niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"6pXxEdeo7xcDvgx0","name":"Survie en Sous-Sol","type":"competence","sort":6000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_sous_sol.webp","effects":[],"folder":null,"system":{"description":"
Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
\n","descriptionmj":"","niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"w9QubIHdWEUorges","name":"Travestissement","type":"competence","sort":6100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_travestissement.webp","effects":[],"folder":null,"system":{"description":"
L’art de se déguiser, de se grimer, de se rendre méconnaissable.
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Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de
\nbruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par
\nexemple. Indispensable pour monter sérieusement la garde.
\n","descriptionmj":"","niveau":4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"volonte","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"bt2cR4aE6lIOeg4F","name":"Voie d'Hypnos","type":"competence","sort":6300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","effects":[],"folder":null,"system":{"description":"
Magie d’illusion, suggestion, invocation.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"nnR2UHelUaF8dxYn","name":"Voie d'Oniros","type":"competence","sort":6400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp","effects":[],"folder":null,"system":{"description":"
Magie s’appliquant au monde inanimé.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"u1Peok1EYkBcVsmN","name":"Voie de Narcos","type":"competence","sort":6500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_narcos.webp","effects":[],"folder":null,"system":{"description":"
Magie d’enchantement.
","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dPlTQzvU3CEg5qKc","name":"Voie de Thanatos","type":"competence","sort":6600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_thanatos.webp","effects":[],"folder":null,"system":{"description":"Magie noire des forces du cauchemar.
\n","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"c5wursWW03ckpyqn","name":"Zoologie","type":"competence","sort":6700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_zoologie.webp","effects":[],"folder":null,"system":{"description":"
Connaissance des espèces animales, de leurs mœurs, leur des habitat.
","descriptionmj":"","niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"i42zzohNKPYS0kMp","name":"Drap Matelassé","type":"armure","sort":6900000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.vQ494sD9FgFI08kZ"}},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/drap_matelasse.webp","effects":[],"folder":null,"system":{"description":"Deux épaisseurs de drap surpiquées, avec rembourrage de laine.
\nPourpoint ou cotte de drap matelassé + culottes de drap matelassé + bottes de cuir souple. Le pourpoint est une sorte de veste ; la cotte est une sorte de tunique, lacée sur la poitrine, et descendant jusqu’aux genoux, façon Robin des Bois.
\n","descriptionmj":"","equipe":true,"encombrement":0,"quantite":1,"qualite":0,"cout":4,"protection":1,"deterioration":0,"malus":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"NJSgpR36dwCus1BC","name":"Ceinturon de cuir","type":"conteneur","sort":7200000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.Z0ij7qpoYeWMVocP"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/ceinturon.webp","effects":[],"folder":null,"system":{"description":"","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0.5,"contenu":["lfZMViJW1a4u4TE3","OMAMvFicww7gXRP3"],"capacite":6,"equipe":false},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"lfZMViJW1a4u4TE3","name":"Bourse de cuir","type":"conteneur","sort":7300000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.zlDa1vwmls6Uf4pt"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/bourse.webp","effects":[],"folder":null,"system":{"description":"","descriptionmj":"","encombrement":0.01,"quantite":1,"qualite":0,"cout":0.1,"contenu":["i5Bku2BRQFe6FIVY"],"capacite":0.5,"equipe":false},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"mSGZJRWv64h1W3Rq","name":"Lance courte","type":"arme","sort":7400000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.viHilj5hAHZqWuli"}},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/lance.webp","effects":[],"folder":null,"system":{"description":"","descriptionmj":"","equipe":true,"encombrement":2,"quantite":1,"qualite":0,"cout":3,"resistance":5,"categorie_parade":"","dommages":"2","penetration":0,"force":"8","competence":"Lance","lancer":"","tir":"","portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"magique":false,"ecaille_efficacite":0,"resistance_magique":0,"rapide":true,"deuxmains":false,"unemain":true,"initpremierround":""},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"IpMXQ6z8LYW0SmuR","name":"Bouclier moyen","type":"arme","sort":7500000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.1O7IJiQSDYxJ5VsD"}},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/bouclier_moyen.webp","effects":[],"folder":null,"system":{"description":"","descriptionmj":"","equipe":true,"encombrement":2,"quantite":1,"qualite":0,"cout":6,"resistance":15,"categorie_parade":"","dommages":"0","penetration":0,"force":"11","competence":"Bouclier","lancer":"","tir":"","portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"magique":false,"ecaille_efficacite":0,"resistance_magique":0,"rapide":false,"deuxmains":false,"unemain":false,"initpremierround":""},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"i5Bku2BRQFe6FIVY","name":"Champirigolo","type":"ingredient","sort":7600000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.45vMHMwrCFeLZyH8"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Champirigolo.webp","effects":[],"folder":null,"system":{"description":"
Le champirigolo est un champignon de bordure de sous-bois, ressemblant à un petit bonhomme caché sous un chapeau conique aplati. Le « visage » du bonhomme, de couleur chair, tavelé, donne souvent l’impression de tirer la langue à qui le regarde.
Comestible, il possède toutefois des vertus hallucinogènes, provoquant des crises de fou rire, et, d’une manière générale, faisant trouver de la drôlerie dans tout.
En termes de jeu, il augmente l’EMPATHIE au détriment de l’INTELLECT.
Fréquent.
\nCf : p.139
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Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.
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Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.
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Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.
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Diagnostic et soin des maladies. Connaissance des remèdes.
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Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).
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Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.
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Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans
\nl’anonymat, se cacher.
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Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.
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Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
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Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F5iQNrZSeJsfyTnV","name":"Equitation","type":"competence","sort":2600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp","effects":[],"folder":null,"system":{"description":"
Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.
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Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.
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Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","sort":2900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[],"folder":null,"system":{"description":"
Utilisation de tous les types de fléaux, pour attaquer.
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Utilisation du fouet.
","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"iNXKIfaETtgSGA0S","name":"Fronde","type":"competence","sort":3100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp","effects":[],"folder":null,"system":{"description":"Utilisation de la fronde giratoire.
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Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","sort":6800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[],"folder":null,"system":{"description":"
Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.
\n\n
","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","sort":3300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[],"folder":null,"system":{"description":"
Utilisation de la lance courte ou de la javeline en lancer.
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Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.
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Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.
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Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.
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Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.
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C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-
\nture maçonnée.
\n","descriptionmj":"","niveau":6,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XYMQBxFKSs2nPW0J","name":"Maroquinerie","type":"competence","sort":4000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maroquinerie.webp","effects":[],"folder":null,"system":{"description":"
Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.
\n","descriptionmj":"","niveau":6,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"cMHm3gQr9rUp4iPK","name":"Masse à 1 main","type":"competence","sort":4100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp","effects":[],"folder":null,"system":{"description":"
Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.
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Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.
\n","descriptionmj":"","niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XK2TlYnhR8FlDaEi","name":"Médecine","type":"competence","sort":4300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp","effects":[],"folder":null,"system":{"description":"
Diagnostic et soin des maladies. Connaissance des remèdes.
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C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.
\n","descriptionmj":"","niveau":6,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wefdYe0kvWKioPmk","name":"Musique","type":"competence","sort":4500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp","effects":[],"folder":null,"system":{"description":"
Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.
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Nager, plonger.
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Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).
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Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.
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Art extrêmement dangereux du vol à la tire.
","descriptionmj":"","niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"9ICvksiNG6Bhm8CE","name":"Saut","type":"competence","sort":5000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp","effects":[],"folder":null,"system":{"description":"Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.
\n","descriptionmj":"","niveau":2,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AbM6lJ7DI2UAWLxj","name":"Séduction","type":"competence","sort":5100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_seduction.webp","effects":[],"folder":null,"system":{"description":"
L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.
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Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.
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Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.
\n","descriptionmj":"","niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vDOAyWc2YnuhNnFF","name":"Survie en Désert","type":"competence","sort":5400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp","effects":[],"folder":null,"system":{"description":"
Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
\n","descriptionmj":"","niveau":2,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"ue5iDSm2f4efQDWO","name":"Survie en Extérieur","type":"competence","sort":5500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_exterieur.webp","effects":[],"folder":null,"system":{"description":"
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