import { SYSTEM_RDD, SYSTEM_SOCKET_ID } from "../constants.js"; import { Misc } from "../misc.js"; import { RdDTimestamp } from "../time/rdd-timestamp.js"; export const APP_ASTROLOGIE_REFRESH = `${SYSTEM_RDD}-refresh-astrologie` export class AppAstrologie extends Application { static async create(actor = undefined, options = {}) { if (actor == undefined && !game.user.isGM) { actor = game.user.character } if (!actor && !game.user.isGM) { console.error("AppAstrologie uniquement accessible pour le MJ, ou depuis un personnage pour un joueur") } new AppAstrologie(actor, options).render(true); } static get defaultOptions() { return foundry.utils.mergeObject(super.defaultOptions, { template: "systems/foundryvtt-reve-de-dragon/templates/sommeil/app-astrologie.hbs", title: "Astrologie", width: 'fit-content', height: 'fit-content', classes: ['calendar-astrologie'], popOut: true, resizable: false }, { inplace: false }) } constructor(actor, options = {}) { super(options); this.actor = actor; } getData(options) { this.appData = super.getData(options) const calendrier = game.system.rdd.calendrier; foundry.utils.mergeObject(this.appData, { isGM: game.user.isGM, isActor: this.actor != undefined, calendrier: calendrier.getTimestamp().toCalendrier(), dates: calendrier.getJoursSuivants(10), heures: RdDTimestamp.definitions(), actorAstrologie: this.getActorAstrologie(), gmAstrologie: this.getGMAstrologie(calendrier), theme: { signeAstral: RdDTimestamp.definition(0), signeNaissance: RdDTimestamp.definition(0) } }) return this.appData } getActorAstrologie() { if (this.actor) { return { actor: this.actor, nombres: this._organizeNombresAstraux(this.actor.itemTypes['nombreastral']), ajustements: CONFIG.RDD.difficultesLibres, etat: this.actor.getEtatGeneral(), astrologie: this.actor.getCompetence('Astrologie') } } return {} } _organizeNombresAstraux(nombresAstraux) { let organized = {}; nombresAstraux.forEach(na => { if (!organized[na.system.jourindex]) { organized[na.system.jourindex] = { listValues: [], jourlabel: na.system.jourlabel } } organized[na.system.jourindex].listValues.push(na.system.value); }) return organized; } getGMAstrologie(calendrier) { if (game.user.isGM) { const nbAstral = calendrier.getNombreAstral() const heures = RdDTimestamp.heures(); return { ajustementsActors: game.actors.filter(actor => actor.isPersonnageJoueur()) .map(actor => this.getAjustementActor(actor, nbAstral, heures)), nombresAstraux: game.system.rdd.calendrier.getNombresAstraux() .map(na => this.getDetailNombreAstral(na)) } } return {} } getAjustementActor(actor, nbAstral, heures) { const hn = RdDTimestamp.findHeure(actor.getHeureNaissance())?.heure ?? 0; return { actor, ajustements: heures.map(heure => { return { heure, ajustement: RdDTimestamp.ajustementAstrologiqueHeure(hn, nbAstral, heure) }; }) } } getDetailNombreAstral(nombreAstral) { const detail = foundry.utils.duplicate(nombreAstral); const timestamp = new RdDTimestamp({ indexDate: nombreAstral.index }); detail.date = { mois: timestamp.mois, jour: timestamp.jour + 1 }; detail.lectures.forEach(lecture => lecture.actorName = game.actors.get(lecture.actorId).name ?? "Inconnu"); return detail; } /* -------------------------------------------- */ activateListeners(html) { if (!this.hookReference){ this.hookReference = Hooks.on(APP_ASTROLOGIE_REFRESH, () => this.refreshAstrologie()); } super.activateListeners(html); this.html = html; this.html.find('select[name="signe-astral"]').change(event => { this.selectNombreAstral(event.currentTarget.value); }) this.html.find('select[name="signe-naissance"]').change(event => { this.selectHeureNaissance(event.currentTarget.value); }) this.html.find('td.nombre-astral').click(event => { this.selectNombreAstral(Number.parseInt(event.currentTarget.attributes['data-nombre-astral'].value) - 1); }) this.html.find('tr.heure-naissance').click(event => { this.selectHeureNaissance(event.currentTarget.attributes['data-heure-naissance'].value); }) this.html.find('[name="jet-astrologie"]').click(event => this.requestJetAstrologie()); this.html.find('[name="rebuild-nombres-astraux"]').click(event => this.onRebuild()); this.onCalculThemeAstral(); } selectHeureNaissance(heureNaissance) { this.appData.theme.signeNaissance = RdDTimestamp.definition(heureNaissance); this.onCalculThemeAstral(); } selectNombreAstral(nombreAstral) { this.appData.theme.signeAstral = RdDTimestamp.definition(nombreAstral); this.onCalculThemeAstral(); } /* -------------------------------------------- */ async onRebuild() { await game.system.rdd.calendrier.resetNombresAstraux(); await game.system.rdd.calendrier.rebuildNombresAstraux(); } onCalculThemeAstral() { const chiffreAstral = this.appData.theme.signeAstral.heure + 1; const heureNaissance = this.appData.theme.signeNaissance.heure + 1; RdDTimestamp.definitions().forEach(dh => { const ajustement = RdDTimestamp.ajustementAstrologiqueHeure(heureNaissance, chiffreAstral, dh.heure + 1); const txtAjustement = ajustement == 0 ? '' : Misc.toSignedString(ajustement); this.html.find(`div.horloge-ajustement.heure-${dh.hh}`).text(txtAjustement) }); this.html.find(`select[name="signe-astral"]`).val(this.appData.theme.signeAstral.key) this.html.find(`select[name="signe-naissance"]`).val(this.appData.theme.signeNaissance.key) const angleAstrologie = ((chiffreAstral + heureNaissance) * 30) % 360 - 45; this.html.find(`div.horloge-roue div.disque-astro img`).css(Misc.cssRotation(angleAstrologie)); const timestamp = game.system.rdd.calendrier.getTimestamp(); this.html.find(`div.horloge-roue div.horloge-aiguille-heure img`).css(Misc.cssRotation(timestamp.angleHeure)); this.html.find(`div.horloge-roue div.horloge-aiguille-minute img`).css(Misc.cssRotation(timestamp.angleMinute)); } requestJetAstrologie() { if (!this.appData?.isActor) { return } let socketData = { id: this.appData.actorAstrologie.actor.id, carac_vue: this.actor.system.carac['vue'].value, etat: this.actor.getEtatGeneral(), astrologie: this.actor.getCompetence('Astrologie'), conditions: this.html.find('[name="diffConditions"]').val(), date: this.html.find('[name="joursAstrologie"]').val(), userId: game.user.id } if (Misc.isUniqueConnectedGM()) { game.system.rdd.calendrier.requestNombreAstral(socketData); } else { game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_request_nombre_astral", data: socketData }); } } refreshAstrologie() { this.count = (this.count ?? 0)+1 console.log(`Refreshing ${this.count}`); this.render(true) } async close(options) { Hooks.off(APP_ASTROLOGIE_REFRESH, this.hookReference); this.hookReference = undefined await super.close(options) } }