/* Common useful functions shared between objects */ import { RdDActor } from "./actor.js"; const level_category = { "generale": "-4", "particuliere": "-8", "speciale": "-11", "connaissance": "-11", "draconic": "-11", "melee": "-6", "tir": "-8", "lancer": "-8" } const carac_array = [ "taille", "apparence", "constitution", "force", "agilite", "dexterite", "vue", "ouie", "odoratgout", "volonte", "intellect", "empathie", "reve", "chance", "melee", "tir", "lancer", "derobee"]; const bonusmalus = [-10, -9, -8, -7, -6, -5, -4, -3, -2, -1, 0, +1, +2, +3, +4, +5, +6, +7, +8, +9, +10]; const specialResults = [ { "part": 0, "epart": 0, "etotal": 0 }, // 0 { "part": 1, "epart": 81, "etotal": 92 }, // 01-05 { "part": 2, "epart": 82, "etotal": 92 }, // 06-10 { "part": 3, "epart": 83, "etotal": 93 }, // 11-15 { "part": 4, "epart": 84, "etotal": 93 }, // 16-20 { "part": 5, "epart": 85, "etotal": 94 }, // 21-25 { "part": 6, "epart": 86, "etotal": 94 }, // 26-30 { "part": 7, "epart": 87, "etotal": 95 }, // 31-35 { "part": 8, "epart": 88, "etotal": 95 }, // 36-40 { "part": 9, "epart": 89, "etotal": 96 }, // 41-45 { "part": 10, "epart": 90, "etotal": 96 }, // 46-50 { "part": 11, "epart": 91, "etotal": 97 }, // 51-55 { "part": 12, "epart": 92, "etotal": 97 }, // 56-60 { "part": 13, "epart": 93, "etotal": 98 }, // 61-65 { "part": 14, "epart": 94, "etotal": 98 }, // 65-70 { "part": 15, "epart": 95, "etotal": 99 }, // 71-75 { "part": 16, "epart": 96, "etotal": 99 }, // 76-80 { "part": 17, "epart": 97, "etotal": 100 }, // 81-85 { "part": 18, "epart": 98, "etotal": 100 }, // 86-90 { "part": 19, "epart": 99, "etotal": 100 }, // 81-95 { "part": 20, "epart": 100, "etotal": 100 } // 96-00 ]; const levelDown = [ { "level": -11, "score": 1, "part": 0, "epart": 2, "etotal": 90 }, { "level": -12, "score": 1, "part": 0, "epart": 2, "etotal": 70 }, { "level": -13, "score": 1, "part": 0, "epart": 2, "etotal": 50 }, { "level": -14, "score": 1, "part": 0, "epart": 2, "etotal": 30 }, { "level": -15, "score": 1, "part": 0, "epart": 2, "etotal": 10 }, { "level": -16, "score": 1, "part": 0, "epart": 2, "etotal": 2 } ]; const fatigueMatrix = [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, // Dummy filler for the array. [2, 3, 3, 2, 3, 3, 2, 3, 3, 2, 3, 3 ], [2, 3, 3, 3, 3, 3, 2, 3, 3, 3, 3, 3 ], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 ], [3, 3, 3, 3, 3, 4, 3, 3, 3, 3, 3, 4 ], [3, 3, 4, 3, 3, 4, 3, 3, 4, 3, 3, 4 ], [3, 3, 4, 3, 4, 4, 3, 3, 4, 3, 4, 4 ], [3, 4, 4, 3, 4, 4, 3, 4, 4, 3, 4, 4 ], [3, 4, 4, 4, 4, 4, 3, 4, 4, 4, 4, 4 ], [4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4 ], [4, 4, 4, 4, 4, 5, 4, 4, 4, 4, 4, 5 ], [4, 4, 5, 4, 4, 5, 4, 4, 5, 4, 4, 5 ], [4, 4, 5, 4, 5, 5, 4, 4, 5, 4, 5, 5 ], [4, 5, 5, 4, 5, 5, 4, 5, 5, 4, 5, 5 ], [4, 5, 5, 5, 5, 5, 4, 5, 5, 5, 5, 5 ], [5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5 ] ]; const fatigueMalus = [ 0, 0, 0, -1, -1, -1, -2, -3, -4, -5, -6, -7 ]; // Provides the malus for each segment of fatigue const fatigueLineSize = [ 3, 6, 7, 8, 9, 10, 11, 12]; const fatigueLineMalus = [ 0, -1, -2, -3, -4, -5, -6, -7 ]; const fatigueMarche = { "aise": { "4":1, "6":2, "8":3, "10":4, "12":6 }, "malaise": { "4":2, "6":3, "8":4, "10":6 }, "difficile": { "4":3, "6":4, "8":6 }, "tresdifficile": { "4":4, "6":6 } } /* -------------------------------------------- */ const TMRMapping = { A1: { type: "cite", label: "Cité VIDE"}, B1: { type:"plaines", label: "Plaines d'ASSORH"}, C1: { type:"necropole", label: "Nécropole de KROAK"}, D1: { type: "fleuve", label: "Fleuve de l'Oubli"}, E1: { type: "monts", label: "Monts de KANAI"}, F1: { type: "cite", label: "Cité GLAUQUE"}, G1: { type: "desolation", label: "Désolation de JAMAIS"}, H1: {type: "lac", label: "Lac d'ANTI-CALME"}, I1: { type: "plaines", label: "Plaines GRISES"}, J1: { type: "monts", label: "Monts FAINEANTS"}, K1: { type: "cite", label: "Cité d'ONKAUS"}, L1: { type: "fleuve", label: "Fleuve de l'Oubli"}, M1: { type: "cite", label: "Cité JALOUSE"}, A2: { type: "desert", label: "Désert de MIEUX"}, B2: { type:"collines", label: "Collines de DAWELL"}, C2: { type:"monts", label: "Monts GLIGNANTS"}, D2: { type: "cite", label: "Cité de FROST"}, E2: { type: "plaines", label: "Plaines de FIASK"}, F2: { type: "lac", label: "Lac de MISERE"}, G2: { type: "marais", label: "Marais NUISANTS"}, H2: {type: "collines", label: "Collines de PARTA"}, I2: { type: "foret", label: "Forêt FADE"}, J2: { type: "desert", label: "Désert de POLY"}, K2: { type: "foret", label: "Forêt TAMEE"}, L2: { type: "fleuve", label: "Fleuve de l'Oubli"}, M2: { type: "necropole", label: "Nécropole de LOGOS"} } const rencontresTable = [ {name:"Messagers des Rêves", data: { force: "2d4", ignorer: true, derober: true, refoulement: 1, cite: "01-25", sanctuaire: "01-25", plaines: "01-20", pont: "01-20", collines: "01-15", forêt: "01-15", monts: "01-10", desert: "01-10", fleuve: "01-05", lac: "01-05", marais: "01-02", gouffre: "01-02", necropole: "00-00", desolation: "00-00" } }, {name:"Passeur des Rêves", data: { force: "2d4", ignorer: true, derober: true, refoulement: 1, cite: "26-50", sanctuaire: "26-50", plaines: "21-40", pont: "21-40", collines: "16-30", forêt: "16-30", monts: "11-20", desert: "11-20", fleuve: "06-10", lac: "06-10", marais: "03-04", gouffre: "03-04", necropole: "00-00", desolation: "00-00" } }, {name:"Fleur des Rêves", data: { force: "1d6", ignorer: true, derober: true, refoulement: 1, cite: "51-65", sanctuaire: "51-65", plaines: "41-55", pont: "41-55", collines: "31-42", forêt: "31-42", monts: "21-26", desert: "21-26", fleuve: "11-13", lac: "11-13", marais: "05-05", gouffre: "05-05", necropole: "00-00", desolation: "00-00" } }, {name:"Mangeur de Rêve", data: { force: "1d6", ignorer: false, derober: true, refoulement: 1, cite: "66-70", sanctuaire: "66-70", plaines: "56-60", pont: "56-60", collines: "43-54", forêt: "43-54", monts: "27-44", desert: "27-44", fleuve: "14-37", lac: "14-37", marais: "06-29", gouffre: "06-29", necropole: "01-20", desolation: "01-20" } }, {name:"Changeur de Rêve", data: { force: "2d6", ignorer: false, derober: true, refoulement: 1, cite: "71-80", sanctuaire: "71-80", plaines: "61-75", pont: "61-75", collines: "55-69", forêt: "55-69", monts: "45-59", desert: "45-59", fleuve: "38-49", lac: "38-49", marais: "30-39", gouffre: "30-39", necropole: "21-30", desolation: "21-30" } }, {name:"Briseur de Rêve", data: { force: "2d6", ignorer: false, derober: true, refoulement: 1, cite: "81-85", sanctuaire: "81-85", plaines: "76-82", pont: "76-82", collines: "70-82", forêt: "70-82", monts: "60-75", desert: "60-75", fleuve: "50-65", lac: "50-65", marais: "40-60", gouffre: "40-60", necropole: "31-50", desolation: "31-50" } }, {name:"Reflet d'ancien Rêve", data: { force: "2d6", ignorer: false, derober: true, refoulement: 1, cite: "86-90", sanctuaire: "86-90", plaines: "83-88", pont: "83-88", collines: "83-88", forêt: "83-88", monts: "76-85", desert: "76-85", fleuve: "66-79", lac: "66-79", marais: "61-75", gouffre: "61-75", necropole: "51-65", desolation: "51-65" } }, {name:"Tourbillon blanc", data: { force: "2d6", ignorer: false, derober: true, refoulement: 1, cite: "91-94", sanctuaire: "91-94", plaines: "89-93", pont: "89-93", collines: "89-93", forêt: "89-93", monts: "86-92", desert: "86-92", fleuve: "80-89", lac: "80-89", marais: "76-86", gouffre: "76-86", necropole: "66-80", desolation: "66-80" } }, {name:"Tourbillon noir", data: { force: "2d8", ignorer: false, derober: true, refoulement: 1, cite: "95-97", sanctuaire: "95-97", plaines: "94-97", pont: "94-97", collines: "94-97", forêt: "94-97", monts: "93-97", desert: "93-97", fleuve: "90-97", lac: "90-97", marais: "87-97", gouffre: "90-97", necropole: "81-97", desolation: "81-97" } }, {name:"Rêve de Dragon", data: { force: "1d7", ignorer: false, derober: true, refoulement: 2, cite: "98-00", sanctuaire: "98-00", plaines: "98-00", pont: "98-00", collines: "98-00", forêt: "98-00", monts: "98-00", desert: "98-00", fleuve: "98-00", lac: "98-00", marais: "98-00", gouffre: "98-00", necropole: "98-00", desolation: "98-00" } } ] /* -------------------------------------------- */ export class RdDUtility { /* -------------------------------------------- */ static async preloadHandlebarsTemplates( ) { const templatePaths = [ //Character Sheets 'systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html', //Items 'systems/foundryvtt-reve-de-dragon/templates/item-competence-sheet.html', 'systems/foundryvtt-reve-de-dragon/templates/item-arme-sheet.html', 'systems/foundryvtt-reve-de-dragon/templates/item-armure-sheet.html', 'systems/foundryvtt-reve-de-dragon/templates/item-objet-sheet.html', 'systems/foundryvtt-reve-de-dragon/templates/item-conteneur-sheet.html', 'systems/foundryvtt-reve-de-dragon/templates/item-sort-sheet.html', 'systems/foundryvtt-reve-de-dragon/templates/item-herbe-sheet.html', 'systems/foundryvtt-reve-de-dragon/templates/item-ingredient-sheet.html', 'systems/foundryvtt-reve-de-dragon/templates/item-livre-sheet.html', 'systems/foundryvtt-reve-de-dragon/templates/item-tache-sheet.html', 'systems/foundryvtt-reve-de-dragon/templates/item-potion-sheet.html', 'systems/foundryvtt-reve-de-dragon/templates/item-rentontresTMR-sheet.html', 'systems/foundryvtt-reve-de-dragon/templates/competence-categorie.html', 'systems/foundryvtt-reve-de-dragon/templates/competence-carac-defaut.html', 'systems/foundryvtt-reve-de-dragon/templates/competence-base.html', 'systems/foundryvtt-reve-de-dragon/templates/arme-competence.html', 'systems/foundryvtt-reve-de-dragon/templates/sort-draconic.html', 'systems/foundryvtt-reve-de-dragon/templates/sort-tmr.html', // Dialogs 'systems/foundryvtt-reve-de-dragon/templates/dialog-competence.html', 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-carac.html', 'systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.html' ]; return loadTemplates(templatePaths); } /* -------------------------------------------- */ static buildResolutionTable( ) { let tableRes = [] for (var j=0; j<=21; j++) { let subtab = []; for (var i=-10; i<=22; i++) { var m = (i + 10) * 0.5; var v; if (i == -9) { v = Math.floor(j / 2); } else if (i == -10) { v = Math.floor(j / 4); } else { if (j % 2 == 0) { var v = Math.ceil(j * m); } else { var v = Math.floor(j * m); } } if (v < 1) v = 1; let specResults if ( v > 100 ) specResults = { part: Math.ceil(v / 5), epart: 1000, etotal: 1000 }; else specResults = specialResults[Math.ceil(v / 5 )]; let tabIndex = i+10; subtab[tabIndex] = { niveau: i, score: v, part: specResults.part, epart: specResults.epart, etotal: specResults.etotal } } tableRes[j] = subtab; } return tableRes; } /* -------------------------------------------- */ static getLevelCategory( ) { return level_category; } static getCaracArray() { return carac_array; } static getBonusMalus() { return bonusmalus; } /* -------------------------------------------- */ static __buildHTMLResolutionHead( dataRow, minLevel=0, maxLevel=32 ) { let r = dataRow; var row = $("