<form class="{{cssClass}}" autocomplete="off"> <header class="sheet-header"> <img class="profile-img" src="{{img}}" data-edit="img" data-tooltip="{{name}}" /> <div class="header-fields"> <h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1> <span> {{#if options.isOwned}} <a class="item-potion-consommer chat-card-button" data-actor-id="{{actorId}}" data-tooltip="Consommer cette potion et appliquer ses effets">Consommer</a> {{/if}} {{#if isEnchantementPossible}} <a class="item-enchanter chat-card-button" data-actor-id="{{actorId}}" data-tooltip="Enchanter cette potion">Enchanter</a> {{/if}} </span> </div> </header> <nav class="sheet-tabs tabs" data-group="primary"> <a class="item" data-tab="informations">Informations</a> {{>"systems/foundryvtt-reve-de-dragon/templates/item/partial-tab-environnement.html"}} </nav> <section class="sheet-body"> <div class="tab items flexcol" data-group="primary" data-tab="informations"> <div class="form-group"> <label for="system.rarete">Fréquence</label> <select name="system.rarete" class="rarete" data-dtype="String"> {{#select system.rarete}} <option value=""></option> {{>"systems/foundryvtt-reve-de-dragon/templates/enum-rarete.html"}} {{/select}} </select> </div> <div class="form-group"> <label for="system.categorie">Catégorie</label> <select name="system.categorie" class="categoriepotion" data-dtype="String"> {{#select system.categorie}} {{>"systems/foundryvtt-reve-de-dragon/templates/item/enum-categorie-alchimie.hbs" this}} {{/select}} </select> </div> <div class="form-group"> <label for="system.etat">Etat / consistance</label> <select name="system.etat" class="etat" data-dtype="String"> {{#select system.etat}} {{>"systems/foundryvtt-reve-de-dragon/templates/item/enum-etat-alchimie.hbs" this}} {{/select}} </select> </div> {{#if (or isSoins isRepos)}} <div class="form-group"> <label for="system.herbe">Herbe</label> <select name="system.herbe" class="herbe" data-dtype="String"> {{#if isSoins}} {{selectOptions herbesSoins selected=system.herbe localize=false}} {{/if}} {{#if isRepos}} {{selectOptions herbesRepos selected=system.herbe localize=false}} {{/if}} </select> </div> <div class="form-group"> <label for="system.herbebrins">Nombre de brins</label> <input class="attribute-value" type="text" name="system.herbebrins" value="{{system.herbebrins}}" data-dtype="Number" /> </div> <div class="form-group"> <label for="system.herbebonus">Bonus</label> <input class="attribute-value" type="text" name="system.herbebonus" value="{{system.herbebonus}}" data-dtype="Number" /> </div> {{#if isRepos}} <div class="form-group"> <label for="system.reposalchimique">Repos Alchimique ?</label> <input class="attribute-value" type="checkbox" name="system.reposalchimique" {{#if system.reposalchimique}}checked{{/if}}/> </div> {{/if}} {{/if}} {{#if system.magique}} <div class="form-group"> {{#if isSoins}} <label>Points de guérison</label> {{else if isRepos}} <label>Points de repos</label> {{else}} <label>Puissance</label> {{/if}} <input class="attribute-value" type="text" name="system.puissance" value="{{system.puissance}}" disabled /> </div> {{/if}} {{>'systems/foundryvtt-reve-de-dragon/templates/enchantement/partial-enchantement.hbs'}} {{>"systems/foundryvtt-reve-de-dragon/templates/item/partial-inventaire.html"}} {{>"systems/foundryvtt-reve-de-dragon/templates/partial-item-description.html"}} </div> {{>"systems/foundryvtt-reve-de-dragon/templates/item/partial-environnement.html"}} </section> </form>