import { SYSTEM_RDD } from "../constants.js"; import { Draconique } from "./draconique.js"; import { PixiTMR } from "./pixi-tmr.js"; const IMAGE_CARTE_TMR = 'image-carte-tmr'; const TMR_V1 = "systems/foundryvtt-reve-de-dragon/styles/img/ui/tmr-v1.webp"; const TMR_V2 = "systems/foundryvtt-reve-de-dragon/styles/img/ui/tmr-v2.webp"; const TMR_V3_COULEUR = "systems/foundryvtt-reve-de-dragon/styles/img/ui/tmr-v3-couleur.webp"; export class CarteTmr extends Draconique { static initSettings() { game.settings.register(SYSTEM_RDD, IMAGE_CARTE_TMR, { name: 'Carte des TMR', hint: "Choix de l'image de la carte des TMR", scope: "client", requiresReload: true, config: true, choices: { [TMR_V3_COULEUR]: "TMR Scriptarium v3 couleur", [TMR_V2]: "TMR Multisim v2", [TMR_V1]: "TMR NEF v1", }, default: TMR_V3_COULEUR, type: String }) } type() { return '' } match(item) { return false; } manualMessage() { return false } async onActorCreateOwned(actor, item) { } code() { return 'tmr' } img() { return game.settings.get(SYSTEM_RDD, IMAGE_CARTE_TMR) } createSprite(pixiTMR) { const img = PixiTMR.getImgFromCode(this.code()) const sprite = new PIXI.Sprite(PIXI.utils.TextureCache[img]); // Setup the position of the TMR sprite.x = pixiTMR.pixiApp.screen.x; sprite.y = pixiTMR.pixiApp.screen.y; sprite.width = pixiTMR.pixiApp.screen.width; sprite.height = pixiTMR.pixiApp.screen.height; // Rotate around the center sprite.anchor.set(0); sprite.buttonMode = true; sprite.tmrObject = pixiTMR; return sprite; } }