import { ChatUtility } from "./chat-utility.js"; import { Poetique } from "./poetique.js"; import { RdDDice } from "./rdd-dice.js"; import { TMRUtility } from "./tmr-utility.js"; export class EffetsRencontre { static messager = async (dialog, context) => { dialog.setRencontreState('messager', TMRUtility.getTMRPortee(context.tmr.coord, context.rencontre.system.force)); } static passeur = async (dialog, context) => { dialog.setRencontreState('passeur', TMRUtility.getTMRPortee(context.tmr.coord, context.rencontre.system.force)); } static teleportation_typecase = async (dialog, context) => { dialog.setRencontreState('changeur', TMRUtility.getCasesType(context.tmr.type)); } static rencontre_persistante = async (dialog, context) => { dialog.setRencontreState('persistant', []); } static reve_plus_force = async (dialog, context) => { await EffetsRencontre.$reve_plus(context.actor, context.rencontre.system.force) } static reve_plus_1 = async (dialog, context) => { await EffetsRencontre.$reve_plus(context.actor, 1) } static reve_moins_force = async (dialog, context) => { await EffetsRencontre.$reve_plus(context.actor, -context.rencontre.system.force) } static reve_moins_1 = async (dialog, context) => { await EffetsRencontre.$reve_plus(context.actor, -1) } static $reve_plus = async (actor, valeur) => { await actor.reveActuelIncDec(valeur) } static vie_moins_1 = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -1) } static vie_moins_force = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -context.rencontre.system.force) } static $vie_plus = async (actor, valeur) => { await actor.santeIncDec("vie", valeur) } static moral_plus_1 = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, 1) } static moral_moins_1 = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -1) } static $moral_plus = async (actor, valeur) => { await actor.moralIncDec(valeur) } static end_moins_1 = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -1) } static end_moins_force = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -context.rencontre.system.force) } static $end_plus = async (actor, valeur) => { await actor.santeIncDec("endurance", valeur) } static fatigue_plus_1 = async (dialog, context) => { await EffetsRencontre.$fatigue_plus(context.actor, 1) } static fatigue_plus_force = async (dialog, context) => { await EffetsRencontre.$fatigue_plus(context.actor, context.rencontre.system.force) } static fatigue_moins_1 = async (dialog, context) => { await EffetsRencontre.$fatigue_plus(context.actor, -1) } static fatigue_moins_force = async (dialog, context) => { await EffetsRencontre.$fatigue_plus(context.actor, -context.rencontre.system.force) } static $fatigue_plus = async (actor, valeur) => { await actor.santeIncDec("fatigue", valeur) } static perte_chance = async (dialog, context) => { const perte = context.rolled.isETotal ? context.rencontre.system.force : 1; await context.actor.chanceActuelleIncDec("fatigue", -perte); } static xp_sort_force = async (dialog, context) => { let competence = context.competence; if (competence) { const xpSort = Misc.toInt(competence.system.xp_sort) + context.rencontre.system.force; await this.updateEmbeddedDocuments("Item", [{ _id: compData._id, 'system.xp_sort': xpSort }]); await this.updateExperienceLog("XP Sort", xpSort, `Rencontre d'un ${context.rencontre.name} en TMR`); } } static stress_plus_1 = async (dialog, context) => { await context.actor.addCompteurValue('stress', 1, `Rencontre d'un ${context.rencontre.name} en TMR`); } static reinsertion = async (dialog, context) => { await EffetsRencontre.$reinsertion(dialog, context.actor, it => true) } static teleportation_aleatoire_typecase = async (dialog, context) => { await EffetsRencontre.$reinsertion(dialog, context.actor, it => it.type == context.tmr.type && it.coord != context.tmr.coord) } static demireve_rompu = async (dialog, context) => { dialog.close() } static sort_aleatoire = async (dialog, context) => { context.sortReserve = await RdDDice.rollOneOf(context.actor.itemTypes['sortreserve']); if (context.sortReserve) { context.newTMR = TMRUtility.getTMR(context.sortReserve.system.coord); await dialog.positionnerDemiReve(context.newTMR.coord); await dialog.processSortReserve(context.sortReserve); dialog.close(); } else { await EffetsRencontre.$reinsertion(dialog, context.actor, it => true); } } static deplacement_aleatoire = async (dialog, context) => { const oldCoord = context.actor.system.reve.tmrpos.coord; const newTmr = await TMRUtility.deplaceTMRAleatoire(context.actor, oldCoord); await dialog.positionnerDemiReve(newTmr.coord) } static rdd_part_tete = async (dialog, context) => { mergeObject(context, { tete: context.rolled.isPart, poesie: await Poetique.getExtrait() }) ChatMessage.create({ whisper: ChatUtility.getWhisperRecipientsAndGMs(context.actor.name), content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-reve-de-dragon.html`, context) }); } static rdd_echec_queue = async (dialog, context) => { mergeObject(context, { queues: [await context.actor.ajouterQueue()], poesie: await Poetique.getExtrait() }) if (context.rolled.isETotal) { context.queues.push(await context.actor.ajouterQueue()); } ChatMessage.create({ whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name), content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-reve-de-dragon.html`, context) }); } static experience_particuliere = async (dialog, context) => { await context.actor.appliquerAjoutExperience(context) } static regain_seuil = async (dialog, context) => { await context.actor.regainPointDeSeuil() } static async $reinsertion(dialog, actor, filter) { const newTMR = await TMRUtility.getTMRAleatoire(filter); await actor.forcerPositionTMRInconnue(newTMR); await dialog.positionnerDemiReve(newTMR.coord); } }