import { SystemCompendiums } from "./settings/system-compendiums.js"; export class RdDRollTables { /* -------------------------------------------- */ static async genericGetTableResult(tableName, toChat) { let table = RdDRollTables.getWorldTable(tableName) ?? (await RdDRollTables.getSystemTable(tableName)); const draw = await table.draw({ displayChat: toChat, rollMode: "gmroll"}); //console.log("RdDRollTables", tableName, toChat, ":", draw); return draw.results.length > 0 ? draw.results[0] : undefined; } static getWorldTable(tableName) { return game.tables.find(table => table.name.toLowerCase() == tableName.toLowerCase()); } static async getSystemTable(tableName) { const pack = SystemCompendiums.getPack("tables-diverses"); const index = await pack.getIndex(); const entry = index.find(e => e.name === tableName); return await pack.getDocument(entry._id); } /* -------------------------------------------- */ static async drawItemFromRollTable(tableName, toChat = false) { const drawResult = await RdDRollTables.genericGetTableResult(tableName, toChat); const pack = game.packs.get(drawResult.documentCollection) return await pack.getDocument(drawResult.documentId) } /* -------------------------------------------- */ static async drawTextFromRollTable(tableName, toChat) { const drawResult = await RdDRollTables.genericGetTableResult(tableName, toChat); return drawResult.text; } /* -------------------------------------------- */ static async getCompetence(toChat = false) { return await RdDRollTables.drawItemFromRollTable("Détermination aléatoire de compétence", toChat); } /* -------------------------------------------- */ static async getSouffle(toChat = false) { return await RdDRollTables.drawItemFromRollTable("Souffles de Dragon", toChat); } /* -------------------------------------------- */ static async getQueue(toChat = false) { let queue = await RdDRollTables.drawItemFromRollTable("Queues de dragon", toChat); if (queue.name.toLowerCase().includes('lancinant') ) { return await RdDRollTables.getDesirLancinant(toChat); } if (queue.name.toLowerCase().includes('fixe') ) { return await RdDRollTables.getIdeeFixe(toChat); } return queue; } static async getDesirLancinant(toChat = false) { return await RdDRollTables.drawItemFromRollTable("Désirs lancinants", toChat); } static async getIdeeFixe(toChat = false) { return await RdDRollTables.drawItemFromRollTable("Idées fixes", toChat); } /* -------------------------------------------- */ static async getTeteHR(toChat = false) { return await RdDRollTables.drawItemFromRollTable("Têtes de Dragon pour haut-rêvants", toChat); } /* -------------------------------------------- */ static async getTete(toChat = false) { return await RdDRollTables.drawItemFromRollTable("Têtes de Dragon pour tous personnages", toChat); } /* -------------------------------------------- */ static async getOmbre(toChat = false) { return await RdDRollTables.drawItemFromRollTable("Ombre de Thanatos", toChat); } /* -------------------------------------------- */ static async getTarot(toChat = true) { return await RdDRollTables.drawItemFromRollTable("Tarot Draconique", toChat); } /* -------------------------------------------- */ static async getMaladresse(options = {toChat: false, arme: false}) { return await RdDRollTables.drawTextFromRollTable( options.arme ? "Maladresse armé" : "Maladresses non armé", options.toChat); } }