/* -------------------------------------------- */ export class RdDItemCompetenceCreature extends Item { /* -------------------------------------------- */ static setRollDataCreature(rollData) { rollData.carac = { "carac_creature": { label: rollData.competence.name, value: rollData.competence.data.carac_value } }; rollData.competence = duplicate(rollData.competence); rollData.competence.data.defaut_carac = "carac_creature"; rollData.competence.data.categorie = "creature"; rollData.selectedCarac = rollData.carac.carac_creature; if (rollData.competence.data.iscombat) { rollData.arme = RdDItemCompetenceCreature.toArme(rollData.competence); } } /* -------------------------------------------- */ static toArme(item) { if (item.type == 'competencecreature' && item.data.iscombat) { let arme = { name: item.name, data: duplicate(item.data) }; mergeObject(arme.data, { competence: item.name, resistance: 100, equipe: true, penetration: 0, force: 0, rapide: true }); return arme; } console.error("RdDItem.toArme(", item, ") : impossible de transformer l'Item en arme"); return undefined; } }