_id: nzw2q9BHSDN6TIQQ name: Sylvain type: personnage img: systems/foundryvtt-reve-de-dragon/icons/humanoides/sylvain.webp items: - _id: zyNYa3hYtrOcF2jA name: Acrobatie type: competence sort: 100000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_acrobatie.webp effects: [] folder: null system: description: >-
Pirouettes, sauts périlleux, art du funambule, et d’une manière générale, toutes les performances d’agilité spécialisées.
descriptionmj: '' niveau: -11 default_diffLibre: 0 base: -11 categorie: specialisee xp: 0 defaut_carac: agilite niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.zyNYa3hYtrOcF2jA' - _id: TAKRb9CdMUhs9dd4 name: Alchimie type: competence sort: 200000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_alchimie.webp effects: [] folder: null system: description: >-
Connaissance des recettes et préparations alchimiques. Identification, élaboration, des solutions diverses, breuvages, poudres, onguents, crèmes, etc. (voir Principes d’alchimie, p357).
descriptionmj: '' niveau: -11 default_diffLibre: 0 base: -11 categorie: connaissance xp: 0 defaut_carac: intellect niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.TAKRb9CdMUhs9dd4' - _id: lt9VC7PkX4Faiduq name: Arbalète type: competence sort: 300000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_arbalete.webp effects: [] folder: null system: description:
Utilisation de tous les types d’arbalètes.
descriptionmj: '' niveau: -8 default_diffLibre: 0 base: -8 categorie: tir xp: 0 defaut_carac: tir niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.lt9VC7PkX4Faiduq' - _id: tVbFkKSN4n0RSrFU name: Arc type: competence sort: 400000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_arc.webp effects: [] folder: null system: description: |-Utilisation de tous les types d’arcs.
descriptionmj: '' niveau: 1 default_diffLibre: 0 base: -8 categorie: tir xp: 0 defaut_carac: tir niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.tVbFkKSN4n0RSrFU' - _id: rwsHwIDszSIPBkrO name: Armes d'hast type: competence sort: 500000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_armes_hast.webp effects: [] folder: null system: description: >-
Utilisation de toutes les piques, vouges, hallebardes, toujours maniées à deux mains, pour attaquer.
descriptionmj: '' niveau: -6 default_diffLibre: 0 base: -6 categorie: melee xp: 0 defaut_carac: melee niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.rwsHwIDszSIPBkrO' - _id: GIIQm22Q4bBsmxpE name: Astrologie type: competence sort: 600000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_astrologie.webp effects: [] folder: null system: description: >-
Connaissance des étoiles et de leur signification symbolique. Calculer les nombres astraux gouvernant la chance de chaque individu. S’orienter aux étoiles (voir Astrologie, p155).
descriptionmj: '' niveau: -11 default_diffLibre: 0 base: -11 categorie: connaissance xp: 0 defaut_carac: vue niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.GIIQm22Q4bBsmxpE' - _id: PmwXYvmutlyQEonB name: Botanique type: competence sort: 700000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_botanique.webp effects: [] folder: null system: description: >-
Identification des espèces végétales et de leurs propriétés. Permet de savoir si une plante connue pousse dans un milieu donné. Recherche de cette plante.
descriptionmj: '' niveau: -11 default_diffLibre: 0 base: -11 categorie: connaissance xp: 0 defaut_carac: vue niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.PmwXYvmutlyQEonB' - _id: SJE3ghtswQwP1dIy name: Bouclier type: competence sort: 800000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_bouclier.webp effects: [] folder: null system: description: |-
Utilisation de toutes les sortes de bouclierpour parer.
descriptionmj: '' niveau: 1 default_diffLibre: 0 base: -6 categorie: melee xp: 0 defaut_carac: melee niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.SJE3ghtswQwP1dIy' - _id: tvIGIPaEJZBaySil name: Bricolage type: competence sort: 900000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_bricolage.webp effects: [] folder: null system: description: >-
L’art d’être inventif avec ses doigts, pour de petits aménagements ou réparations. Ne peut en aucun cas se substituer aux compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est utilisé quand l’usage de ces compétences n’est pas pertinent.
descriptionmj: '' niveau: -4 default_diffLibre: 0 base: -4 categorie: generale xp: 0 defaut_carac: dexterite niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.tvIGIPaEJZBaySil' - _id: LE4nA119la5cd0bC name: Chant type: competence sort: 1000000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_chant.webp effects: [] folder: null system: description: |-
Savoir chanter juste, se souvenir de mélodies, improviser.
descriptionmj: '' niveau: 5 default_diffLibre: 0 base: -4 categorie: generale xp: 0 defaut_carac: ouie niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.LE4nA119la5cd0bC' - _id: FqLWG6xjISKMLPiX name: Charpenterie type: competence sort: 1100000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_charpenterie.webp effects: [] folder: null system: description: >-
C’est au sens large le travail du bois, charpenterie, menuiserie, ébénisterie. Évaluer la qualité, solidité, d’une structure de bois.
descriptionmj: '' niveau: 5 default_diffLibre: 0 base: -8 categorie: particuliere xp: 0 defaut_carac: dexterite niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.FqLWG6xjISKMLPiX' - _id: BlG2YPATIbnY3m9P name: Chirurgie type: competence sort: 1200000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp effects: [] folder: null system: description: >-
L’art de soigner les blessures, panser, recoudre ; savoir se servir d’un rasoir. Chirurgie est utilisée pour accomplir premiers soins et soins complets sur toutes les blessures, et par extension, pour tous les actes de secourisme et de réanimation.
descriptionmj: '' niveau: -11 default_diffLibre: 0 base: -11 categorie: specialisee xp: 0 defaut_carac: dexterite niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.BlG2YPATIbnY3m9P' - _id: 2JLK5e97WbTM5WxX name: Comédie type: competence sort: 1300000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp effects: [] folder: null system: description: >-
L’art de paraître sur une scène : jouer un rôle, déclamer des vers, mimer, conter. Peut aussi servir à simuler, mystifier.
descriptionmj: '' niveau: 5 default_diffLibre: 0 base: -8 categorie: particuliere xp: 0 defaut_carac: apparence niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.2JLK5e97WbTM5WxX' - _id: zO7Av9hJ2vdJiPgI name: Commerce type: competence sort: 1400000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp effects: [] folder: null system: description: >-
Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir
jusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle
par le joueur lui-même).
descriptionmj: '' niveau: -8 default_diffLibre: 0 base: -8 categorie: particuliere xp: 0 defaut_carac: intellect niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.zO7Av9hJ2vdJiPgI' - _id: 8Uj41cL5Qlxxy675 name: Corps à corps type: competence sort: 1500000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp effects: [] folder: null system: description: >-
Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
descriptionmj: '' niveau: -6 default_diffLibre: 0 base: -6 categorie: melee xp: 0 defaut_carac: melee niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.8Uj41cL5Qlxxy675' - _id: Jz4AZdDlSjsyoUsm name: Course type: competence sort: 1600000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_course.webp effects: [] folder: null system: description: >-
Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.
descriptionmj: '' niveau: -4 default_diffLibre: 0 base: -4 categorie: generale xp: 0 defaut_carac: agilite niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.Jz4AZdDlSjsyoUsm' - _id: 3qRzl3nhLZNsoDsI name: Cuisine type: competence sort: 1700000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_cuisine.webp effects: [] folder: null system: description: >-
Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.
descriptionmj: '' niveau: -4 default_diffLibre: 0 base: -4 categorie: generale xp: 0 defaut_carac: odoratgout niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.3qRzl3nhLZNsoDsI' - _id: XZNm5W8nTe8aCG61 name: Dague type: competence sort: 1800000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_dague.webp effects: [] folder: null system: description: |-
Pour utiliser les Dagues et les Couteaux en combat
descriptionmj: '' niveau: -6 default_diffLibre: 0 base: -6 categorie: melee xp: 0 defaut_carac: melee niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.XZNm5W8nTe8aCG61' - _id: thJy5AN0qePmfpJu name: Dague de jet type: competence sort: 1900000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_dague_jet.webp effects: [] folder: null system: description:
Utilisation de la dague en lancer.
descriptionmj: '' niveau: -8 default_diffLibre: 0 base: -8 categorie: lancer xp: 0 defaut_carac: lancer niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.thJy5AN0qePmfpJu' - _id: LhP3Y0qCBHNp2atl name: Danse type: competence sort: 2000000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_danse.webp effects: [] folder: null system: description: >-Être capable de danser en mesure, de danser harmonieusement avec une personne
ou un groupe, de charmer un public par une exhibition.
descriptionmj: '' niveau: 5 default_diffLibre: 0 base: -4 categorie: generale xp: 0 defaut_carac: agilite niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.LhP3Y0qCBHNp2atl' - _id: OVcZE4kfiPYEOzgm name: Dessin type: competence sort: 2100000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_dessin.webp effects: [] folder: null system: description: >-
Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais
également savoir faire un schéma, une carte, un plan, aux proportions exactes.
descriptionmj: '' niveau: -4 default_diffLibre: 0 base: -4 categorie: generale xp: 0 defaut_carac: tir niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.OVcZE4kfiPYEOzgm' - _id: 94P55yZfeipCGbsr name: Discrétion type: competence sort: 2200000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_discretion.webp effects: [] folder: null system: description: >-
Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans
l’anonymat, se cacher.
descriptionmj: '' niveau: 5 default_diffLibre: 0 base: -4 categorie: generale xp: 0 defaut_carac: agilite niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.94P55yZfeipCGbsr' - _id: qmIpUeedvjC8nGF1 name: Ecriture type: competence sort: 2300000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp effects: [] folder: null system: description: >-
Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.
descriptionmj: '' niveau: -11 default_diffLibre: 0 base: -11 categorie: connaissance xp: 0 defaut_carac: intellect niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.qmIpUeedvjC8nGF1' - _id: fPhPcCP3sbS6mfbS name: Epée à 1 main type: competence sort: 2400000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.webp effects: [] folder: null system: description: >-
Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
descriptionmj: '' niveau: -6 default_diffLibre: 0 base: -6 categorie: melee xp: 0 defaut_carac: melee niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.fPhPcCP3sbS6mfbS' - _id: MLIEbxSJHkY1m3No name: Epée à 2 mains type: competence sort: 2500000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.webp effects: [] folder: null system: description: >-
Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.
descriptionmj: '' niveau: -6 default_diffLibre: 0 base: -6 categorie: melee xp: 0 defaut_carac: melee niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.MLIEbxSJHkY1m3No' - _id: F5iQNrZSeJsfyTnV name: Equitation type: competence sort: 2600000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp effects: [] folder: null system: description: >-
Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.
descriptionmj: '' niveau: -8 default_diffLibre: 0 base: -8 categorie: particuliere xp: 0 defaut_carac: agilite niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.F5iQNrZSeJsfyTnV' - _id: gECPPcn6j3B3sWTS name: Escalade type: competence sort: 2700000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_escalade.webp effects: [] folder: null system: description: >-
Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.
descriptionmj: '' niveau: 5 default_diffLibre: 0 base: -4 categorie: generale xp: 0 defaut_carac: force niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.gECPPcn6j3B3sWTS' - _id: oFje22fZF1FaCQhN name: Esquive type: competence sort: 2800000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp effects: [] folder: null system: description: >-
Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.
descriptionmj: '' niveau: 1 default_diffLibre: 0 base: -6 categorie: melee xp: 0 defaut_carac: derobee niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.oFje22fZF1FaCQhN' - _id: r79VAGS1fRUm4oAd name: Fléau type: competence sort: 2900000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp effects: [] folder: null system: description: |-
Utilisation de tous les types de fléaux, pour attaquer.
descriptionmj: '' niveau: -6 default_diffLibre: 0 base: -6 categorie: melee xp: 0 defaut_carac: melee niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.r79VAGS1fRUm4oAd' - _id: vIQVQxUeiw36hztI name: Fouet type: competence sort: 3000000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_fouet.webp effects: [] folder: null system: description:
Utilisation du fouet.
descriptionmj: '' niveau: -8 default_diffLibre: 0 base: -8 categorie: lancer xp: 0 defaut_carac: lancer niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.vIQVQxUeiw36hztI' - _id: iNXKIfaETtgSGA0S name: Fronde type: competence sort: 3100000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp effects: [] folder: null system: description: |-Utilisation de la fronde giratoire.
descriptionmj: '' niveau: -8 default_diffLibre: 0 base: -8 categorie: tir xp: 0 defaut_carac: tir niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.iNXKIfaETtgSGA0S' - _id: wEfuLImdNX4BSXVi name: Hache à 1 main type: competence sort: 3200000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp effects: [] folder: null system: description: >-
Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.
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Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.
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Utilisation de la lance courte ou de la javeline en lancer.
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Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.
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Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.
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Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.
descriptionmj: '' niveau: 0 default_diffLibre: 0 base: -6 categorie: melee xp: 0 defaut_carac: melee niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.zPTXua2Kq6TeBTTZ' - _id: i3wMVkXObzlDVZTG name: Légendes type: competence sort: 3800000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_legendes.webp effects: [] folder: null system: description: >-
Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.
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C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-
ture maçonnée.
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Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.
descriptionmj: '' niveau: -11 default_diffLibre: 0 base: -11 categorie: specialisee xp: 0 defaut_carac: dexterite niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.XYMQBxFKSs2nPW0J' - _id: cMHm3gQr9rUp4iPK name: Masse à 1 main type: competence sort: 4100000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp effects: [] folder: null system: description: >-
Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.
descriptionmj: '' niveau: -6 default_diffLibre: 0 base: -6 categorie: melee xp: 0 defaut_carac: melee niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.cMHm3gQr9rUp4iPK' - _id: BMAloiSbDKOu3b4C name: Masse à 2 mains type: competence sort: 4200000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_masse_2_mains.webp effects: [] folder: null system: description: >-
Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.
descriptionmj: '' niveau: -6 default_diffLibre: 0 base: -6 categorie: melee xp: 0 defaut_carac: melee niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.BMAloiSbDKOu3b4C' - _id: XK2TlYnhR8FlDaEi name: Médecine type: competence sort: 4300000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp effects: [] folder: null system: description: |-
Diagnostic et soin des maladies. Connaissance des remèdes.
descriptionmj: '' niveau: -11 default_diffLibre: 0 base: -11 categorie: connaissance xp: 0 defaut_carac: intellect niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.XK2TlYnhR8FlDaEi' - _id: CHyk96ypxMrg8VXh name: Métallurgie type: competence sort: 4400000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_metallurgie.webp effects: [] folder: null system: description: >-
C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.
descriptionmj: '' niveau: -11 default_diffLibre: 0 base: -11 categorie: specialisee xp: 0 defaut_carac: force niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.CHyk96ypxMrg8VXh' - _id: wefdYe0kvWKioPmk name: Musique type: competence sort: 4500000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp effects: [] folder: null system: description: >-
Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.
descriptionmj: '' niveau: -8 default_diffLibre: 0 base: -8 categorie: particuliere xp: 0 defaut_carac: ouie niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.wefdYe0kvWKioPmk' - _id: qBUtHhyjvrg1c34I name: Natation type: competence sort: 4600000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_natation.webp effects: [] folder: null system: description: |-
Nager, plonger.
descriptionmj: '' niveau: -11 default_diffLibre: 0 base: -11 categorie: specialisee xp: 0 defaut_carac: force niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.qBUtHhyjvrg1c34I' - _id: AXeWswf2Dth9ysvy name: Navigation type: competence sort: 4700000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_navigation.webp effects: [] folder: null system: description: >-
Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).
descriptionmj: '' niveau: -11 default_diffLibre: 0 base: -11 categorie: specialisee xp: 0 defaut_carac: vue niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.AXeWswf2Dth9ysvy' - _id: PMOjO2CdedH1UTyi name: Orfèvrerie type: competence sort: 4800000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_orfevrerie.webp effects: [] folder: null system: description: >-
Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.
descriptionmj: '' niveau: -11 default_diffLibre: 0 base: -11 categorie: specialisee xp: 0 defaut_carac: dexterite niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.PMOjO2CdedH1UTyi' - _id: dT5cvI7q1HcrLaT1 name: Pickpocket type: competence sort: 4900000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp effects: [] folder: null system: description:
Art extrêmement dangereux du vol à la tire.
descriptionmj: '' niveau: -8 default_diffLibre: 0 base: -8 categorie: particuliere xp: 0 defaut_carac: dexterite niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.dT5cvI7q1HcrLaT1' - _id: 9ICvksiNG6Bhm8CE name: Saut type: competence sort: 5000000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp effects: [] folder: null system: description: >-Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.
descriptionmj: '' niveau: -4 default_diffLibre: 0 base: -4 categorie: generale xp: 0 defaut_carac: agilite niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.9ICvksiNG6Bhm8CE' - _id: AbM6lJ7DI2UAWLxj name: Séduction type: competence sort: 5100000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_seduction.webp effects: [] folder: null system: description: >-
L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.
descriptionmj: '' niveau: 5 default_diffLibre: 0 base: -4 categorie: generale xp: 0 defaut_carac: apparence niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.AbM6lJ7DI2UAWLxj' - _id: PMnsXDyeB8w8ZG2k name: Serrurerie type: competence sort: 5200000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_serrurerie.webp effects: [] folder: null system: description: >-
Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.
descriptionmj: '' niveau: -11 default_diffLibre: 0 base: -11 categorie: specialisee xp: 0 defaut_carac: dexterite niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.PMnsXDyeB8w8ZG2k' - _id: oHnSnCw1RAW5t15S name: Survie en Cité type: competence sort: 5300000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_survie_cite.webp effects: [] folder: null system: description: >-
Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.
descriptionmj: '' niveau: -8 default_diffLibre: 0 base: -8 categorie: particuliere xp: 0 defaut_carac: derobee niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.oHnSnCw1RAW5t15S' - _id: vDOAyWc2YnuhNnFF name: Survie en Désert type: competence sort: 5400000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp effects: [] folder: null system: description: >-
Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
descriptionmj: '' niveau: -8 default_diffLibre: 0 base: -8 categorie: particuliere xp: 0 defaut_carac: intellect niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.vDOAyWc2YnuhNnFF' - _id: ue5iDSm2f4efQDWO name: Survie en Extérieur type: competence sort: 5500000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_survie_exterieur.webp effects: [] folder: null system: description: >-
Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.
descriptionmj: '' niveau: -8 default_diffLibre: 0 base: -8 categorie: particuliere xp: 0 defaut_carac: intellect niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.ue5iDSm2f4efQDWO' - _id: PbvubzCxnOSnWLpG name: Survie en Forêt type: competence sort: 5600000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_survie_foret.webp effects: [] folder: null system: description: >-Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
descriptionmj: '' niveau: 5 default_diffLibre: 0 base: -8 categorie: particuliere xp: 0 defaut_carac: intellect niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.PbvubzCxnOSnWLpG' - _id: uGPqmorAYxv1jboC name: Survie en Glaces type: competence sort: 5700000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_survie_glace.webp effects: [] folder: null system: description: >-
Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
descriptionmj: '' niveau: -8 default_diffLibre: 0 base: -8 categorie: particuliere xp: 0 defaut_carac: intellect niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.uGPqmorAYxv1jboC' - _id: azn3Sm7XYKP78huL name: Survie en Marais type: competence sort: 5800000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_survie_marais.webp effects: [] folder: null system: description: >-
Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
descriptionmj: '' niveau: -8 default_diffLibre: 0 base: -8 categorie: particuliere xp: 0 defaut_carac: intellect niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.azn3Sm7XYKP78huL' - _id: BzqBOeqS6HvJhqey name: Survie en Montagne type: competence sort: 5900000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_survie_montagne.webp effects: [] folder: null system: description: >-
Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
descriptionmj: '' niveau: -8 default_diffLibre: 0 base: -8 categorie: particuliere xp: 0 defaut_carac: intellect niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.BzqBOeqS6HvJhqey' - _id: 6pXxEdeo7xcDvgx0 name: Survie en Sous-Sol type: competence sort: 6000000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_survie_sous_sol.webp effects: [] folder: null system: description: >-
Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.
descriptionmj: '' niveau: -8 default_diffLibre: 0 base: -8 categorie: particuliere xp: 0 defaut_carac: intellect niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.6pXxEdeo7xcDvgx0' - _id: w9QubIHdWEUorges name: Travestissement type: competence sort: 6100000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_travestissement.webp effects: [] folder: null system: description: |-
L’art de se déguiser, de se grimer, de se rendre méconnaissable.
descriptionmj: '' niveau: -8 default_diffLibre: 0 base: -8 categorie: particuliere xp: 0 defaut_carac: apparence niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.w9QubIHdWEUorges' - _id: VyAJK54OPjiRt8oH name: Vigilance type: competence sort: 6200000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp effects: [] folder: null system: description: >-
Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de
bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par
exemple. Indispensable pour monter sérieusement la garde.
descriptionmj: '' niveau: -4 default_diffLibre: 0 base: -4 categorie: generale xp: 0 defaut_carac: volonte niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.VyAJK54OPjiRt8oH' - _id: bt2cR4aE6lIOeg4F name: Voie d'Hypnos type: competence sort: 6300000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp effects: [] folder: null system: description: |-
Magie d’illusion, suggestion, invocation.
descriptionmj: '' niveau: -11 default_diffLibre: 0 base: -11 categorie: draconic xp: 0 defaut_carac: reve niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.bt2cR4aE6lIOeg4F' - _id: nnR2UHelUaF8dxYn name: Voie d'Oniros type: competence sort: 6400000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp effects: [] folder: null system: description: |-
Magie s’appliquant au monde inanimé.
descriptionmj: '' niveau: -11 default_diffLibre: 0 base: -11 categorie: draconic xp: 0 defaut_carac: reve niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.nnR2UHelUaF8dxYn' - _id: u1Peok1EYkBcVsmN name: Voie de Narcos type: competence sort: 6500000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_narcos.webp effects: [] folder: null system: description:
Magie d’enchantement.
descriptionmj: '' niveau: -11 default_diffLibre: 0 base: -11 categorie: draconic xp: 0 defaut_carac: reve niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.u1Peok1EYkBcVsmN' - _id: dPlTQzvU3CEg5qKc name: Voie de Thanatos type: competence sort: 6600000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_thanatos.webp effects: [] folder: null system: description: |-Magie noire des forces du cauchemar.
descriptionmj: '' niveau: -11 default_diffLibre: 0 base: -11 categorie: draconic xp: 0 defaut_carac: reve niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.dPlTQzvU3CEg5qKc' - _id: c5wursWW03ckpyqn name: Zoologie type: competence sort: 6700000 flags: pick-up-stix: pick-up-stix: owner: lawCSp9UdbmvXAyF img: systems/foundryvtt-reve-de-dragon/icons/competence_zoologie.webp effects: [] folder: null system: description: >-
Connaissance des espèces animales, de leurs mœurs, leur des habitat.
descriptionmj: '' niveau: -11 default_diffLibre: 0 base: -11 categorie: connaissance xp: 0 defaut_carac: intellect niveau_archetype: 0 xp_sort: 0 ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.c5wursWW03ckpyqn' - _id: dHA8sYuA4BNIlOuO name: petite lance type: arme sort: 6800000 flags: core: sourceId: Compendium.foundryvtt-reve-de-dragon.equipement.viHilj5hAHZqWuli img: systems/foundryvtt-reve-de-dragon/icons/armes_armures/lance.webp effects: [] folder: null system: description: '' descriptionmj: '' equipe: true encombrement: 2 quantite: 1 qualite: 0 cout: 3 milieu: '' environnement: [] resistance: 5 categorie_parade: '' dommages: '1' mortalite: mortel penetration: 0 force: '8' competence: Lance lancer: '' tir: '' portee_courte: 0 portee_moyenne: 0 portee_extreme: 0 magique: false ecaille_efficacite: 0 resistance_magique: 0 rapide: true deuxmains: false unemain: true initpremierround: '' ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: Compendium.foundryvtt-reve-de-dragon.equipement.viHilj5hAHZqWuli duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.dHA8sYuA4BNIlOuO' - _id: 4Y9azQJdeUapJ19n name: Bouclier léger type: arme sort: 6900000 flags: core: sourceId: Compendium.foundryvtt-reve-de-dragon.equipement.eK28jEeQiJdd93L3 img: systems/foundryvtt-reve-de-dragon/icons/armes_armures/bouclier_petit.webp effects: [] folder: null system: description: '' descriptionmj: '' equipe: true encombrement: 1 quantite: 1 qualite: 0 cout: 4 milieu: '' environnement: [] resistance: 13 categorie_parade: '' dommages: '0' mortalite: mortel penetration: 0 force: '8' competence: Bouclier lancer: '' tir: '' portee_courte: 0 portee_moyenne: 0 portee_extreme: 0 magique: false ecaille_efficacite: 0 resistance_magique: 0 rapide: false deuxmains: false unemain: false initpremierround: '' ownership: default: 0 _stats: systemId: null systemVersion: null coreVersion: '12.331' createdTime: null modifiedTime: null lastModifiedBy: null compendiumSource: Compendium.foundryvtt-reve-de-dragon.equipement.eK28jEeQiJdd93L3 duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.4Y9azQJdeUapJ19n' - _id: LHSJYGt2uZu5yAqf name: Petit Arc type: arme sort: 7000000 flags: core: sourceId: Compendium.foundryvtt-reve-de-dragon.equipement.iGHudg5kBOfYWgwV img: systems/foundryvtt-reve-de-dragon/icons/objets/arc.webp effects: [] folder: null system: description: >-Nie jusqu'à 2 points d'armure.
Rechargement 1/2 round (s'il tire en début de round, il pourra recharger durant le reste du round pour tirer de nouveau au début du round suivant).
descriptionmj: '' equipe: true encombrement: 1 quantite: 1 qualite: 0 cout: 10 milieu: '' environnement: [] resistance: 1 categorie_parade: '' dommages: '1' mortalite: mortel penetration: 0 force: '0' competence: '' lancer: '' tir: Arc portee_courte: 10 portee_moyenne: 20 portee_extreme: 50 magique: false ecaille_efficacite: 0 resistance_magique: 0 rapide: false deuxmains: false unemain: false initpremierround: '' ownership: default: 0 _stats: systemId: foundryvtt-reve-de-dragon systemVersion: 10.2.3 coreVersion: '12.331' createdTime: null modifiedTime: 1668808376573 lastModifiedBy: Hp9ImM4o9YRTSdfu compendiumSource: Compendium.foundryvtt-reve-de-dragon.equipement.iGHudg5kBOfYWgwV duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.LHSJYGt2uZu5yAqf' - _id: jDO03RYZAATgDxMw name: Denier (étain) type: monnaie sort: 7100000 flags: {} img: systems/foundryvtt-reve-de-dragon/icons/objets/piece_etain_poisson.webp effects: [] folder: null system: description: '' descriptionmj: '' encombrement: 0.01 quantite: 0 qualite: 0 cout: 0.01 milieu: '' environnement: [] ownership: default: 0 _stats: systemId: foundryvtt-reve-de-dragon systemVersion: 10.3.16 coreVersion: '12.331' createdTime: null modifiedTime: 1671294086824 lastModifiedBy: Hp9ImM4o9YRTSdfu compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.jDO03RYZAATgDxMw' - _id: VB0XTIFhEdAVaD3H name: Sou (bronze) type: monnaie sort: 7200000 flags: {} img: systems/foundryvtt-reve-de-dragon/icons/objets/piece_bronze_epees.webp effects: [] folder: null system: description: '' descriptionmj: '' encombrement: 0.01 quantite: 0 qualite: 0 cout: 0.1 milieu: '' environnement: [] ownership: default: 0 _stats: systemId: foundryvtt-reve-de-dragon systemVersion: 10.3.16 coreVersion: '12.331' createdTime: null modifiedTime: 1671294086824 lastModifiedBy: Hp9ImM4o9YRTSdfu compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.VB0XTIFhEdAVaD3H' - _id: BvO5qvaJCaE9F9NB name: Sol (argent) type: monnaie sort: 7300000 flags: {} img: systems/foundryvtt-reve-de-dragon/icons/objets/piece_argent_sol.webp effects: [] folder: null system: description: '' descriptionmj: '' encombrement: 0.01 quantite: 0 qualite: 0 cout: 1 milieu: '' environnement: [] ownership: default: 0 _stats: systemId: foundryvtt-reve-de-dragon systemVersion: 10.3.16 coreVersion: '12.331' createdTime: null modifiedTime: 1671294086824 lastModifiedBy: Hp9ImM4o9YRTSdfu compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.BvO5qvaJCaE9F9NB' - _id: UnRvulDsunePOlWy name: Dragon (or) type: monnaie sort: 7400000 flags: {} img: systems/foundryvtt-reve-de-dragon/icons/objets/piece_or_sol.webp effects: [] folder: null system: description: '' descriptionmj: '' encombrement: 0.01 quantite: 0 qualite: 0 cout: 10 milieu: '' environnement: [] ownership: default: 0 _stats: systemId: foundryvtt-reve-de-dragon systemVersion: 10.3.16 coreVersion: '12.331' createdTime: null modifiedTime: 1671294086824 lastModifiedBy: Hp9ImM4o9YRTSdfu compendiumSource: null duplicateSource: null _key: '!actors.items!nzw2q9BHSDN6TIQQ.UnRvulDsunePOlWy' effects: [] folder: null sort: 0 flags: core: sourceId: Compendium.foundryvtt-reve-de-dragon.humanoides.nzw2q9BHSDN6TIQQ system: carac: taille: type: number value: '7' label: Taille xp: '0' derivee: false apparence: type: number value: '10' label: Apparence xp: '0' derivee: false constitution: type: number value: '10' label: Constitution xp: '0' derivee: false force: type: number value: 9 label: Force xp: '0' derivee: false agilite: type: number value: '10' label: Agilité xp: '0' derivee: false dexterite: type: number value: '10' label: Dexterité xp: '0' derivee: false vue: type: number value: '12' label: Vue xp: '0' derivee: false ouie: type: number value: '12' label: Ouïe xp: '0' derivee: false odoratgout: type: number value: '12' label: Odorat-Goût xp: '0' derivee: false volonte: type: number value: '10' label: Volonté xp: '0' derivee: false intellect: type: number value: '10' label: Intellect xp: '0' derivee: false empathie: type: number value: '12' label: Empathie xp: '0' derivee: false reve: type: number value: '10' label: Rêve xp: '0' derivee: false chance: type: number value: '10' label: Chance xp: '0' derivee: false melee: type: number value: 9 label: Mêlée xp: 0 derivee: true tir: type: number value: 11 label: Tir xp: 0 derivee: true lancer: type: number value: 10 label: Lancer xp: 0 derivee: true derobee: type: number value: 12 label: Dérobée xp: 0 derivee: true sante: vie: type: number max: 9 value: 9 label: Vie derivee: true endurance: type: number max: 19 value: 19 label: Endurance derivee: true fatigue: type: number max: 38 value: 0 label: Fatigue derivee: true bonusPotion: 0 sonne: value: false label: Sonné attributs: sconst: type: number value: 3 label: S. Const derivee: true sust: type: number value: 2 label: Sustentation derivee: true plusdom: type: number value: 0 label: +dom derivee: true encombrement: type: number value: 8 label: Encombrement derivee: true protection: type: number value: 0 label: Protection naturelle derivee: false hautrevant: type: string value: '' label: Haut rêvant derivee: true malusarmure: type: number value: 0 label: Malus Armure derivee: true reve: reve: max: '10' value: 0 label: Points de Rêve actuels thanatosused: false seuil: max: 0 value: 0 label: Seuil de Rêve tmrpos: coord: A1 label: Position TMR cache: false refoulement: value: 0 label: Points de Refoulement queues: list: [] souffles: list: [] tetes: list: [] ombres: list: [] reserve: list: [] rencontre: list: [] compteurs: sust: value: 0 label: Sust. isInput: true eau: value: 0 label: Eau isInput: true moral: value: 0 label: Moral isInput: true exaltation: value: 0 label: Exaltation isInput: true dissolution: value: 0 label: Dissolution isInput: true chance: value: 10 max: '10' label: Chance isInput: true destinee: value: 0 label: Destinée isInput: true voyage: value: 0 label: Voyage isInput: true etat: value: 0 label: Etat général ethylisme: value: 1 label: Ethylisme isInput: true nb_doses: 0 jet_moral: false stress: value: 0 label: Stress isStress: true isInput: true experience: value: 0 label: Experience isInput: true surenc: value: 0 label: Sur-encombrement sommeil: nouveaujour: false date: indexDate: -1 indexMinute: 0 insomnie: false moral: '' heures: 0 metier: '' biographie: Histoire personnelle... notes: >-Les Sylvains sont de petits êtres de la taille des Gnomes, vivant exclusivement au coeur des forêts. Les hommes (Sylvains) ont l’allure de diablotins avec une barbiche au bout du menton et deux petites cornes pointant verticalement en haut du front, parmi la masse de leurs cheveux bouclés. Les femmes (Sylvaines) n’ont ni barbe ni corne et sont généralement bien proportionnées, jolies, adorables petites poupées. Les Sylvains ont un langage à base de gazouillis et ne parlent que très rarement la langue du voyage.
Les Sylvains vivent au coeur des forêts, qu’ils ne quittent jamais sous peine de dépérir. Ils construisent de véritables villages suspendus dans les arbres, faits de platesformes et de passerelles. Ils se vêtent de fibres végétales qu’ils tissent et pigmentent eux-mêmes. Bons alchimistes, ils parviennent à obtenir des couleurs éclatantes avec le suc de certaines fleurs. Leur nourriture est exclusivement végétarienne : fruits, fleurs confites, miel. Peuple joyeux et paisible, les Sylvains font perpétuellement la fête : chants, danses, musique et mascarades. Les Sylvains adorent leurs Sylvaines, qui le leur rendent, et l’amour est probablement pour eux la chose la plus importante. Nombre d’entre eux sont haut-rêvants, avec une prédilection pour les illusions d’Hypnos.
Les Sylvains ne chassent pas et ne se battent que contraints et forcés. Ils utilisent le javelot en guise de lance de mêlée, le bouclier léger, tirant parfois d’un petit arc. Ils n’ont aucune protection.
Équitation / Maçonnerie / toutes survies sauf forêt / Navigation / Serrurerie
notesmj: Notes du MJ race: Sylvain yeux: '' cheveux: '' taille: '' poids: '' heure: vaisseau sexe: '' age: '0' beaute: '10' main: droitier experiencelog: [] subacteurs: suivants: [] montures: [] vehicules: [] blessures: legeres: liste: - active: false premiers_soins: 0 soins_complets: 0 jours: 0 localisation: '' - active: false premiers_soins: 0 soins_complets: 0 jours: 0 localisation: '' - active: false premiers_soins: 0 soins_complets: 0 jours: 0 localisation: '' - active: false premiers_soins: 0 soins_complets: 0 jours: 0 localisation: '' - active: false premiers_soins: 0 soins_complets: 0 jours: 0 localisation: '' graves: liste: - active: false premiers_soins: 0 soins_complets: 0 jours: 0 localisation: '' - active: false premiers_soins: 0 soins_complets: 0 jours: 0 localisation: '' critiques: liste: - active: false premiers_soins: 0 soins_complets: 0 jours: 0 localisation: '' argent: deniers: label: Denier value: 0 enc: 0 sols: label: Sol value: 0 enc: 0 ownership: default: 0 rYShh2P1DNavdoBD: 3 prototypeToken: flags: {} name: Sylvain displayName: 20 width: 1 height: 1 lockRotation: false rotation: 0 actorLink: false disposition: 0 displayBars: 20 bar1: attribute: sante.vie bar2: attribute: sante.endurance randomImg: false alpha: 1 light: dim: 0 bright: 0 angle: 360 color: '#f0b105' alpha: 1 animation: speed: 5 intensity: 5 type: torch reverse: false coloration: 1 attenuation: 0.5 luminosity: 0.5 saturation: 0 contrast: 0 shadows: 0 darkness: min: 0 max: 1 negative: false priority: 0 texture: src: systems/foundryvtt-reve-de-dragon/icons/humanoides/sylvain_t.webp tint: '#ffffff' scaleX: 1.1 scaleY: 1.1 offsetX: 0 offsetY: 0 rotation: 0 anchorX: 0.5 anchorY: 0.5 fit: contain alphaThreshold: 0.75 sight: angle: 360 enabled: true range: 0 brightness: 1 visionMode: basic color: null attenuation: 0.1 saturation: 0 contrast: 0 detectionModes: [] appendNumber: false prependAdjective: false hexagonalShape: 0 occludable: radius: 0 ring: enabled: false colors: ring: null background: null effects: 1 subject: scale: 1 texture: null _stats: systemId: foundryvtt-reve-de-dragon systemVersion: 10.3.16 coreVersion: '12.331' createdTime: 1668808343705 modifiedTime: 1671294136210 lastModifiedBy: Hp9ImM4o9YRTSdfu compendiumSource: Compendium.foundryvtt-reve-de-dragon.humanoides.nzw2q9BHSDN6TIQQ duplicateSource: null _key: '!actors!nzw2q9BHSDN6TIQQ'