/** * Extend the basic ActorSheet with some very simple modifications * @extends {ActorSheet} */ import { HtmlUtility } from "./html-utility.js"; /* -------------------------------------------- */ export class RdDActorEntiteSheet extends ActorSheet { /** @override */ static get defaultOptions() { return mergeObject(super.defaultOptions, { classes: ["rdd", "sheet", "actor"], template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html", width: 640, height: 720, tabs: [{navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac"}], dragDrop: [{dragSelector: ".item-list .item", dropSelector: null}] }); } /* -------------------------------------------- */ getData() { let sheetData = super.getData(); sheetData.items = Misc.classify(sheetData.items); sheetData.data.competencecreature = sheetData.itemsByType["competencecreature"]; data.options = { isGM: game.user.isGM }; return sheetData; } /* -------------------------------------------- */ /** @override */ activateListeners(html) { super.activateListeners(html); HtmlUtility._showControlWhen($(".gm-only"), game.user.isGM); // Everything below here is only needed if the sheet is editable if (!this.options.editable) return; // Update Inventory Item html.find('.item-edit').click(ev => { const li = $(ev.currentTarget).parents(".item"); const item = this.actor.items.get(li.data("itemId")); item.sheet.render(true); }); // Delete Inventory Item html.find('.item-delete').click(ev => { const li = $(ev.currentTarget).parents(".item"); this.actor.deleteEmbeddedDocuments('Item', [li.data("itemId")]); li.slideUp(200, () => this.render(false)); }); // Roll Carac html.find('.carac-label a').click((event) => { let caracName = event.currentTarget.attributes.name.value; this.actor.rollCarac( caracName.toLowerCase() ); }); // On competence change html.find('.creature-carac').change((event) => { let compName = event.currentTarget.attributes.compname.value; this.actor.updateCreatureCompetence( compName, "carac_value", parseInt(event.target.value) ); } ); html.find('.creature-niveau').change((event) => { let compName = event.currentTarget.attributes.compname.value; this.actor.updateCreatureCompetence( compName, "niveau", parseInt(event.target.value) ); } ); html.find('.creature-dommages').change((event) => { let compName = event.currentTarget.attributes.compname.value; this.actor.updateCreatureCompetence( compName, "dommages", parseInt(event.target.value) ); } ); // Roll Skill html.find('.competence-label a').click((event) => { let compName = event.currentTarget.text; this.actor.rollCompetence( compName ); }); html.find('.endurance-plus').click((event) => { this.actor.santeIncDec("endurance", 1); this.render(true); }); html.find('.endurance-moins').click((event) => { this.actor.santeIncDec("endurance", -1); this.render(true); }); html.find('.encaisser-direct').click(ev => { this.actor.encaisser(); }); html.find('.remise-a-neuf').click(ev => { if (game.user.isGM) { this.actor.remiseANeuf(); } }); } /* -------------------------------------------- */ /** @override */ setPosition(options={}) { const position = super.setPosition(options); const sheetBody = this.element.find(".sheet-body"); const bodyHeight = position.height - 192; sheetBody.css("height", bodyHeight); return position; } /* -------------------------------------------- */ /** @override */ async _updateObject(event, formData) { // Update the Actor return this.object.update(formData); } }