foundryvtt-reve-de-dragon/packs_src/entites-de-cauchemar/entite_Squelette_Fl95F6S0OrCbqQbY.yml

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_id: Fl95F6S0OrCbqQbY
name: Squelette
type: entite
sort: 100001
flags:
core:
sheetClass: foundryvtt-reve-de-dragon.RdDActorEntiteSheet
sourceId: Actor.eja4lexe6dP9jZKI
img: systems/foundryvtt-reve-de-dragon/icons/entites/squelette.webp
items:
- _id: QNJH22nturvz1CnL
name: Epée à 2 mains
type: competence
sort: 100000
flags:
core:
sourceId: Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No
img: systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.webp
effects: []
system:
description: >-
<p>Ces compétences permettent lutilisation des sept types dépées de
Rêve de Dragon pour attaquer ou parer.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -6
default_diffLibre: 0
base: -6
categorie: melee
xp: 0
defaut_carac: melee
niveau_archetype: 0
xp_sort: 0
folder: null
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No
duplicateSource: null
_key: '!actors.items!Fl95F6S0OrCbqQbY.QNJH22nturvz1CnL'
- _id: 9rHJziIIEQlwezim
name: Epée à 2 mains
type: competence
sort: 200000
flags:
core:
sourceId: Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No
img: systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.webp
effects: []
system:
description: >-
<p>Ces compétences permettent lutilisation des sept types dépées de
Rêve de Dragon pour attaquer ou parer.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -6
default_diffLibre: 0
base: -6
categorie: melee
xp: 0
defaut_carac: melee
niveau_archetype: 0
xp_sort: 0
folder: null
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No
duplicateSource: null
_key: '!actors.items!Fl95F6S0OrCbqQbY.9rHJziIIEQlwezim'
- _id: ltZQyOyxJdWsIkpK
name: Equitation
type: competence
sort: 300000
flags:
core:
sourceId: Compendium.foundryvtt-reve-de-dragon.competences.F5iQNrZSeJsfyTnV
img: systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp
effects: []
system:
description: >-
<p>Monter à cheval, et, dune manière générale, connaissance des
chevaux. Peut sappliquer aux autres montures de Rêve de&nbsp;Dragon :
aligates, zyglutes, etc.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -8
default_diffLibre: 0
base: -8
categorie: particuliere
xp: 0
defaut_carac: agilite
niveau_archetype: 0
xp_sort: 0
folder: null
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: Compendium.foundryvtt-reve-de-dragon.competences.F5iQNrZSeJsfyTnV
duplicateSource: null
_key: '!actors.items!Fl95F6S0OrCbqQbY.ltZQyOyxJdWsIkpK'
- _id: iwfr7ekbLFzDCayP
name: Esquive
type: competencecreature
sort: 600000
flags:
core:
sourceId: >-
Compendium.foundryvtt-reve-de-dragon.competences-entites.0Ms9iKxqigNNpZEx
img: systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp
effects: []
system:
description: ''
descriptionmj: ''
carac_value: 12
niveau: 3
default_diffLibre: 0
categorie: ''
categorie_parade: ''
iscombat: false
isnaturelle: true
ispossession: false
dommages: 0
mortalite: mortel
isparade: false
folder: null
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: >-
Compendium.foundryvtt-reve-de-dragon.competences-entites.0Ms9iKxqigNNpZEx
duplicateSource: null
_key: '!actors.items!Fl95F6S0OrCbqQbY.iwfr7ekbLFzDCayP'
- _id: UxQSfUAnkqHxiiwc
name: Griffes
type: competencecreature
sort: 525000
flags:
core:
sourceId: >-
Compendium.foundryvtt-reve-de-dragon.competences-creatures.BjqRrGtHtTzuNpZB
img: systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.webp
effects: []
system:
description: ''
descriptionmj: ''
carac_value: 13
niveau: 3
default_diffLibre: 0
categorie: naturelle
categorie_parade: ''
iscombat: true
isnaturelle: true
ispossession: false
dommages: 1
mortalite: mortel
isparade: false
folder: null
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 10.7.19
coreVersion: '12.331'
createdTime: null
modifiedTime: 1686700776517
lastModifiedBy: Hp9ImM4o9YRTSdfu
compendiumSource: >-
Compendium.foundryvtt-reve-de-dragon.competences-creatures.BjqRrGtHtTzuNpZB
duplicateSource: null
_key: '!actors.items!Fl95F6S0OrCbqQbY.UxQSfUAnkqHxiiwc'
effects: []
system:
definition:
categorieentite: ''
typeentite: ''
carac:
taille:
type: number
value: '11'
label: Taille
xp: 0
derivee: false
reve:
type: number
value: '15'
label: Rêve
xp: 0
derivee: false
niveau:
type: number
value: '+3'
label: Niveau
xp: 0
derivee: false
sante:
endurance:
type: number
max: 26
value: 26
label: Endurance
derivee: false
resonnance:
actors: []
compteurs:
etat:
value: 0
label: Etat général
surenc:
value: 0
label: Sur-encombrement
attributs:
plusdom:
type: number
value: '+1'
label: +dom
derivee: true
vitesse:
type: string
value: 12/24
label: Vitesse
derivee: true
protection:
type: number
value: '0'
label: Protection naturelle
derivee: false
description: >-
<h1>Description</h1>
<p>Le squelette est une entit&eacute; qui s&rsquo;incarne &agrave; partir
d&rsquo;un cadavre en d&eacute;composition, la chair finit par
dispara&icirc;tre et il ne reste que les os. Les squelettes sont
g&eacute;n&eacute;ralement humano&iuml;des, ils se tiennent en position
verticale, se d&eacute;pla&ccedil;ant sur leurs jambes en une parodie de vie
r&eacute;elle. Ils utilisent leurs mains griffues pour attaquer (+dom
+1).</p>
<h1>Moeurs</h1>
<p>Les squelettes s&rsquo;incarnent g&eacute;n&eacute;ralement sur les lieux
de morts violentes (champs de bataille), ainsi que dans les
n&eacute;cropoles, catacombes et autres lieux de s&eacute;pulture. Comme les
autres entit&eacute;s, leur raison d&rsquo;&ecirc;tre est de
d&eacute;truire. Le spectacle d&rsquo;un squelette est d&rsquo;une horreur
tellement contre nature qu&rsquo;il demande un jet de VOLONT&Eacute;
&agrave; -3. En cas d&rsquo;&eacute;chec, le personnage est frapp&eacute;
d&rsquo;effroi. En termes de r&egrave;gles, il est en demi- surprise
jusqu&rsquo;&agrave; la fin du round suivant. Une fois d&eacute;truit, les
ossements constitutifs du squelette s&rsquo;&eacute;parpillent sur le sol,
o&ugrave; ils s&rsquo;effritent rapidement.</p>
race: ''
notesmj: Notes du MJ
ownership:
default: 0
rYShh2P1DNavdoBD: 3
prototypeToken:
flags: {}
name: Squelette
displayName: 0
width: 1
height: 1
lockRotation: false
rotation: 0
actorLink: false
disposition: -1
displayBars: 0
bar1:
attribute: sante.vie
bar2:
attribute: sante.endurance
randomImg: false
light:
dim: 0
bright: 0
angle: 360
color: null
alpha: 1
animation:
type: null
speed: 5
intensity: 5
reverse: false
coloration: 1
attenuation: 0.5
luminosity: 0.5
saturation: 0
contrast: 0
shadows: 0
darkness:
min: 0
max: 1
negative: false
priority: 0
texture:
src: systems/foundryvtt-reve-de-dragon/icons/entites/squelette-token.webp
tint: '#ffffff'
scaleX: 1
scaleY: 1
offsetX: 0
offsetY: 0
rotation: 0
anchorX: 0.5
anchorY: 0.5
fit: contain
alphaThreshold: 0.75
sight:
angle: 360
enabled: false
range: 0
brightness: 1
visionMode: basic
color: null
attenuation: 0.1
saturation: 0
contrast: 0
alpha: 1
detectionModes: []
appendNumber: false
prependAdjective: false
hexagonalShape: 0
occludable:
radius: 0
ring:
enabled: false
colors:
ring: null
background: null
effects: 1
subject:
scale: 1
texture: null
folder: null
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 10.7.19
coreVersion: '12.331'
createdTime: 1663623568336
modifiedTime: 1686701229065
lastModifiedBy: Hp9ImM4o9YRTSdfu
compendiumSource: Actor.eja4lexe6dP9jZKI
duplicateSource: null
_key: '!actors!Fl95F6S0OrCbqQbY'