foundryvtt-reve-de-dragon/packs_src/humanoides/personnage_Cyan_esJWonwDGLFaMRK3.yml

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_id: esJWonwDGLFaMRK3
name: Cyan
type: personnage
img: systems/foundryvtt-reve-de-dragon/icons/humanoides/cyan.webp
items:
- _id: zyNYa3hYtrOcF2jA
name: Acrobatie
type: competence
sort: 100000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_acrobatie.webp
effects: []
folder: null
system:
description: >-
<p>Pirouettes, sauts périlleux, art du funambule, et dune manière
générale, toutes les performances dagilité spécialisées.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: specialisee
xp: 0
defaut_carac: agilite
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.zyNYa3hYtrOcF2jA'
- _id: TAKRb9CdMUhs9dd4
name: Alchimie
type: competence
sort: 200000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_alchimie.webp
effects: []
folder: null
system:
description: >-
<p>Connaissance des recettes et préparations alchimiques.
Identification, élaboration, des solutions diverses, breuvages, poudres,
onguents, crèmes, etc. (voir Principes dalchimie, p357).</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: connaissance
xp: 0
defaut_carac: intellect
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.TAKRb9CdMUhs9dd4'
- _id: lt9VC7PkX4Faiduq
name: Arbalète
type: competence
sort: 300000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_arbalete.webp
effects: []
folder: null
system:
description: <p>Utilisation de tous les types darbalètes.</p>
descriptionmj: ''
niveau: -8
default_diffLibre: 0
base: -8
categorie: tir
xp: 0
defaut_carac: tir
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.lt9VC7PkX4Faiduq'
- _id: tVbFkKSN4n0RSrFU
name: Arc
type: competence
sort: 400000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_arc.webp
effects: []
folder: null
system:
description: |-
<p>Utilisation de tous les types darcs.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: 3
default_diffLibre: 0
base: -8
categorie: tir
xp: 0
defaut_carac: tir
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.tVbFkKSN4n0RSrFU'
- _id: rwsHwIDszSIPBkrO
name: Armes d'hast
type: competence
sort: 500000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_armes_hast.webp
effects: []
folder: null
system:
description: >-
<p>Utilisation de toutes les piques, vouges, hallebardes, toujours
maniées à deux mains, pour attaquer.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -6
default_diffLibre: 0
base: -6
categorie: melee
xp: 0
defaut_carac: melee
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.rwsHwIDszSIPBkrO'
- _id: GIIQm22Q4bBsmxpE
name: Astrologie
type: competence
sort: 600000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_astrologie.webp
effects: []
folder: null
system:
description: >-
<p>Connaissance des étoiles et de leur signification symbolique.
Calculer les nombres astraux gouvernant la chance de
chaque&nbsp;individu. Sorienter aux étoiles (voir Astrologie,
p155).</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: connaissance
xp: 0
defaut_carac: vue
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.GIIQm22Q4bBsmxpE'
- _id: PmwXYvmutlyQEonB
name: Botanique
type: competence
sort: 700000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_botanique.webp
effects: []
folder: null
system:
description: >-
<p>Identification des espèces végétales et de leurs propriétés. Permet
de savoir si une plante connue pousse dans un milieu donné. Recherche de
cette plante.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: connaissance
xp: 0
defaut_carac: vue
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.PmwXYvmutlyQEonB'
- _id: SJE3ghtswQwP1dIy
name: Bouclier
type: competence
sort: 800000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_bouclier.webp
effects: []
folder: null
system:
description: |-
<p>Utilisation de toutes les sortes de bouclierpour parer.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: 3
default_diffLibre: 0
base: -6
categorie: melee
xp: 0
defaut_carac: melee
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.SJE3ghtswQwP1dIy'
- _id: tvIGIPaEJZBaySil
name: Bricolage
type: competence
sort: 900000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_bricolage.webp
effects: []
folder: null
system:
description: >-
<p>Lart dêtre inventif avec ses doigts, pour de&nbsp;petits
aménagements ou réparations. Ne&nbsp;peut en aucun cas se substituer aux
compétences dartisanat, Charpenterie, Maçonnerie, etc. Bricolage est
utilisé quand lusage&nbsp;de ces compétences nest pas pertinent.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -4
default_diffLibre: 0
base: -4
categorie: generale
xp: 0
defaut_carac: dexterite
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.tvIGIPaEJZBaySil'
- _id: LE4nA119la5cd0bC
name: Chant
type: competence
sort: 1000000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_chant.webp
effects: []
folder: null
system:
description: |-
<p>Savoir chanter juste, se souvenir de mélodies, improviser.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -4
default_diffLibre: 0
base: -4
categorie: generale
xp: 0
defaut_carac: ouie
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.LE4nA119la5cd0bC'
- _id: FqLWG6xjISKMLPiX
name: Charpenterie
type: competence
sort: 1100000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_charpenterie.webp
effects: []
folder: null
system:
description: >-
<p>Cest au sens large le travail du bois, charpenterie, menuiserie,
ébénisterie. Évaluer&nbsp;la qualité, solidité, dune structure de
bois.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -8
default_diffLibre: 0
base: -8
categorie: particuliere
xp: 0
defaut_carac: dexterite
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.FqLWG6xjISKMLPiX'
- _id: BlG2YPATIbnY3m9P
name: Chirurgie
type: competence
sort: 1200000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp
effects: []
folder: null
system:
description: >-
<p>Lart de soigner les blessures, panser, recoudre ; savoir se servir
dun rasoir. Chirurgie&nbsp;est utilisée pour accomplir premiers soins
et soins complets sur toutes les blessures, et&nbsp;par extension, pour
tous les actes de secourisme et de réanimation.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: specialisee
xp: 0
defaut_carac: dexterite
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.BlG2YPATIbnY3m9P'
- _id: 2JLK5e97WbTM5WxX
name: Comédie
type: competence
sort: 1300000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp
effects: []
folder: null
system:
description: >-
<p>Lart de paraître sur une scène : jouer un rôle, déclamer des vers,
mimer, conter. Peut aussi servir à simuler, mystifier.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -8
default_diffLibre: 0
base: -8
categorie: particuliere
xp: 0
defaut_carac: apparence
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.2JLK5e97WbTM5WxX'
- _id: zO7Av9hJ2vdJiPgI
name: Commerce
type: competence
sort: 1400000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp
effects: []
folder: null
system:
description: >-
<p>Évaluer le prix dune marchandise, la valeur dune monnaie locale.
Savoir</p>
<p>jusquoù lon peut marchander (lequel&nbsp;marchandage doit être fait
en jeu de rôle</p>
<p>par le joueur lui-même).</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: 3
default_diffLibre: 0
base: -8
categorie: particuliere
xp: 0
defaut_carac: intellect
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.zO7Av9hJ2vdJiPgI'
- _id: 8Uj41cL5Qlxxy675
name: Corps à corps
type: competence
sort: 1500000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp
effects: []
folder: null
system:
description: >-
<p>Groupées en une seule jusquau niveau zéro, ces compétences sont les
principes de base du combat de mêlée. Corps à&nbsp;corps permet de se
battre sans armes ; Es-quive permet desquiver toutes les sortes&nbsp;de
coup ; Dague de mêlée permet lutilisation de la dague au contact.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -6
default_diffLibre: 0
base: -6
categorie: melee
xp: 0
defaut_carac: melee
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.8Uj41cL5Qlxxy675'
- _id: Jz4AZdDlSjsyoUsm
name: Course
type: competence
sort: 1600000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_course.webp
effects: []
folder: null
system:
description: >-
<p>Sprinter le plus vite possible, ou courir sur de longues distances en
m&eacute;nageant son souffle.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -4
default_diffLibre: 0
base: -4
categorie: generale
xp: 0
defaut_carac: agilite
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.Jz4AZdDlSjsyoUsm'
- _id: 3qRzl3nhLZNsoDsI
name: Cuisine
type: competence
sort: 1700000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_cuisine.webp
effects: []
folder: null
system:
description: >-
<p>Identifier les saveurs culinaires, les épices et les aromates.
Exécuter, inventer une recette. Faire griller un gibier sur un feu
de&nbsp;camp nest généralement pas de la cuisine,&nbsp;mais de la
simple survie.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -4
default_diffLibre: 0
base: -4
categorie: generale
xp: 0
defaut_carac: odoratgout
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.3qRzl3nhLZNsoDsI'
- _id: XZNm5W8nTe8aCG61
name: Dague
type: competence
sort: 1800000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_dague.webp
effects: []
folder: null
system:
description: |-
<p>Pour utiliser les Dagues et les Couteaux en combat</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -6
default_diffLibre: 0
base: -6
categorie: melee
xp: 0
defaut_carac: melee
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.XZNm5W8nTe8aCG61'
- _id: thJy5AN0qePmfpJu
name: Dague de jet
type: competence
sort: 1900000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_dague_jet.webp
effects: []
folder: null
system:
description: <p>Utilisation de la dague en lancer.</p>
descriptionmj: ''
niveau: -8
default_diffLibre: 0
base: -8
categorie: lancer
xp: 0
defaut_carac: lancer
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.thJy5AN0qePmfpJu'
- _id: LhP3Y0qCBHNp2atl
name: Danse
type: competence
sort: 2000000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_danse.webp
effects: []
folder: null
system:
description: >-
<p>Être capable de danser en mesure, de danser harmonieusement avec une
personne</p>
<p>ou un groupe, de charmer un public par&nbsp;une exhibition.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -4
default_diffLibre: 0
base: -4
categorie: generale
xp: 0
defaut_carac: agilite
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.LhP3Y0qCBHNp2atl'
- _id: OVcZE4kfiPYEOzgm
name: Dessin
type: competence
sort: 2100000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_dessin.webp
effects: []
folder: null
system:
description: >-
<p>Avoir le sens des proportions. Savoir dessiner, faire le portrait de
quelquun, mais</p>
<p>également savoir faire un schéma, une carte, un plan, aux proportions
exactes.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -4
default_diffLibre: 0
base: -4
categorie: generale
xp: 0
defaut_carac: tir
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.OVcZE4kfiPYEOzgm'
- _id: 94P55yZfeipCGbsr
name: Discrétion
type: competence
sort: 2200000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_discretion.webp
effects: []
folder: null
system:
description: >-
<p>Se déplacer en silence, sans se faire remarquer, passer inaperçu, se
fondre dans</p>
<p>lanonymat, se cacher.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: 3
default_diffLibre: 0
base: -4
categorie: generale
xp: 0
defaut_carac: agilite
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.94P55yZfeipCGbsr'
- _id: qmIpUeedvjC8nGF1
name: Ecriture
type: competence
sort: 2300000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp
effects: []
folder: null
system:
description: >-
<p>Lire et &eacute;crire. Savoir composer un texte, un po&egrave;me.
Connaissance g&eacute;n&eacute;rale des langues anciennes.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: connaissance
xp: 0
defaut_carac: intellect
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.qmIpUeedvjC8nGF1'
- _id: fPhPcCP3sbS6mfbS
name: Epée à 1 main
type: competence
sort: 2400000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.webp
effects: []
folder: null
system:
description: >-
<p>Groupées en une seule jusquau niveau zéro, ces compétences sont les
principes de base du combat de mêlée. Corps à&nbsp;corps permet de se
battre sans armes ; Es-quive permet desquiver toutes les sortes&nbsp;de
coup ; Dague de mêlée permet lutilisation de la dague au contact.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: 3
default_diffLibre: 0
base: -6
categorie: melee
xp: 0
defaut_carac: melee
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.fPhPcCP3sbS6mfbS'
- _id: MLIEbxSJHkY1m3No
name: Epée à 2 mains
type: competence
sort: 2500000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.webp
effects: []
folder: null
system:
description: >-
<p>Ces compétences permettent lutilisation des sept types dépées de
Rêve de Dragon pour attaquer ou parer.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -6
default_diffLibre: 0
base: -6
categorie: melee
xp: 0
defaut_carac: melee
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.MLIEbxSJHkY1m3No'
- _id: F5iQNrZSeJsfyTnV
name: Equitation
type: competence
sort: 2600000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp
effects: []
folder: null
system:
description: >-
<p>Monter à cheval, et, dune manière générale, connaissance des
chevaux. Peut sappliquer aux autres montures de Rêve de&nbsp;Dragon :
aligates, zyglutes, etc.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: 3
default_diffLibre: 0
base: -8
categorie: particuliere
xp: 0
defaut_carac: agilite
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.F5iQNrZSeJsfyTnV'
- _id: gECPPcn6j3B3sWTS
name: Escalade
type: competence
sort: 2700000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_escalade.webp
effects: []
folder: null
system:
description: >-
<p>Escalader des obstacles, grimper à la corde, à un arbre, le long
dune paroi.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -4
default_diffLibre: 0
base: -4
categorie: generale
xp: 0
defaut_carac: force
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.gECPPcn6j3B3sWTS'
- _id: oFje22fZF1FaCQhN
name: Esquive
type: competence
sort: 2800000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp
effects: []
folder: null
system:
description: >-
<p>Groupées en une seule jusquau niveau zéro, ces compétences sont les
principes de base du combat de mêlée. Corps à&nbsp;corps permet de se
battre sans armes ; Es-quive permet desquiver toutes les sortes&nbsp;de
coup ; Dague de mêlée permet lutilisation de la dague au contact.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: 3
default_diffLibre: 0
base: -6
categorie: melee
xp: 0
defaut_carac: derobee
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.oFje22fZF1FaCQhN'
- _id: r79VAGS1fRUm4oAd
name: Fléau
type: competence
sort: 2900000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp
effects: []
folder: null
system:
description: |-
<p>Utilisation de tous les types de fléaux, pour attaquer.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -6
default_diffLibre: 0
base: -6
categorie: melee
xp: 0
defaut_carac: melee
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.r79VAGS1fRUm4oAd'
- _id: vIQVQxUeiw36hztI
name: Fouet
type: competence
sort: 3000000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_fouet.webp
effects: []
folder: null
system:
description: <p>Utilisation du fouet.</p>
descriptionmj: ''
niveau: -8
default_diffLibre: 0
base: -8
categorie: lancer
xp: 0
defaut_carac: lancer
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.vIQVQxUeiw36hztI'
- _id: iNXKIfaETtgSGA0S
name: Fronde
type: competence
sort: 3100000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp
effects: []
folder: null
system:
description: |-
<p>Utilisation de la fronde giratoire.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -8
default_diffLibre: 0
base: -8
categorie: tir
xp: 0
defaut_carac: tir
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.iNXKIfaETtgSGA0S'
- _id: wEfuLImdNX4BSXVi
name: Hache à 1 main
type: competence
sort: 3200000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp
effects: []
folder: null
system:
description: >-
<p>Ces deux compétences permettent lutilisation des hachettes, cognées
et haches de bataille, pour attaquer.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -6
default_diffLibre: 0
base: -6
categorie: melee
xp: 0
defaut_carac: melee
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.wEfuLImdNX4BSXVi'
- _id: F97wHYDsQ5UyvJnb
name: Hache à 2 mains
type: competence
sort: 3300000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp
effects: []
folder: null
system:
description: >-
<p>Ces deux compétences permettent lutilisation des hachettes, cognées
et haches de bataille, pour attaquer.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -6
default_diffLibre: 0
base: -6
categorie: melee
xp: 0
defaut_carac: melee
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.F97wHYDsQ5UyvJnb'
- _id: neuzZG2C5C0IJ1yk
name: Javelot
type: competence
sort: 3400000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp
effects: []
folder: null
system:
description: |-
<p>Utilisation de la lance courte ou de la javeline en lancer.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -8
default_diffLibre: 0
base: -8
categorie: lancer
xp: 0
defaut_carac: lancer
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.neuzZG2C5C0IJ1yk'
- _id: 3VSMRwMYpOi83wgE
name: Jeu
type: competence
sort: 3500000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_jeu.webp
effects: []
folder: null
system:
description: >-
<p>Jeux de tripot, manipuler les dés. Connaître les jeux et les
meilleures stratégies, déceler un tricheur et tricher soi-même.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: specialisee
xp: 0
defaut_carac: intellect
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.3VSMRwMYpOi83wgE'
- _id: owCW3nZDvlJy1kCT
name: Jonglerie
type: competence
sort: 3600000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_jonglerie.webp
effects: []
folder: null
system:
description: >-
<p>Balles, quilles, couteaux, torches enflammées : lart traditionnel du
jongleur.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: specialisee
xp: 0
defaut_carac: dexterite
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.owCW3nZDvlJy1kCT'
- _id: zPTXua2Kq6TeBTTZ
name: Lance
type: competence
sort: 3700000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_lance.webp
effects: []
folder: null
system:
description: >-
<p>Utilisation en mêlée de la lance courte et de la javeline, pour
attaquer, voire parer. La lance nest toujours quà une main.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -6
default_diffLibre: 0
base: -6
categorie: melee
xp: 0
defaut_carac: melee
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.zPTXua2Kq6TeBTTZ'
- _id: i3wMVkXObzlDVZTG
name: Légendes
type: competence
sort: 3800000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_legendes.webp
effects: []
folder: null
system:
description: >-
<p>Connaissance des légendes et des faits du passé. Légendes tient lieu
dhistoire.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: connaissance
xp: 0
defaut_carac: intellect
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.i3wMVkXObzlDVZTG'
- _id: dwGVDTUJYP9FcmWM
name: Maçonnerie
type: competence
sort: 3900000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_maconnerie.webp
effects: []
folder: null
system:
description: >-
<p>Cest au sens large le travail de la pierre. Évaluer la qualité, la
solidité dune struc-</p>
<p>ture maçonnée.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -8
default_diffLibre: 0
base: -8
categorie: particuliere
xp: 0
defaut_carac: vue
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.dwGVDTUJYP9FcmWM'
- _id: XYMQBxFKSs2nPW0J
name: Maroquinerie
type: competence
sort: 4000000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_maroquinerie.webp
effects: []
folder: null
system:
description: >-
<p>Travail du cuir et de la peau. Dépecer correctement un animal en vue
de conserver la peau, préparation au tannage, tannage. Évaluer la
qualité, la solidité, dun travail de cuir.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: specialisee
xp: 0
defaut_carac: dexterite
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.XYMQBxFKSs2nPW0J'
- _id: cMHm3gQr9rUp4iPK
name: Masse à 1 main
type: competence
sort: 4100000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp
effects: []
folder: null
system:
description: >-
<p>Ces compétences permettent lutilisation des masses, gourdins,
bâtons, pour attaquer, voire parer.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -6
default_diffLibre: 0
base: -6
categorie: melee
xp: 0
defaut_carac: melee
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.cMHm3gQr9rUp4iPK'
- _id: BMAloiSbDKOu3b4C
name: Masse à 2 mains
type: competence
sort: 4200000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_masse_2_mains.webp
effects: []
folder: null
system:
description: >-
<p>Ces compétences permettent lutilisation des masses, gourdins,
bâtons, pour attaquer, voire parer.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -6
default_diffLibre: 0
base: -6
categorie: melee
xp: 0
defaut_carac: melee
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.BMAloiSbDKOu3b4C'
- _id: XK2TlYnhR8FlDaEi
name: Médecine
type: competence
sort: 4300000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp
effects: []
folder: null
system:
description: |-
<p>Diagnostic et soin des maladies. Connaissance des remèdes.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: connaissance
xp: 0
defaut_carac: intellect
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.XK2TlYnhR8FlDaEi'
- _id: CHyk96ypxMrg8VXh
name: Métallurgie
type: competence
sort: 4400000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_metallurgie.webp
effects: []
folder: null
system:
description: >-
<p>Cest au sens large le travail du métal, et principalement du fer.
Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la
qualité, la solidité, dun objet de fer, une arme par exemple.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: specialisee
xp: 0
defaut_carac: force
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.CHyk96ypxMrg8VXh'
- _id: wefdYe0kvWKioPmk
name: Musique
type: competence
sort: 4500000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp
effects: []
folder: null
system:
description: >-
<p>Solfège et règles musicales, jeu dun instrument. Musique donne droit
à la connaissance dun instrument de musique, un seul, à spécifier.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -8
default_diffLibre: 0
base: -8
categorie: particuliere
xp: 0
defaut_carac: ouie
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.wefdYe0kvWKioPmk'
- _id: qBUtHhyjvrg1c34I
name: Natation
type: competence
sort: 4600000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_natation.webp
effects: []
folder: null
system:
description: |-
<p>Nager, plonger.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: specialisee
xp: 0
defaut_carac: force
niveau_archetype: 0
xp_sort: 0
ownership:
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_key: '!actors.items!esJWonwDGLFaMRK3.qBUtHhyjvrg1c34I'
- _id: AXeWswf2Dth9ysvy
name: Navigation
type: competence
sort: 4700000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_navigation.webp
effects: []
folder: null
system:
description: >-
<p>Connaissance des manœuvres à accomplir sur un voilier, connaissance
de la mer, de ses courants (voir Navigation, p325).</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: specialisee
xp: 0
defaut_carac: vue
niveau_archetype: 0
xp_sort: 0
ownership:
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coreVersion: '12.331'
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_key: '!actors.items!esJWonwDGLFaMRK3.AXeWswf2Dth9ysvy'
- _id: PMOjO2CdedH1UTyi
name: Orfèvrerie
type: competence
sort: 4800000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_orfevrerie.webp
effects: []
folder: null
system:
description: >-
<p>Travail et connaissance des métaux précieux : or, argent, cuivre,
étain, et par extension des pierres et perles précieuses.&nbsp;Évaluer
la taille et la pureté dune gemme,&nbsp;le prix dun bijou.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: specialisee
xp: 0
defaut_carac: dexterite
niveau_archetype: 0
xp_sort: 0
ownership:
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_key: '!actors.items!esJWonwDGLFaMRK3.PMOjO2CdedH1UTyi'
- _id: dT5cvI7q1HcrLaT1
name: Pickpocket
type: competence
sort: 4900000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp
effects: []
folder: null
system:
description: <p>Art extrêmement dangereux du vol à la tire.</p>
descriptionmj: ''
niveau: -8
default_diffLibre: 0
base: -8
categorie: particuliere
xp: 0
defaut_carac: dexterite
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
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coreVersion: '12.331'
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duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.dT5cvI7q1HcrLaT1'
- _id: 9ICvksiNG6Bhm8CE
name: Saut
type: competence
sort: 5000000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp
effects: []
folder: null
system:
description: >-
<p>Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une
chute en la transformant en saut.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -4
default_diffLibre: 0
base: -4
categorie: generale
xp: 0
defaut_carac: agilite
niveau_archetype: 0
xp_sort: 0
ownership:
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_key: '!actors.items!esJWonwDGLFaMRK3.9ICvksiNG6Bhm8CE'
- _id: AbM6lJ7DI2UAWLxj
name: Séduction
type: competence
sort: 5100000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_seduction.webp
effects: []
folder: null
system:
description: >-
<p>Lart dêtre galant, de paraître attirant. Permet les conquêtes
amoureuses.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -4
default_diffLibre: 0
base: -4
categorie: generale
xp: 0
defaut_carac: apparence
niveau_archetype: 0
xp_sort: 0
ownership:
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systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
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_key: '!actors.items!esJWonwDGLFaMRK3.AbM6lJ7DI2UAWLxj'
- _id: PMnsXDyeB8w8ZG2k
name: Serrurerie
type: competence
sort: 5200000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_serrurerie.webp
effects: []
folder: null
system:
description: >-
<p>Compréhension des mécaniques et mécanismes, et plus particulièrement
des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer,
le désarmer, le crocheter.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: specialisee
xp: 0
defaut_carac: dexterite
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
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_key: '!actors.items!esJWonwDGLFaMRK3.PMnsXDyeB8w8ZG2k'
- _id: oHnSnCw1RAW5t15S
name: Survie en Cité
type: competence
sort: 5300000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_survie_cite.webp
effects: []
folder: null
system:
description: >-
<p>Se sentir à son aise dans un milieu urbain, dans une foule. Savoir
sorienter intuitivement dans le dédale dune cité inconnue, et en
déceler les dangers : coupeurs de bourse, escrocs, tout autant que
patrouilles de gardes. Savoir à qui sadresser.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -8
default_diffLibre: 0
base: -8
categorie: particuliere
xp: 0
defaut_carac: derobee
niveau_archetype: 0
xp_sort: 0
ownership:
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systemVersion: null
coreVersion: '12.331'
createdTime: null
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compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.oHnSnCw1RAW5t15S'
- _id: vDOAyWc2YnuhNnFF
name: Survie en Désert
type: competence
sort: 5400000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp
effects: []
folder: null
system:
description: >-
<p>Par exemple pister un gibier en forêt demande lusage de Survie en
forêt, trouver une grotte pour sabriter en montagne demande Survie en
montagne. Survie en extérieur tient lieu de survie spécifique pour les
plaines et collines non boisées.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -8
default_diffLibre: 0
base: -8
categorie: particuliere
xp: 0
defaut_carac: intellect
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
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compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.vDOAyWc2YnuhNnFF'
- _id: ue5iDSm2f4efQDWO
name: Survie en Extérieur
type: competence
sort: 5500000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_survie_exterieur.webp
effects: []
folder: null
system:
description: >-
<p>Se sentir à son aise dans la nature, hors de toute civilisation,
sorienter. Construireun abri, allumer un feu en mauvaisesconditions,
trouver de leau, pêcher, savoirExemplaire pour dépecer un gibier et
laccommoder sur un feu de braise. Quand un milieu particulier devient
déterminant, utiliser à la place une des 6 survies spécifiques.</p>
descriptionmj: ''
niveau: 3
default_diffLibre: 0
base: -8
categorie: particuliere
xp: 0
defaut_carac: intellect
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.ue5iDSm2f4efQDWO'
- _id: PbvubzCxnOSnWLpG
name: Survie en Forêt
type: competence
sort: 5600000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_survie_foret.webp
effects: []
folder: null
system:
description: >-
<p>Par exemple pister un gibier en forêt demande lusage de Survie en
forêt, trouver une grotte pour sabriter en montagne demande Survie en
montagne. Survie en extérieur tient lieu de survie spécifique pour les
plaines et collines non boisées.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -8
default_diffLibre: 0
base: -8
categorie: particuliere
xp: 0
defaut_carac: intellect
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.PbvubzCxnOSnWLpG'
- _id: uGPqmorAYxv1jboC
name: Survie en Glaces
type: competence
sort: 5700000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_survie_glace.webp
effects: []
folder: null
system:
description: >-
<p>Par exemple pister un gibier en forêt demande lusage de Survie en
forêt, trouver une grotte pour sabriter en montagne demande Survie en
montagne. Survie en extérieur tient lieu de survie spécifique pour les
plaines et collines non boisées.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -8
default_diffLibre: 0
base: -8
categorie: particuliere
xp: 0
defaut_carac: intellect
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.uGPqmorAYxv1jboC'
- _id: azn3Sm7XYKP78huL
name: Survie en Marais
type: competence
sort: 5800000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_survie_marais.webp
effects: []
folder: null
system:
description: >-
<p>Par exemple pister un gibier en forêt demande lusage de Survie en
forêt, trouver une grotte pour sabriter en montagne demande Survie en
montagne. Survie en extérieur tient lieu de survie spécifique pour les
plaines et collines non boisées.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -8
default_diffLibre: 0
base: -8
categorie: particuliere
xp: 0
defaut_carac: intellect
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
lastModifiedBy: null
compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.azn3Sm7XYKP78huL'
- _id: BzqBOeqS6HvJhqey
name: Survie en Montagne
type: competence
sort: 5900000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_survie_montagne.webp
effects: []
folder: null
system:
description: >-
<p>Par exemple pister un gibier en forêt demande lusage de Survie en
forêt, trouver une grotte pour sabriter en montagne demande Survie en
montagne. Survie en extérieur tient lieu de survie spécifique pour les
plaines et collines non boisées.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -8
default_diffLibre: 0
base: -8
categorie: particuliere
xp: 0
defaut_carac: intellect
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
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systemVersion: null
coreVersion: '12.331'
createdTime: null
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compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.BzqBOeqS6HvJhqey'
- _id: 6pXxEdeo7xcDvgx0
name: Survie en Sous-Sol
type: competence
sort: 6000000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_survie_sous_sol.webp
effects: []
folder: null
system:
description: >-
<p>Par exemple pister un gibier en forêt demande lusage de Survie en
forêt, trouver une grotte pour sabriter en montagne demande Survie en
montagne. Survie en extérieur tient lieu de survie spécifique pour les
plaines et collines non boisées.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -8
default_diffLibre: 0
base: -8
categorie: particuliere
xp: 0
defaut_carac: intellect
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
modifiedTime: null
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compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.6pXxEdeo7xcDvgx0'
- _id: w9QubIHdWEUorges
name: Travestissement
type: competence
sort: 6100000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_travestissement.webp
effects: []
folder: null
system:
description: |-
<p>Lart de se déguiser, de se grimer, de se rendre méconnaissable.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -8
default_diffLibre: 0
base: -8
categorie: particuliere
xp: 0
defaut_carac: apparence
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
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compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.w9QubIHdWEUorges'
- _id: VyAJK54OPjiRt8oH
name: Vigilance
type: competence
sort: 6200000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp
effects: []
folder: null
system:
description: >-
<p>Le talent dêtre toujours sur ses gardes, prêt à déceler la moindre
anomalie, de</p>
<p>bruit, dodeur, de mouvement, etc. Permet de ne pas être surpris en
combat, par</p>
<p>exemple. Indispensable pour monter sérieusement la garde.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: 3
default_diffLibre: 0
base: -4
categorie: generale
xp: 0
defaut_carac: volonte
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
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coreVersion: '12.331'
createdTime: null
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duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.VyAJK54OPjiRt8oH'
- _id: bt2cR4aE6lIOeg4F
name: Voie d'Hypnos
type: competence
sort: 6300000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp
effects: []
folder: null
system:
description: |-
<p>Magie dillusion, suggestion, invocation.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: draconic
xp: 0
defaut_carac: reve
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
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compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.bt2cR4aE6lIOeg4F'
- _id: nnR2UHelUaF8dxYn
name: Voie d'Oniros
type: competence
sort: 6400000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp
effects: []
folder: null
system:
description: |-
<p>Magie sappliquant au monde inanimé.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: draconic
xp: 0
defaut_carac: reve
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
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compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.nnR2UHelUaF8dxYn'
- _id: u1Peok1EYkBcVsmN
name: Voie de Narcos
type: competence
sort: 6500000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_narcos.webp
effects: []
folder: null
system:
description: <p>Magie denchantement.</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: draconic
xp: 0
defaut_carac: reve
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
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compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.u1Peok1EYkBcVsmN'
- _id: dPlTQzvU3CEg5qKc
name: Voie de Thanatos
type: competence
sort: 6600000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_thanatos.webp
effects: []
folder: null
system:
description: |-
<p>Magie noire des forces du cauchemar.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: draconic
xp: 0
defaut_carac: reve
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
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compendiumSource: null
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_key: '!actors.items!esJWonwDGLFaMRK3.dPlTQzvU3CEg5qKc'
- _id: c5wursWW03ckpyqn
name: Zoologie
type: competence
sort: 6700000
flags:
pick-up-stix:
pick-up-stix:
owner: KiJqGJ70cgmDDjSR
img: systems/foundryvtt-reve-de-dragon/icons/competence_zoologie.webp
effects: []
folder: null
system:
description: >-
<p>Connaissance des espèces animales, de leurs mœurs, leur des
habitat.</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: connaissance
xp: 0
defaut_carac: intellect
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: null
systemVersion: null
coreVersion: '12.331'
createdTime: null
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compendiumSource: null
duplicateSource: null
_key: '!actors.items!esJWonwDGLFaMRK3.c5wursWW03ckpyqn'
- _id: LkCSQ9Kh4HD0ENBj
name: Épée cyane
type: arme
sort: 6800000
flags:
core:
sourceId: Compendium.foundryvtt-reve-de-dragon.equipement.ijCebH1Pr3LmzdOj
img: systems/foundryvtt-reve-de-dragon/icons/armes_armures/epee_cyane.webp
effects: []
folder: null
system:
description: >-
<p>Long <em>cimeterre </em>&agrave; l&rsquo;acier bleut&eacute;,
exclusivement fabriqu&eacute; par les Cyans ou Hommes bleus.</p>
descriptionmj: ''
equipe: true
encombrement: 2
quantite: 1
qualite: 0
cout: 25
milieu: ''
environnement: []
resistance: 12
categorie_parade: ''
dommages: '3'
mortalite: mortel
penetration: 0
force: '11'
competence: Epée à 1 main
lancer: ''
tir: ''
portee_courte: 0
portee_moyenne: 0
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ecaille_efficacite: 0
resistance_magique: 0
rapide: true
deuxmains: false
unemain: true
initpremierround: ''
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- _id: RCexiBHCy0K6tGlx
name: Cuir Souple
type: armure
sort: 6900000
flags:
core:
sourceId: Compendium.foundryvtt-reve-de-dragon.equipement.b0f08L5CDeFIMluC
img: systems/foundryvtt-reve-de-dragon/icons/armes_armures/cuir_souple.webp
effects: []
folder: null
system:
description: >-
<p>Même épaisseur que nos modernes blousons de cuir. Pourpoint ou cotte
de cuir souple + culottes de cuir souple + bottes de cuir souple.</p>
<p>&nbsp;</p>
descriptionmj: ''
equipe: true
encombrement: 0
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cout: 6
milieu: ''
environnement: []
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- _id: 7SoP3C88iqC2Uxy5
name: Arc
type: arme
sort: 7000000
flags:
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folder: null
system:
description: >-
<p>Nie jusqu'&agrave; 2 points d'armure.</p>
<p>Rechargement 1/2 round (s'il tire en d&eacute;but de round, il pourra
recharger durant le reste du round pour tirer de nouveau au d&eacute;but
du round suivant).</p>
descriptionmj: ''
equipe: true
encombrement: 1
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cout: 10
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environnement: []
resistance: 1
categorie_parade: ''
dommages: 2
mortalite: mortel
penetration: 0
force: 0
competence: ''
lancer: ''
tir: Arc
portee_courte: 10
portee_moyenne: 20
portee_extreme: 50
magique: false
ecaille_efficacite: 0
resistance_magique: 0
rapide: false
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unemain: false
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- _id: aGWZjEwXcR0usZEt
name: Carquois
type: conteneur
sort: 7100000
flags:
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contenu:
- 6TqSwVplXXlHyiJa
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- _id: 6TqSwVplXXlHyiJa
name: Flèche, carreau
type: objet
sort: 100000
flags:
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- _id: WBlHtvE38F2gjRME
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- _id: F1ydu0FZb7IWTxB6
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- _id: 0Zyc281OuB8Vr5Ty
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- _id: ORoTu2eBKy1mTl8a
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odoratgout:
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seuil:
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tetes:
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ombres:
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experience:
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surenc:
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biographie: Histoire personnelle...
notes: >-
<h1>Description</h1>
<p>Physiquement, les Cyans sont les plus humains des humano&iuml;des. Leur
seule diff&eacute;rence est d&rsquo;avoir la peau bleue. Leurs muqueuses
(l&egrave;vres, langue) sont noires, leurs cheveux sont d&rsquo;un noir
bleut&eacute; et leurs yeux d&rsquo;un bleu tendant sur le vert. <br />Bien
proportionn&eacute;s, ils sont g&eacute;n&eacute;ralement beaux, une fois
admise leur &eacute;trange pigmentation. Leur langage, tr&egrave;s
&eacute;volu&eacute;, a des sonorit&eacute;s fluides et musicales ; ils
connaissent la langue du voyage tout en feignant de ne pas la
comprendre.</p>
<h1>Moeurs</h1>
<p>Les Cyans vivent en tribus, elles-m&ecirc;mes compos&eacute;es de clans
centr&eacute;s autour d&rsquo;un haut-r&ecirc;vant. Ce sont des nomades.
Excellents cavaliers, ils montent souvent des aligates, qu&rsquo;ils
&eacute;l&egrave;vent en troupeaux, et vivent sous la tente, pratiquant avec
la m&ecirc;me adresse commerce, m&eacute;tallurgie, orf&egrave;vrerie,
maroquinerie et pillage. Tous les clans d&rsquo;une m&ecirc;me tribu sont
amis, mais les guerres entre tribus ne sont pas rares. Vis &agrave; vis des
autres humano&iuml;des et principalement des Humains, qu&rsquo;ils appellent
hommes bl&ecirc;mes, les Cyans affichent le m&eacute;pris le plus
profond.</p>
<h2>La m&eacute;moire bleue</h2>
<p>C&rsquo;est dans leur mental que les Cyans sont les plus inhumains de
tous les humano&iuml;des. Ils ont la conscience permanente de
n&rsquo;&ecirc;tre r&eacute;ellement qu&rsquo;un r&ecirc;ve et sentent que
leur &ecirc;tre v&eacute;ritable se situe au-del&agrave; de leur &eacute;tat
actuel, comme s&rsquo;ils avaient une connaissance intuitive de tout leur
arch&eacute;type. De ce fait, ils ne redoutent absolument pas la mort. La
connaissance intuitive de l&rsquo;arch&eacute;type est parfois si aigu&euml;
qu&rsquo;elle en devient intol&eacute;rable, c&rsquo;est ce qu&rsquo;on
appelle la m&eacute;moire bleue. Le Cyan ne sait r&eacute;ellement plus qui
il est : lui-m&ecirc;me aujourd&rsquo;hui, lui-m&ecirc;me il y a vingt ans,
son fils, son fr&egrave;re, son a&iuml;eul ? Pour s&rsquo;en gu&eacute;rir
et retrouver sa stabilit&eacute;, il doit voler une partie de la
personnalit&eacute; de quelqu&rsquo;un d&rsquo;autre. Pour ce faire, il se
fait &nbsp;incruster une gemme dans le front par lehaut-r&ecirc;vant du
clan, au moyen d&rsquo;un rituel que les Cyans sont seuls &agrave;
conna&icirc;tre. La gemme se met alors &agrave; luire (on dit qu&rsquo;elle
est activ&eacute;e) et appelle une certaine caract&eacute;ristique (FORCE,
AGILIT&Eacute;, VUE, etc.). <br />La qu&ecirc;te commence.</p>
<h2>La qu&ecirc;te</h2>
<p>D&egrave;s que le Cyan se retrouve en pr&eacute;sence d&rsquo;un
personnage poss&eacute;dant la caract&eacute;ristique convoit&eacute;e
&agrave; un plus haut degr&eacute; que lui, g&eacute;n&eacute;ralement un
Humain, le Cyan en a automatiquement conscience et le fait savoir,
retrouvant comme par hasard l&rsquo;usage de la langue du voyage :
&laquo;Comme ta vue est per&ccedil;ante, homme bl&ecirc;me !&raquo; Puis il
doit le tuer de sa propre main. D&egrave;s que sa proie expire, la gemme
s&rsquo;&eacute;teint (elle est d&eacute;sactiv&eacute;e) et le Cyan
acquiert le niveau de caract&eacute;ristique de sa victime. Si par exemple
le Cyan avait 11 en VUE et sa victime 13, le Cyan a maintenant 13. Puis il
se retrouve en paix avec lui-m&ecirc;me jusqu&rsquo;&agrave; ce qu&rsquo;il
soit &agrave; nouveau aiguillonn&eacute; par la m&eacute;moire bleue.
Certains vieux Cyans poss&egrave;dent jusqu&rsquo;&agrave; douze gemmes
incrust&eacute;es dans leur front. Les qu&ecirc;tes peuvent demander du
temps, et si le Cyan doit tuer sa victime lui-m&ecirc;me, cela ne
l&rsquo;emp&ecirc;che pas de se faire accompagner par des membres de son
clan. Pour peu qu&rsquo;un haut-r&ecirc;vant non encore en poste puisse se
joindre &agrave; eux, l&rsquo;ensemble forme alors un nouveau clan, et
c&rsquo;est tout ce clan qui est en qu&ecirc;te.</p>
<h1>Combat</h1>
<p>Les Cyans, usuellement prot&eacute;g&eacute;s de cuir souple, combattent
&agrave; l&rsquo;&eacute;p&eacute;e cyane, un cimeterre &agrave;
l&rsquo;acier bleut&eacute;, et parent au bouclier l&eacute;ger. Les femmes
(les Cyanes) ont socialement les m&ecirc;mes droits et devoirs que les
hommes et tirent excellemment &agrave; l&rsquo;arc. Les Cyanes sont
&eacute;galement sujettes &agrave; la m&eacute;moire bleue et &agrave; la
qu&ecirc;te.</p>
notesmj: Notes du MJ
race: Cyan
yeux: ''
cheveux: ''
taille: ''
poids: ''
heure: vaisseau
sexe: ''
age: '0'
beaute: '10'
main: droitier
experiencelog: []
subacteurs:
suivants: []
montures: []
vehicules: []
blessures:
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soins_complets: 0
jours: 0
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jours: 0
localisation: ''
- active: false
premiers_soins: 0
soins_complets: 0
jours: 0
localisation: ''
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premiers_soins: 0
soins_complets: 0
jours: 0
localisation: ''
- active: false
premiers_soins: 0
soins_complets: 0
jours: 0
localisation: ''
graves:
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soins_complets: 0
jours: 0
localisation: ''
- active: false
premiers_soins: 0
soins_complets: 0
jours: 0
localisation: ''
critiques:
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premiers_soins: 0
soins_complets: 0
jours: 0
localisation: ''
argent:
deniers:
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value: 0
enc: 0
sols:
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value: 0
enc: 0
ownership:
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rYShh2P1DNavdoBD: 3
prototypeToken:
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displayBars: 20
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randomImg: false
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bright: 0
angle: 360
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luminosity: 0.5
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scaleX: 1
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anchorY: 0.5
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alphaThreshold: 0.75
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enabled: true
range: 0
brightness: 1
visionMode: basic
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attenuation: 0.1
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