3265 lines
82 KiB
YAML
3265 lines
82 KiB
YAML
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||
name: Acrobatie
|
||
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|
||
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system:
|
||
description: >-
|
||
<p>Pirouettes, sauts périlleux, art du funambule, et d’une manière
|
||
générale, toutes les performances d’agilité spécialisées.</p>
|
||
|
||
<p> </p>
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name: Alchimie
|
||
type: competence
|
||
sort: 200000
|
||
flags:
|
||
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||
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system:
|
||
description: >-
|
||
<p>Connaissance des recettes et préparations alchimiques.
|
||
Identification, élaboration, des solutions diverses, breuvages, poudres,
|
||
onguents, crèmes, etc. (voir Principes d’alchimie, p357).</p>
|
||
|
||
<p> </p>
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- _id: lt9VC7PkX4Faiduq
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name: Arbalète
|
||
type: competence
|
||
sort: 300000
|
||
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system:
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||
description: <p>Utilisation de tous les types d’arbalètes.</p>
|
||
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- _id: tVbFkKSN4n0RSrFU
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name: Arc
|
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type: competence
|
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sort: 400000
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||
flags:
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||
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||
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system:
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description: |-
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||
<p>Utilisation de tous les types d’arcs.</p>
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||
<p> </p>
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||
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||
name: Armes d'hast
|
||
type: competence
|
||
sort: 500000
|
||
flags:
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||
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system:
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||
description: >-
|
||
<p>Utilisation de toutes les piques, vouges, hallebardes, toujours
|
||
maniées à deux mains, pour attaquer.</p>
|
||
|
||
<p> </p>
|
||
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||
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categorie: melee
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||
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- _id: GIIQm22Q4bBsmxpE
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||
name: Astrologie
|
||
type: competence
|
||
sort: 600000
|
||
flags:
|
||
pick-up-stix:
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||
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owner: EYJs6SSWlERkrpSZ
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system:
|
||
description: >-
|
||
<p>Connaissance des étoiles et de leur signification symbolique.
|
||
Calculer les nombres astraux gouvernant la chance de
|
||
chaque individu. S’orienter aux étoiles (voir Astrologie,
|
||
p155).</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
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||
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|
||
default_diffLibre: 0
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base: -11
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categorie: connaissance
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- _id: PmwXYvmutlyQEonB
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||
name: Botanique
|
||
type: competence
|
||
sort: 700000
|
||
flags:
|
||
pick-up-stix:
|
||
pick-up-stix:
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owner: EYJs6SSWlERkrpSZ
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||
effects: []
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system:
|
||
description: >-
|
||
<p>Identification des espèces végétales et de leurs propriétés. Permet
|
||
de savoir si une plante connue pousse dans un milieu donné. Recherche de
|
||
cette plante.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
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||
niveau: -11
|
||
default_diffLibre: 0
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||
base: -11
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||
categorie: connaissance
|
||
xp: 0
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||
defaut_carac: vue
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niveau_archetype: 0
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xp_sort: 0
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ownership:
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||
- _id: SJE3ghtswQwP1dIy
|
||
name: Bouclier
|
||
type: competence
|
||
sort: 800000
|
||
flags:
|
||
pick-up-stix:
|
||
pick-up-stix:
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owner: EYJs6SSWlERkrpSZ
|
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img: systems/foundryvtt-reve-de-dragon/icons/competence_bouclier.webp
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||
effects: []
|
||
folder: null
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||
system:
|
||
description: |-
|
||
<p>Utilisation de toutes les sortes de bouclierpour parer.</p>
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: 5
|
||
default_diffLibre: 0
|
||
base: -6
|
||
categorie: melee
|
||
xp: 0
|
||
defaut_carac: melee
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||
niveau_archetype: 0
|
||
xp_sort: 0
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ownership:
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_key: '!actors.items!XnBXyRyE2BUVVT1k.SJE3ghtswQwP1dIy'
|
||
- _id: tvIGIPaEJZBaySil
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||
name: Bricolage
|
||
type: competence
|
||
sort: 900000
|
||
flags:
|
||
pick-up-stix:
|
||
pick-up-stix:
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owner: EYJs6SSWlERkrpSZ
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img: systems/foundryvtt-reve-de-dragon/icons/competence_bricolage.webp
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effects: []
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folder: null
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||
system:
|
||
description: >-
|
||
<p>L’art d’être inventif avec ses doigts, pour de petits
|
||
aménagements ou réparations. Ne peut en aucun cas se substituer aux
|
||
compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est
|
||
utilisé quand l’usage de ces compétences n’est pas pertinent.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -4
|
||
default_diffLibre: 0
|
||
base: -4
|
||
categorie: generale
|
||
xp: 0
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defaut_carac: dexterite
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||
niveau_archetype: 0
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xp_sort: 0
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ownership:
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||
- _id: LE4nA119la5cd0bC
|
||
name: Chant
|
||
type: competence
|
||
sort: 1000000
|
||
flags:
|
||
pick-up-stix:
|
||
pick-up-stix:
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owner: EYJs6SSWlERkrpSZ
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||
img: systems/foundryvtt-reve-de-dragon/icons/competence_chant.webp
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effects: []
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system:
|
||
description: |-
|
||
<p>Savoir chanter juste, se souvenir de mélodies, improviser.</p>
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -4
|
||
default_diffLibre: 0
|
||
base: -4
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||
categorie: generale
|
||
xp: 0
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defaut_carac: ouie
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niveau_archetype: 0
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ownership:
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- _id: FqLWG6xjISKMLPiX
|
||
name: Charpenterie
|
||
type: competence
|
||
sort: 1100000
|
||
flags:
|
||
pick-up-stix:
|
||
pick-up-stix:
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owner: EYJs6SSWlERkrpSZ
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||
effects: []
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||
system:
|
||
description: >-
|
||
<p>C’est au sens large le travail du bois, charpenterie, menuiserie,
|
||
ébénisterie. Évaluer la qualité, solidité, d’une structure de
|
||
bois.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -8
|
||
default_diffLibre: 0
|
||
base: -8
|
||
categorie: particuliere
|
||
xp: 0
|
||
defaut_carac: dexterite
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niveau_archetype: 0
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ownership:
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default: 0
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|
||
- _id: BlG2YPATIbnY3m9P
|
||
name: Chirurgie
|
||
type: competence
|
||
sort: 1200000
|
||
flags:
|
||
pick-up-stix:
|
||
pick-up-stix:
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owner: EYJs6SSWlERkrpSZ
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|
||
effects: []
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system:
|
||
description: >-
|
||
<p>L’art de soigner les blessures, panser, recoudre ; savoir se servir
|
||
d’un rasoir. Chirurgie est utilisée pour accomplir premiers soins
|
||
et soins complets sur toutes les blessures, et par extension, pour
|
||
tous les actes de secourisme et de réanimation.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -11
|
||
default_diffLibre: 0
|
||
base: -11
|
||
categorie: specialisee
|
||
xp: 0
|
||
defaut_carac: dexterite
|
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niveau_archetype: 0
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xp_sort: 0
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|
||
- _id: 2JLK5e97WbTM5WxX
|
||
name: Comédie
|
||
type: competence
|
||
sort: 1300000
|
||
flags:
|
||
pick-up-stix:
|
||
pick-up-stix:
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owner: EYJs6SSWlERkrpSZ
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>L’art de paraître sur une scène : jouer un rôle, déclamer des vers,
|
||
mimer, conter. Peut aussi servir à simuler, mystifier.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -8
|
||
default_diffLibre: 0
|
||
base: -8
|
||
categorie: particuliere
|
||
xp: 0
|
||
defaut_carac: apparence
|
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||
- _id: zO7Av9hJ2vdJiPgI
|
||
name: Commerce
|
||
type: competence
|
||
sort: 1400000
|
||
flags:
|
||
pick-up-stix:
|
||
pick-up-stix:
|
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owner: EYJs6SSWlERkrpSZ
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Évaluer le prix d’une marchandise, la valeur d’une monnaie locale.
|
||
Savoir</p>
|
||
|
||
<p>jusqu’où l’on peut marchander (lequel marchandage doit être fait
|
||
en jeu de rôle</p>
|
||
|
||
<p>par le joueur lui-même).</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -8
|
||
default_diffLibre: 0
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base: -8
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categorie: particuliere
|
||
xp: 0
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defaut_carac: intellect
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|
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<p>Groupées en une seule jusqu’au niveau zéro, ces compétences sont les
|
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|
||
battre sans armes ; Es-quive permet d’esquiver toutes les sortes de
|
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coup ; Dague de mêlée permet l’utilisation de la dague au contact.</p>
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<p>Sprinter le plus vite possible, ou courir sur de longues distances en
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<p> </p>
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system:
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description: >-
|
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<p>Identifier les saveurs culinaires, les épices et les aromates.
|
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Exécuter, inventer une recette. Faire griller un gibier sur un feu
|
||
de camp n’est généralement pas de la cuisine, mais de la
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simple survie.</p>
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<p> </p>
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name: Dague
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flags:
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<p>Pour utiliser les Dagues et les Couteaux en combat</p>
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<p> </p>
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flags:
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<p>Être capable de danser en mesure, de danser harmonieusement avec une
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personne</p>
|
||
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<p>ou un groupe, de charmer un public par une exhibition.</p>
|
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<p> </p>
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description: >-
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<p>Avoir le sens des proportions. Savoir dessiner, faire le portrait de
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quelqu’un, mais</p>
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<p>également savoir faire un schéma, une carte, un plan, aux proportions
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exactes.</p>
|
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<p> </p>
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name: Discrétion
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flags:
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pick-up-stix:
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system:
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description: >-
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<p>Se déplacer en silence, sans se faire remarquer, passer inaperçu, se
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fondre dans</p>
|
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|
||
<p>l’anonymat, se cacher.</p>
|
||
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<p> </p>
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name: Ecriture
|
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flags:
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<p>Lire et écrire. Savoir composer un texte, un poème.
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Connaissance générale des langues anciennes.</p>
|
||
|
||
<p> </p>
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name: Epée à 1 main
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flags:
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system:
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||
description: >-
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||
<p>Groupées en une seule jusqu’au niveau zéro, ces compétences sont les
|
||
principes de base du combat de mêlée. Corps à corps permet de se
|
||
battre sans armes ; Es-quive permet d’esquiver toutes les sortes de
|
||
coup ; Dague de mêlée permet l’utilisation de la dague au contact.</p>
|
||
|
||
<p> </p>
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||
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name: Epée à 2 mains
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flags:
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system:
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||
description: >-
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||
<p>Ces compétences permettent l’utilisation des sept types d’épées de
|
||
Rêve de Dragon pour attaquer ou parer.</p>
|
||
|
||
<p> </p>
|
||
|
||
<p> </p>
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name: Equitation
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type: competence
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flags:
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pick-up-stix:
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system:
|
||
description: >-
|
||
<p>Monter à cheval, et, d’une manière générale, connaissance des
|
||
chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon :
|
||
aligates, zyglutes, etc.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
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|
||
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name: Escalade
|
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type: competence
|
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sort: 2700000
|
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flags:
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||
pick-up-stix:
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pick-up-stix:
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effects: []
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system:
|
||
description: >-
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||
<p>Escalader des obstacles, grimper à la corde, à un arbre, le long
|
||
d’une paroi.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
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||
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|
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name: Esquive
|
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type: competence
|
||
sort: 2800000
|
||
flags:
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pick-up-stix:
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pick-up-stix:
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effects: []
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system:
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description: >-
|
||
<p>Groupées en une seule jusqu’au niveau zéro, ces compétences sont les
|
||
principes de base du combat de mêlée. Corps à corps permet de se
|
||
battre sans armes ; Es-quive permet d’esquiver toutes les sortes de
|
||
coup ; Dague de mêlée permet l’utilisation de la dague au contact.</p>
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||
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||
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<p>Utilisation de tous les types de fléaux, pour attaquer.</p>
|
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<p> </p>
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|
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description: <p>Utilisation du fouet.</p>
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||
<p>Utilisation de la fronde giratoire.</p>
|
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<p> </p>
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system:
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||
description: >-
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||
<p>Ces deux compétences permettent l’utilisation des hachettes, cognées
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||
et haches de bataille, pour attaquer.</p>
|
||
|
||
<p> </p>
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||
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<p> </p>
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||
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system:
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||
description: >-
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||
<p>Ces deux compétences permettent l’utilisation des hachettes, cognées
|
||
et haches de bataille, pour attaquer.</p>
|
||
|
||
<p> </p>
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||
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<p> </p>
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name: Javelot
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flags:
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pick-up-stix:
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system:
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description: |-
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||
<p>Utilisation de la lance courte ou de la javeline en lancer.</p>
|
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<p> </p>
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niveau: 5
|
||
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name: Jeu
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flags:
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pick-up-stix:
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system:
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description: >-
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<p>Jeux de tripot, manipuler les dés. Connaître les jeux et les
|
||
meilleures stratégies, déceler un tricheur et tricher soi-même.</p>
|
||
|
||
<p> </p>
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||
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||
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name: Jonglerie
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flags:
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pick-up-stix:
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pick-up-stix:
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system:
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description: >-
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<p>Balles, quilles, couteaux, torches enflammées : l’art traditionnel du
|
||
jongleur.</p>
|
||
|
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<p> </p>
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name: Lance
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system:
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||
description: >-
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||
<p>Utilisation en mêlée de la lance courte et de la javeline, pour
|
||
attaquer, voire parer. La lance n’est toujours qu’à une main.</p>
|
||
|
||
<p> </p>
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||
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<p>Connaissance des légendes et des faits du passé. Légendes tient lieu
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d’histoire.</p>
|
||
|
||
<p> </p>
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||
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||
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system:
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||
description: >-
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||
<p>C’est au sens large le travail de la pierre. Évaluer la qualité, la
|
||
solidité d’une struc-</p>
|
||
|
||
<p>ture maçonnée.</p>
|
||
|
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<p> </p>
|
||
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||
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system:
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description: >-
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||
<p>Travail du cuir et de la peau. Dépecer correctement un animal en vue
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||
de conserver la peau, préparation au tannage, tannage. Évaluer la
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||
qualité, la solidité, d’un travail de cuir.</p>
|
||
|
||
<p> </p>
|
||
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||
name: Masse à 1 main
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flags:
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system:
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||
description: >-
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||
<p>Ces compétences permettent l’utilisation des masses, gourdins,
|
||
bâtons, pour attaquer, voire parer.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
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||
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name: Masse à 2 mains
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type: competence
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sort: 4200000
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flags:
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pick-up-stix:
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effects: []
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system:
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||
description: >-
|
||
<p>Ces compétences permettent l’utilisation des masses, gourdins,
|
||
bâtons, pour attaquer, voire parer.</p>
|
||
|
||
<p> </p>
|
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|
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|
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|
||
flags:
|
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|
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pick-up-stix:
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system:
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description: |-
|
||
<p>Diagnostic et soin des maladies. Connaissance des remèdes.</p>
|
||
<p> </p>
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|
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|
||
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|
||
flags:
|
||
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|
||
pick-up-stix:
|
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system:
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||
description: >-
|
||
<p>C’est au sens large le travail du métal, et principalement du fer.
|
||
Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la
|
||
qualité, la solidité, d’un objet de fer, une arme par exemple.</p>
|
||
|
||
<p> </p>
|
||
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name: Musique
|
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type: competence
|
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|
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flags:
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pick-up-stix:
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system:
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description: >-
|
||
<p>Solfège et règles musicales, jeu d’un instrument. Musique donne droit
|
||
à la connaissance d’un instrument de musique, un seul, à spécifier.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
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|
||
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name: Natation
|
||
type: competence
|
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sort: 4600000
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flags:
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pick-up-stix:
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system:
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description: |-
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||
<p>Nager, plonger.</p>
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<p> </p>
|
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descriptionmj: ''
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||
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name: Navigation
|
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type: competence
|
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flags:
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pick-up-stix:
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system:
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description: >-
|
||
<p>Connaissance des manœuvres à accomplir sur un voilier, connaissance
|
||
de la mer, de ses courants (voir Navigation, p325).</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
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name: Orfèvrerie
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flags:
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system:
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description: >-
|
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<p>Travail et connaissance des métaux précieux : or, argent, cuivre,
|
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étain, et par extension des pierres et perles précieuses. Évaluer
|
||
la taille et la pureté d’une gemme, le prix d’un bijou.</p>
|
||
|
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<p> </p>
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descriptionmj: ''
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name: Pickpocket
|
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type: competence
|
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sort: 4900000
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flags:
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pick-up-stix:
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system:
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description: <p>Art extrêmement dangereux du vol à la tire.</p>
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name: Saut
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flags:
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system:
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description: >-
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||
<p>Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une
|
||
chute en la transformant en saut.</p>
|
||
|
||
<p> </p>
|
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name: Séduction
|
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type: competence
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sort: 5100000
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flags:
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system:
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description: >-
|
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<p>L’art d’être galant, de paraître attirant. Permet les conquêtes
|
||
amoureuses.</p>
|
||
|
||
<p> </p>
|
||
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|
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|
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xp: 0
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defaut_carac: apparence
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- _id: PMnsXDyeB8w8ZG2k
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name: Serrurerie
|
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type: competence
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sort: 5200000
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flags:
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pick-up-stix:
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|
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system:
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description: >-
|
||
<p>Compréhension des mécaniques et mécanismes, et plus particulièrement
|
||
des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer,
|
||
le désarmer, le crocheter.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
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|
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- _id: oHnSnCw1RAW5t15S
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||
name: Survie en Cité
|
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type: competence
|
||
sort: 5300000
|
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flags:
|
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pick-up-stix:
|
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pick-up-stix:
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|
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system:
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description: >-
|
||
<p>Se sentir à son aise dans un milieu urbain, dans une foule. Savoir
|
||
s’orienter intuitivement dans le dédale d’une cité inconnue, et en
|
||
déceler les dangers : coupeurs de bourse, escrocs, tout autant que
|
||
patrouilles de gardes. Savoir à qui s’adresser.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -8
|
||
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base: -8
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|
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xp: 0
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|
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ownership:
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|
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- _id: vDOAyWc2YnuhNnFF
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name: Survie en Désert
|
||
type: competence
|
||
sort: 5400000
|
||
flags:
|
||
pick-up-stix:
|
||
pick-up-stix:
|
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owner: EYJs6SSWlERkrpSZ
|
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effects: []
|
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system:
|
||
description: >-
|
||
<p>Par exemple pister un gibier en forêt demande l’usage de Survie en
|
||
forêt, trouver une grotte pour s’abriter en montagne demande Survie en
|
||
montagne. Survie en extérieur tient lieu de survie spécifique pour les
|
||
plaines et collines non boisées.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -8
|
||
default_diffLibre: 0
|
||
base: -8
|
||
categorie: particuliere
|
||
xp: 0
|
||
defaut_carac: intellect
|
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|
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xp_sort: 0
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ownership:
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|
||
- _id: ue5iDSm2f4efQDWO
|
||
name: Survie en Extérieur
|
||
type: competence
|
||
sort: 5500000
|
||
flags:
|
||
pick-up-stix:
|
||
pick-up-stix:
|
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owner: EYJs6SSWlERkrpSZ
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_survie_exterieur.webp
|
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effects: []
|
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folder: null
|
||
system:
|
||
description: >-
|
||
<p>Se sentir à son aise dans la nature, hors de toute civilisation,
|
||
s’orienter. Construireun abri, allumer un feu en mauvaisesconditions,
|
||
trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et
|
||
l’accommoder sur un feu de braise. Quand un milieu particulier devient
|
||
déterminant, utiliser à la place une des 6 survies spécifiques.</p>
|
||
descriptionmj: ''
|
||
niveau: 3
|
||
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base: -8
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categorie: particuliere
|
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xp: 0
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xp_sort: 0
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ownership:
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- _id: PbvubzCxnOSnWLpG
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name: Survie en Forêt
|
||
type: competence
|
||
sort: 5600000
|
||
flags:
|
||
pick-up-stix:
|
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pick-up-stix:
|
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owner: EYJs6SSWlERkrpSZ
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forêt, trouver une grotte pour s’abriter en montagne demande Survie en
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montagne. Survie en extérieur tient lieu de survie spécifique pour les
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<p>Par exemple pister un gibier en forêt demande l’usage de Survie en
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forêt, trouver une grotte pour s’abriter en montagne demande Survie en
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montagne. Survie en extérieur tient lieu de survie spécifique pour les
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<p>Par exemple pister un gibier en forêt demande l’usage de Survie en
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forêt, trouver une grotte pour s’abriter en montagne demande Survie en
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montagne. Survie en extérieur tient lieu de survie spécifique pour les
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<p>Par exemple pister un gibier en forêt demande l’usage de Survie en
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forêt, trouver une grotte pour s’abriter en montagne demande Survie en
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montagne. Survie en extérieur tient lieu de survie spécifique pour les
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plaines et collines non boisées.</p>
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<p>Par exemple pister un gibier en forêt demande l’usage de Survie en
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forêt, trouver une grotte pour s’abriter en montagne demande Survie en
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montagne. Survie en extérieur tient lieu de survie spécifique pour les
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plaines et collines non boisées.</p>
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<p>Le talent d’être toujours sur ses gardes, prêt à déceler la moindre
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anomalie, de</p>
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<p>bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en
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<p>exemple. Indispensable pour monter sérieusement la garde.</p>
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<p>Magie noire des forces du cauchemar.</p>
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<p>Connaissance des espèces animales, de leurs mœurs, leur des
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biographie: Histoire personnelle...
|
||
notes: >-
|
||
<h1>Description</h1>
|
||
|
||
<p>Les Sagouins sont les plus horribles des humanoïdes. D’une
|
||
taille légèrement inférieure à la moyenne
|
||
humaine, ils ont le corps recouvert d’écailles,
|
||
hérissé de piquants aux coudes et aux genoux. Leur tête
|
||
mi-reptilienne, mi-batracienne, a un front cornu et une large bouche fendue
|
||
jusqu’aux oreilles, avec des lèvres adipeuses, molles et
|
||
pendantes. En plein jour, leurs yeux globuleux se protègent de la
|
||
lumière en se recouvrant d’une membrane blanchâtre, ce
|
||
qui ne les empêche pas de voir. On pourrait les prendre pour des
|
||
animaux s’ils n’avaient un langage et n’utilisaient armes
|
||
et vêtements. Ces derniers consistent sommairement en lambeaux de
|
||
toile, rares fruits de leurs pillages, dont ils se drapent les hanches. Les
|
||
femelles (les Sagouines) se piquent davantage de coquetterie et recouvrent
|
||
leur crâne écailleux de perruques de ficelle
|
||
tressée ; elles aiment également farder de rouge la
|
||
membrane protectrice de leurs yeux. À part cela, rien ne les
|
||
distingue nettement des mâles. Les deux exhalent une odeur atroce
|
||
d’urine et de moisi. Ils ignorent la langue du voyage.</p>
|
||
|
||
<h1>Moeurs</h1>
|
||
|
||
<p>Les Sagouins sont un fléau identique aux Groins. Ils
|
||
déferlent, ravagent, détruisent. Toutefois, à la
|
||
différence de ceux-ci, ils ne pillent pas pour le butin ni pour la
|
||
luxure. Ils dévastent tout par principe, détruire étant
|
||
un but en soi. L’or les laisse indifférents. Après avoir
|
||
massacré un village entier, ils n’emportent parfois que
|
||
quelques morceaux de tissu pour renouveler leur pagne, tandis que les
|
||
Sagouines se disputent la ficelle. Quittant les lieux de leur besogne, ils
|
||
tirent derrière eux le cadavre d’un homme ou d’une femme.
|
||
Ils ne le dévoreront que quand il sera amplement
|
||
putréfié.</p>
|
||
|
||
<h1>Combat</h1>
|
||
|
||
<p>Les Sagouins se battent à la sagouine, une sorte de fléau
|
||
à trois chaînes terminées par des crochets
|
||
barbelés, et parent au bouclier moyen. Leur morphologie leur vaut une
|
||
protection naturelle de 3 points.</p>
|
||
|
||
<p> </p>
|
||
|
||
<h2>Prohibées</h2>
|
||
|
||
<p>Comédie / Commerce / Équitation / Musique / Pickpocket /
|
||
Survie cité / Jeu / Navigation / Orfèvrerie / Serrurerie /
|
||
toutes connaissances y compris le Draconic</p>
|
||
notesmj: Notes du MJ
|
||
race: Sagouin
|
||
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|
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systemId: foundryvtt-reve-de-dragon
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compendiumSource: Compendium.foundryvtt-reve-de-dragon.humanoides.XnBXyRyE2BUVVT1k
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