112 lines
3.8 KiB
JavaScript
112 lines
3.8 KiB
JavaScript
import { Misc } from "./misc.js";
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export class DialogConsommer extends Dialog {
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static async create(actor, item, onActionItem = async () => { }) {
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const consommerData = DialogConsommer.prepareData(actor, item);
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const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-item-consommer.html', consommerData);
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return new DialogConsommer(actor, item, consommerData, html, onActionItem)
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}
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constructor(actor, item, consommerData, html, onActionItem = async () => { }) {
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const options = { classes: ["dialogconsommer"], width: 350, height: 'fit-content', 'z-index': 99999 };
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let conf = {
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title: consommerData.title,
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content: html,
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default: consommerData.buttonName,
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buttons: {
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[consommerData.buttonName]: {
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label: consommerData.buttonName, callback: async it => {
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await this.onConsommer();
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await onActionItem();
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}
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}
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}
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};
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super(conf, options);
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this.actor = actor;
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this.item = item;
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this.consommerData = consommerData;
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}
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activateListeners(html) {
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super.activateListeners(html);
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this.html = html;
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this.html.find(".se-forcer").change(event => this.setSeForcer(event));
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this.html.find(".consommer-doses").change(event => this.selectDoses(event));
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}
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async onConsommer() {
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await this.html.find(".se-forcer").change();
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await this.html.find(".consommer-doses").change();
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await this.actor.consommer(this.item, this.consommerData.choix);
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}
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/* -------------------------------------------- */
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static prepareData(actor, item) {
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let consommerData = {
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item: foundry.utils.duplicate(item),
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cuisine: actor.getCompetence('cuisine'),
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choix: {
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doses: 1,
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seForcer: false,
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}
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}
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switch (item.type) {
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case 'herbe': case 'faune':
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consommerData.title = 'Manger une portion crue: ';
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consommerData.buttonName = "Manger";
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break;
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case 'nourritureboisson':
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consommerData.title = item.system.boisson ? 'Boire une dose: ' : 'Manger une portion: ';
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consommerData.buttonName = item.system.boisson ? "Boire" : "Manger";
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break;
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case 'potion':
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consommerData.title = 'Boire la potion: ';
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consommerData.buttonName = "Boire";
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break;
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}
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consommerData.title += item.name;
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DialogConsommer.calculDoses(consommerData, item)
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return consommerData;
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}
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static calculDoses(consommer, item) {
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const doses = consommer.choix.doses;
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switch (item.type) {
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case 'herbe': case 'faune':
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consommer.totalSust = doses;
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consommer.totalDesaltere = 0;
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consommer.choix.sust = 1;
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consommer.choix.quantite = 0;
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consommer.choix.encombrement = Misc.keepDecimals(consommer.item.system.encombrement / item.system.sust, 2);
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return;
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case 'nourritureboisson':
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consommer.choix.sust = consommer.item.system.sust;
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consommer.choix.quantite = doses;
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consommer.choix.encombrement = 0
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consommer.totalSust = Misc.keepDecimals(doses * (consommer.item.system.sust ?? 0), 2);
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consommer.totalDesaltere = consommer.item.system.boisson
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? Misc.keepDecimals(doses * (consommer.item.system.desaltere ?? 0), 2)
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: 0;
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break;
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case 'potion':
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consommer.totalSust = 0
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consommer.totalDesaltere = 0
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}
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}
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setSeForcer(event) {
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this.consommerData.choix.seForcer = event.currentTarget.checked;
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}
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selectDoses(event) {
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this.consommerData.choix.doses = Number(event.currentTarget.value);
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DialogConsommer.calculDoses(this.consommerData, this.item);
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this.html.find(".total-sust").text(this.consommerData.totalSust);
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this.html.find(".total-desaltere").text(this.consommerData.totalDesaltere);
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}
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} |