561 lines
20 KiB
JavaScript
561 lines
20 KiB
JavaScript
/**
|
|
* Extend the basic ActorSheet with some very simple modifications
|
|
* @extends {ActorSheet}
|
|
*/
|
|
|
|
import { RdDUtility } from "./rdd-utility.js";
|
|
import { HtmlUtility } from "./html-utility.js";
|
|
import { RdDItem } from "./item.js";
|
|
import { RdDItemArme } from "./item-arme.js";
|
|
|
|
/* -------------------------------------------- */
|
|
export class RdDActorSheet extends ActorSheet {
|
|
|
|
/** @override */
|
|
static get defaultOptions() {
|
|
RdDUtility.initAfficheContenu();
|
|
return mergeObject(super.defaultOptions, {
|
|
classes: ["rdd", "sheet", "actor"],
|
|
template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html",
|
|
width: 640,
|
|
//height: 720,
|
|
tabs: [{navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac"}],
|
|
dragDrop: [{dragSelector: ".item-list .item", dropSelector: null}],
|
|
editCaracComp: false,
|
|
montrerCompetencesNiveauBase: false,
|
|
montrerArchetype: false
|
|
});
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
getData() {
|
|
let data = super.getData();
|
|
if ( data.actor.type == 'creature' || data.actor.type == 'humanoide') return data; // Shortcut
|
|
|
|
data.data.editCaracComp = this.options.editCaracComp;
|
|
data.data.montrerCompetencesNiveauBase = this.options.montrerCompetencesNiveauBase;
|
|
data.data.montrerArchetype = this.options.montrerArchetype;
|
|
|
|
let compCategorieNiveau = RdDUtility.getLevelCategory(); // recup catégorie
|
|
data.itemsByType = RdDItem.buildItemsClassification(data.items);
|
|
|
|
// Competence per category
|
|
data.competenceByCategory = {};
|
|
let competenceXPTotal = 0;
|
|
if (data.itemsByType.competence) {
|
|
for (const item of data.itemsByType.competence) {
|
|
this.actor.checkCompetenceXP( item.name ); // Petite vérification experience
|
|
//console.log("Push...", item, item.data.categorie);
|
|
let list = data.competenceByCategory[item.data.categorie];
|
|
if (!list) {
|
|
list = [];
|
|
data.competenceByCategory[item.data.categorie] = list;
|
|
}
|
|
if (!RdDUtility.isTronc( item.name ) ) // Ignorer les compétences 'troncs' à ce stade
|
|
competenceXPTotal += RdDUtility.computeCompetenceXPCost(item);
|
|
item.data.afficherCompetence = true;
|
|
if ( data.data.montrerCompetencesNiveauBase && (Number(item.data.niveau) == Number(compCategorieNiveau[item.data.categorie]) ) ) {
|
|
item.data.afficherCompetence = false;
|
|
}
|
|
list.push(item);
|
|
}
|
|
}
|
|
this.competenceByCategory = duplicate(data.competenceByCategory); // Sauvegarde locale
|
|
competenceXPTotal += RdDUtility.computeCompetenceTroncXP(data.itemsByType.competence);
|
|
data.data.competenceXPTotal = competenceXPTotal;
|
|
//console.log("XP competence : ", competenceXPTotal);
|
|
|
|
// Compute current carac sum
|
|
let sum = 0;
|
|
for (let caracName in data.data.carac) {
|
|
let carac = data.data.carac[caracName];
|
|
if (!carac.derivee) {
|
|
sum += parseInt(carac.value);
|
|
}
|
|
}
|
|
data.data.caracSum = sum;
|
|
|
|
// Force empty arme, at least for Esquive
|
|
if (data.itemsByType.arme == undefined ) data.itemsByType.arme = [];
|
|
for (const arme of data.itemsByType.arme) {
|
|
arme.data.niveau = 0; // Per default, TODO to be fixed
|
|
for ( const melee of data.competenceByCategory.melee ) {
|
|
if (melee.name == arme.data.competence )
|
|
arme.data.niveau = melee.data.niveau
|
|
}
|
|
for ( const tir of data.competenceByCategory.tir ) {
|
|
if (tir.name == arme.data.competence )
|
|
arme.data.niveau = tir.data.niveau
|
|
}
|
|
for ( const lancer of data.competenceByCategory.lancer ) {
|
|
if (lancer.name == arme.data.competence )
|
|
arme.data.niveau = lancer.data.niveau
|
|
}
|
|
}
|
|
|
|
// To avoid armour and so on...
|
|
data.data.combat = duplicate( RdDUtility.checkNull(data.itemsByType['arme']));
|
|
data.data.combat = RdDUtility._finalizeArmeList( data.data.combat, data.itemsByType.competence, data.data.carac );
|
|
|
|
if (data.competenceByCategory && data.competenceByCategory.melee) {
|
|
//Specific case for Esquive and Corps à Corps
|
|
for ( const melee of data.competenceByCategory.melee ) {
|
|
if (melee.name == "Esquive")
|
|
data.data.combat.push( { name: "Esquive", data: { niveau: melee.data.niveau, description: "", force: 6, initiative: "", competence: "Esquive", dommages: 0} } );
|
|
if (melee.name == "Corps à corps") {
|
|
let cc_init = RdDUtility.calculInitiative(melee.data.niveau, data.data.carac['melee'].value);
|
|
data.data.combat.push( RdDItemArme.mainsNues({ niveau: melee.data.niveau, initiative: cc_init }) );
|
|
}
|
|
}
|
|
}
|
|
this.armesList = duplicate(data.data.combat);
|
|
|
|
data.data.carac.taille.isTaille = true; // To avoid button link;
|
|
data.data.compteurs.chance.isChance = true;
|
|
data.data.blessures.resume = this.actor.computeResumeBlessure(data.data.blessures);
|
|
|
|
// Mise à jour de l'encombrement total
|
|
this.actor.computeEncombrementTotalEtMalusArmure();
|
|
// Common data
|
|
data.data.competenceByCategory = data.competenceByCategory;
|
|
data.data.encTotal = this.actor.encTotal;
|
|
data.data.isGM = game.user.isGM;
|
|
data.ajustementsConditions = CONFIG.RDD.ajustementsConditions;
|
|
data.difficultesLibres = CONFIG.RDD.difficultesLibres;
|
|
|
|
// low is normal, this the base used to compute the grid.
|
|
data.data.fatigue = {
|
|
malus: RdDUtility.calculMalusFatigue(data.data.sante.fatigue.value, data.data.sante.endurance.max),
|
|
html: "<table class='table-fatigue'>" + RdDUtility.makeHTMLfatigueMatrix( data.data.sante.fatigue.value, data.data.sante.endurance.max ).html() + "</table>"
|
|
}
|
|
|
|
RdDUtility.filterItemsPerTypeForSheet(data );
|
|
data.data.sortReserve = data.data.reve.reserve.list;
|
|
data.data.caseSpeciales = data.itemsByType['casetmr'];
|
|
RdDUtility.buildArbreDeConteneur( this, data );
|
|
data.data.surEncombrementMessage = (data.data.compteurs.surenc.value < 0) ? "Sur-Encombrement!" : "";
|
|
|
|
return data;
|
|
}
|
|
|
|
|
|
/* -------------------------------------------- */
|
|
async _onDrop(event) {
|
|
await RdDUtility.processItemDropEvent(this, event);
|
|
super._onDrop(event);
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
async confirmerSuppression(li) {
|
|
let itemId = li.data("item-id");
|
|
let objet = this.actor.items.find( item => item._id == itemId );
|
|
let msgTxt = "<p>Etes vous certain de vouloir supprimer cet objet ?";
|
|
let buttons = { delete: {
|
|
icon: '<i class="fas fa-check"></i>',
|
|
label: "Supprimer l'objet",
|
|
callback: () => {
|
|
console.log("Delete : ", itemId);
|
|
this.actor.deleteOwnedItem( itemId );
|
|
li.slideUp(200, () => this.render(false));
|
|
}
|
|
},
|
|
cancel: {
|
|
icon: '<i class="fas fa-times"></i>',
|
|
label: "Annuler"
|
|
}
|
|
}
|
|
if ( objet.data.type == 'conteneur' && objet.data.data.contenu.length > 0) {
|
|
msgTxt += "<br>Cet objet est aussi un conteneur avec du contenu : choisissez l'option de suppression";
|
|
buttons['deleteall'] = {
|
|
icon: '<i class="fas fa-check"></i>',
|
|
label: "Supprimer le conteneur et tout son contenu",
|
|
callback: () => {
|
|
console.log("Delete : ", itemId);
|
|
this.actor.deleteAllConteneur( itemId );
|
|
li.slideUp(200, () => this.render(false));
|
|
}
|
|
}
|
|
}
|
|
msgTxt += "</p>";
|
|
let d = new Dialog({
|
|
title: "Confirmer la suppression",
|
|
content: msgTxt,
|
|
buttons: buttons,
|
|
default: "cancel"
|
|
});
|
|
d.render(true);
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
async createEmptyTache( ) {
|
|
await this.actor.createOwnedItem( { name: 'Nouvelle tache', type: 'tache'}, { renderSheet: true } );
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
async creerObjet( ) {
|
|
let itemType = $("#creer-equipement").val();
|
|
await this.actor.createOwnedItem( { name: 'Nouveau '+itemType, type: itemType}, { renderSheet: true } );
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
async selectObjetType( ) {
|
|
let itemType = ["objet", "arme", "armure", "conteneur", "herbe", "ingredient", "livre", "potion", "munition", "monnaie"];
|
|
let options = '<span class="competence-label">Selectionnez le type d\'équipement</span><select id="creer-equipement">';
|
|
for( let typeName of itemType) {
|
|
options += '<option value="'+typeName+'">'+typeName+'</option>'
|
|
}
|
|
options += '</select>';
|
|
let d = new Dialog( {
|
|
title: "Créer un équipement",
|
|
content: options,
|
|
buttons: {
|
|
one: {
|
|
icon: '<i class="fas fa-check"></i>',
|
|
label: "Créer l'objet",
|
|
callback: () => this.creerObjet()
|
|
}
|
|
}
|
|
});
|
|
d.render(true);
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
/** @override */
|
|
activateListeners(html) {
|
|
super.activateListeners(html);
|
|
|
|
HtmlUtility._showControlWhen($(".gm-only"), game.user.isGM);
|
|
|
|
// Everything below here is only needed if the sheet is editable
|
|
if (!this.options.editable) return;
|
|
|
|
// Update Inventory Item
|
|
html.find('.item-edit').click(ev => {
|
|
const li = $(ev.currentTarget).parents(".item");
|
|
const item = this.actor.getOwnedItem(li.data("item-id"));
|
|
item.sheet.render(true);
|
|
});
|
|
|
|
// Delete Inventory Item
|
|
html.find('.item-delete').click(ev => {
|
|
const li = $(ev.currentTarget).parents(".item");
|
|
this.confirmerSuppression( li );
|
|
});
|
|
|
|
html.find('#encaisser-direct').click(ev => {
|
|
this.actor.encaisser();
|
|
});
|
|
|
|
html.find('#remise-a-neuf').click(ev => {
|
|
if (game.user.isGM) {
|
|
this.actor.remiseANeuf();
|
|
}
|
|
});
|
|
html.find('#creer-tache').click(ev => {
|
|
this.createEmptyTache();
|
|
});
|
|
html.find('#creer-un-objet').click(ev => {
|
|
this.selectObjetType();
|
|
});
|
|
html.find('#nettoyer-conteneurs').click(ev => {
|
|
this.actor.nettoyerConteneurs();
|
|
});
|
|
|
|
// Blessure control
|
|
html.find('.blessure-control').click(ev => {
|
|
const li = $(ev.currentTarget).parents(".item");
|
|
let btype = li.data("blessure-type");
|
|
let index = li.data('blessure-index');
|
|
let active = $(ev.currentTarget).data('blessure-active');
|
|
//console.log(btype, index, active);
|
|
this.actor.manageBlessureFromSheet(btype, index, active).then( this.render(true) );
|
|
});
|
|
|
|
// Blessure data
|
|
html.find('.blessures-soins').change(ev => {
|
|
const li = $(ev.currentTarget).parents(".item");
|
|
let btype = li.data('blessure-type');
|
|
let index = li.data('blessure-index');
|
|
let psoins = li.find('input[name=premiers_soins]').val();
|
|
let pcomplets = li.find('input[name=soins_complets]').val();
|
|
let jours = li.find('input[name=jours]').val();
|
|
let loc = li.find('input[name=localisation]').val();
|
|
//console.log(btype, index, psoins, pcomplets, jours, loc);
|
|
this.actor.setDataBlessureFromSheet(btype, index, psoins, pcomplets, jours, loc).then( this.render(true) );
|
|
});
|
|
|
|
// Equip Inventory Item
|
|
html.find('.item-equip').click(ev => {
|
|
const li = $(ev.currentTarget).parents(".item");
|
|
this.actor.equiperObjet(li.data("item-id"));
|
|
this.render(true);
|
|
});
|
|
|
|
// Roll Carac
|
|
html.find('.carac-label a').click((event) => {
|
|
let caracName = event.currentTarget.attributes.name.value;
|
|
this.actor.rollCarac( caracName.toLowerCase() );
|
|
});
|
|
|
|
html.find('#chance-actuelle').click((event) => {
|
|
this.actor.rollCarac( 'chance-actuelle' );
|
|
});
|
|
|
|
html.find('#chance-appel').click((event) => {
|
|
this.actor.rollAppelChance();
|
|
});
|
|
|
|
html.find('#jet-astrologie').click((event) => {
|
|
this.actor.astrologieNombresAstraux();
|
|
});
|
|
|
|
// Roll Skill
|
|
html.find('.competence-label a').click((event) => {
|
|
let compName = event.currentTarget.text;
|
|
this.actor.rollCompetence( compName);
|
|
});
|
|
html.find('.tache-label a').click((event) => {
|
|
const li = $(event.currentTarget).parents(".item");
|
|
let tacheId = li.data('item-id');
|
|
this.actor.rollTache( tacheId );
|
|
});
|
|
html.find('.meditation-label a').click((event) => {
|
|
const li = $(event.currentTarget).parents(".item");
|
|
let meditationId = li.data('item-id');
|
|
this.actor.rollMeditation( meditationId );
|
|
});
|
|
|
|
// Points de reve actuel
|
|
html.find('.ptreve-actuel a').click((event) => {
|
|
this.actor.rollCarac( 'reve-actuel' );
|
|
});
|
|
|
|
// Roll Weapon1
|
|
html.find('.arme-label a').click((event) => {
|
|
let armeName = event.currentTarget.text;
|
|
let competenceName = event.currentTarget.attributes['data-competence-name'].value;
|
|
this.actor.rollArme(competenceName, armeName);
|
|
});
|
|
// Initiative pour l'arme
|
|
html.find('.arme-initiative a').click((event) => {
|
|
let combatant = game.combat.data.combatants.find(c => c.actor.data._id == this.actor.data._id );
|
|
if ( combatant ) {
|
|
let armeName = event.currentTarget.attributes['data-arme-name'].value;
|
|
let arme = this.armesList.find( a => a.name == armeName);
|
|
RdDUtility.rollInitiativeCompetence( combatant._id, arme);
|
|
} else {
|
|
ui.notifications.info("Impossible de lancer l'initiative sans être dans un combat.");
|
|
}
|
|
});
|
|
// Display TMR, visuualisation
|
|
html.find('#visu-tmr').click((event) => {
|
|
this.actor.displayTMR( "visu");
|
|
});
|
|
|
|
// Display TMR, normal
|
|
html.find('#monte-tmr').click((event) => {
|
|
this.actor.displayTMR( "normal" );
|
|
});
|
|
|
|
// Display TMR, fast
|
|
html.find('#monte-tmr-rapide').click((event) => {
|
|
this.actor.displayTMR( "rapide" );
|
|
});
|
|
|
|
html.find('#dormir-une-heure').click((event) => {
|
|
this.actor.dormir(1);
|
|
});
|
|
html.find('#dormir-chateau-dormant').click((event) => {
|
|
this.actor.dormirChateauDormant();
|
|
});
|
|
|
|
// Display info about queue
|
|
html.find('.queuesouffle-label a').click((event) => {
|
|
let myID = event.currentTarget.attributes['data-item-id'].value;
|
|
const item = this.actor.getOwnedItem(myID);
|
|
item.sheet.render(true);
|
|
});
|
|
// Info sort
|
|
html.find('.sort-label a').click((event) => {
|
|
let myID = event.currentTarget.attributes['data-id'].value;
|
|
const item = this.actor.getOwnedItem(myID);
|
|
item.sheet.render(true);
|
|
});
|
|
// Info sort
|
|
html.find('.case-label a').click((event) => {
|
|
let myID = event.currentTarget.attributes['data-id'].value;
|
|
const item = this.actor.getOwnedItem(myID);
|
|
item.sheet.render(true);
|
|
});
|
|
|
|
// Display info about queue
|
|
html.find('.conteneur-name a').click((event) => {
|
|
let myID = event.currentTarget.attributes['data-item-id'].value;
|
|
RdDUtility.toggleAfficheContenu( myID );
|
|
this.render(true);
|
|
});
|
|
|
|
if (this.options.editCaracComp) {
|
|
// On carac change
|
|
html.find('.carac-value').change((event) => {
|
|
let caracName = event.currentTarget.name.replace(".value", "").replace("data.carac.", "");
|
|
//console.log("Value changed :", event, caracName);
|
|
this.actor.updateCarac( caracName, parseInt(event.target.value) );
|
|
} );
|
|
html.find('.carac-xp').change((event) => {
|
|
let caracName = event.currentTarget.name.replace(".xp", "").replace("data.carac.", "");
|
|
//console.log("Value changed :", event, caracName);
|
|
this.actor.updateCaracXP( caracName, parseInt(event.target.value) );
|
|
} );
|
|
// On competence change
|
|
html.find('.competence-value').change((event) => {
|
|
let compName = event.currentTarget.attributes.compname.value;
|
|
//console.log("Competence changed :", compName);
|
|
this.actor.updateCompetence( compName, parseInt(event.target.value) );
|
|
} );
|
|
// On competence xp change
|
|
html.find('.competence-xp').change((event) => {
|
|
let compName = event.currentTarget.attributes.compname.value;
|
|
this.actor.updateCompetenceXP( compName, parseInt(event.target.value) );
|
|
} );
|
|
// On competence archetype change
|
|
html.find('.competence-archetype').change((event) => {
|
|
let compName = event.currentTarget.attributes.compname.value;
|
|
this.actor.updateCompetenceArchetype( compName, parseInt(event.target.value) );
|
|
} );
|
|
}
|
|
|
|
// Gestion du bouton lock/unlock
|
|
html.find('.lock-unlock-sheet').click((event) => {
|
|
this.options.editCaracComp = !this.options.editCaracComp;
|
|
this.render(true);
|
|
});
|
|
html.find('#show-hide-competences').click((event) => {
|
|
this.options.montrerCompetencesNiveauBase = !this.options.montrerCompetencesNiveauBase;
|
|
this.render(true);
|
|
});
|
|
html.find('#show-hide-archetype').click((event) => {
|
|
this.options.montrerArchetype = !this.options.montrerArchetype;
|
|
this.render(true);
|
|
});
|
|
|
|
// On pts de reve change
|
|
html.find('.pointsreve-value').change((event) => {
|
|
let reveValue = event.currentTarget.value;
|
|
let reve = duplicate( this.actor.data.data.reve.reve );
|
|
reve.value = reveValue;
|
|
this.actor.update( { "data.reve.reve": reve } );
|
|
} );
|
|
|
|
// On seuil de reve change
|
|
html.find('.seuil-reve-value').change((event) => {
|
|
console.log("seuil-reve-value", event.currentTarget)
|
|
this.actor.setPointsDeSeuil(event.currentTarget.value);
|
|
} );
|
|
|
|
html.find('#attribut-protection-edit').change((event) => {
|
|
this.actor.updateProtectionValue( event.currentTarget.attributes.name.value, parseInt(event.target.value) );
|
|
} );
|
|
|
|
// On stress change
|
|
html.find('.compteur-edit').change((event) => {
|
|
let fieldName = event.currentTarget.attributes.name.value;
|
|
this.actor.updateCompteurValue( fieldName, parseInt(event.target.value) );
|
|
} );
|
|
|
|
html.find('#ethylisme').change((event) => {
|
|
this.actor.setEthylisme(parseInt(event.target.value) );
|
|
} );
|
|
html.find('#stress-test').click((event) => {
|
|
this.actor.stressTest();
|
|
this.render(true);
|
|
});
|
|
html.find('#moral-malheureux').click((event) => {
|
|
this.actor.jetDeMoral('malheureuse');
|
|
this.render(true);
|
|
});
|
|
html.find('#moral-neutre').click((event) => {
|
|
this.actor.jetDeMoral('neutre');
|
|
this.render(true);
|
|
});
|
|
html.find('#moral-heureux').click((event) => {
|
|
this.actor.jetDeMoral('heureuse');
|
|
this.render(true);
|
|
});
|
|
html.find('#ethylisme-test').click((event) => {
|
|
this.actor.ethylismeTest();
|
|
this.render(true);
|
|
});
|
|
|
|
html.find('#jet-vie').click((event) => {
|
|
this.actor.jetVie();
|
|
this.render(true);
|
|
});
|
|
|
|
html.find('.monnaie-plus').click((event) => {
|
|
const li = $(event.currentTarget).parents(".item");
|
|
this.actor.monnaieIncDec( li.data("item-id"), 1 );
|
|
this.render(true);
|
|
});
|
|
html.find('.monnaie-moins').click((event) => {
|
|
const li = $(event.currentTarget).parents(".item");
|
|
this.actor.monnaieIncDec( li.data("item-id"), -1 );
|
|
this.render(true);
|
|
});
|
|
|
|
html.find('#vie-plus').click((event) => {
|
|
this.actor.santeIncDec("vie", 1);
|
|
this.render(true);
|
|
});
|
|
html.find('#vie-moins').click((event) => {
|
|
this.actor.santeIncDec("vie", -1);
|
|
this.render(true);
|
|
});
|
|
html.find('#endurance-plus').click((event) => {
|
|
this.actor.santeIncDec("endurance", 1);
|
|
this.render(true);
|
|
});
|
|
html.find('#endurance-moins').click((event) => {
|
|
this.actor.santeIncDec("endurance", -1);
|
|
this.render(true);
|
|
});
|
|
html.find('#ptreve-actuel-plus').click((event) => {
|
|
this.actor.reveActuelIncDec(1);
|
|
this.render(true);
|
|
});
|
|
html.find('#ptreve-actuel-moins').click((event) => {
|
|
this.actor.reveActuelIncDec(-1);
|
|
this.render(true);
|
|
});
|
|
html.find('#fatigue-plus').click((event) => {
|
|
this.actor.santeIncDec("fatigue", 1);
|
|
this.render(true);
|
|
});
|
|
html.find('#fatigue-moins').click((event) => {
|
|
this.actor.santeIncDec("fatigue", -1);
|
|
this.render(true);
|
|
});
|
|
}
|
|
|
|
|
|
/* -------------------------------------------- */
|
|
|
|
/** @override */
|
|
setPosition(options={}) {
|
|
const position = super.setPosition(options);
|
|
const sheetBody = this.element.find(".sheet-body");
|
|
const bodyHeight = position.height - 192;
|
|
sheetBody.css("height", bodyHeight);
|
|
return position;
|
|
}
|
|
|
|
|
|
/* -------------------------------------------- */
|
|
|
|
/** @override */
|
|
_updateObject(event, formData) {
|
|
// Update the Actor
|
|
return this.object.update(formData);
|
|
}
|
|
}
|