foundryvtt-reve-de-dragon/module/actor-creature-sheet.js
Vincent Vandemeulebrouck 10ddcf031e Rename data to formData
2021-03-17 01:04:02 +01:00

108 lines
3.5 KiB
JavaScript

/**
* Extend the basic ActorSheet with some very simple modifications
* @extends {ActorSheet}
*/
import { HtmlUtility } from "./html-utility.js";
import { RdDUtility } from "./rdd-utility.js";
import { RdDActorSheet } from "./actor-sheet.js";
/* -------------------------------------------- */
export class RdDActorCreatureSheet extends RdDActorSheet {
/** @override */
static get defaultOptions() {
return mergeObject(super.defaultOptions, {
classes: ["rdd", "sheet", "actor"],
template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html",
width: 640,
height: 720,
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }]
});
}
/* -------------------------------------------- */
getData() {
let formData = super.getDData();
console.log("Creature : ", formData);
formData.itemsByType = {};
for (const item of formData.items) {
let list = formData.itemsByType[item.type];
if (!list) {
list = [];
formData.itemsByType[item.type] = list;
}
list.push(item);
}
// Compute current carac sum
let sum = 0;
Object.values(formData.data.carac).forEach(carac => { if (!carac.derivee) { sum += parseInt(carac.value) } });
formData.data.caracSum = sum;
formData.data.carac.taille.isTaille = true; // To avoid button link;
formData.data.blessures.resume = this.actor.computeResumeBlessure(formData.data.blessures);
formData.data.isGM = game.user.isGM;
formData.data.competencecreature = formData.itemsByType["competencecreature"];
this.actor.computeEncombrementTotalEtMalusArmure();
RdDUtility.filterItemsPerTypeForSheet(formData);
RdDUtility.buildArbreDeConteneur(this, formData);
formData.data.encTotal = this.actor.encTotal;
formData.data.isGM = game.user.isGM;
console.log("Creature : ", this.objetVersConteneur, formData);
return formData;
}
/* -------------------------------------------- */
/** @override */
activateListeners(html) {
super.activateListeners(html);
HtmlUtility._showControlWhen($(".gm-only"), game.user.isGM);
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
// On competence change
html.find('.creature-carac').change((event) => {
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value));
});
html.find('.creature-niveau').change((event) => {
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCreatureCompetence(compName, "niveau", parseInt(event.target.value));
});
html.find('.creature-dommages').change((event) => {
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value));
});
}
/* -------------------------------------------- */
/** @override */
setPosition(options = {}) {
const position = super.setPosition(options);
const sheetBody = this.element.find(".sheet-body");
const bodyHeight = position.height - 192;
sheetBody.css("height", bodyHeight);
return position;
}
/* -------------------------------------------- */
/** @override */
_updateObject(event, formData) {
// Update the Actor
return this.object.update(formData);
}
}