bcd25dd0ed
Sinon, la touche entrée est appliqué sur une commande et ferme le dialogue
56 lines
1.6 KiB
JavaScript
56 lines
1.6 KiB
JavaScript
import { Misc } from "./misc.js";
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export class DialogRepos extends Dialog {
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static async create(actor) {
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const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-repos.html", actor);
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const dialog = new DialogRepos(html, actor);
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dialog.render(true);
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}
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constructor(html, actor) {
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let options = { classes: ["DialogCreateSigneDraconiqueActorsActors"], width: 500, height: 400, 'z-index': 99999 };
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let conf = {
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title: "Se reposer",
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content: html,
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default: "repos",
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buttons: {
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"repos": { label: "Se reposer", callback: async it => { this.repos(); } }
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}
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};
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super(conf, options);
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this.actor = actor;
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}
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async repos() {
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await $("[name='nb-heures']").change();
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await $("[name='nb-jours']").change();
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const selection = await $("[name='repos']:checked").val();
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const nbHeures = Number.parseInt(await $("[name='nb-heures']").val());
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const nbJours = Number.parseInt(await $("[name='nb-jours']").val());
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switch (selection) {
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case "sieste": {
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await this.actor.dormir(nbHeures);
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return;
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}
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case "nuit": {
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let heuresDormies = await this.actor.dormir(nbHeures);
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if (heuresDormies == nbHeures){
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await this.actor.dormirChateauDormant();
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}
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return;
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}
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case "chateau-dormant":
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await this.actor.dormirChateauDormant();
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return;
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case "gris-reve": {
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await this.actor.grisReve(nbJours);
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return;
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}
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}
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}
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/* -------------------------------------------- */
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activateListeners(html) {
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super.activateListeners(html);
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}
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} |