foundryvtt-reve-de-dragon/packs_src/humanoides/personnage_Sylvain_nzw2q9BHSDN6TIQQ.yml

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_id: nzw2q9BHSDN6TIQQ
name: Sylvain
type: personnage
img: systems/foundryvtt-reve-de-dragon/icons/humanoides/sylvain.webp
items:
- _id: zyNYa3hYtrOcF2jA
name: Acrobatie
type: competence
sort: 100000
img: systems/foundryvtt-reve-de-dragon/icons/competence_acrobatie.webp
effects: []
folder: null
system:
description: >-
<p>Pirouettes, sauts périlleux, art du funambule, et dune manière
générale, toutes les performances dagilité spécialisées.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: specialisee
xp: 0
defaut_carac: agilite
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.zyNYa3hYtrOcF2jA'
- _id: TAKRb9CdMUhs9dd4
name: Alchimie
type: competence
sort: 200000
img: systems/foundryvtt-reve-de-dragon/icons/competence_alchimie.webp
effects: []
folder: null
system:
description: >-
<p>Connaissance des recettes et préparations alchimiques.
Identification, élaboration, des solutions diverses, breuvages, poudres,
onguents, crèmes, etc. (voir Principes dalchimie, p357).</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: connaissance
xp: 0
defaut_carac: intellect
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.TAKRb9CdMUhs9dd4'
- _id: lt9VC7PkX4Faiduq
name: Arbalète
type: competence
sort: 300000
img: systems/foundryvtt-reve-de-dragon/icons/competence_arbalete.webp
effects: []
folder: null
system:
description: <p>Utilisation de tous les types darbalètes.</p>
descriptionmj: ''
niveau: -8
default_diffLibre: 0
base: -8
categorie: tir
xp: 0
defaut_carac: tir
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.lt9VC7PkX4Faiduq'
- _id: tVbFkKSN4n0RSrFU
name: Arc
type: competence
sort: 400000
img: systems/foundryvtt-reve-de-dragon/icons/competence_arc.webp
effects: []
folder: null
system:
description: |-
<p>Utilisation de tous les types darcs.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: 1
default_diffLibre: 0
base: -8
categorie: tir
xp: 0
defaut_carac: tir
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.tVbFkKSN4n0RSrFU'
- _id: rwsHwIDszSIPBkrO
name: Armes d'hast
type: competence
sort: 500000
img: systems/foundryvtt-reve-de-dragon/icons/competence_armes_hast.webp
effects: []
folder: null
system:
description: >-
<p>Utilisation de toutes les piques, vouges, hallebardes, toujours
maniées à deux mains, pour attaquer.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -6
default_diffLibre: 0
base: -6
categorie: melee
xp: 0
defaut_carac: melee
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.rwsHwIDszSIPBkrO'
- _id: GIIQm22Q4bBsmxpE
name: Astrologie
type: competence
sort: 600000
img: systems/foundryvtt-reve-de-dragon/icons/competence_astrologie.webp
effects: []
folder: null
system:
description: >-
<p>Connaissance des étoiles et de leur signification symbolique.
Calculer les nombres astraux gouvernant la chance de
chaque&nbsp;individu. Sorienter aux étoiles (voir Astrologie,
p155).</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: connaissance
xp: 0
defaut_carac: vue
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.GIIQm22Q4bBsmxpE'
- _id: PmwXYvmutlyQEonB
name: Botanique
type: competence
sort: 700000
img: systems/foundryvtt-reve-de-dragon/icons/competence_botanique.webp
effects: []
folder: null
system:
description: >-
<p>Identification des espèces végétales et de leurs propriétés. Permet
de savoir si une plante connue pousse dans un milieu donné. Recherche de
cette plante.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: connaissance
xp: 0
defaut_carac: vue
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.PmwXYvmutlyQEonB'
- _id: SJE3ghtswQwP1dIy
name: Bouclier
type: competence
sort: 800000
img: systems/foundryvtt-reve-de-dragon/icons/competence_bouclier.webp
effects: []
folder: null
system:
description: |-
<p>Utilisation de toutes les sortes de bouclierpour parer.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: 1
default_diffLibre: 0
base: -6
categorie: melee
xp: 0
defaut_carac: melee
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.SJE3ghtswQwP1dIy'
- _id: tvIGIPaEJZBaySil
name: Bricolage
type: competence
sort: 900000
img: systems/foundryvtt-reve-de-dragon/icons/competence_bricolage.webp
effects: []
folder: null
system:
description: >-
<p>Lart dêtre inventif avec ses doigts, pour de&nbsp;petits
aménagements ou réparations. Ne&nbsp;peut en aucun cas se substituer aux
compétences dartisanat, Charpenterie, Maçonnerie, etc. Bricolage est
utilisé quand lusage&nbsp;de ces compétences nest pas pertinent.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -4
default_diffLibre: 0
base: -4
categorie: generale
xp: 0
defaut_carac: dexterite
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.tvIGIPaEJZBaySil'
- _id: LE4nA119la5cd0bC
name: Chant
type: competence
sort: 1000000
img: systems/foundryvtt-reve-de-dragon/icons/competence_chant.webp
effects: []
folder: null
system:
description: |-
<p>Savoir chanter juste, se souvenir de mélodies, improviser.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: 5
default_diffLibre: 0
base: -4
categorie: generale
xp: 0
defaut_carac: ouie
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.LE4nA119la5cd0bC'
- _id: FqLWG6xjISKMLPiX
name: Charpenterie
type: competence
sort: 1100000
img: systems/foundryvtt-reve-de-dragon/icons/competence_charpenterie.webp
effects: []
folder: null
system:
description: >-
<p>Cest au sens large le travail du bois, charpenterie, menuiserie,
ébénisterie. Évaluer&nbsp;la qualité, solidité, dune structure de
bois.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: 5
default_diffLibre: 0
base: -8
categorie: particuliere
xp: 0
defaut_carac: dexterite
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.FqLWG6xjISKMLPiX'
- _id: BlG2YPATIbnY3m9P
name: Chirurgie
type: competence
sort: 1200000
img: systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp
effects: []
folder: null
system:
description: >-
<p>Lart de soigner les blessures, panser, recoudre ; savoir se servir
dun rasoir. Chirurgie&nbsp;est utilisée pour accomplir premiers soins
et soins complets sur toutes les blessures, et&nbsp;par extension, pour
tous les actes de secourisme et de réanimation.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: specialisee
xp: 0
defaut_carac: dexterite
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.BlG2YPATIbnY3m9P'
- _id: 2JLK5e97WbTM5WxX
name: Comédie
type: competence
sort: 1300000
img: systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp
effects: []
folder: null
system:
description: >-
<p>Lart de paraître sur une scène : jouer un rôle, déclamer des vers,
mimer, conter. Peut aussi servir à simuler, mystifier.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: 5
default_diffLibre: 0
base: -8
categorie: particuliere
xp: 0
defaut_carac: apparence
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.2JLK5e97WbTM5WxX'
- _id: zO7Av9hJ2vdJiPgI
name: Commerce
type: competence
sort: 1400000
img: systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp
effects: []
folder: null
system:
description: >-
<p>Évaluer le prix dune marchandise, la valeur dune monnaie locale.
Savoir</p>
<p>jusquoù lon peut marchander (lequel&nbsp;marchandage doit être fait
en jeu de rôle</p>
<p>par le joueur lui-même).</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -8
default_diffLibre: 0
base: -8
categorie: particuliere
xp: 0
defaut_carac: intellect
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.zO7Av9hJ2vdJiPgI'
- _id: 8Uj41cL5Qlxxy675
name: Corps à corps
type: competence
sort: 1500000
img: systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp
effects: []
folder: null
system:
description: >-
<p>Groupées en une seule jusquau niveau zéro, ces compétences sont les
principes de base du combat de mêlée. Corps à&nbsp;corps permet de se
battre sans armes ; Es-quive permet desquiver toutes les sortes&nbsp;de
coup ; Dague de mêlée permet lutilisation de la dague au contact.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -6
default_diffLibre: 0
base: -6
categorie: melee
xp: 0
defaut_carac: melee
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.8Uj41cL5Qlxxy675'
- _id: Jz4AZdDlSjsyoUsm
name: Course
type: competence
sort: 1600000
img: systems/foundryvtt-reve-de-dragon/icons/competence_course.webp
effects: []
folder: null
system:
description: >-
<p>Sprinter le plus vite possible, ou courir sur de longues distances en
m&eacute;nageant son souffle.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -4
default_diffLibre: 0
base: -4
categorie: generale
xp: 0
defaut_carac: agilite
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.Jz4AZdDlSjsyoUsm'
- _id: 3qRzl3nhLZNsoDsI
name: Cuisine
type: competence
sort: 1700000
img: systems/foundryvtt-reve-de-dragon/icons/competence_cuisine.webp
effects: []
folder: null
system:
description: >-
<p>Identifier les saveurs culinaires, les épices et les aromates.
Exécuter, inventer une recette. Faire griller un gibier sur un feu
de&nbsp;camp nest généralement pas de la cuisine,&nbsp;mais de la
simple survie.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -4
default_diffLibre: 0
base: -4
categorie: generale
xp: 0
defaut_carac: odoratgout
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.3qRzl3nhLZNsoDsI'
- _id: XZNm5W8nTe8aCG61
name: Dague
type: competence
sort: 1800000
img: systems/foundryvtt-reve-de-dragon/icons/competence_dague.webp
effects: []
folder: null
system:
description: |-
<p>Pour utiliser les Dagues et les Couteaux en combat</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -6
default_diffLibre: 0
base: -6
categorie: melee
xp: 0
defaut_carac: melee
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.XZNm5W8nTe8aCG61'
- _id: thJy5AN0qePmfpJu
name: Dague de jet
type: competence
sort: 1900000
img: systems/foundryvtt-reve-de-dragon/icons/competence_dague_jet.webp
effects: []
folder: null
system:
description: <p>Utilisation de la dague en lancer.</p>
descriptionmj: ''
niveau: -8
default_diffLibre: 0
base: -8
categorie: lancer
xp: 0
defaut_carac: lancer
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.thJy5AN0qePmfpJu'
- _id: LhP3Y0qCBHNp2atl
name: Danse
type: competence
sort: 2000000
img: systems/foundryvtt-reve-de-dragon/icons/competence_danse.webp
effects: []
folder: null
system:
description: >-
<p>Être capable de danser en mesure, de danser harmonieusement avec une
personne</p>
<p>ou un groupe, de charmer un public par&nbsp;une exhibition.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: 5
default_diffLibre: 0
base: -4
categorie: generale
xp: 0
defaut_carac: agilite
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.LhP3Y0qCBHNp2atl'
- _id: OVcZE4kfiPYEOzgm
name: Dessin
type: competence
sort: 2100000
img: systems/foundryvtt-reve-de-dragon/icons/competence_dessin.webp
effects: []
folder: null
system:
description: >-
<p>Avoir le sens des proportions. Savoir dessiner, faire le portrait de
quelquun, mais</p>
<p>également savoir faire un schéma, une carte, un plan, aux proportions
exactes.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -4
default_diffLibre: 0
base: -4
categorie: generale
xp: 0
defaut_carac: tir
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.OVcZE4kfiPYEOzgm'
- _id: 94P55yZfeipCGbsr
name: Discrétion
type: competence
sort: 2200000
img: systems/foundryvtt-reve-de-dragon/icons/competence_discretion.webp
effects: []
folder: null
system:
description: >-
<p>Se déplacer en silence, sans se faire remarquer, passer inaperçu, se
fondre dans</p>
<p>lanonymat, se cacher.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: 5
default_diffLibre: 0
base: -4
categorie: generale
xp: 0
defaut_carac: agilite
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.94P55yZfeipCGbsr'
- _id: qmIpUeedvjC8nGF1
name: Écriture
type: competence
sort: 2300000
img: systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp
effects: []
folder: null
system:
description: >-
<p>Lire et &eacute;crire. Savoir composer un texte, un po&egrave;me.
Connaissance g&eacute;n&eacute;rale des langues anciennes.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: connaissance
xp: 0
defaut_carac: intellect
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.qmIpUeedvjC8nGF1'
- _id: fPhPcCP3sbS6mfbS
name: Épée à 1 main
type: competence
sort: 2400000
img: systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.webp
effects: []
folder: null
system:
description: >-
<p>Groupées en une seule jusquau niveau zéro, ces compétences sont les
principes de base du combat de mêlée. Corps à&nbsp;corps permet de se
battre sans armes ; Es-quive permet desquiver toutes les sortes&nbsp;de
coup ; Dague de mêlée permet lutilisation de la dague au contact.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -6
default_diffLibre: 0
base: -6
categorie: melee
xp: 0
defaut_carac: melee
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.fPhPcCP3sbS6mfbS'
- _id: MLIEbxSJHkY1m3No
name: Épée à 2 mains
type: competence
sort: 2500000
img: systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.webp
effects: []
folder: null
system:
description: >-
<p>Ces compétences permettent lutilisation des sept types dépées de
Rêve de Dragon pour attaquer ou parer.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -6
default_diffLibre: 0
base: -6
categorie: melee
xp: 0
defaut_carac: melee
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.MLIEbxSJHkY1m3No'
- _id: F5iQNrZSeJsfyTnV
name: Équitation
type: competence
sort: 2600000
img: systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp
effects: []
folder: null
system:
description: >-
<p>Monter à cheval, et, dune manière générale, connaissance des
chevaux. Peut sappliquer aux autres montures de Rêve de&nbsp;Dragon :
aligates, zyglutes, etc.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -8
default_diffLibre: 0
base: -8
categorie: particuliere
xp: 0
defaut_carac: agilite
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.F5iQNrZSeJsfyTnV'
- _id: gECPPcn6j3B3sWTS
name: Escalade
type: competence
sort: 2700000
img: systems/foundryvtt-reve-de-dragon/icons/competence_escalade.webp
effects: []
folder: null
system:
description: >-
<p>Escalader des obstacles, grimper à la corde, à un arbre, le long
dune paroi.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: 5
default_diffLibre: 0
base: -4
categorie: generale
xp: 0
defaut_carac: force
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.gECPPcn6j3B3sWTS'
- _id: oFje22fZF1FaCQhN
name: Esquive
type: competence
sort: 2800000
img: systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp
effects: []
folder: null
system:
description: >-
<p>Groupées en une seule jusquau niveau zéro, ces compétences sont les
principes de base du combat de mêlée. Corps à&nbsp;corps permet de se
battre sans armes ; Es-quive permet desquiver toutes les sortes&nbsp;de
coup ; Dague de mêlée permet lutilisation de la dague au contact.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: 1
default_diffLibre: 0
base: -6
categorie: melee
xp: 0
defaut_carac: derobee
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.oFje22fZF1FaCQhN'
- _id: r79VAGS1fRUm4oAd
name: Fléau
type: competence
sort: 2900000
img: systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp
effects: []
folder: null
system:
description: |-
<p>Utilisation de tous les types de fléaux, pour attaquer.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -6
default_diffLibre: 0
base: -6
categorie: melee
xp: 0
defaut_carac: melee
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.r79VAGS1fRUm4oAd'
- _id: vIQVQxUeiw36hztI
name: Fouet
type: competence
sort: 3000000
img: systems/foundryvtt-reve-de-dragon/icons/competence_fouet.webp
effects: []
folder: null
system:
description: <p>Utilisation du fouet.</p>
descriptionmj: ''
niveau: -8
default_diffLibre: 0
base: -8
categorie: lancer
xp: 0
defaut_carac: lancer
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.vIQVQxUeiw36hztI'
- _id: iNXKIfaETtgSGA0S
name: Fronde
type: competence
sort: 3100000
img: systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp
effects: []
folder: null
system:
description: |-
<p>Utilisation de la fronde giratoire.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -8
default_diffLibre: 0
base: -8
categorie: tir
xp: 0
defaut_carac: tir
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.iNXKIfaETtgSGA0S'
- _id: wEfuLImdNX4BSXVi
name: Hache à 1 main
type: competence
sort: 3200000
img: systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp
effects: []
folder: null
system:
description: >-
<p>Ces deux compétences permettent lutilisation des hachettes, cognées
et haches de bataille, pour attaquer.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -6
default_diffLibre: 0
base: -6
categorie: melee
xp: 0
defaut_carac: melee
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.wEfuLImdNX4BSXVi'
- _id: F97wHYDsQ5UyvJnb
name: Hache à 2 mains
type: competence
sort: 3300000
img: systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp
effects: []
folder: null
system:
description: >-
<p>Ces deux compétences permettent lutilisation des hachettes, cognées
et haches de bataille, pour attaquer.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -6
default_diffLibre: 0
base: -6
categorie: melee
xp: 0
defaut_carac: melee
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.F97wHYDsQ5UyvJnb'
- _id: neuzZG2C5C0IJ1yk
name: Javelot
type: competence
sort: 3400000
img: systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp
effects: []
folder: null
system:
description: |-
<p>Utilisation de la lance courte ou de la javeline en lancer.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -8
default_diffLibre: 0
base: -8
categorie: lancer
xp: 0
defaut_carac: lancer
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.neuzZG2C5C0IJ1yk'
- _id: 3VSMRwMYpOi83wgE
name: Jeu
type: competence
sort: 3500000
img: systems/foundryvtt-reve-de-dragon/icons/competence_jeu.webp
effects: []
folder: null
system:
description: >-
<p>Jeux de tripot, manipuler les dés. Connaître les jeux et les
meilleures stratégies, déceler un tricheur et tricher soi-même.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: specialisee
xp: 0
defaut_carac: intellect
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.3VSMRwMYpOi83wgE'
- _id: owCW3nZDvlJy1kCT
name: Jonglerie
type: competence
sort: 3600000
img: systems/foundryvtt-reve-de-dragon/icons/competence_jonglerie.webp
effects: []
folder: null
system:
description: >-
<p>Balles, quilles, couteaux, torches enflammées : lart traditionnel du
jongleur.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: specialisee
xp: 0
defaut_carac: dexterite
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.owCW3nZDvlJy1kCT'
- _id: zPTXua2Kq6TeBTTZ
name: Lance
type: competence
sort: 3700000
img: systems/foundryvtt-reve-de-dragon/icons/competence_lance.webp
effects: []
folder: null
system:
description: >-
<p>Utilisation en mêlée de la lance courte et de la javeline, pour
attaquer, voire parer. La lance nest toujours quà une main.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: 0
default_diffLibre: 0
base: -6
categorie: melee
xp: 0
defaut_carac: melee
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.zPTXua2Kq6TeBTTZ'
- _id: i3wMVkXObzlDVZTG
name: Légendes
type: competence
sort: 3800000
img: systems/foundryvtt-reve-de-dragon/icons/competence_legendes.webp
effects: []
folder: null
system:
description: >-
<p>Connaissance des légendes et des faits du passé. Légendes tient lieu
dhistoire.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: connaissance
xp: 0
defaut_carac: intellect
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.i3wMVkXObzlDVZTG'
- _id: dwGVDTUJYP9FcmWM
name: Maçonnerie
type: competence
sort: 3900000
img: systems/foundryvtt-reve-de-dragon/icons/competence_maconnerie.webp
effects: []
folder: null
system:
description: >-
<p>Cest au sens large le travail de la pierre. Évaluer la qualité, la
solidité dune struc-</p>
<p>ture maçonnée.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -8
default_diffLibre: 0
base: -8
categorie: particuliere
xp: 0
defaut_carac: vue
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.dwGVDTUJYP9FcmWM'
- _id: XYMQBxFKSs2nPW0J
name: Maroquinerie
type: competence
sort: 4000000
img: systems/foundryvtt-reve-de-dragon/icons/competence_maroquinerie.webp
effects: []
folder: null
system:
description: >-
<p>Travail du cuir et de la peau. Dépecer correctement un animal en vue
de conserver la peau, préparation au tannage, tannage. Évaluer la
qualité, la solidité, dun travail de cuir.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: specialisee
xp: 0
defaut_carac: dexterite
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.XYMQBxFKSs2nPW0J'
- _id: cMHm3gQr9rUp4iPK
name: Masse à 1 main
type: competence
sort: 4100000
img: systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp
effects: []
folder: null
system:
description: >-
<p>Ces compétences permettent lutilisation des masses, gourdins,
bâtons, pour attaquer, voire parer.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -6
default_diffLibre: 0
base: -6
categorie: melee
xp: 0
defaut_carac: melee
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.cMHm3gQr9rUp4iPK'
- _id: BMAloiSbDKOu3b4C
name: Masse à 2 mains
type: competence
sort: 4200000
img: systems/foundryvtt-reve-de-dragon/icons/competence_masse_2_mains.webp
effects: []
folder: null
system:
description: >-
<p>Ces compétences permettent lutilisation des masses, gourdins,
bâtons, pour attaquer, voire parer.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -6
default_diffLibre: 0
base: -6
categorie: melee
xp: 0
defaut_carac: melee
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.BMAloiSbDKOu3b4C'
- _id: XK2TlYnhR8FlDaEi
name: Médecine
type: competence
sort: 4300000
img: systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp
effects: []
folder: null
system:
description: |-
<p>Diagnostic et soin des maladies. Connaissance des remèdes.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: connaissance
xp: 0
defaut_carac: intellect
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.XK2TlYnhR8FlDaEi'
- _id: CHyk96ypxMrg8VXh
name: Métallurgie
type: competence
sort: 4400000
img: systems/foundryvtt-reve-de-dragon/icons/competence_metallurgie.webp
effects: []
folder: null
system:
description: >-
<p>Cest au sens large le travail du métal, et principalement du fer.
Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la
qualité, la solidité, dun objet de fer, une arme par exemple.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: specialisee
xp: 0
defaut_carac: force
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.CHyk96ypxMrg8VXh'
- _id: wefdYe0kvWKioPmk
name: Musique
type: competence
sort: 4500000
img: systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp
effects: []
folder: null
system:
description: >-
<p>Solfège et règles musicales, jeu dun instrument. Musique donne droit
à la connaissance dun instrument de musique, un seul, à spécifier.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -8
default_diffLibre: 0
base: -8
categorie: particuliere
xp: 0
defaut_carac: ouie
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.wefdYe0kvWKioPmk'
- _id: qBUtHhyjvrg1c34I
name: Natation
type: competence
sort: 4600000
img: systems/foundryvtt-reve-de-dragon/icons/competence_natation.webp
effects: []
folder: null
system:
description: |-
<p>Nager, plonger.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: specialisee
xp: 0
defaut_carac: force
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.qBUtHhyjvrg1c34I'
- _id: AXeWswf2Dth9ysvy
name: Navigation
type: competence
sort: 4700000
img: systems/foundryvtt-reve-de-dragon/icons/competence_navigation.webp
effects: []
folder: null
system:
description: >-
<p>Connaissance des manœuvres à accomplir sur un voilier, connaissance
de la mer, de ses courants (voir Navigation, p325).</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: specialisee
xp: 0
defaut_carac: vue
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.AXeWswf2Dth9ysvy'
- _id: PMOjO2CdedH1UTyi
name: Orfèvrerie
type: competence
sort: 4800000
img: systems/foundryvtt-reve-de-dragon/icons/competence_orfevrerie.webp
effects: []
folder: null
system:
description: >-
<p>Travail et connaissance des métaux précieux : or, argent, cuivre,
étain, et par extension des pierres et perles précieuses.&nbsp;Évaluer
la taille et la pureté dune gemme,&nbsp;le prix dun bijou.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: specialisee
xp: 0
defaut_carac: dexterite
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.PMOjO2CdedH1UTyi'
- _id: dT5cvI7q1HcrLaT1
name: Pickpocket
type: competence
sort: 4900000
img: systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp
effects: []
folder: null
system:
description: <p>Art extrêmement dangereux du vol à la tire.</p>
descriptionmj: ''
niveau: -8
default_diffLibre: 0
base: -8
categorie: particuliere
xp: 0
defaut_carac: dexterite
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.dT5cvI7q1HcrLaT1'
- _id: 9ICvksiNG6Bhm8CE
name: Saut
type: competence
sort: 5000000
img: systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp
effects: []
folder: null
system:
description: >-
<p>Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une
chute en la transformant en saut.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -4
default_diffLibre: 0
base: -4
categorie: generale
xp: 0
defaut_carac: agilite
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.9ICvksiNG6Bhm8CE'
- _id: AbM6lJ7DI2UAWLxj
name: Séduction
type: competence
sort: 5100000
img: systems/foundryvtt-reve-de-dragon/icons/competence_seduction.webp
effects: []
folder: null
system:
description: >-
<p>Lart dêtre galant, de paraître attirant. Permet les conquêtes
amoureuses.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: 5
default_diffLibre: 0
base: -4
categorie: generale
xp: 0
defaut_carac: apparence
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.AbM6lJ7DI2UAWLxj'
- _id: PMnsXDyeB8w8ZG2k
name: Serrurerie
type: competence
sort: 5200000
img: systems/foundryvtt-reve-de-dragon/icons/competence_serrurerie.webp
effects: []
folder: null
system:
description: >-
<p>Compréhension des mécaniques et mécanismes, et plus particulièrement
des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer,
le désarmer, le crocheter.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: specialisee
xp: 0
defaut_carac: dexterite
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.PMnsXDyeB8w8ZG2k'
- _id: oHnSnCw1RAW5t15S
name: Survie en Cité
type: competence
sort: 5300000
img: systems/foundryvtt-reve-de-dragon/icons/competence_survie_cite.webp
effects: []
folder: null
system:
description: >-
<p>Se sentir à son aise dans un milieu urbain, dans une foule. Savoir
sorienter intuitivement dans le dédale dune cité inconnue, et en
déceler les dangers : coupeurs de bourse, escrocs, tout autant que
patrouilles de gardes. Savoir à qui sadresser.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -8
default_diffLibre: 0
base: -8
categorie: particuliere
xp: 0
defaut_carac: derobee
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.oHnSnCw1RAW5t15S'
- _id: vDOAyWc2YnuhNnFF
name: Survie en Désert
type: competence
sort: 5400000
img: systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp
effects: []
folder: null
system:
description: >-
<p>Par exemple pister un gibier en forêt demande lusage de Survie en
forêt, trouver une grotte pour sabriter en montagne demande Survie en
montagne. Survie en extérieur tient lieu de survie spécifique pour les
plaines et collines non boisées.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -8
default_diffLibre: 0
base: -8
categorie: particuliere
xp: 0
defaut_carac: intellect
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.vDOAyWc2YnuhNnFF'
- _id: ue5iDSm2f4efQDWO
name: Survie en Extérieur
type: competence
sort: 5500000
img: systems/foundryvtt-reve-de-dragon/icons/competence_survie_exterieur.webp
effects: []
folder: null
system:
description: >-
<p>Se sentir à son aise dans la nature, hors de toute civilisation,
sorienter. Construireun abri, allumer un feu en mauvaisesconditions,
trouver de leau, pêcher, savoirExemplaire pour dépecer un gibier et
laccommoder sur un feu de braise. Quand un milieu particulier devient
déterminant, utiliser à la place une des 6 survies spécifiques.</p>
descriptionmj: ''
niveau: -8
default_diffLibre: 0
base: -8
categorie: particuliere
xp: 0
defaut_carac: intellect
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.ue5iDSm2f4efQDWO'
- _id: PbvubzCxnOSnWLpG
name: Survie en Forêt
type: competence
sort: 5600000
img: systems/foundryvtt-reve-de-dragon/icons/competence_survie_foret.webp
effects: []
folder: null
system:
description: >-
<p>Par exemple pister un gibier en forêt demande lusage de Survie en
forêt, trouver une grotte pour sabriter en montagne demande Survie en
montagne. Survie en extérieur tient lieu de survie spécifique pour les
plaines et collines non boisées.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: 5
default_diffLibre: 0
base: -8
categorie: particuliere
xp: 0
defaut_carac: intellect
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.PbvubzCxnOSnWLpG'
- _id: uGPqmorAYxv1jboC
name: Survie en Glaces
type: competence
sort: 5700000
img: systems/foundryvtt-reve-de-dragon/icons/competence_survie_glace.webp
effects: []
folder: null
system:
description: >-
<p>Par exemple pister un gibier en forêt demande lusage de Survie en
forêt, trouver une grotte pour sabriter en montagne demande Survie en
montagne. Survie en extérieur tient lieu de survie spécifique pour les
plaines et collines non boisées.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -8
default_diffLibre: 0
base: -8
categorie: particuliere
xp: 0
defaut_carac: intellect
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.uGPqmorAYxv1jboC'
- _id: azn3Sm7XYKP78huL
name: Survie en Marais
type: competence
sort: 5800000
img: systems/foundryvtt-reve-de-dragon/icons/competence_survie_marais.webp
effects: []
folder: null
system:
description: >-
<p>Par exemple pister un gibier en forêt demande lusage de Survie en
forêt, trouver une grotte pour sabriter en montagne demande Survie en
montagne. Survie en extérieur tient lieu de survie spécifique pour les
plaines et collines non boisées.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -8
default_diffLibre: 0
base: -8
categorie: particuliere
xp: 0
defaut_carac: intellect
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.azn3Sm7XYKP78huL'
- _id: BzqBOeqS6HvJhqey
name: Survie en Montagne
type: competence
sort: 5900000
img: systems/foundryvtt-reve-de-dragon/icons/competence_survie_montagne.webp
effects: []
folder: null
system:
description: >-
<p>Par exemple pister un gibier en forêt demande lusage de Survie en
forêt, trouver une grotte pour sabriter en montagne demande Survie en
montagne. Survie en extérieur tient lieu de survie spécifique pour les
plaines et collines non boisées.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -8
default_diffLibre: 0
base: -8
categorie: particuliere
xp: 0
defaut_carac: intellect
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.BzqBOeqS6HvJhqey'
- _id: 6pXxEdeo7xcDvgx0
name: Survie en Sous-Sol
type: competence
sort: 6000000
img: systems/foundryvtt-reve-de-dragon/icons/competence_survie_sous_sol.webp
effects: []
folder: null
system:
description: >-
<p>Par exemple pister un gibier en forêt demande lusage de Survie en
forêt, trouver une grotte pour sabriter en montagne demande Survie en
montagne. Survie en extérieur tient lieu de survie spécifique pour les
plaines et collines non boisées.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -8
default_diffLibre: 0
base: -8
categorie: particuliere
xp: 0
defaut_carac: intellect
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.6pXxEdeo7xcDvgx0'
- _id: w9QubIHdWEUorges
name: Travestissement
type: competence
sort: 6100000
img: systems/foundryvtt-reve-de-dragon/icons/competence_travestissement.webp
effects: []
folder: null
system:
description: |-
<p>Lart de se déguiser, de se grimer, de se rendre méconnaissable.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -8
default_diffLibre: 0
base: -8
categorie: particuliere
xp: 0
defaut_carac: apparence
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.w9QubIHdWEUorges'
- _id: VyAJK54OPjiRt8oH
name: Vigilance
type: competence
sort: 6200000
img: systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp
effects: []
folder: null
system:
description: >-
<p>Le talent dêtre toujours sur ses gardes, prêt à déceler la moindre
anomalie, de</p>
<p>bruit, dodeur, de mouvement, etc. Permet de ne pas être surpris en
combat, par</p>
<p>exemple. Indispensable pour monter sérieusement la garde.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -4
default_diffLibre: 0
base: -4
categorie: generale
xp: 0
defaut_carac: volonte
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
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systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.VyAJK54OPjiRt8oH'
- _id: bt2cR4aE6lIOeg4F
name: Voie d'Hypnos
type: competence
sort: 6300000
img: systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp
effects: []
folder: null
system:
description: |-
<p>Magie dillusion, suggestion, invocation.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: draconic
xp: 0
defaut_carac: reve
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.bt2cR4aE6lIOeg4F'
- _id: nnR2UHelUaF8dxYn
name: Voie d'Oniros
type: competence
sort: 6400000
img: systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp
effects: []
folder: null
system:
description: |-
<p>Magie sappliquant au monde inanimé.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: draconic
xp: 0
defaut_carac: reve
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.nnR2UHelUaF8dxYn'
- _id: u1Peok1EYkBcVsmN
name: Voie de Narcos
type: competence
sort: 6500000
img: systems/foundryvtt-reve-de-dragon/icons/competence_narcos.webp
effects: []
folder: null
system:
description: <p>Magie denchantement.</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: draconic
xp: 0
defaut_carac: reve
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.u1Peok1EYkBcVsmN'
- _id: dPlTQzvU3CEg5qKc
name: Voie de Thanatos
type: competence
sort: 6600000
img: systems/foundryvtt-reve-de-dragon/icons/competence_thanatos.webp
effects: []
folder: null
system:
description: |-
<p>Magie noire des forces du cauchemar.</p>
<p>&nbsp;</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: draconic
xp: 0
defaut_carac: reve
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.dPlTQzvU3CEg5qKc'
- _id: c5wursWW03ckpyqn
name: Zoologie
type: competence
sort: 6700000
img: systems/foundryvtt-reve-de-dragon/icons/competence_zoologie.webp
effects: []
folder: null
system:
description: >-
<p>Connaissance des espèces animales, de leurs mœurs, leur des
habitat.</p>
descriptionmj: ''
niveau: -11
default_diffLibre: 0
base: -11
categorie: connaissance
xp: 0
defaut_carac: intellect
niveau_archetype: 0
xp_sort: 0
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.c5wursWW03ckpyqn'
- _id: dHA8sYuA4BNIlOuO
name: petite lance
type: arme
sort: 6800000
img: systems/foundryvtt-reve-de-dragon/icons/armes_armures/lance.webp
effects: []
folder: null
system:
description: ''
descriptionmj: ''
equipe: true
encombrement: 2
quantite: 1
qualite: 0
cout: 3
milieu: ''
environnement: []
resistance: 5
categorie_parade: ''
dommages: '1'
mortalite: mortel
penetration: 0
force: '8'
competence: Lance
lancer: ''
tir: ''
portee_courte: 0
portee_moyenne: 0
portee_extreme: 0
magique: false
ecaille_efficacite: 0
resistance_magique: 0
rapide: true
deuxmains: false
unemain: true
initpremierround: ''
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.dHA8sYuA4BNIlOuO'
- _id: 4Y9azQJdeUapJ19n
name: Bouclier léger
type: arme
sort: 6900000
img: systems/foundryvtt-reve-de-dragon/icons/armes_armures/bouclier_petit.webp
effects: []
folder: null
system:
description: ''
descriptionmj: ''
equipe: true
encombrement: 1
quantite: 1
qualite: 0
cout: 4
milieu: ''
environnement: []
resistance: 13
categorie_parade: ''
dommages: '0'
mortalite: mortel
penetration: 0
force: '8'
competence: Bouclier
lancer: ''
tir: ''
portee_courte: 0
portee_moyenne: 0
portee_extreme: 0
magique: false
ecaille_efficacite: 0
resistance_magique: 0
rapide: false
deuxmains: false
unemain: false
initpremierround: ''
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.4Y9azQJdeUapJ19n'
- _id: LHSJYGt2uZu5yAqf
name: Petit Arc
type: arme
sort: 7000000
img: systems/foundryvtt-reve-de-dragon/icons/objets/arc.webp
effects: []
folder: null
system:
description: >-
<p>Nie jusqu'&agrave; 2 points d'armure.</p>
<p>Rechargement 1/2 round (s'il tire en d&eacute;but de round, il pourra
recharger durant le reste du round pour tirer de nouveau au d&eacute;but
du round suivant).</p>
descriptionmj: ''
equipe: true
encombrement: 1
quantite: 1
qualite: 0
cout: 10
milieu: ''
environnement: []
resistance: 5
categorie_parade: ''
dommages: '1'
mortalite: mortel
penetration: 0
force: '0'
competence: ''
lancer: ''
tir: Arc
portee_courte: 10
portee_moyenne: 20
portee_extreme: 50
magique: false
ecaille_efficacite: 0
resistance_magique: 0
rapide: false
deuxmains: false
unemain: false
initpremierround: ''
ownership:
default: 0
_stats:
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systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.LHSJYGt2uZu5yAqf'
- _id: jDO03RYZAATgDxMw
name: Denier (étain)
type: monnaie
sort: 7100000
flags: {}
img: systems/foundryvtt-reve-de-dragon/icons/objets/piece_etain_poisson.webp
effects: []
folder: null
system:
description: ''
descriptionmj: ''
encombrement: 0.01
quantite: 0
qualite: 0
cout: 0.01
milieu: ''
environnement: []
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.jDO03RYZAATgDxMw'
- _id: VB0XTIFhEdAVaD3H
name: Sou (bronze)
type: monnaie
sort: 7200000
flags: {}
img: systems/foundryvtt-reve-de-dragon/icons/objets/piece_bronze_epees.webp
effects: []
folder: null
system:
description: ''
descriptionmj: ''
encombrement: 0.01
quantite: 0
qualite: 0
cout: 0.1
milieu: ''
environnement: []
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.VB0XTIFhEdAVaD3H'
- _id: BvO5qvaJCaE9F9NB
name: Sol (argent)
type: monnaie
sort: 7300000
flags: {}
img: systems/foundryvtt-reve-de-dragon/icons/objets/piece_argent_sol.webp
effects: []
folder: null
system:
description: ''
descriptionmj: ''
encombrement: 0.01
quantite: 0
qualite: 0
cout: 1
milieu: ''
environnement: []
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.BvO5qvaJCaE9F9NB'
- _id: UnRvulDsunePOlWy
name: Dragon (or)
type: monnaie
sort: 7400000
flags: {}
img: systems/foundryvtt-reve-de-dragon/icons/objets/piece_or_sol.webp
effects: []
folder: null
system:
description: ''
descriptionmj: ''
encombrement: 0.01
quantite: 0
qualite: 0
cout: 10
milieu: ''
environnement: []
ownership:
default: 0
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors.items!nzw2q9BHSDN6TIQQ.UnRvulDsunePOlWy'
effects: []
folder: null
sort: 0
system:
carac:
taille:
type: number
value: '7'
label: Taille
xp: '0'
derivee: false
apparence:
type: number
value: '10'
label: Apparence
xp: '0'
derivee: false
constitution:
type: number
value: '10'
label: Constitution
xp: '0'
derivee: false
force:
type: number
value: 9
label: Force
xp: '0'
derivee: false
agilite:
type: number
value: '10'
label: Agilité
xp: '0'
derivee: false
dexterite:
type: number
value: '10'
label: Dexterité
xp: '0'
derivee: false
vue:
type: number
value: '12'
label: Vue
xp: '0'
derivee: false
ouie:
type: number
value: '12'
label: Ouïe
xp: '0'
derivee: false
odoratgout:
type: number
value: '12'
label: Odorat-Goût
xp: '0'
derivee: false
volonte:
type: number
value: '10'
label: Volonté
xp: '0'
derivee: false
intellect:
type: number
value: '10'
label: Intellect
xp: '0'
derivee: false
empathie:
type: number
value: '12'
label: Empathie
xp: '0'
derivee: false
reve:
type: number
value: '10'
label: Rêve
xp: '0'
derivee: false
chance:
type: number
value: '10'
label: Chance
xp: '0'
derivee: false
melee:
type: number
value: 9
label: Mêlée
xp: 0
derivee: true
tir:
type: number
value: 11
label: Tir
xp: 0
derivee: true
lancer:
type: number
value: 10
label: Lancer
xp: 0
derivee: true
derobee:
type: number
value: 12
label: Dérobée
xp: 0
derivee: true
sante:
vie:
type: number
max: 9
value: 9
label: Vie
derivee: true
endurance:
type: number
max: 19
value: 19
label: Endurance
derivee: true
fatigue:
type: number
max: 38
value: 0
label: Fatigue
derivee: true
bonusPotion: 0
sonne:
value: false
label: Sonné
attributs:
sconst:
type: number
value: 3
label: S. Const
derivee: true
sust:
type: number
value: 2
label: Sustentation
derivee: true
plusdom:
type: number
value: 0
label: +dom
derivee: true
encombrement:
type: number
value: 8
label: Encombrement
derivee: true
protection:
type: number
value: 0
label: Protection naturelle
derivee: false
hautrevant:
type: string
value: ''
label: Haut rêvant
derivee: true
malusarmure:
type: number
value: 0
label: Malus Armure
derivee: true
reve:
reve:
max: '10'
value: 0
label: Points de Rêve actuels
thanatosused: false
seuil:
max: 0
value: 0
label: Seuil de Rêve
tmrpos:
coord: A1
label: Position TMR
cache: false
refoulement:
value: 0
label: Points de Refoulement
compteurs:
sust:
value: 0
label: Sust.
isInput: true
eau:
value: 0
label: Eau
isInput: true
moral:
value: 0
label: Moral
isInput: true
exaltation:
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label: Exaltation
isInput: true
dissolution:
value: 0
label: Dissolution
isInput: true
chance:
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max: '10'
label: Chance
isInput: true
destinee:
value: 0
label: Destinée
isInput: true
voyage:
value: 0
label: Voyage
isInput: true
etat:
value: 0
label: Etat général
ethylisme:
value: 1
label: Ethylisme
isInput: true
nb_doses: 0
jet_moral: false
stress:
value: 0
label: Stress
isStress: true
isInput: true
experience:
value: 0
label: Experience
isInput: true
surenc:
value: 0
label: Sur-encombrement
sommeil:
nouveaujour: false
date:
indexDate: -1
indexMinute: 0
insomnie: false
moral: ''
heures: 0
metier: ''
biographie: ''
notes: >-
<h1>Description</h1>
<p>Les Sylvains sont de petits &ecirc;tres de la taille des Gnomes, vivant
exclusivement au coeur des for&ecirc;ts. Les hommes (Sylvains) ont
l&rsquo;allure de diablotins avec une barbiche au bout du menton et deux
petites cornes pointant verticalement en haut du front, parmi la masse de
leurs cheveux boucl&eacute;s. Les femmes (Sylvaines) n&rsquo;ont ni barbe ni
corne et sont g&eacute;n&eacute;ralement bien proportionn&eacute;es, jolies,
adorables petites poup&eacute;es. Les Sylvains ont un langage &agrave; base
de gazouillis et ne parlent que tr&egrave;s rarement la langue du
voyage.</p>
<h1>Moeurs</h1>
<p>Les Sylvains vivent au coeur des for&ecirc;ts, qu&rsquo;ils ne quittent
jamais sous peine de d&eacute;p&eacute;rir. Ils construisent de
v&eacute;ritables villages suspendus dans les arbres, faits de platesformes
et de passerelles. Ils se v&ecirc;tent de fibres v&eacute;g&eacute;tales
qu&rsquo;ils tissent et pigmentent eux-m&ecirc;mes. Bons alchimistes, ils
parviennent &agrave; obtenir des couleurs &eacute;clatantes avec le suc de
certaines fleurs. Leur nourriture est exclusivement
v&eacute;g&eacute;tarienne&nbsp; : fruits, fleurs confites, miel. Peuple
joyeux et paisible, les Sylvains font perp&eacute;tuellement la
f&ecirc;te&nbsp; : chants, danses, musique et mascarades. Les Sylvains
adorent leurs Sylvaines, qui le leur rendent, et l&rsquo;amour est
probablement pour eux la chose la plus importante. Nombre d&rsquo;entre eux
sont haut-r&ecirc;vants, avec une pr&eacute;dilection pour les illusions
d&rsquo;Hypnos.</p>
<h1>Combat</h1>
<p>Les Sylvains ne chassent pas et ne se battent que contraints et
forc&eacute;s. Ils utilisent le javelot en guise de lance de
m&ecirc;l&eacute;e, le bouclier l&eacute;ger, tirant parfois d&rsquo;un
petit arc. Ils n&rsquo;ont aucune protection.</p>
<p>&nbsp;</p>
<h2>Prohib&eacute;es</h2>
<p>&Eacute;quitation / Ma&ccedil;onnerie / toutes survies sauf for&ecirc;t /
Navigation / Serrurerie</p>
notesmj: ''
race: Sylvain
yeux: ''
cheveux: ''
taille: ''
poids: ''
heure: vaisseau
sexe: ''
age: '30'
beaute: '10'
main: droitier
experiencelog: []
subacteurs:
suivants: []
montures: []
vehicules: []
argent:
deniers:
label: Denier
value: 0
enc: 0
sols:
label: Sol
value: 0
enc: 0
ownership:
default: 0
prototypeToken:
flags: {}
name: Sylvain
displayName: 20
width: 1
height: 1
lockRotation: false
rotation: 0
actorLink: false
disposition: 0
displayBars: 20
bar1:
attribute: sante.vie
bar2:
attribute: sante.endurance
randomImg: false
alpha: 1
light:
dim: 0
bright: 0
angle: 360
color: '#f0b105'
alpha: 1
animation:
speed: 5
intensity: 5
type: torch
reverse: false
coloration: 1
attenuation: 0.5
luminosity: 0.5
saturation: 0
contrast: 0
shadows: 0
darkness:
min: 0
max: 1
negative: false
priority: 0
texture:
src: systems/foundryvtt-reve-de-dragon/icons/humanoides/sylvain_t.webp
tint: '#ffffff'
scaleX: 1.1
scaleY: 1.1
offsetX: 0
offsetY: 0
rotation: 0
anchorX: 0.5
anchorY: 0.5
fit: contain
alphaThreshold: 0.75
sight:
angle: 360
enabled: true
range: 0
brightness: 1
visionMode: basic
color: null
attenuation: 0.1
saturation: 0
contrast: 0
detectionModes: []
appendNumber: false
prependAdjective: false
hexagonalShape: 0
occludable:
radius: 0
ring:
enabled: false
colors:
ring: null
background: null
effects: 1
subject:
scale: 1
texture: null
_stats:
systemId: foundryvtt-reve-de-dragon
systemVersion: 12.0.22
coreVersion: '12.331'
_key: '!actors!nzw2q9BHSDN6TIQQ'