Vincent Vandemeulebrouck
2fa0ce5f15
L'item "race" permet de paramétrer des ajustements de caracs, des min/max de taille, et une limite de force. Ajouter une race à un acteur enlève la/les races précédentes et ajoute les modificateurs de caracs de la nouvelle race. Enlever une race enlève les modificateurs de caracs de la race aux caractéristiques
2745 lines
72 KiB
YAML
2745 lines
72 KiB
YAML
_id: esJWonwDGLFaMRK3
|
||
name: Cyan
|
||
type: personnage
|
||
img: systems/foundryvtt-reve-de-dragon/icons/humanoides/cyan.webp
|
||
items:
|
||
- _id: zyNYa3hYtrOcF2jA
|
||
name: Acrobatie
|
||
type: competence
|
||
sort: 100000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_acrobatie.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Pirouettes, sauts périlleux, art du funambule, et d’une manière
|
||
générale, toutes les performances d’agilité spécialisées.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -11
|
||
default_diffLibre: 0
|
||
base: -11
|
||
categorie: specialisee
|
||
xp: 0
|
||
defaut_carac: agilite
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.zyNYa3hYtrOcF2jA'
|
||
- _id: TAKRb9CdMUhs9dd4
|
||
name: Alchimie
|
||
type: competence
|
||
sort: 200000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_alchimie.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Connaissance des recettes et préparations alchimiques.
|
||
Identification, élaboration, des solutions diverses, breuvages, poudres,
|
||
onguents, crèmes, etc. (voir Principes d’alchimie, p357).</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -11
|
||
default_diffLibre: 0
|
||
base: -11
|
||
categorie: connaissance
|
||
xp: 0
|
||
defaut_carac: intellect
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.TAKRb9CdMUhs9dd4'
|
||
- _id: lt9VC7PkX4Faiduq
|
||
name: Arbalète
|
||
type: competence
|
||
sort: 300000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_arbalete.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: <p>Utilisation de tous les types d’arbalètes.</p>
|
||
descriptionmj: ''
|
||
niveau: -8
|
||
default_diffLibre: 0
|
||
base: -8
|
||
categorie: tir
|
||
xp: 0
|
||
defaut_carac: tir
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.lt9VC7PkX4Faiduq'
|
||
- _id: tVbFkKSN4n0RSrFU
|
||
name: Arc
|
||
type: competence
|
||
sort: 400000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_arc.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: |-
|
||
<p>Utilisation de tous les types d’arcs.</p>
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: 3
|
||
default_diffLibre: 0
|
||
base: -8
|
||
categorie: tir
|
||
xp: 0
|
||
defaut_carac: tir
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.tVbFkKSN4n0RSrFU'
|
||
- _id: rwsHwIDszSIPBkrO
|
||
name: Armes d'hast
|
||
type: competence
|
||
sort: 500000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_armes_hast.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Utilisation de toutes les piques, vouges, hallebardes, toujours
|
||
maniées à deux mains, pour attaquer.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -6
|
||
default_diffLibre: 0
|
||
base: -6
|
||
categorie: melee
|
||
xp: 0
|
||
defaut_carac: melee
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.rwsHwIDszSIPBkrO'
|
||
- _id: GIIQm22Q4bBsmxpE
|
||
name: Astrologie
|
||
type: competence
|
||
sort: 600000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_astrologie.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Connaissance des étoiles et de leur signification symbolique.
|
||
Calculer les nombres astraux gouvernant la chance de
|
||
chaque individu. S’orienter aux étoiles (voir Astrologie,
|
||
p155).</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -11
|
||
default_diffLibre: 0
|
||
base: -11
|
||
categorie: connaissance
|
||
xp: 0
|
||
defaut_carac: vue
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.GIIQm22Q4bBsmxpE'
|
||
- _id: PmwXYvmutlyQEonB
|
||
name: Botanique
|
||
type: competence
|
||
sort: 700000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_botanique.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Identification des espèces végétales et de leurs propriétés. Permet
|
||
de savoir si une plante connue pousse dans un milieu donné. Recherche de
|
||
cette plante.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -11
|
||
default_diffLibre: 0
|
||
base: -11
|
||
categorie: connaissance
|
||
xp: 0
|
||
defaut_carac: vue
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.PmwXYvmutlyQEonB'
|
||
- _id: SJE3ghtswQwP1dIy
|
||
name: Bouclier
|
||
type: competence
|
||
sort: 800000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_bouclier.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: |-
|
||
<p>Utilisation de toutes les sortes de bouclierpour parer.</p>
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: 3
|
||
default_diffLibre: 0
|
||
base: -6
|
||
categorie: melee
|
||
xp: 0
|
||
defaut_carac: melee
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.SJE3ghtswQwP1dIy'
|
||
- _id: tvIGIPaEJZBaySil
|
||
name: Bricolage
|
||
type: competence
|
||
sort: 900000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_bricolage.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>L’art d’être inventif avec ses doigts, pour de petits
|
||
aménagements ou réparations. Ne peut en aucun cas se substituer aux
|
||
compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est
|
||
utilisé quand l’usage de ces compétences n’est pas pertinent.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -4
|
||
default_diffLibre: 0
|
||
base: -4
|
||
categorie: generale
|
||
xp: 0
|
||
defaut_carac: dexterite
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.tvIGIPaEJZBaySil'
|
||
- _id: LE4nA119la5cd0bC
|
||
name: Chant
|
||
type: competence
|
||
sort: 1000000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_chant.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: |-
|
||
<p>Savoir chanter juste, se souvenir de mélodies, improviser.</p>
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -4
|
||
default_diffLibre: 0
|
||
base: -4
|
||
categorie: generale
|
||
xp: 0
|
||
defaut_carac: ouie
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.LE4nA119la5cd0bC'
|
||
- _id: FqLWG6xjISKMLPiX
|
||
name: Charpenterie
|
||
type: competence
|
||
sort: 1100000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_charpenterie.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>C’est au sens large le travail du bois, charpenterie, menuiserie,
|
||
ébénisterie. Évaluer la qualité, solidité, d’une structure de
|
||
bois.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -8
|
||
default_diffLibre: 0
|
||
base: -8
|
||
categorie: particuliere
|
||
xp: 0
|
||
defaut_carac: dexterite
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.FqLWG6xjISKMLPiX'
|
||
- _id: BlG2YPATIbnY3m9P
|
||
name: Chirurgie
|
||
type: competence
|
||
sort: 1200000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>L’art de soigner les blessures, panser, recoudre ; savoir se servir
|
||
d’un rasoir. Chirurgie est utilisée pour accomplir premiers soins
|
||
et soins complets sur toutes les blessures, et par extension, pour
|
||
tous les actes de secourisme et de réanimation.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -11
|
||
default_diffLibre: 0
|
||
base: -11
|
||
categorie: specialisee
|
||
xp: 0
|
||
defaut_carac: dexterite
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.BlG2YPATIbnY3m9P'
|
||
- _id: 2JLK5e97WbTM5WxX
|
||
name: Comédie
|
||
type: competence
|
||
sort: 1300000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>L’art de paraître sur une scène : jouer un rôle, déclamer des vers,
|
||
mimer, conter. Peut aussi servir à simuler, mystifier.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -8
|
||
default_diffLibre: 0
|
||
base: -8
|
||
categorie: particuliere
|
||
xp: 0
|
||
defaut_carac: apparence
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.2JLK5e97WbTM5WxX'
|
||
- _id: zO7Av9hJ2vdJiPgI
|
||
name: Commerce
|
||
type: competence
|
||
sort: 1400000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Évaluer le prix d’une marchandise, la valeur d’une monnaie locale.
|
||
Savoir</p>
|
||
|
||
<p>jusqu’où l’on peut marchander (lequel marchandage doit être fait
|
||
en jeu de rôle</p>
|
||
|
||
<p>par le joueur lui-même).</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: 3
|
||
default_diffLibre: 0
|
||
base: -8
|
||
categorie: particuliere
|
||
xp: 0
|
||
defaut_carac: intellect
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.zO7Av9hJ2vdJiPgI'
|
||
- _id: 8Uj41cL5Qlxxy675
|
||
name: Corps à corps
|
||
type: competence
|
||
sort: 1500000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Groupées en une seule jusqu’au niveau zéro, ces compétences sont les
|
||
principes de base du combat de mêlée. Corps à corps permet de se
|
||
battre sans armes ; Es-quive permet d’esquiver toutes les sortes de
|
||
coup ; Dague de mêlée permet l’utilisation de la dague au contact.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -6
|
||
default_diffLibre: 0
|
||
base: -6
|
||
categorie: melee
|
||
xp: 0
|
||
defaut_carac: melee
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.8Uj41cL5Qlxxy675'
|
||
- _id: Jz4AZdDlSjsyoUsm
|
||
name: Course
|
||
type: competence
|
||
sort: 1600000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_course.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Sprinter le plus vite possible, ou courir sur de longues distances en
|
||
ménageant son souffle.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -4
|
||
default_diffLibre: 0
|
||
base: -4
|
||
categorie: generale
|
||
xp: 0
|
||
defaut_carac: agilite
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.Jz4AZdDlSjsyoUsm'
|
||
- _id: 3qRzl3nhLZNsoDsI
|
||
name: Cuisine
|
||
type: competence
|
||
sort: 1700000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_cuisine.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Identifier les saveurs culinaires, les épices et les aromates.
|
||
Exécuter, inventer une recette. Faire griller un gibier sur un feu
|
||
de camp n’est généralement pas de la cuisine, mais de la
|
||
simple survie.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -4
|
||
default_diffLibre: 0
|
||
base: -4
|
||
categorie: generale
|
||
xp: 0
|
||
defaut_carac: odoratgout
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.3qRzl3nhLZNsoDsI'
|
||
- _id: XZNm5W8nTe8aCG61
|
||
name: Dague
|
||
type: competence
|
||
sort: 1800000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_dague.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: |-
|
||
<p>Pour utiliser les Dagues et les Couteaux en combat</p>
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -6
|
||
default_diffLibre: 0
|
||
base: -6
|
||
categorie: melee
|
||
xp: 0
|
||
defaut_carac: melee
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.XZNm5W8nTe8aCG61'
|
||
- _id: thJy5AN0qePmfpJu
|
||
name: Dague de jet
|
||
type: competence
|
||
sort: 1900000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_dague_jet.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: <p>Utilisation de la dague en lancer.</p>
|
||
descriptionmj: ''
|
||
niveau: -8
|
||
default_diffLibre: 0
|
||
base: -8
|
||
categorie: lancer
|
||
xp: 0
|
||
defaut_carac: lancer
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.thJy5AN0qePmfpJu'
|
||
- _id: LhP3Y0qCBHNp2atl
|
||
name: Danse
|
||
type: competence
|
||
sort: 2000000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_danse.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Être capable de danser en mesure, de danser harmonieusement avec une
|
||
personne</p>
|
||
|
||
<p>ou un groupe, de charmer un public par une exhibition.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -4
|
||
default_diffLibre: 0
|
||
base: -4
|
||
categorie: generale
|
||
xp: 0
|
||
defaut_carac: agilite
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.LhP3Y0qCBHNp2atl'
|
||
- _id: OVcZE4kfiPYEOzgm
|
||
name: Dessin
|
||
type: competence
|
||
sort: 2100000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_dessin.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Avoir le sens des proportions. Savoir dessiner, faire le portrait de
|
||
quelqu’un, mais</p>
|
||
|
||
<p>également savoir faire un schéma, une carte, un plan, aux proportions
|
||
exactes.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -4
|
||
default_diffLibre: 0
|
||
base: -4
|
||
categorie: generale
|
||
xp: 0
|
||
defaut_carac: tir
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.OVcZE4kfiPYEOzgm'
|
||
- _id: 94P55yZfeipCGbsr
|
||
name: Discrétion
|
||
type: competence
|
||
sort: 2200000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_discretion.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Se déplacer en silence, sans se faire remarquer, passer inaperçu, se
|
||
fondre dans</p>
|
||
|
||
<p>l’anonymat, se cacher.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: 3
|
||
default_diffLibre: 0
|
||
base: -4
|
||
categorie: generale
|
||
xp: 0
|
||
defaut_carac: agilite
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.94P55yZfeipCGbsr'
|
||
- _id: qmIpUeedvjC8nGF1
|
||
name: Écriture
|
||
type: competence
|
||
sort: 2300000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Lire et écrire. Savoir composer un texte, un poème.
|
||
Connaissance générale des langues anciennes.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -11
|
||
default_diffLibre: 0
|
||
base: -11
|
||
categorie: connaissance
|
||
xp: 0
|
||
defaut_carac: intellect
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.qmIpUeedvjC8nGF1'
|
||
- _id: fPhPcCP3sbS6mfbS
|
||
name: Épée à 1 main
|
||
type: competence
|
||
sort: 2400000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Groupées en une seule jusqu’au niveau zéro, ces compétences sont les
|
||
principes de base du combat de mêlée. Corps à corps permet de se
|
||
battre sans armes ; Es-quive permet d’esquiver toutes les sortes de
|
||
coup ; Dague de mêlée permet l’utilisation de la dague au contact.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: 3
|
||
default_diffLibre: 0
|
||
base: -6
|
||
categorie: melee
|
||
xp: 0
|
||
defaut_carac: melee
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.fPhPcCP3sbS6mfbS'
|
||
- _id: MLIEbxSJHkY1m3No
|
||
name: Épée à 2 mains
|
||
type: competence
|
||
sort: 2500000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Ces compétences permettent l’utilisation des sept types d’épées de
|
||
Rêve de Dragon pour attaquer ou parer.</p>
|
||
|
||
<p> </p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -6
|
||
default_diffLibre: 0
|
||
base: -6
|
||
categorie: melee
|
||
xp: 0
|
||
defaut_carac: melee
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.MLIEbxSJHkY1m3No'
|
||
- _id: F5iQNrZSeJsfyTnV
|
||
name: Équitation
|
||
type: competence
|
||
sort: 2600000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Monter à cheval, et, d’une manière générale, connaissance des
|
||
chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon :
|
||
aligates, zyglutes, etc.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: 3
|
||
default_diffLibre: 0
|
||
base: -8
|
||
categorie: particuliere
|
||
xp: 0
|
||
defaut_carac: agilite
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.F5iQNrZSeJsfyTnV'
|
||
- _id: gECPPcn6j3B3sWTS
|
||
name: Escalade
|
||
type: competence
|
||
sort: 2700000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_escalade.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Escalader des obstacles, grimper à la corde, à un arbre, le long
|
||
d’une paroi.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -4
|
||
default_diffLibre: 0
|
||
base: -4
|
||
categorie: generale
|
||
xp: 0
|
||
defaut_carac: force
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.gECPPcn6j3B3sWTS'
|
||
- _id: oFje22fZF1FaCQhN
|
||
name: Esquive
|
||
type: competence
|
||
sort: 2800000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Groupées en une seule jusqu’au niveau zéro, ces compétences sont les
|
||
principes de base du combat de mêlée. Corps à corps permet de se
|
||
battre sans armes ; Es-quive permet d’esquiver toutes les sortes de
|
||
coup ; Dague de mêlée permet l’utilisation de la dague au contact.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: 3
|
||
default_diffLibre: 0
|
||
base: -6
|
||
categorie: melee
|
||
xp: 0
|
||
defaut_carac: derobee
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.oFje22fZF1FaCQhN'
|
||
- _id: r79VAGS1fRUm4oAd
|
||
name: Fléau
|
||
type: competence
|
||
sort: 2900000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: |-
|
||
<p>Utilisation de tous les types de fléaux, pour attaquer.</p>
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -6
|
||
default_diffLibre: 0
|
||
base: -6
|
||
categorie: melee
|
||
xp: 0
|
||
defaut_carac: melee
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.r79VAGS1fRUm4oAd'
|
||
- _id: vIQVQxUeiw36hztI
|
||
name: Fouet
|
||
type: competence
|
||
sort: 3000000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_fouet.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: <p>Utilisation du fouet.</p>
|
||
descriptionmj: ''
|
||
niveau: -8
|
||
default_diffLibre: 0
|
||
base: -8
|
||
categorie: lancer
|
||
xp: 0
|
||
defaut_carac: lancer
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.vIQVQxUeiw36hztI'
|
||
- _id: iNXKIfaETtgSGA0S
|
||
name: Fronde
|
||
type: competence
|
||
sort: 3100000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: |-
|
||
<p>Utilisation de la fronde giratoire.</p>
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -8
|
||
default_diffLibre: 0
|
||
base: -8
|
||
categorie: tir
|
||
xp: 0
|
||
defaut_carac: tir
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.iNXKIfaETtgSGA0S'
|
||
- _id: wEfuLImdNX4BSXVi
|
||
name: Hache à 1 main
|
||
type: competence
|
||
sort: 3200000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Ces deux compétences permettent l’utilisation des hachettes, cognées
|
||
et haches de bataille, pour attaquer.</p>
|
||
|
||
<p> </p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -6
|
||
default_diffLibre: 0
|
||
base: -6
|
||
categorie: melee
|
||
xp: 0
|
||
defaut_carac: melee
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.wEfuLImdNX4BSXVi'
|
||
- _id: F97wHYDsQ5UyvJnb
|
||
name: Hache à 2 mains
|
||
type: competence
|
||
sort: 3300000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Ces deux compétences permettent l’utilisation des hachettes, cognées
|
||
et haches de bataille, pour attaquer.</p>
|
||
|
||
<p> </p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -6
|
||
default_diffLibre: 0
|
||
base: -6
|
||
categorie: melee
|
||
xp: 0
|
||
defaut_carac: melee
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.F97wHYDsQ5UyvJnb'
|
||
- _id: neuzZG2C5C0IJ1yk
|
||
name: Javelot
|
||
type: competence
|
||
sort: 3400000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: |-
|
||
<p>Utilisation de la lance courte ou de la javeline en lancer.</p>
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -8
|
||
default_diffLibre: 0
|
||
base: -8
|
||
categorie: lancer
|
||
xp: 0
|
||
defaut_carac: lancer
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.neuzZG2C5C0IJ1yk'
|
||
- _id: 3VSMRwMYpOi83wgE
|
||
name: Jeu
|
||
type: competence
|
||
sort: 3500000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_jeu.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Jeux de tripot, manipuler les dés. Connaître les jeux et les
|
||
meilleures stratégies, déceler un tricheur et tricher soi-même.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -11
|
||
default_diffLibre: 0
|
||
base: -11
|
||
categorie: specialisee
|
||
xp: 0
|
||
defaut_carac: intellect
|
||
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|
||
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||
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||
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|
||
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|
||
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|
||
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|
||
_key: '!actors.items!esJWonwDGLFaMRK3.3VSMRwMYpOi83wgE'
|
||
- _id: owCW3nZDvlJy1kCT
|
||
name: Jonglerie
|
||
type: competence
|
||
sort: 3600000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_jonglerie.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Balles, quilles, couteaux, torches enflammées : l’art traditionnel du
|
||
jongleur.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -11
|
||
default_diffLibre: 0
|
||
base: -11
|
||
categorie: specialisee
|
||
xp: 0
|
||
defaut_carac: dexterite
|
||
niveau_archetype: 0
|
||
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|
||
ownership:
|
||
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|
||
_stats:
|
||
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|
||
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|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.owCW3nZDvlJy1kCT'
|
||
- _id: zPTXua2Kq6TeBTTZ
|
||
name: Lance
|
||
type: competence
|
||
sort: 3700000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_lance.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Utilisation en mêlée de la lance courte et de la javeline, pour
|
||
attaquer, voire parer. La lance n’est toujours qu’à une main.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -6
|
||
default_diffLibre: 0
|
||
base: -6
|
||
categorie: melee
|
||
xp: 0
|
||
defaut_carac: melee
|
||
niveau_archetype: 0
|
||
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|
||
ownership:
|
||
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|
||
_stats:
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||
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|
||
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|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.zPTXua2Kq6TeBTTZ'
|
||
- _id: i3wMVkXObzlDVZTG
|
||
name: Légendes
|
||
type: competence
|
||
sort: 3800000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_legendes.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Connaissance des légendes et des faits du passé. Légendes tient lieu
|
||
d’histoire.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -11
|
||
default_diffLibre: 0
|
||
base: -11
|
||
categorie: connaissance
|
||
xp: 0
|
||
defaut_carac: intellect
|
||
niveau_archetype: 0
|
||
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|
||
ownership:
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||
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|
||
_stats:
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||
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|
||
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|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.i3wMVkXObzlDVZTG'
|
||
- _id: dwGVDTUJYP9FcmWM
|
||
name: Maçonnerie
|
||
type: competence
|
||
sort: 3900000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_maconnerie.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>C’est au sens large le travail de la pierre. Évaluer la qualité, la
|
||
solidité d’une struc-</p>
|
||
|
||
<p>ture maçonnée.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -8
|
||
default_diffLibre: 0
|
||
base: -8
|
||
categorie: particuliere
|
||
xp: 0
|
||
defaut_carac: vue
|
||
niveau_archetype: 0
|
||
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|
||
ownership:
|
||
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|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.dwGVDTUJYP9FcmWM'
|
||
- _id: XYMQBxFKSs2nPW0J
|
||
name: Maroquinerie
|
||
type: competence
|
||
sort: 4000000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_maroquinerie.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Travail du cuir et de la peau. Dépecer correctement un animal en vue
|
||
de conserver la peau, préparation au tannage, tannage. Évaluer la
|
||
qualité, la solidité, d’un travail de cuir.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -11
|
||
default_diffLibre: 0
|
||
base: -11
|
||
categorie: specialisee
|
||
xp: 0
|
||
defaut_carac: dexterite
|
||
niveau_archetype: 0
|
||
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|
||
ownership:
|
||
default: 0
|
||
_stats:
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||
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|
||
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|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.XYMQBxFKSs2nPW0J'
|
||
- _id: cMHm3gQr9rUp4iPK
|
||
name: Masse à 1 main
|
||
type: competence
|
||
sort: 4100000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Ces compétences permettent l’utilisation des masses, gourdins,
|
||
bâtons, pour attaquer, voire parer.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -6
|
||
default_diffLibre: 0
|
||
base: -6
|
||
categorie: melee
|
||
xp: 0
|
||
defaut_carac: melee
|
||
niveau_archetype: 0
|
||
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|
||
ownership:
|
||
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|
||
_stats:
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||
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||
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|
||
coreVersion: '12.331'
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||
_key: '!actors.items!esJWonwDGLFaMRK3.cMHm3gQr9rUp4iPK'
|
||
- _id: BMAloiSbDKOu3b4C
|
||
name: Masse à 2 mains
|
||
type: competence
|
||
sort: 4200000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_masse_2_mains.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Ces compétences permettent l’utilisation des masses, gourdins,
|
||
bâtons, pour attaquer, voire parer.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -6
|
||
default_diffLibre: 0
|
||
base: -6
|
||
categorie: melee
|
||
xp: 0
|
||
defaut_carac: melee
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
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||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.BMAloiSbDKOu3b4C'
|
||
- _id: XK2TlYnhR8FlDaEi
|
||
name: Médecine
|
||
type: competence
|
||
sort: 4300000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: |-
|
||
<p>Diagnostic et soin des maladies. Connaissance des remèdes.</p>
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -11
|
||
default_diffLibre: 0
|
||
base: -11
|
||
categorie: connaissance
|
||
xp: 0
|
||
defaut_carac: intellect
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.XK2TlYnhR8FlDaEi'
|
||
- _id: CHyk96ypxMrg8VXh
|
||
name: Métallurgie
|
||
type: competence
|
||
sort: 4400000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_metallurgie.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>C’est au sens large le travail du métal, et principalement du fer.
|
||
Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la
|
||
qualité, la solidité, d’un objet de fer, une arme par exemple.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -11
|
||
default_diffLibre: 0
|
||
base: -11
|
||
categorie: specialisee
|
||
xp: 0
|
||
defaut_carac: force
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.CHyk96ypxMrg8VXh'
|
||
- _id: wefdYe0kvWKioPmk
|
||
name: Musique
|
||
type: competence
|
||
sort: 4500000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Solfège et règles musicales, jeu d’un instrument. Musique donne droit
|
||
à la connaissance d’un instrument de musique, un seul, à spécifier.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -8
|
||
default_diffLibre: 0
|
||
base: -8
|
||
categorie: particuliere
|
||
xp: 0
|
||
defaut_carac: ouie
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
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|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.wefdYe0kvWKioPmk'
|
||
- _id: qBUtHhyjvrg1c34I
|
||
name: Natation
|
||
type: competence
|
||
sort: 4600000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_natation.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: |-
|
||
<p>Nager, plonger.</p>
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -11
|
||
default_diffLibre: 0
|
||
base: -11
|
||
categorie: specialisee
|
||
xp: 0
|
||
defaut_carac: force
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
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|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.qBUtHhyjvrg1c34I'
|
||
- _id: AXeWswf2Dth9ysvy
|
||
name: Navigation
|
||
type: competence
|
||
sort: 4700000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_navigation.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Connaissance des manœuvres à accomplir sur un voilier, connaissance
|
||
de la mer, de ses courants (voir Navigation, p325).</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -11
|
||
default_diffLibre: 0
|
||
base: -11
|
||
categorie: specialisee
|
||
xp: 0
|
||
defaut_carac: vue
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
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|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.AXeWswf2Dth9ysvy'
|
||
- _id: PMOjO2CdedH1UTyi
|
||
name: Orfèvrerie
|
||
type: competence
|
||
sort: 4800000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_orfevrerie.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Travail et connaissance des métaux précieux : or, argent, cuivre,
|
||
étain, et par extension des pierres et perles précieuses. Évaluer
|
||
la taille et la pureté d’une gemme, le prix d’un bijou.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -11
|
||
default_diffLibre: 0
|
||
base: -11
|
||
categorie: specialisee
|
||
xp: 0
|
||
defaut_carac: dexterite
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.PMOjO2CdedH1UTyi'
|
||
- _id: dT5cvI7q1HcrLaT1
|
||
name: Pickpocket
|
||
type: competence
|
||
sort: 4900000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: <p>Art extrêmement dangereux du vol à la tire.</p>
|
||
descriptionmj: ''
|
||
niveau: -8
|
||
default_diffLibre: 0
|
||
base: -8
|
||
categorie: particuliere
|
||
xp: 0
|
||
defaut_carac: dexterite
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.dT5cvI7q1HcrLaT1'
|
||
- _id: 9ICvksiNG6Bhm8CE
|
||
name: Saut
|
||
type: competence
|
||
sort: 5000000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une
|
||
chute en la transformant en saut.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -4
|
||
default_diffLibre: 0
|
||
base: -4
|
||
categorie: generale
|
||
xp: 0
|
||
defaut_carac: agilite
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.9ICvksiNG6Bhm8CE'
|
||
- _id: AbM6lJ7DI2UAWLxj
|
||
name: Séduction
|
||
type: competence
|
||
sort: 5100000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_seduction.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>L’art d’être galant, de paraître attirant. Permet les conquêtes
|
||
amoureuses.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -4
|
||
default_diffLibre: 0
|
||
base: -4
|
||
categorie: generale
|
||
xp: 0
|
||
defaut_carac: apparence
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.AbM6lJ7DI2UAWLxj'
|
||
- _id: PMnsXDyeB8w8ZG2k
|
||
name: Serrurerie
|
||
type: competence
|
||
sort: 5200000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_serrurerie.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Compréhension des mécaniques et mécanismes, et plus particulièrement
|
||
des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer,
|
||
le désarmer, le crocheter.</p>
|
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|
||
<p> </p>
|
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|
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- _id: oHnSnCw1RAW5t15S
|
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name: Survie en Cité
|
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type: competence
|
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sort: 5300000
|
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img: systems/foundryvtt-reve-de-dragon/icons/competence_survie_cite.webp
|
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effects: []
|
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|
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system:
|
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description: >-
|
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<p>Se sentir à son aise dans un milieu urbain, dans une foule. Savoir
|
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s’orienter intuitivement dans le dédale d’une cité inconnue, et en
|
||
déceler les dangers : coupeurs de bourse, escrocs, tout autant que
|
||
patrouilles de gardes. Savoir à qui s’adresser.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
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|
||
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categorie: particuliere
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- _id: vDOAyWc2YnuhNnFF
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name: Survie en Désert
|
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type: competence
|
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sort: 5400000
|
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img: systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp
|
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effects: []
|
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|
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system:
|
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description: >-
|
||
<p>Par exemple pister un gibier en forêt demande l’usage de Survie en
|
||
forêt, trouver une grotte pour s’abriter en montagne demande Survie en
|
||
montagne. Survie en extérieur tient lieu de survie spécifique pour les
|
||
plaines et collines non boisées.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
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|
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|
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|
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xp: 0
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defaut_carac: intellect
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|
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- _id: ue5iDSm2f4efQDWO
|
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name: Survie en Extérieur
|
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type: competence
|
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sort: 5500000
|
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img: systems/foundryvtt-reve-de-dragon/icons/competence_survie_exterieur.webp
|
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effects: []
|
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|
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system:
|
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description: >-
|
||
<p>Se sentir à son aise dans la nature, hors de toute civilisation,
|
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s’orienter. Construireun abri, allumer un feu en mauvaisesconditions,
|
||
trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et
|
||
l’accommoder sur un feu de braise. Quand un milieu particulier devient
|
||
déterminant, utiliser à la place une des 6 survies spécifiques.</p>
|
||
descriptionmj: ''
|
||
niveau: 3
|
||
default_diffLibre: 0
|
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base: -8
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categorie: particuliere
|
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xp: 0
|
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defaut_carac: intellect
|
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niveau_archetype: 0
|
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xp_sort: 0
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ownership:
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_key: '!actors.items!esJWonwDGLFaMRK3.ue5iDSm2f4efQDWO'
|
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- _id: PbvubzCxnOSnWLpG
|
||
name: Survie en Forêt
|
||
type: competence
|
||
sort: 5600000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_survie_foret.webp
|
||
effects: []
|
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system:
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description: >-
|
||
<p>Par exemple pister un gibier en forêt demande l’usage de Survie en
|
||
forêt, trouver une grotte pour s’abriter en montagne demande Survie en
|
||
montagne. Survie en extérieur tient lieu de survie spécifique pour les
|
||
plaines et collines non boisées.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
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niveau: -8
|
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default_diffLibre: 0
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base: -8
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categorie: particuliere
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xp: 0
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defaut_carac: intellect
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_key: '!actors.items!esJWonwDGLFaMRK3.PbvubzCxnOSnWLpG'
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- _id: uGPqmorAYxv1jboC
|
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name: Survie en Glaces
|
||
type: competence
|
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sort: 5700000
|
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img: systems/foundryvtt-reve-de-dragon/icons/competence_survie_glace.webp
|
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effects: []
|
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folder: null
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system:
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description: >-
|
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<p>Par exemple pister un gibier en forêt demande l’usage de Survie en
|
||
forêt, trouver une grotte pour s’abriter en montagne demande Survie en
|
||
montagne. Survie en extérieur tient lieu de survie spécifique pour les
|
||
plaines et collines non boisées.</p>
|
||
|
||
<p> </p>
|
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descriptionmj: ''
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niveau: -8
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base: -8
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xp: 0
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defaut_carac: intellect
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niveau_archetype: 0
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xp_sort: 0
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ownership:
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coreVersion: '12.331'
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_key: '!actors.items!esJWonwDGLFaMRK3.uGPqmorAYxv1jboC'
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- _id: azn3Sm7XYKP78huL
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||
name: Survie en Marais
|
||
type: competence
|
||
sort: 5800000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_survie_marais.webp
|
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effects: []
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system:
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description: >-
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<p>Par exemple pister un gibier en forêt demande l’usage de Survie en
|
||
forêt, trouver une grotte pour s’abriter en montagne demande Survie en
|
||
montagne. Survie en extérieur tient lieu de survie spécifique pour les
|
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plaines et collines non boisées.</p>
|
||
|
||
<p> </p>
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descriptionmj: ''
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base: -8
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categorie: particuliere
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xp: 0
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defaut_carac: intellect
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niveau_archetype: 0
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ownership:
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coreVersion: '12.331'
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_key: '!actors.items!esJWonwDGLFaMRK3.azn3Sm7XYKP78huL'
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- _id: BzqBOeqS6HvJhqey
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||
name: Survie en Montagne
|
||
type: competence
|
||
sort: 5900000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_survie_montagne.webp
|
||
effects: []
|
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system:
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description: >-
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<p>Par exemple pister un gibier en forêt demande l’usage de Survie en
|
||
forêt, trouver une grotte pour s’abriter en montagne demande Survie en
|
||
montagne. Survie en extérieur tient lieu de survie spécifique pour les
|
||
plaines et collines non boisées.</p>
|
||
|
||
<p> </p>
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||
descriptionmj: ''
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niveau: -8
|
||
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base: -8
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categorie: particuliere
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xp: 0
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defaut_carac: intellect
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niveau_archetype: 0
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ownership:
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_key: '!actors.items!esJWonwDGLFaMRK3.BzqBOeqS6HvJhqey'
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- _id: 6pXxEdeo7xcDvgx0
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||
name: Survie en Sous-Sol
|
||
type: competence
|
||
sort: 6000000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_survie_sous_sol.webp
|
||
effects: []
|
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system:
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description: >-
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<p>Par exemple pister un gibier en forêt demande l’usage de Survie en
|
||
forêt, trouver une grotte pour s’abriter en montagne demande Survie en
|
||
montagne. Survie en extérieur tient lieu de survie spécifique pour les
|
||
plaines et collines non boisées.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
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niveau: -8
|
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base: -8
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categorie: particuliere
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xp: 0
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defaut_carac: intellect
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niveau_archetype: 0
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xp_sort: 0
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ownership:
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default: 0
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_stats:
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_key: '!actors.items!esJWonwDGLFaMRK3.6pXxEdeo7xcDvgx0'
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- _id: w9QubIHdWEUorges
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||
name: Travestissement
|
||
type: competence
|
||
sort: 6100000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_travestissement.webp
|
||
effects: []
|
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|
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system:
|
||
description: |-
|
||
<p>L’art de se déguiser, de se grimer, de se rendre méconnaissable.</p>
|
||
<p> </p>
|
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descriptionmj: ''
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niveau: -8
|
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base: -8
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xp: 0
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defaut_carac: apparence
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- _id: VyAJK54OPjiRt8oH
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name: Vigilance
|
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type: competence
|
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sort: 6200000
|
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img: systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp
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effects: []
|
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system:
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description: >-
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||
<p>Le talent d’être toujours sur ses gardes, prêt à déceler la moindre
|
||
anomalie, de</p>
|
||
|
||
<p>bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en
|
||
combat, par</p>
|
||
|
||
<p>exemple. Indispensable pour monter sérieusement la garde.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: 3
|
||
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base: -4
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||
categorie: generale
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xp: 0
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defaut_carac: volonte
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niveau_archetype: 0
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xp_sort: 0
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ownership:
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- _id: bt2cR4aE6lIOeg4F
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name: Hypnos
|
||
type: competence
|
||
sort: 6300000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp
|
||
effects: []
|
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system:
|
||
description: |-
|
||
<p>Magie d’illusion, suggestion, invocation.</p>
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -11
|
||
default_diffLibre: 0
|
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base: -11
|
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categorie: draconic
|
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xp: 0
|
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defaut_carac: reve
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ownership:
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_stats:
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_key: '!actors.items!esJWonwDGLFaMRK3.bt2cR4aE6lIOeg4F'
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- _id: nnR2UHelUaF8dxYn
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name: Oniros
|
||
type: competence
|
||
sort: 6400000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp
|
||
effects: []
|
||
folder: null
|
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system:
|
||
description: |-
|
||
<p>Magie s’appliquant au monde inanimé.</p>
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -11
|
||
default_diffLibre: 0
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|
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categorie: draconic
|
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xp: 0
|
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defaut_carac: reve
|
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niveau_archetype: 0
|
||
xp_sort: 0
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ownership:
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default: 0
|
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_stats:
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coreVersion: '12.331'
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_key: '!actors.items!esJWonwDGLFaMRK3.nnR2UHelUaF8dxYn'
|
||
- _id: u1Peok1EYkBcVsmN
|
||
name: Narcos
|
||
type: competence
|
||
sort: 6500000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_narcos.webp
|
||
effects: []
|
||
folder: null
|
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system:
|
||
description: <p>Magie d’enchantement.</p>
|
||
descriptionmj: ''
|
||
niveau: -11
|
||
default_diffLibre: 0
|
||
base: -11
|
||
categorie: draconic
|
||
xp: 0
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defaut_carac: reve
|
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niveau_archetype: 0
|
||
xp_sort: 0
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ownership:
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|
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_stats:
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coreVersion: '12.331'
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_key: '!actors.items!esJWonwDGLFaMRK3.u1Peok1EYkBcVsmN'
|
||
- _id: dPlTQzvU3CEg5qKc
|
||
name: Thanatos
|
||
type: competence
|
||
sort: 6600000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_thanatos.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: |-
|
||
<p>Magie noire des forces du cauchemar.</p>
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -11
|
||
default_diffLibre: 0
|
||
base: -11
|
||
categorie: draconic
|
||
xp: 0
|
||
defaut_carac: reve
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
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default: 0
|
||
_stats:
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systemId: foundryvtt-reve-de-dragon
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coreVersion: '12.331'
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_key: '!actors.items!esJWonwDGLFaMRK3.dPlTQzvU3CEg5qKc'
|
||
- _id: c5wursWW03ckpyqn
|
||
name: Zoologie
|
||
type: competence
|
||
sort: 6700000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_zoologie.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Connaissance des espèces animales, de leurs mœurs, leur des
|
||
habitat.</p>
|
||
descriptionmj: ''
|
||
niveau: -11
|
||
default_diffLibre: 0
|
||
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|
||
categorie: connaissance
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||
xp: 0
|
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defaut_carac: intellect
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|
||
xp_sort: 0
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ownership:
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_key: '!actors.items!esJWonwDGLFaMRK3.c5wursWW03ckpyqn'
|
||
- _id: LkCSQ9Kh4HD0ENBj
|
||
name: Épée cyane
|
||
type: arme
|
||
sort: 6800000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/armes_armures/epee_cyane.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Long <em>cimeterre </em>à l’acier bleuté,
|
||
exclusivement fabriqué par les Cyans ou Hommes bleus.</p>
|
||
descriptionmj: ''
|
||
equipe: true
|
||
encombrement: 2
|
||
quantite: 1
|
||
qualite: 0
|
||
cout: 25
|
||
milieu: ''
|
||
environnement: []
|
||
resistance: 12
|
||
categorie_parade: ''
|
||
dommages: 3
|
||
mortalite: mortel
|
||
penetration: 0
|
||
force: 11
|
||
competence: Épée à 1 main
|
||
lancer: ''
|
||
tir: ''
|
||
portee_courte: 0
|
||
portee_moyenne: 0
|
||
portee_extreme: 0
|
||
magique: false
|
||
ecaille_efficacite: 0
|
||
resistance_magique: 0
|
||
rapide: true
|
||
deuxmains: false
|
||
unemain: true
|
||
initpremierround: ''
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.LkCSQ9Kh4HD0ENBj'
|
||
- _id: RCexiBHCy0K6tGlx
|
||
name: Cuir Souple
|
||
type: armure
|
||
sort: 6900000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/armes_armures/cuir_souple.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Même épaisseur que nos modernes blousons de cuir. Pourpoint ou cotte
|
||
de cuir souple + culottes de cuir souple + bottes de cuir souple.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
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|
||
encombrement: 0
|
||
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|
||
qualite: 0
|
||
cout: 6
|
||
milieu: ''
|
||
environnement: []
|
||
protection: 2
|
||
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|
||
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|
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ownership:
|
||
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|
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|
||
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|
||
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|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.RCexiBHCy0K6tGlx'
|
||
- _id: 7SoP3C88iqC2Uxy5
|
||
name: Arc
|
||
type: arme
|
||
sort: 7000000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/objets/arc.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Nie jusqu'à 2 points d'armure.</p>
|
||
|
||
<p>Rechargement 1/2 round (s'il tire en début de round, il pourra
|
||
recharger durant le reste du round pour tirer de nouveau au début
|
||
du round suivant).</p>
|
||
descriptionmj: ''
|
||
equipe: true
|
||
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|
||
quantite: 1
|
||
qualite: 0
|
||
cout: 10
|
||
milieu: ''
|
||
environnement: []
|
||
resistance: 6
|
||
categorie_parade: ''
|
||
dommages: 2
|
||
mortalite: mortel
|
||
penetration: 0
|
||
force: 0
|
||
competence: ''
|
||
lancer: ''
|
||
tir: Arc
|
||
portee_courte: 10
|
||
portee_moyenne: 20
|
||
portee_extreme: 50
|
||
magique: false
|
||
ecaille_efficacite: 0
|
||
resistance_magique: 0
|
||
rapide: false
|
||
deuxmains: false
|
||
unemain: false
|
||
initpremierround: ''
|
||
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|
||
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|
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|
||
systemId: foundryvtt-reve-de-dragon
|
||
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|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.7SoP3C88iqC2Uxy5'
|
||
- _id: aGWZjEwXcR0usZEt
|
||
name: Carquois
|
||
type: conteneur
|
||
sort: 7100000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/objets/carquois.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: ''
|
||
descriptionmj: ''
|
||
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|
||
quantite: 1
|
||
qualite: 0
|
||
cout: 0.5
|
||
milieu: ''
|
||
environnement: []
|
||
contenu:
|
||
- 6TqSwVplXXlHyiJa
|
||
capacite: 2
|
||
equipe: false
|
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ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.aGWZjEwXcR0usZEt'
|
||
- _id: 6TqSwVplXXlHyiJa
|
||
name: Flèche, carreau
|
||
type: objet
|
||
sort: 100000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/objets/fleche.webp
|
||
effects: []
|
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|
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system:
|
||
description: ''
|
||
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|
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|
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|
||
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|
||
qualite: 0
|
||
cout: 0.1
|
||
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|
||
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|
||
resistance: 1
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.6TqSwVplXXlHyiJa'
|
||
- _id: WBlHtvE38F2gjRME
|
||
name: Denier (étain)
|
||
type: monnaie
|
||
sort: 7200000
|
||
flags: {}
|
||
img: systems/foundryvtt-reve-de-dragon/icons/objets/piece_etain_poisson.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: ''
|
||
descriptionmj: ''
|
||
encombrement: 0.01
|
||
quantite: 0
|
||
qualite: 0
|
||
cout: 0.01
|
||
milieu: ''
|
||
environnement: []
|
||
ownership:
|
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default: 0
|
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|
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systemId: foundryvtt-reve-de-dragon
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|
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|
||
- _id: F1ydu0FZb7IWTxB6
|
||
name: Sou (bronze)
|
||
type: monnaie
|
||
sort: 7300000
|
||
flags: {}
|
||
img: systems/foundryvtt-reve-de-dragon/icons/objets/piece_bronze_epees.webp
|
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effects: []
|
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folder: null
|
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system:
|
||
description: ''
|
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descriptionmj: ''
|
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encombrement: 0.01
|
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quantite: 0
|
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qualite: 0
|
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|
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|
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ownership:
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default: 0
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systemId: foundryvtt-reve-de-dragon
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coreVersion: '12.331'
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_key: '!actors.items!esJWonwDGLFaMRK3.F1ydu0FZb7IWTxB6'
|
||
- _id: 0Zyc281OuB8Vr5Ty
|
||
name: Sol (argent)
|
||
type: monnaie
|
||
sort: 7400000
|
||
flags: {}
|
||
img: systems/foundryvtt-reve-de-dragon/icons/objets/piece_argent_sol.webp
|
||
effects: []
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folder: null
|
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system:
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||
description: ''
|
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descriptionmj: ''
|
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encombrement: 0.01
|
||
quantite: 0
|
||
qualite: 0
|
||
cout: 1
|
||
milieu: ''
|
||
environnement: []
|
||
ownership:
|
||
default: 0
|
||
_stats:
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||
systemId: foundryvtt-reve-de-dragon
|
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systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.0Zyc281OuB8Vr5Ty'
|
||
- _id: ORoTu2eBKy1mTl8a
|
||
name: Dragon (or)
|
||
type: monnaie
|
||
sort: 7500000
|
||
flags: {}
|
||
img: systems/foundryvtt-reve-de-dragon/icons/objets/piece_or_sol.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: ''
|
||
descriptionmj: ''
|
||
encombrement: 0.01
|
||
quantite: 0
|
||
qualite: 0
|
||
cout: 10
|
||
milieu: ''
|
||
environnement: []
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
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systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.ORoTu2eBKy1mTl8a'
|
||
- name: Cyan
|
||
type: race
|
||
img: systems/foundryvtt-reve-de-dragon/icons/humanoides/cyan.webp
|
||
system:
|
||
description: ''
|
||
descriptionmj: ''
|
||
carac:
|
||
taille:
|
||
value: 1
|
||
min: 6
|
||
max: null
|
||
apparence:
|
||
value: 0
|
||
constitution:
|
||
value: 0
|
||
force:
|
||
value: 0
|
||
limit: taille + 4
|
||
limitmessage: Votre FORCE doit être au maximum de TAILLE+4
|
||
agilite:
|
||
value: 0
|
||
dexterite:
|
||
value: 0
|
||
vue:
|
||
value: 0
|
||
ouie:
|
||
value: 0
|
||
odoratgout:
|
||
value: 0
|
||
volonte:
|
||
value: 0
|
||
intellect:
|
||
value: 0
|
||
empathie:
|
||
value: 0
|
||
reve:
|
||
value: 1
|
||
chance:
|
||
value: 0
|
||
attributs:
|
||
protection:
|
||
value: 0
|
||
background:
|
||
beaute:
|
||
value: 0
|
||
effects: []
|
||
folder: null
|
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ownership:
|
||
default: 0
|
||
Hp9ImM4o9YRTSdfu: 3
|
||
flags: {}
|
||
_stats:
|
||
compendiumSource: Compendium.foundryvtt-reve-de-dragon.races.Item.YWS82ien5iYjq3uB
|
||
duplicateSource: null
|
||
coreVersion: '12.331'
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.32
|
||
createdTime: 1735479034888
|
||
modifiedTime: 1735479034888
|
||
lastModifiedBy: Hp9ImM4o9YRTSdfu
|
||
_id: xayI4LXpEJbCofqp
|
||
sort: 25000
|
||
_key: '!actors.items!esJWonwDGLFaMRK3.xayI4LXpEJbCofqp'
|
||
effects: []
|
||
folder: null
|
||
sort: 0
|
||
system:
|
||
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|
||
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|
||
type: number
|
||
value: 10
|
||
label: Taille
|
||
xp: 0
|
||
derivee: false
|
||
apparence:
|
||
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|
||
value: 11
|
||
label: Apparence
|
||
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|
||
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|
||
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|
||
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|
||
value: 10
|
||
label: Constitution
|
||
xp: 0
|
||
derivee: false
|
||
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|
||
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|
||
value: 10
|
||
label: Force
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
xp: 0
|
||
derivee: false
|
||
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|
||
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|
||
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|
||
label: Dexterité
|
||
xp: 0
|
||
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|
||
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|
||
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|
||
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|
||
label: Vue
|
||
xp: 0
|
||
derivee: false
|
||
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|
||
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|
||
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|
||
label: Ouïe
|
||
xp: 0
|
||
derivee: false
|
||
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|
||
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|
||
value: 10
|
||
label: Odorat-Goût
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
label: Volonté
|
||
xp: 0
|
||
derivee: false
|
||
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|
||
type: number
|
||
value: 10
|
||
label: Intellect
|
||
xp: 0
|
||
derivee: false
|
||
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|
||
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|
||
value: 10
|
||
label: Empathie
|
||
xp: 0
|
||
derivee: false
|
||
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|
||
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|
||
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|
||
label: Rêve
|
||
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|
||
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|
||
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|
||
type: number
|
||
value: 10
|
||
label: Chance
|
||
xp: 0
|
||
derivee: false
|
||
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|
||
type: number
|
||
value: 10
|
||
label: Mêlée
|
||
xp: 0
|
||
derivee: true
|
||
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|
||
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|
||
value: 10
|
||
label: Tir
|
||
xp: 0
|
||
derivee: true
|
||
lancer:
|
||
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|
||
value: 10
|
||
label: Lancer
|
||
xp: 0
|
||
derivee: true
|
||
derobee:
|
||
type: number
|
||
value: 10
|
||
label: Dérobée
|
||
xp: 0
|
||
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|
||
sante:
|
||
vie:
|
||
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|
||
max: 10
|
||
value: 5
|
||
label: Vie
|
||
derivee: true
|
||
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|
||
type: number
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
type: number
|
||
max: 40
|
||
value: 0
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
value: 10
|
||
label: Encombrement
|
||
derivee: true
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
value: ''
|
||
label: Haut rêvant
|
||
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|
||
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|
||
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|
||
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|
||
label: Malus Armure
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
label: Points de Rêve actuels
|
||
thanatosused: false
|
||
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|
||
max: 0
|
||
value: 11
|
||
label: Seuil de Rêve
|
||
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|
||
coord: A1
|
||
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|
||
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|
||
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|
||
value: 0
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
value: 0
|
||
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|
||
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|
||
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|
||
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|
||
label: Voyage
|
||
isInput: true
|
||
etat:
|
||
value: 0
|
||
label: Etat général
|
||
ethylisme:
|
||
value: 1
|
||
label: Ethylisme
|
||
isInput: true
|
||
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|
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jet_moral: false
|
||
stress:
|
||
value: 0
|
||
label: Stress
|
||
isStress: true
|
||
isInput: true
|
||
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|
||
value: 0
|
||
label: Experience
|
||
isInput: true
|
||
surenc:
|
||
value: 0
|
||
label: Sur-encombrement
|
||
sommeil:
|
||
nouveaujour: false
|
||
date:
|
||
indexDate: -1
|
||
indexMinute: 0
|
||
insomnie: false
|
||
moral: ''
|
||
heures: 0
|
||
metier: ''
|
||
biographie: ''
|
||
notes: >-
|
||
<h1>Description</h1>
|
||
|
||
<p>Physiquement, les Cyans sont les plus humains des humanoïdes. Leur
|
||
seule différence est d’avoir la peau bleue. Leurs muqueuses
|
||
(lèvres, langue) sont noires, leurs cheveux sont d’un noir
|
||
bleuté et leurs yeux d’un bleu tendant sur le vert. <br />Bien
|
||
proportionnés, ils sont généralement beaux, une fois
|
||
admise leur étrange pigmentation. Leur langage, très
|
||
évolué, a des sonorités fluides et musicales ; ils
|
||
connaissent la langue du voyage tout en feignant de ne pas la
|
||
comprendre.</p>
|
||
|
||
<h1>Moeurs</h1>
|
||
|
||
<p>Les Cyans vivent en tribus, elles-mêmes composées de clans
|
||
centrés autour d’un haut-rêvant. Ce sont des nomades.
|
||
Excellents cavaliers, ils montent souvent des aligates, qu’ils
|
||
élèvent en troupeaux, et vivent sous la tente, pratiquant avec
|
||
la même adresse commerce, métallurgie, orfèvrerie,
|
||
maroquinerie et pillage. Tous les clans d’une même tribu sont
|
||
amis, mais les guerres entre tribus ne sont pas rares. Vis à vis des
|
||
autres humanoïdes et principalement des Humains, qu’ils appellent
|
||
hommes blêmes, les Cyans affichent le mépris le plus
|
||
profond.</p>
|
||
|
||
<h2>La mémoire bleue</h2>
|
||
|
||
<p>C’est dans leur mental que les Cyans sont les plus inhumains de
|
||
tous les humanoïdes. Ils ont la conscience permanente de
|
||
n’être réellement qu’un rêve et sentent que
|
||
leur être véritable se situe au-delà de leur état
|
||
actuel, comme s’ils avaient une connaissance intuitive de tout leur
|
||
archétype. De ce fait, ils ne redoutent absolument pas la mort. La
|
||
connaissance intuitive de l’archétype est parfois si aiguë
|
||
qu’elle en devient intolérable, c’est ce qu’on
|
||
appelle la mémoire bleue. Le Cyan ne sait réellement plus qui
|
||
il est : lui-même aujourd’hui, lui-même il y a vingt ans,
|
||
son fils, son frère, son aïeul ? Pour s’en guérir
|
||
et retrouver sa stabilité, il doit voler une partie de la
|
||
personnalité de quelqu’un d’autre. Pour ce faire, il se
|
||
fait incruster une gemme dans le front par lehaut-rêvant du
|
||
clan, au moyen d’un rituel que les Cyans sont seuls à
|
||
connaître. La gemme se met alors à luire (on dit qu’elle
|
||
est activée) et appelle une certaine caractéristique (FORCE,
|
||
AGILITÉ, VUE, etc.). <br />La quête commence.</p>
|
||
|
||
<h2>La quête</h2>
|
||
|
||
<p>Dès que le Cyan se retrouve en présence d’un
|
||
personnage possédant la caractéristique convoitée
|
||
à un plus haut degré que lui, généralement un
|
||
Humain, le Cyan en a automatiquement conscience et le fait savoir,
|
||
retrouvant comme par hasard l’usage de la langue du voyage :
|
||
«Comme ta vue est perçante, homme blême !» Puis il
|
||
doit le tuer de sa propre main. Dès que sa proie expire, la gemme
|
||
s’éteint (elle est désactivée) et le Cyan
|
||
acquiert le niveau de caractéristique de sa victime. Si par exemple
|
||
le Cyan avait 11 en VUE et sa victime 13, le Cyan a maintenant 13. Puis il
|
||
se retrouve en paix avec lui-même jusqu’à ce qu’il
|
||
soit à nouveau aiguillonné par la mémoire bleue.
|
||
Certains vieux Cyans possèdent jusqu’à douze gemmes
|
||
incrustées dans leur front. Les quêtes peuvent demander du
|
||
temps, et si le Cyan doit tuer sa victime lui-même, cela ne
|
||
l’empêche pas de se faire accompagner par des membres de son
|
||
clan. Pour peu qu’un haut-rêvant non encore en poste puisse se
|
||
joindre à eux, l’ensemble forme alors un nouveau clan, et
|
||
c’est tout ce clan qui est en quête.</p>
|
||
|
||
<h1>Combat</h1>
|
||
|
||
<p>Les Cyans, usuellement protégés de cuir souple, combattent
|
||
à l’épée cyane, un cimeterre à
|
||
l’acier bleuté, et parent au bouclier léger. Les femmes
|
||
(les Cyanes) ont socialement les mêmes droits et devoirs que les
|
||
hommes et tirent excellemment à l’arc. Les Cyanes sont
|
||
également sujettes à la mémoire bleue et à la
|
||
quête.</p>
|
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