436 lines
17 KiB
JavaScript
436 lines
17 KiB
JavaScript
/* -------------------------------------------- */
|
|
import { RdDResolutionTable } from "./rdd-resolution-table.js";
|
|
import { RdDRoll } from "./rdd-roll.js";
|
|
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
|
|
import { ChatUtility } from "./chat-utility.js";
|
|
import { STATUSES } from "./settings/status-effects.js";
|
|
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
|
|
import { TYPES } from "./item.js";
|
|
|
|
/* -------------------------------------------- */
|
|
|
|
/* -------------------------------------------- */
|
|
export class RdDEmpoignade {
|
|
|
|
/* -------------------------------------------- */
|
|
static init() {
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
static registerChatCallbacks(html) {
|
|
html.on("click", '.defense-empoignade-cac', event => {
|
|
const chatMessage = ChatUtility.getChatMessage(event);
|
|
const rollData = RdDEmpoignade.$readRollEmpoignade(chatMessage);
|
|
let defenseMode = event.currentTarget.attributes['data-defense-mode'].value
|
|
RdDEmpoignade.onDefenseEmpoignade(rollData, defenseMode, "Corps à corps", "melee")
|
|
});
|
|
html.on("click", '.defense-empoignade-esquive', event => {
|
|
const chatMessage = ChatUtility.getChatMessage(event);
|
|
const rollData = RdDEmpoignade.$readRollEmpoignade(chatMessage);
|
|
let defenseMode = event.currentTarget.attributes['data-defense-mode'].value
|
|
RdDEmpoignade.onDefenseEmpoignade(rollData, defenseMode, "Esquive", "derobee")
|
|
});
|
|
html.on("click", '.empoignade-poursuivre', event => {
|
|
let attackerId = event.currentTarget.attributes['data-attackerId'].value
|
|
let defenderId = event.currentTarget.attributes['data-defenderId'].value
|
|
RdDEmpoignade.onAttaqueEmpoignadeValidee(game.actors.get(attackerId), game.actors.get(defenderId))
|
|
});
|
|
html.on("click", '.empoignade-entrainer-sol', event => {
|
|
const chatMessage = ChatUtility.getChatMessage(event);
|
|
const rollData = RdDEmpoignade.$readRollEmpoignade(chatMessage);
|
|
RdDEmpoignade.entrainerAuSol(rollData)
|
|
ChatUtility.removeChatMessageId(chatMessage.id)
|
|
});
|
|
html.on("click", '.empoignade-projeter-sol', event => {
|
|
const chatMessage = ChatUtility.getChatMessage(event);
|
|
const rollData = RdDEmpoignade.$readRollEmpoignade(chatMessage);
|
|
RdDEmpoignade.projeterAuSol(rollData)
|
|
ChatUtility.removeChatMessageId(chatMessage.id)
|
|
});
|
|
html.on("change", '.empoignade-perte-endurance', event => {
|
|
const chatMessage = ChatUtility.getChatMessage(event);
|
|
const rollData = RdDEmpoignade.$readRollEmpoignade(chatMessage);
|
|
if (event.currentTarget.value && event.currentTarget.value != "none") {
|
|
RdDEmpoignade.perteEndurance(rollData, event.currentTarget.value)
|
|
ChatUtility.removeChatMessageId(chatMessage.id)
|
|
}
|
|
});
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
static checkEmpoignadeEnCours(actor) {
|
|
// TODO: autoriser la perception? la comédie/séduction?
|
|
if (RdDEmpoignade.isEmpoignadeEnCours(actor)) {
|
|
ui.notifications.warn("Une empoignade est en cours ! Normalement, vous ne pouvez rien faire d'autre que continuer l'empoignade ou la rompre.")
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
static $storeRollEmpoignade(msg, rollData) {
|
|
RdDEmpoignade.$reduceActorToIds(rollData);
|
|
ChatUtility.setMessageData(msg, "empoignade-roll-data", rollData);
|
|
}
|
|
|
|
static $reduceActorToIds(rollData) {
|
|
rollData.attacker = { id: rollData.attacker.id };
|
|
rollData.defender = { id: rollData.defender.id };
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
static $readRollEmpoignade(msg) {
|
|
const rollData = ChatUtility.getMessageData(msg, 'empoignade-roll-data');
|
|
RdDEmpoignade.$replaceIdsWithActors(rollData);
|
|
return rollData
|
|
}
|
|
|
|
static $replaceIdsWithActors(rollData) {
|
|
rollData.attacker = game.actors.get(rollData.attacker.id);
|
|
rollData.defender = game.actors.get(rollData.defender.id);
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
static isEmpoignadeEnCours(actor) {
|
|
return actor.itemTypes[TYPES.empoignade].find(it => it.system.pointsemp > 0)
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
static getEmpoignadeById(actor, id) {
|
|
let emp = actor.itemTypes[TYPES.empoignade].find(it => it.system.empoignadeid == id)
|
|
return emp && duplicate(emp) || undefined;
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
static getEmpoignade(attacker, defender) {
|
|
let emp = attacker.itemTypes[TYPES.empoignade].find(it =>
|
|
(it.system.empoigneurid == attacker.id && it.system.empoigneid == defender.id) ||
|
|
(it.system.empoigneurid == defender.id && it.system.empoigneid == attacker.id)
|
|
)
|
|
if (emp) {
|
|
return duplicate(emp);
|
|
}
|
|
return undefined;
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
static getMalusTaille(emp, attacker, defender) {
|
|
// Si pas empoigné, alors 0
|
|
if (emp.system.pointsemp == 0) {
|
|
return 0
|
|
}
|
|
// p135: Malus de -1 par point de taille de différence de taille au delà de 1 (donc -2 pour une différence de 3, ...)
|
|
const diffTaille = attacker.system.carac.taille.value - defender.system.carac.taille.value;
|
|
const diffTailleAbs = Math.abs(diffTaille)
|
|
const signDiff = diffTaille > 0 ? 1 : -1
|
|
|
|
if (diffTailleAbs > 2) {
|
|
return signDiff * (diffTailleAbs - 1)
|
|
}
|
|
return 0
|
|
}
|
|
|
|
static isActionAutorisee(mode, attacker, defender) {
|
|
const acting = RdDEmpoignade.isActionDefenseur(mode) ? defender : attacker;
|
|
if (acting.getUserLevel(game.user) < CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER) {
|
|
ui.notifications.warn(`Vous n'êtes pas autorisé à choisir l'action de ${acting.name}`)
|
|
return false;
|
|
}
|
|
return true
|
|
}
|
|
|
|
static isActionDefenseur(mode) {
|
|
switch (mode) {
|
|
case "liberer":
|
|
case "contrer-empoigner":
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
static async onAttaqueEmpoignade(attacker, defender) {
|
|
if (!RdDEmpoignade.isActionAutorisee("empoigner", attacker, defender)) {
|
|
return
|
|
}
|
|
let empoignade = RdDEmpoignade.getEmpoignade(attacker, defender)
|
|
const isNouvelle = empoignade == undefined;
|
|
empoignade = empoignade ?? (await RdDEmpoignade.createEmpoignade(attacker, defender))
|
|
//console.log("W.", empoignade, defender.hasArmeeMeleeEquipee())
|
|
if ((isNouvelle || empoignade.system.pointsemp == 0) && defender.hasArmeeMeleeEquipee()) {
|
|
ChatUtility.createChatWithRollMode(attacker.name, {
|
|
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-empoignade-valider.html`, { attacker: attacker, defender: defender })
|
|
})
|
|
} else {
|
|
await this.onAttaqueEmpoignadeValidee(attacker, defender)
|
|
}
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
static async onAttaqueEmpoignadeValidee(attacker, defender) {
|
|
let empoignade = RdDEmpoignade.getEmpoignade(attacker, defender)
|
|
const isNouvelle = empoignade == undefined;
|
|
empoignade = empoignade ?? (await RdDEmpoignade.createEmpoignade(attacker, defender))
|
|
|
|
let mode = (empoignade && empoignade.system.empoigneurid == attacker.id) ? "empoigner" : "liberer"
|
|
|
|
if (!RdDEmpoignade.isActionAutorisee(mode, attacker, defender)) {
|
|
return
|
|
}
|
|
|
|
let rollData = {
|
|
mode, empoignade, attacker, defender,
|
|
isEmpoignade: true,
|
|
competence: attacker.getCompetenceCorpsACorps(),
|
|
selectedCarac: attacker.system.carac.melee,
|
|
malusTaille: RdDEmpoignade.getMalusTaille(empoignade, attacker, defender)
|
|
}
|
|
if (attacker.isCreatureEntite()) {
|
|
RdDItemCompetenceCreature.setRollDataCreature(rollData)
|
|
}
|
|
if (empoignade.system.pointsemp >= 2) {
|
|
if (!empoignade.system.ausol) {
|
|
let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-entrainer.html');
|
|
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
|
|
}
|
|
} else {
|
|
await RdDEmpoignade.$rollAttaqueEmpoignade(attacker, rollData, isNouvelle);
|
|
}
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
static async onAttaqueEmpoignadeFromItem(empoignade) {
|
|
let attacker = game.actors.get(empoignade.system.empoigneurid)
|
|
let defender = game.actors.get(empoignade.system.empoigneid)
|
|
await this.onAttaqueEmpoignadeValidee(attacker, defender)
|
|
}
|
|
|
|
static async onImmobilisation(attacker, defender, empoignade) {
|
|
const rollData = {
|
|
mode: "immobilise",
|
|
empoignade, attacker, defender,
|
|
isEmpoignade: true,
|
|
competence: attacker.getCompetenceCorpsACorps()
|
|
}
|
|
const msg = await ChatMessage.create({
|
|
whisper: ChatUtility.getWhisperRecipientsAndGMs(attacker.name),
|
|
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-empoignade-immobilise.html`, rollData)
|
|
})
|
|
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
static async $rollAttaqueEmpoignade(attacker, rollData, isNouvelle = false) {
|
|
const dialog = await RdDRoll.create(attacker, rollData,
|
|
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' },
|
|
{
|
|
name: 'jet-empoignade',
|
|
label: 'Empoigner',
|
|
callbacks: [{ action: async (r) => await RdDEmpoignade.$onRollEmpoignade(r, isNouvelle) },]
|
|
});
|
|
dialog.render(true);
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
static async $onRollEmpoignade(rollData, isNouvelle = false) {
|
|
let attacker = game.actors.get(rollData.attacker.id)
|
|
let defender = game.actors.get(rollData.defender.id)
|
|
|
|
|
|
if (rollData.rolled.isSuccess && isNouvelle) {
|
|
const objectEmpoignade = rollData.empoignade.toObject();
|
|
// Creer l'empoignade sur attaquant/defenseur
|
|
attacker.creerObjetParMJ(objectEmpoignade);
|
|
defender.creerObjetParMJ(objectEmpoignade);
|
|
}
|
|
|
|
rollData.empoignade.isSuccess = rollData.rolled.isSuccess;
|
|
if (rollData.rolled.isPart) {
|
|
rollData.particuliere = "finesse";
|
|
}
|
|
let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-resultat.html');
|
|
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
static async onDefenseEmpoignade(attackerRoll, mode, competenceName = "Corps à corps", carac = "melee") {
|
|
let attacker = game.actors.get(attackerRoll.attacker.id)
|
|
let defender = game.actors.get(attackerRoll.defender.id)
|
|
if (!RdDEmpoignade.isActionAutorisee(mode, attacker, defender)) {
|
|
return
|
|
}
|
|
|
|
let empoignade = this.getEmpoignade(attacker, defender)
|
|
|
|
if (!empoignade) {
|
|
ui.notifications.warn("Une erreur s'est produite : Aucune empoignade trouvée !!")
|
|
return
|
|
}
|
|
|
|
empoignade = duplicate(empoignade)
|
|
let defenderRoll = {
|
|
mode, attacker, defender, empoignade, attackerRoll,
|
|
diffLibre: attackerRoll.diffLibre,
|
|
attaqueParticuliere: attackerRoll.particuliere,
|
|
competence: defender.getCompetence(competenceName),
|
|
surprise: defender.getSurprise(true),
|
|
carac: defender.system.carac,
|
|
selectedCarac: defender.system.carac[carac],
|
|
malusTaille: RdDEmpoignade.getMalusTaille(empoignade, defender, attacker),
|
|
show: {}
|
|
};
|
|
await RdDEmpoignade.$rollDefenseEmpoignade(defender, defenderRoll);
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
static async $rollDefenseEmpoignade(defender, defenderRoll) {
|
|
const dialog = await RdDRoll.create(defender, defenderRoll,
|
|
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-defense-empoignade.html' },
|
|
{
|
|
name: 'empoignade',
|
|
label: 'Contrer',
|
|
callbacks: [
|
|
{ action: async (r) => await RdDEmpoignade.$onRollContrerLiberer(r) }
|
|
]
|
|
}
|
|
);
|
|
dialog.render(true);
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
static async $onRollContrerLiberer(rollData) {
|
|
let empoignade = rollData.empoignade
|
|
|
|
if (rollData.mode == "contrer-empoigner" && !rollData.rolled.isSuccess) {
|
|
empoignade.system.pointsemp++
|
|
RdDEmpoignade.$updateEtatEmpoignade(empoignade)
|
|
}
|
|
if (rollData.mode == "contrer-liberer" && !rollData.rolled.isSuccess) {
|
|
empoignade.system.pointsemp--
|
|
RdDEmpoignade.$updateEtatEmpoignade(empoignade)
|
|
}
|
|
|
|
await RdDResolutionTable.displayRollData(rollData, rollData.defender, 'chat-empoignade-resultat.html')
|
|
if (empoignade.system.pointsemp >= 2) {
|
|
let msg = await RdDResolutionTable.displayRollData(rollData, rollData.attacker, 'chat-empoignade-entrainer.html');
|
|
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
|
|
}
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
static async $updateEtatEmpoignade(empoignade) {
|
|
console.log("UPDATE Empoignade", empoignade)
|
|
|
|
let defender = game.actors.get(empoignade.system.empoigneid)
|
|
let emp = RdDEmpoignade.getEmpoignadeById(defender, empoignade.system.empoignadeid)
|
|
let update = { _id: emp._id, "system.pointsemp": empoignade.system.pointsemp, "system.ausol": empoignade.system.ausol }
|
|
await defender.updateEmbeddedDocuments('Item', [update])
|
|
|
|
let attacker = game.actors.get(empoignade.system.empoigneurid)
|
|
emp = RdDEmpoignade.getEmpoignadeById(attacker, empoignade.system.empoignadeid)
|
|
update = { _id: emp._id, "system.pointsemp": empoignade.system.pointsemp, "system.ausol": empoignade.system.ausol }
|
|
await attacker.updateEmbeddedDocuments('Item', [update])
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
static async $deleteEmpoignade(empoignade) {
|
|
console.log("DELETE Empoignade", empoignade)
|
|
|
|
let defender = game.actors.get(empoignade.system.empoigneid)
|
|
let emp = RdDEmpoignade.getEmpoignadeById(defender, empoignade.system.empoignadeid)
|
|
await defender.deleteEmbeddedDocuments('Item', [emp._id])
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
static async entrainerAuSol(rollData) {
|
|
let attacker = game.actors.get(rollData.attacker.id)
|
|
let defender = game.actors.get(rollData.defender.id)
|
|
if (!RdDEmpoignade.isActionAutorisee("immobilise", attacker, defender)) {
|
|
return
|
|
}
|
|
let empoignade = this.getEmpoignade(attacker, defender)
|
|
|
|
empoignade.system.ausol = true
|
|
await this.$updateEtatEmpoignade(empoignade)
|
|
|
|
await attacker.setEffect(STATUSES.StatusProne, true);
|
|
await defender.setEffect(STATUSES.StatusProne, true);
|
|
|
|
let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-entrainer-sol.html');
|
|
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
static async projeterAuSol(rollData) {
|
|
let attacker = game.actors.get(rollData.attacker.id)
|
|
let defender = game.actors.get(rollData.defender.id)
|
|
if (!RdDEmpoignade.isActionAutorisee("immobilise", attacker, defender)) {
|
|
return
|
|
}
|
|
let empoignade = this.getEmpoignade(attacker, defender)
|
|
|
|
await defender.setEffect(STATUSES.StatusProne, true);
|
|
await this.$deleteEmpoignade(empoignade)
|
|
|
|
let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-projeter-sol.html');
|
|
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
static async perteEndurance(rollData, perteMode) {
|
|
let attacker = game.actors.get(rollData.attacker.id)
|
|
let defender = game.actors.get(rollData.defender.id)
|
|
if (!RdDEmpoignade.isActionAutorisee("immobilise", attacker, defender)) {
|
|
return
|
|
}
|
|
let empoignade = this.getEmpoignade(attacker, defender)
|
|
|
|
//console.log("Perte d'endurance :!!!", perteMode)
|
|
let endValue = defender.system.sante.endurance.value
|
|
if (perteMode == "end0") {
|
|
await defender.santeIncDec("endurance", -endValue);
|
|
}
|
|
if (perteMode == "end1") {
|
|
await defender.santeIncDec("endurance", -(endValue - 1));
|
|
}
|
|
if (perteMode == "endmoitie") {
|
|
await defender.santeIncDec("endurance", -Math.floor(endValue / 2));
|
|
}
|
|
if (perteMode == "endquart") {
|
|
await defender.santeIncDec("endurance", -(3 * Math.floor(endValue / 4)));
|
|
}
|
|
let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-perte-endurance.html');
|
|
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
static async deleteAllEmpoignades() {
|
|
for (let actor of game.actors) {
|
|
let empIds = actor.itemTypes["empoignade"].map(it => it.id)
|
|
await actor.deleteEmbeddedDocuments('Item', empIds)
|
|
}
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
static async deleteLinkedEmpoignade(actorId, empoignade) {
|
|
let actorDeleteId = (actorId == empoignade.system.empoigneurid) ? empoignade.system.empoigneid : empoignade.system.empoigneurid
|
|
let actor = game.actors.get(actorDeleteId)
|
|
let emp = this.getEmpoignadeById(actor, empoignade.system.empoignadeid)
|
|
if (emp) {
|
|
await actor.deleteEmbeddedDocuments('Item', [emp._id])
|
|
}
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
static async createEmpoignade(attacker, defender) {
|
|
return await Item.create({
|
|
name: "Empoignade en cours de " + attacker.name + ' sur ' + defender.name,
|
|
type: 'empoignade',
|
|
img: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
|
|
system: { description: "", empoignadeid: randomID(16), compteempoigne: 0, empoigneurid: attacker.id, empoigneid: defender.id, ptsemp: 0, empoigneurname: attacker.name, empoignename: defender.name }
|
|
},
|
|
{
|
|
temporary: true
|
|
})
|
|
}
|
|
} |