79 lines
2.6 KiB
JavaScript
79 lines
2.6 KiB
JavaScript
import { DialogSplitItem } from "./dialog-split-item.js";
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import { RdDItem } from "./item.js";
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export class RdDSheetUtility {
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static mergeDocumentRights(options, document, editable) {
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const userRightLevel = game.user.isGM
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? CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER
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: document.getUserLevel(game.user);
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let newOptions = {
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isGM: game.user.isGM,
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isOwned: document.parent ? true : false,
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editable: editable,
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cssClass: editable ? "editable" : "locked",
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isLimited: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.LIMITED,
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isObserver: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER,
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isOwner: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER
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}
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mergeObject(options, newOptions);
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return options;
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}
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static getItem(event, actor) {
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return actor.items.get(RdDSheetUtility.getItemId(event))
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}
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static getItemId(event) {
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return RdDSheetUtility.getEventItemData(event, "item-id");
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}
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static getEventItemData(event, property) {
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const node = RdDSheetUtility.getEventElement(event);
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return node?.data(property);
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}
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static getEventElement(event) {
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return $(event.currentTarget)?.parents(".item");
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}
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static async prepareItemDropParameters(destItemId, actor, dragData, objetVersConteneur) {
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let item = fromUuidSync(dragData.uuid);
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if (item.pack && !item.system) {
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item = await RdDItem.getCorrespondingItem(item);
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}
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if (actor.canReceive(item)) {
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return {
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destId: destItemId,
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targetActorId: actor.id,
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itemId: item.id,
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sourceActorId: item.actor?.id,
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srcId: objetVersConteneur[item.id],
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onEnleverConteneur: () => { delete objetVersConteneur[item.id]; },
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onAjouterDansConteneur: (itemId, conteneurId) => { objetVersConteneur[itemId] = conteneurId; }
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}
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}
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else {
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ui.notifications.warn(`Impossible de donner ${item.name} à ${actor.name}: ${item.type} / ${actor.type}`);
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}
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return undefined;
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}
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static async splitItem(item, actor, onSplit = () => { }) {
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const dialog = await DialogSplitItem.create(item, async (item, split) => {
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await RdDSheetUtility._onSplitItem(item, split, actor);
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onSplit();
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});
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dialog.render(true);
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}
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static async _onSplitItem(item, split, actor) {
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if (split >= 1 && split < item.system.quantite) {
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await item.diminuerQuantite(split);
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const splitItem = duplicate(item);
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// todo: ajouter dans le même conteneur?
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splitItem.system.quantite = split;
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await actor.createEmbeddedDocuments('Item', [splitItem])
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}
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}
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} |