Vincent Vandemeulebrouck
37c2b6432d
Les créatures peuvent avoir des compétences d'armes (lancer, mêlée, tir, armes naturelles), de parade, de possession, et générales. Les initiatives sont cohérentes. Les possessions sont en phase 10 d'initiative.
33 lines
1.4 KiB
HTML
33 lines
1.4 KiB
HTML
<ol class="item-list alterne-list">
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{{#each (trier competences) as |comp key|}}
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<li class="item flexrow list-item" data-item-id="{{comp._id}}">
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<a class="competence-label">
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<img class="sheet-competence-img" src="{{comp.img}}" />
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<span>{{comp.name}}</span>
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</a>
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<input class="competence-carac creature-carac" type="text" compname="{{comp.name}}" name="{{comp._id}}.carac"
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value="{{comp.system.carac_value}}" data-dtype="number"
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{{#unless @root.options.vueDetaillee}}disabled{{/unless}}/>
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<input class="competence-value creature-niveau" type="text" data-dtype="number"
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compname="{{comp.name}}" name="{{comp._id}}.niveau"
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value="{{numberFormat comp.system.niveau decimals=0 sign=true}}"
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{{#unless @root.options.vueDetaillee}}disabled{{/unless}}
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/>
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<input class="competence-damage creature-dommages" type="text" data-dtype="number"
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{{#if comp.isdommages}}
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compname="{{comp.name}}" name="{{comp._id}}.dommages"
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value="{{numberFormat comp.system.dommages decimals=0 sign=true}}"
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{{#unless @root.options.vueDetaillee}}disabled{{/unless}}
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{{else}}disabled{{/if}}
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/>
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{{#if @root.options.vueDetaillee}}
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<div class="item-controls">
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<a class="item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
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<a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
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</div>
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{{/if}}
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</li>
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{{/each}}
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</ol>
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