Vincent Vandemeulebrouck
4dd6e1c3ff
- ajout de lien entre le sort et la créature - correction des liens vers les journaux - limitation aux compétences listées
785 lines
19 KiB
YAML
785 lines
19 KiB
YAML
_id: xGtM3z3KM6N6lpd5
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||
name: Guerrier Sorde
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type: personnage
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sort: 100001
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img: systems/foundryvtt-reve-de-dragon/icons/invocations/guerriersorde.webp
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items:
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- _id: SJE3ghtswQwP1dIy
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name: Bouclier
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type: competence
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sort: 400000
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||
flags: {}
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||
img: systems/foundryvtt-reve-de-dragon/icons/competence_bouclier.webp
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effects: []
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||
system:
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description: |-
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<p>Utilisation de toutes les sortes de bouclierpour parer.</p>
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<p> </p>
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descriptionmj: ''
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||
niveau: 5
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||
default_diffLibre: 0
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base: -6
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||
categorie: melee
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||
xp: 0
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||
defaut_carac: melee
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||
niveau_archetype: 0
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||
xp_sort: 0
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||
folder: null
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ownership:
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default: 0
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_stats:
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||
systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
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coreVersion: '12.331'
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_key: '!actors.items!xGtM3z3KM6N6lpd5.SJE3ghtswQwP1dIy'
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- _id: 8Uj41cL5Qlxxy675
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name: Corps à corps
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type: competence
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sort: 300000
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flags: {}
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img: systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp
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effects: []
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system:
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description: >-
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<p>Groupées en une seule jusqu’au niveau zéro, ces compétences sont les
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principes de base du combat de mêlée. Corps à corps permet de se
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battre sans armes ; Es-quive permet d’esquiver toutes les sortes de
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coup ; Dague de mêlée permet l’utilisation de la dague au contact.</p>
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<p> </p>
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descriptionmj: ''
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niveau: 5
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default_diffLibre: 0
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base: -6
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categorie: melee
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xp: 0
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defaut_carac: melee
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||
niveau_archetype: 0
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||
xp_sort: 0
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||
folder: null
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||
ownership:
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||
default: 0
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_stats:
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
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coreVersion: '12.331'
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_key: '!actors.items!xGtM3z3KM6N6lpd5.8Uj41cL5Qlxxy675'
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- _id: XZNm5W8nTe8aCG61
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name: Dague
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type: competence
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flags: {}
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img: systems/foundryvtt-reve-de-dragon/icons/competence_dague.webp
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effects: []
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system:
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description: |-
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<p>Pour utiliser les Dagues et les Couteaux en combat</p>
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<p> </p>
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descriptionmj: ''
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niveau: -6
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default_diffLibre: 0
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base: -6
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categorie: melee
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xp: 0
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defaut_carac: melee
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niveau_archetype: 0
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xp_sort: 0
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folder: null
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sort: 0
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ownership:
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default: 0
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_stats:
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
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coreVersion: '12.331'
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_key: '!actors.items!xGtM3z3KM6N6lpd5.XZNm5W8nTe8aCG61'
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- _id: fPhPcCP3sbS6mfbS
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name: Épée à 1 main
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type: competence
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sort: 100000
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flags: {}
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img: systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.webp
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effects: []
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system:
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description: >-
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<p>Groupées en une seule jusqu’au niveau zéro, ces compétences sont les
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principes de base du combat de mêlée. Corps à corps permet de se
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battre sans armes ; Es-quive permet d’esquiver toutes les sortes de
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coup ; Dague de mêlée permet l’utilisation de la dague au contact.</p>
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<p> </p>
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descriptionmj: ''
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niveau: 5
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default_diffLibre: 0
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base: -6
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categorie: melee
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xp: 0
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defaut_carac: melee
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niveau_archetype: 0
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xp_sort: 0
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folder: null
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ownership:
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default: 0
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_stats:
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
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coreVersion: '12.331'
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_key: '!actors.items!xGtM3z3KM6N6lpd5.fPhPcCP3sbS6mfbS'
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- _id: MLIEbxSJHkY1m3No
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name: Épée à 2 mains
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type: competence
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sort: 200000
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flags: {}
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img: systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.webp
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effects: []
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system:
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description: >-
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<p>Ces compétences permettent l’utilisation des sept types d’épées de
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Rêve de Dragon pour attaquer ou parer.</p>
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<p> </p>
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<p> </p>
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descriptionmj: ''
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niveau: 5
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default_diffLibre: 0
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base: -6
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categorie: melee
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xp: 0
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defaut_carac: melee
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niveau_archetype: 0
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xp_sort: 0
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folder: null
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ownership:
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default: 0
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_stats:
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
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coreVersion: '12.331'
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_key: '!actors.items!xGtM3z3KM6N6lpd5.MLIEbxSJHkY1m3No'
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- _id: oFje22fZF1FaCQhN
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name: Esquive
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type: competence
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sort: 500000
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flags: {}
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img: systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp
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effects: []
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system:
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description: >-
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<p>Groupées en une seule jusqu’au niveau zéro, ces compétences sont les
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principes de base du combat de mêlée. Corps à corps permet de se
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battre sans armes ; Es-quive permet d’esquiver toutes les sortes de
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coup ; Dague de mêlée permet l’utilisation de la dague au contact.</p>
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<p> </p>
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descriptionmj: ''
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niveau: 5
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default_diffLibre: 0
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base: -6
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categorie: melee
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xp: 0
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defaut_carac: derobee
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niveau_archetype: 0
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xp_sort: 0
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folder: null
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ownership:
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default: 0
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_stats:
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
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coreVersion: '12.331'
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_key: '!actors.items!xGtM3z3KM6N6lpd5.oFje22fZF1FaCQhN'
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- _id: VyAJK54OPjiRt8oH
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name: Vigilance
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type: competence
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sort: 600000
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flags: {}
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img: systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp
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effects: []
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system:
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description: >-
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<p>Le talent d’être toujours sur ses gardes, prêt à déceler la moindre
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anomalie, de</p>
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<p>bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en
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combat, par</p>
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<p>exemple. Indispensable pour monter sérieusement la garde.</p>
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<p> </p>
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descriptionmj: ''
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niveau: 5
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default_diffLibre: 0
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base: -4
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categorie: generale
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xp: 0
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defaut_carac: volonte
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niveau_archetype: 0
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xp_sort: 0
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folder: null
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ownership:
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default: 0
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_stats:
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
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coreVersion: '12.331'
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_key: '!actors.items!xGtM3z3KM6N6lpd5.VyAJK54OPjiRt8oH'
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- _id: I1bwsjG0K6xh36Nm
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name: Plaques de Fer
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type: armure
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sort: 3400001
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img: systems/foundryvtt-reve-de-dragon/icons/armes_armures/armure_plaques.webp
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effects: []
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system:
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description: >-
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<p>L'armure classique du chevalier. Armure complète de plaques (heaume,
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cuirasse, épaulières, cubitières, ventrière, cuissards, jambières).</p>
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<p> </p>
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descriptionmj: ''
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equipe: true
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encombrement: 8
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quantite: 1
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qualite: 0
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cout: 100
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milieu: ''
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environnement: []
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protection: '6'
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deterioration: 0
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malus: -6
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folder: null
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ownership:
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default: 0
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_stats:
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
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coreVersion: '12.331'
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_key: '!actors.items!xGtM3z3KM6N6lpd5.I1bwsjG0K6xh36Nm'
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- _id: KDnnSG0AuPaEilb1
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name: Épée sorde
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type: arme
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sort: 1100001
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img: systems/foundryvtt-reve-de-dragon/icons/armes_armures/epee_sord.webp
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effects: []
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system:
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description: >-
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<p>C’est une épée plus courte que la dragonne, mais
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plus <em>large</em>. Elle peut s’utiliser à une ou deux
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mains. Sa grande solidité en fait l’épée de
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prédilection des gardes et des soldats.</p>
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<p>C’est probablement à elle que le <em>Guerrier Sorde</em>
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doit son nom (à moins que ce ne soit l’inverse).</p>
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descriptionmj: ''
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equipe: true
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encombrement: 2
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quantite: 1
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qualite: 0
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cout: 20
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milieu: ''
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environnement: []
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resistance: 15
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categorie_parade: ''
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dommages: 3/4
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mortalite: mortel
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penetration: 0
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force: 12/11
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competence: Épée à 1 main
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lancer: ''
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tir: ''
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portee_courte: 0
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portee_moyenne: 0
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portee_extreme: 0
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magique: false
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ecaille_efficacite: 0
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resistance_magique: 0
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rapide: false
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deuxmains: true
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unemain: true
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initpremierround: hast
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||
folder: null
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ownership:
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default: 0
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_stats:
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
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||
coreVersion: '12.331'
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_key: '!actors.items!xGtM3z3KM6N6lpd5.KDnnSG0AuPaEilb1'
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||
- _id: F7iHT305dNjpjlWa
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||
name: Bouclier moyen
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||
type: arme
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||
sort: 600001
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||
img: systems/foundryvtt-reve-de-dragon/icons/armes_armures/bouclier_moyen.webp
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effects: []
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||
system:
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description: ''
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descriptionmj: ''
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equipe: true
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||
encombrement: 2
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||
quantite: 1
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||
qualite: 0
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||
cout: 6
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||
milieu: ''
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environnement: []
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resistance: 15
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categorie_parade: ''
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dommages: '0'
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mortalite: mortel
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penetration: 0
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force: '11'
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competence: Bouclier
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lancer: ''
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tir: ''
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||
portee_courte: 0
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||
portee_moyenne: 0
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||
portee_extreme: 0
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||
magique: false
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||
ecaille_efficacite: 0
|
||
resistance_magique: 0
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||
rapide: false
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||
deuxmains: false
|
||
unemain: false
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||
initpremierround: hast
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||
folder: null
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ownership:
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default: 0
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_stats:
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
|
||
coreVersion: '12.331'
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||
_key: '!actors.items!xGtM3z3KM6N6lpd5.F7iHT305dNjpjlWa'
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||
- _id: Jx9PFM7ymLWcsWlD
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name: Dague
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type: arme
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sort: 1000001
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img: systems/foundryvtt-reve-de-dragon/icons/armes_armures/dague.webp
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effects: []
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||
system:
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description: ''
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descriptionmj: ''
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equipe: true
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encombrement: 0.5
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||
quantite: 1
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qualite: 0
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cout: 3
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milieu: ''
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environnement: []
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resistance: 8
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categorie_parade: ''
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dommages: '1'
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mortalite: mortel
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penetration: 0
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force: '7'
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competence: Dague
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lancer: Dague de jet
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tir: ''
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portee_courte: 3
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portee_moyenne: 8
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portee_extreme: 15
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magique: false
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||
ecaille_efficacite: 0
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||
resistance_magique: 0
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||
rapide: true
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||
deuxmains: false
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||
unemain: true
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||
initpremierround: hast
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||
folder: null
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||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
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||
coreVersion: '12.331'
|
||
_key: '!actors.items!xGtM3z3KM6N6lpd5.Jx9PFM7ymLWcsWlD'
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||
effects: []
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||
system:
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carac:
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||
taille:
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||
type: number
|
||
value: '13'
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||
label: Taille
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||
xp: '0'
|
||
derivee: false
|
||
apparence:
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||
type: number
|
||
value: '10'
|
||
label: Apparence
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||
xp: '0'
|
||
derivee: false
|
||
constitution:
|
||
type: number
|
||
value: '15'
|
||
label: Constitution
|
||
xp: '0'
|
||
derivee: false
|
||
force:
|
||
type: number
|
||
value: '15'
|
||
label: Force
|
||
xp: '0'
|
||
derivee: false
|
||
agilite:
|
||
type: number
|
||
value: '13'
|
||
label: Agilité
|
||
xp: '0'
|
||
derivee: false
|
||
dexterite:
|
||
type: number
|
||
value: '10'
|
||
label: Dexterité
|
||
xp: '0'
|
||
derivee: false
|
||
vue:
|
||
type: number
|
||
value: '10'
|
||
label: Vue
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||
xp: '0'
|
||
derivee: false
|
||
ouie:
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||
type: number
|
||
value: '10'
|
||
label: Ouïe
|
||
xp: '0'
|
||
derivee: false
|
||
odoratgout:
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||
type: number
|
||
value: '10'
|
||
label: Odorat-Goût
|
||
xp: '0'
|
||
derivee: false
|
||
volonte:
|
||
type: number
|
||
value: '16'
|
||
label: Volonté
|
||
xp: '0'
|
||
derivee: false
|
||
intellect:
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||
type: number
|
||
value: '10'
|
||
label: Intellect
|
||
xp: '0'
|
||
derivee: false
|
||
empathie:
|
||
type: number
|
||
value: '10'
|
||
label: Empathie
|
||
xp: '0'
|
||
derivee: false
|
||
reve:
|
||
type: number
|
||
value: '10'
|
||
label: Rêve
|
||
xp: '0'
|
||
derivee: false
|
||
chance:
|
||
type: number
|
||
value: '10'
|
||
label: Chance
|
||
xp: '0'
|
||
derivee: false
|
||
melee:
|
||
type: number
|
||
value: 10
|
||
label: Mêlée
|
||
xp: 0
|
||
derivee: true
|
||
tir:
|
||
type: number
|
||
value: 10
|
||
label: Tir
|
||
xp: 0
|
||
derivee: true
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||
lancer:
|
||
type: number
|
||
value: 10
|
||
label: Lancer
|
||
xp: 0
|
||
derivee: true
|
||
derobee:
|
||
type: number
|
||
value: 10
|
||
label: Dérobée
|
||
xp: 0
|
||
derivee: true
|
||
sante:
|
||
vie:
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||
type: number
|
||
max: 14
|
||
value: 14
|
||
label: Vie
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||
derivee: true
|
||
endurance:
|
||
type: number
|
||
max: 30
|
||
value: 30
|
||
label: Endurance
|
||
derivee: true
|
||
fatigue:
|
||
type: number
|
||
max: 60
|
||
value: 0
|
||
label: Fatigue
|
||
derivee: true
|
||
bonusPotion: 0
|
||
sonne:
|
||
value: false
|
||
label: Sonné
|
||
attributs:
|
||
sconst:
|
||
type: number
|
||
value: 0
|
||
label: S. Const
|
||
derivee: true
|
||
sust:
|
||
type: number
|
||
value: 0
|
||
label: Sustentation
|
||
derivee: true
|
||
plusdom:
|
||
type: number
|
||
value: 0
|
||
label: +dom
|
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derivee: true
|
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encombrement:
|
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type: number
|
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value: 0
|
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label: Encombrement
|
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derivee: true
|
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protection:
|
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type: number
|
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value: 0
|
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label: Protection naturelle
|
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derivee: false
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hautrevant:
|
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type: string
|
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value: ''
|
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label: Haut rêvant
|
||
derivee: true
|
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malusarmure:
|
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type: number
|
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value: 0
|
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label: Malus Armure
|
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derivee: true
|
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reve:
|
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reve:
|
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max: 0
|
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value: 0
|
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label: Points de Rêve actuels
|
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thanatosused: false
|
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seuil:
|
||
max: 0
|
||
value: 0
|
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label: Seuil de Rêve
|
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tmrpos:
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coord: A1
|
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label: Position TMR
|
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cache: false
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refoulement:
|
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value: 0
|
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label: Points de Refoulement
|
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compteurs:
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sust:
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value: 0
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label: Sust.
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isInput: true
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eau:
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|
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label: Eau
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isInput: true
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moral:
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value: 0
|
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label: Moral
|
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isInput: true
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exaltation:
|
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value: 0
|
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label: Exaltation
|
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isInput: true
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dissolution:
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value: 0
|
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label: Dissolution
|
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isInput: true
|
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chance:
|
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value: 0
|
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max: 0
|
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label: Chance
|
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isInput: true
|
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destinee:
|
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value: 0
|
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label: Destinée
|
||
isInput: true
|
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voyage:
|
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value: 0
|
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label: Voyage
|
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isInput: true
|
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etat:
|
||
value: 0
|
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label: Etat général
|
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ethylisme:
|
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value: 0
|
||
label: Ethylisme
|
||
isInput: true
|
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nb_doses: 0
|
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jet_moral: 'false'
|
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stress:
|
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value: 0
|
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label: Stress
|
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isStress: true
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isInput: true
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experience:
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value: 0
|
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label: Experience
|
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isInput: true
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surenc:
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value: 0
|
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label: Sur-encombrement
|
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sommeil:
|
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nouveaujour: false
|
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date:
|
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indexDate: -1
|
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indexMinute: 0
|
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insomnie: false
|
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moral: ''
|
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heures: 0
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metier: ''
|
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biographie: >-
|
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<p><span style="background-color: #f5f5f0; color: #191813; font-family:
|
||
CaslonAntique; font-size: 16px; letter-spacing: 1px; text-align:
|
||
justify;">Le Guerrier Sorde a l’apparence d’un humanoïde
|
||
entièrement revêtu d’une armure de plaques,
|
||
visière du heaume toujours baissée, dissimulant son visage. Il
|
||
est armé d’une épée sorde, d’un bouclier
|
||
moyen et d’une dague. La seule tâche que l’on puisse lui
|
||
demander est de faire usage de ses armes. Une fois invoqué, il
|
||
attaque toute créature que le haut-rêvant lui désigne
|
||
expressément, et se bat contre elle jusqu’à ce
|
||
qu’il l’extermine ou reçoive un contre-ordre. On peut
|
||
alors lui ordonner de commencer un autre combat, à condition que le
|
||
délai entre deux combats n’excède pas 10 rounds, faute
|
||
de quoi il considère sa tâche accomplie et se
|
||
dématérialise. S’il est invoqué alors qu’il
|
||
n’y a pas de créature à combattre immédiatement,
|
||
il ne patiente que jusqu’à la fin de l’heure en cours,
|
||
après quoi il s’estime dérangé pour rien et se
|
||
dématérialise. Durant le délai, il peut accompagner le
|
||
haut-rêvant où qu’il aille, mais sans pouvoir
|
||
s’éloigner de lui de plus de E1 mètres. Sa vitesse est
|
||
limitée à 12 m/round, il ne court, n’escalade ni ne nage
|
||
jamais. Il n’obéit qu’au haut-rêvant qui l’a
|
||
invoqué. Le rituel peut être répété pour
|
||
invoquer plusieurs Guerriers Sordes dans un même combat. Tous ont les
|
||
mêmes caractéristiques. La PERCEPTION indiquée tient
|
||
compte des malus dus au heaume. Les Guerriers Sordes sont normalement
|
||
affectés par les suggestions et illusions d’Hypnos, avec un JR
|
||
standard r-8, ainsi que par les sorts individuels de Thananatos.</span></p>
|
||
notes: <p>Notes</p>
|
||
notesmj: ''
|
||
race: Humain
|
||
yeux: ''
|
||
cheveux: ''
|
||
taille: ''
|
||
poids: ''
|
||
heure: vaisseau
|
||
sexe: ''
|
||
age: '30'
|
||
beaute: '10'
|
||
main: droitier
|
||
experiencelog: []
|
||
subacteurs:
|
||
suivants: []
|
||
montures: []
|
||
vehicules: []
|
||
argent:
|
||
deniers:
|
||
label: Denier
|
||
value: 0
|
||
enc: 0
|
||
sols:
|
||
label: Sol
|
||
value: 0
|
||
enc: 0
|
||
ownership:
|
||
default: 0
|
||
prototypeToken:
|
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flags: {}
|
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name: Guerrier Sorde
|
||
displayName: 0
|
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width: 1
|
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height: 1
|
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lockRotation: false
|
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rotation: 0
|
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actorLink: false
|
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disposition: 0
|
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displayBars: 0
|
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bar1:
|
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attribute: sante.vie
|
||
bar2:
|
||
attribute: sante.endurance
|
||
randomImg: false
|
||
light:
|
||
dim: 0
|
||
bright: 0
|
||
angle: 360
|
||
color: null
|
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alpha: 1
|
||
animation:
|
||
type: null
|
||
speed: 5
|
||
intensity: 5
|
||
reverse: false
|
||
coloration: 1
|
||
attenuation: 0.5
|
||
luminosity: 0.5
|
||
saturation: 0
|
||
contrast: 0
|
||
shadows: 0
|
||
darkness:
|
||
min: 0
|
||
max: 1
|
||
negative: false
|
||
priority: 0
|
||
texture:
|
||
src: systems/foundryvtt-reve-de-dragon/icons/invocations/guerriersorde.webp
|
||
tint: '#ffffff'
|
||
scaleX: 1.1
|
||
scaleY: 1.1
|
||
offsetX: 0
|
||
offsetY: 0
|
||
rotation: 0
|
||
anchorX: 0.5
|
||
anchorY: 0.5
|
||
fit: contain
|
||
alphaThreshold: 0.75
|
||
sight:
|
||
angle: 360
|
||
enabled: false
|
||
range: 0
|
||
brightness: 1
|
||
visionMode: basic
|
||
color: null
|
||
attenuation: 0.1
|
||
saturation: 0
|
||
contrast: 0
|
||
alpha: 1
|
||
detectionModes: []
|
||
appendNumber: false
|
||
prependAdjective: false
|
||
hexagonalShape: 0
|
||
occludable:
|
||
radius: 0
|
||
ring:
|
||
enabled: false
|
||
colors:
|
||
ring: null
|
||
background: null
|
||
effects: 1
|
||
subject:
|
||
scale: 1
|
||
texture: null
|
||
folder: null
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors!xGtM3z3KM6N6lpd5'
|
||
|