598 lines
22 KiB
JavaScript
598 lines
22 KiB
JavaScript
/**
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* Extend the basic ActorSheet with some very simple modifications
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* @extends {ActorSheet}
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*/
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import { RdDUtility } from "./rdd-utility.js";
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import { HtmlUtility } from "./html-utility.js";
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import { RdDItemArme } from "./item-arme.js";
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import { RdDItemCompetence } from "./item-competence.js";
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import { RdDBonus } from "./rdd-bonus.js";
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import { Misc } from "./misc.js";
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import { RdDCombatManager } from "./rdd-combat.js";
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import { RdDCarac } from "./rdd-carac.js";
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import { DialogSplitItem } from "./dialog-split-item.js";
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import { ReglesOptionelles } from "./regles-optionelles.js";
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import { DialogRepos } from "./dialog-repos.js";
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import { RdDSheetUtility } from "./rdd-sheet-utility.js";
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import { STATUSES } from "./status-effects.js";
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/* -------------------------------------------- */
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export class RdDActorSheet extends ActorSheet {
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/** @override */
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static get defaultOptions() {
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RdDUtility.initAfficheContenu();
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return mergeObject(super.defaultOptions, {
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classes: ["rdd", "sheet", "actor"],
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template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html",
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width: 640,
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tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
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dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }],
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editCaracComp: false,
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showCompNiveauBase: false,
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vueDetaillee: false
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});
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}
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/* -------------------------------------------- */
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async getData() {
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this.timerRecherche = undefined;
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let formData = {
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title: this.title,
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id: this.actor.id,
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type: this.actor.type,
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img: this.actor.img,
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name: this.actor.name,
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editable: this.isEditable,
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cssClass: this.isEditable ? "editable" : "locked",
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system: foundry.utils.deepClone(this.actor.system),
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effects: this.actor.effects.map(e => foundry.utils.deepClone(e)),
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limited: this.actor.limited,
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options: this.options,
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owner: this.actor.isOwner,
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biographie: await TextEditor.enrichHTML(this.object.system.biographie, {async: true}),
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notes: await TextEditor.enrichHTML(this.object.system.notes, {async: true}),
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notesmj: await TextEditor.enrichHTML(this.object.system.notesmj, {async: true}),
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}
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RdDUtility.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
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formData.options.isGM = game.user.isGM;
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if (formData.type == 'creature') return formData; // Shortcut
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formData.byCateg = Misc.classify(formData.competences, it => it.system.categorie)
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formData.calc = {
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comptageArchetype: RdDItemCompetence.computeResumeArchetype(formData.competences),
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competenceXPTotal: RdDItemCompetence.computeTotalXP(formData.competences),
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caracTotal: RdDCarac.computeTotal(formData.system.carac, formData.system.beaute),
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// Mise à jour de l'encombrement total et du prix de l'équipement
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encTotal: await this.actor.computeEncombrementTotalEtMalusArmure(),
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prixTotalEquipement: this.actor.computePrixTotalEquipement(),
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surprise: RdDBonus.find(this.actor.getSurprise(false)).descr,
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fatigue: RdDUtility.calculFatigueHtml(formData.system.sante.fatigue.value, formData.system.sante.endurance.max),
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resumeBlessures: this.actor.computeResumeBlessure(formData.system.blessures),
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surEncombrementMessage: this.actor.getMessageSurEncombrement()
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};
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formData.competences.forEach(item => {
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item.system.isVisible = this.options.recherche
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? RdDItemCompetence.nomContientTexte(item, this.options.recherche.text)
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: (!this.options.showCompNiveauBase || !RdDItemCompetence.isNiveauBase(item));
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RdDItemCompetence.levelUp(item, formData.system.compteurs.experience.value);
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});
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Object.values(formData.system.carac).forEach(c => {
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RdDCarac.levelUp(c);
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});
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// toujours avoir une liste d'armes (pour mettre esquive et corps à corps)
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formData.combat = duplicate(formData.armes ?? []);
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RdDItemArme.computeNiveauArmes(formData.combat, formData.competences);
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RdDItemArme.ajoutCorpsACorps(formData.combat, formData.competences, formData.system.carac);
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formData.esquives = this.actor.getCompetences("Esquive");
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formData.combat = RdDCombatManager.listActionsArmes(formData.combat, formData.competences, formData.system.carac);
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this.armesList = formData.combat;
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// Common data
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formData.ajustementsConditions = CONFIG.RDD.ajustementsConditions;
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formData.difficultesLibres = CONFIG.RDD.difficultesLibres;
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formData.hautreve = {
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isDemiReve: this.actor.getEffect(STATUSES.StatusDemiReve),
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rencontres: duplicate(formData.system.reve.rencontre.list),
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cacheTMR: this.actor.isTMRCache()
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}
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this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets);
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formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs);
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formData.subacteurs = {
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vehicules: this.actor.listeVehicules(),
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montures: this.actor.listeMontures(),
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suivants: this.actor.listeSuivants()
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}
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if (this.actor.getBestDraconic().system.niveau > -11 && !this.actor.isHautRevant()) {
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ui.notifications.error(`${this.actor.name} a des compétences draconiques, mais pas le don de Haut-Rêve!
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<br>Ajoutez-lui la tête "Don de Haut-Rêve" pour lui permettre d'utiliser ses compétences et d'accéder aux terres médianes du rêve`);
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}
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return formData;
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}
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isCompetenceAffichable(competence) {
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return !this.options.showCompNiveauBase || !RdDItemCompetence.isNiveauBase(competence);
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}
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/* -------------------------------------------- */
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async _onDropActor(event, dragData) {
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const dropActor = fromUuidSync(dragData.uuid);
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this.actor.addSubActeur(dropActor);
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super._onDropActor(event, dragData);
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}
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/* -------------------------------------------- */
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async _onDropItem(event, dragData) {
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const destItemId = $(event.target)?.closest('.item').attr('data-item-id')
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const dropParams = RdDSheetUtility.prepareItemDropParameters(destItemId, this.actor.id, dragData, this.objetVersConteneur)
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const callSuper = await this.actor.processDropItem(dropParams)
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if (callSuper) {
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await super._onDropItem(event, dragData)
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}
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}
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/* -------------------------------------------- */
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async createItem(name, type) {
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await this.actor.createEmbeddedDocuments('Item', [{ name: name, type: type }], { renderSheet: true });
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}
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/* -------------------------------------------- */
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async createEmptyTache() {
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await this.createItem('Nouvelle tache', 'tache');
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}
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/* -------------------------------------------- */ /** @override */
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activateListeners(html) {
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super.activateListeners(html);
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HtmlUtility._showControlWhen($(".gm-only"), game.user.isGM);
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HtmlUtility._showControlWhen($(".appliquerFatigue"), ReglesOptionelles.isUsing("appliquer-fatigue"));
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// Everything below here is only needed if the sheet is editable
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if (!this.options.editable) return;
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html.find('.item-split').click(async event => {
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const item = RdDSheetUtility.getItem(event, this.actor);
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RdDSheetUtility.splitItem(item, this.actor);
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});
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html.find('.item-edit').click(async event => {
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const item = RdDSheetUtility.getItem(event, this.actor)
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console.log("ITEM :", item)
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item.sheet.render(true)
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})
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html.find('.display-label a').click(async event => {
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const item = RdDSheetUtility.getItem(event, this.actor);
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item.sheet.render(true);
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});
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html.find('.rencontre-delete').click(async event => {
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this.actor.deleteTMRRencontre(RdDSheetUtility.getItemId(event));
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});
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html.find('.item-delete').click(async event => {
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const li = RdDSheetUtility.getEventElement(event);
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const item = this.actor.getObjet(li.data("item-id"));
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RdDUtility.confirmerSuppressionItem(this, item, li);
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});
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html.find('.item-vendre').click(async event => {
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const item = RdDSheetUtility.getItem(event, this.actor);
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item?.proposerVente();
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});
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html.find('.item-montrer').click(async event => {
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const item = RdDSheetUtility.getItem(event, this.actor);
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item?.postItem();
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});
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html.find('.item-action').click(async event => {
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const item = RdDSheetUtility.getItem(event, this.actor)
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this.actor.actionItem(item);
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});
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html.find('.subacteur-delete').click(async event => {
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const li = RdDSheetUtility.getEventElement(event);
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const actorId = li.data("actor-id");
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if (actorId) {
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const subActor = game.actors.get(actorId);
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RdDUtility.confirmerSuppressionSubacteur(this, subActor, li);
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}
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});
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html.find('.encaisser-direct').click(async event => {
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this.actor.encaisser();
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})
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html.find('.sheet-possession-attack').click(async event => {
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const poss = RdDSheetUtility.getItem(event, this.actor)
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this.actor.conjurerPossession(poss)
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})
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html.find('.remise-a-neuf').click(async event => {
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if (game.user.isGM) {
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this.actor.remiseANeuf();
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}
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});
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html.find('.creer-tache').click(async event => {
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this.createEmptyTache();
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});
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html.find('.creer-un-objet').click(async event => {
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RdDUtility.selectObjetType(this);
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});
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html.find('.creer-une-oeuvre').click(async event => {
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RdDUtility.selectTypeOeuvre(this);
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});
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html.find('#nettoyer-conteneurs').click(async event => {
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this.actor.nettoyerConteneurs();
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});
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// Blessure control
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html.find('.blessure-control').click(async event => {
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const tr = $(event.currentTarget).parents(".item");
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let btype = tr.data("blessure-type");
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let index = tr.data('blessure-index');
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let active = $(event.currentTarget).data('blessure-active');
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//console.log(btype, index, active);
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await this.actor.manageBlessureFromSheet(btype, index, active);
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});
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// Blessure data
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html.find('.blessure-soins').change(async event => {
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const tr = $(event.currentTarget).parents(".item");
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let btype = tr.data('blessure-type');
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let index = tr.data('blessure-index');
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let psoins = tr.find('.blessure-premiers_soins').val();
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let pcomplets = tr.find('.blessure-soins_complets').val();
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let jours = tr.find('.blessure-jours').val();
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let loc = tr.find('.blessure-localisation').val();
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let psdone = tr.find('.blessure-psdone:checked').val();
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let scdone = tr.find('.blessure-scdone:checked').val();
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console.log(btype, index, psoins, pcomplets, jours, loc, psdone, scdone);
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await this.actor.setDataBlessureFromSheet(btype, index, psoins, pcomplets, jours, loc, psdone, scdone);
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});
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// Equip Inventory Item
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html.find('.item-equip').click(async event => {
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this.actor.equiperObjet(RdDSheetUtility.getItemId(event));
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});
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// Roll Carac
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html.find('.carac-label a').click(async event => {
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let caracName = event.currentTarget.attributes.name.value;
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this.actor.rollCarac(caracName.toLowerCase());
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});
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html.find('.chance-actuelle').click(async event => {
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this.actor.rollCarac('chance-actuelle');
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});
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html.find('.chance-appel').click(async event => {
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this.actor.rollAppelChance();
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});
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html.find('#jet-astrologie').click(async event => {
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this.actor.astrologieNombresAstraux();
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});
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// Roll Skill
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html.find('a.competence-label').click(async event => {
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this.actor.rollCompetence(RdDSheetUtility.getItemId(event));
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});
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html.find('.tache-label a').click(async event => {
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this.actor.rollTache(RdDSheetUtility.getItemId(event));
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});
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html.find('.meditation-label a').click(async event => {
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this.actor.rollMeditation(RdDSheetUtility.getItemId(event));
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});
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html.find('.chant-label a').click(async event => {
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this.actor.rollChant(RdDSheetUtility.getItemId(event));
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});
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html.find('.danse-label a').click(async event => {
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this.actor.rollDanse(RdDSheetUtility.getItemId(event));
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});
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html.find('.musique-label a').click(async event => {
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this.actor.rollMusique(RdDSheetUtility.getItemId(event));
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});
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html.find('.oeuvre-label a').click(async event => {
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this.actor.rollOeuvre(RdDSheetUtility.getItemId(event));
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});
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html.find('.jeu-label a').click(async event => {
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this.actor.rollJeu(RdDSheetUtility.getItemId(event));
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});
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html.find('.recettecuisine-label a').click(async event => {
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this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event));
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});
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html.find('.subacteur-label a').click(async event => {
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let actorId = RdDSheetUtility.getEventItemData(event, 'actor-id');
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let actor = game.actors.get(actorId);
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if (actor) {
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actor.sheet.render(true);
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}
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});
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// Boutons spéciaux MJs
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html.find('.forcer-tmr-aleatoire').click(async event => {
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this.actor.reinsertionAleatoire("Action MJ");
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});
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html.find('.afficher-tmr').click(async event => {
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this.actor.afficheTMRetMessage();
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});
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// Points de reve actuel
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html.find('.ptreve-actuel a').click(async event => {
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this.actor.rollCarac('reve-actuel');
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});
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// Roll Weapon1
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html.find('.arme-label a').click(async event => {
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let arme = this._getEventArmeCombat(event);
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this.actor.rollArme(duplicate(arme));
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});
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// Initiative pour l'arme
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html.find('.arme-initiative a').click(async event => {
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let combatant = game.combat.combatants.find(c => c.actor.id == this.actor.id);
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if (combatant) {
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let action = this._getEventArmeCombat(event);
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RdDCombatManager.rollInitiativeAction(combatant._id, action);
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} else {
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ui.notifications.info("Impossible de lancer l'initiative sans être dans un combat.");
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}
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});
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// Display TMR, visualisation
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html.find('.visu-tmr').click(async event => {
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this.actor.displayTMR("visu");
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});
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// Display TMR, normal
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html.find('.monte-tmr').click(async event => {
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this.actor.displayTMR("normal");
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});
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// Display TMR, fast
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html.find('.monte-tmr-rapide').click(async event => {
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this.actor.displayTMR("rapide");
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});
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html.find('.repos').click(async event => {
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await DialogRepos.create(this.actor);
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});
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html.find('.delete-active-effect').click(async event => {
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if (game.user.isGM) {
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let effect = $(event.currentTarget).parents(".active-effect").data('effect');
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this.actor.removeEffect(effect);
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}
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});
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html.find('.enlever-tous-effets').click(async event => {
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if (game.user.isGM) {
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await this.actor.removeEffects();
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}
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});
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html.find('.conteneur-name a').click(async event => {
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RdDUtility.toggleAfficheContenu(RdDSheetUtility.getItemId(event));
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this.render(true);
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});
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html.find('.carac-xp-augmenter').click(async event => {
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let caracName = event.currentTarget.name.replace("augmenter.", "");
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this.actor.updateCaracXPAuto(caracName);
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});
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html.find('.competence-xp-augmenter').click(async event => {
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this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event));
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});
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html.find('.competence-stress-augmenter').click(async event => {
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this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event));
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});
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if (this.options.editCaracComp) {
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// On carac change
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html.find('.carac-value').change(async event => {
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let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", "");
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this.actor.updateCarac(caracName, parseInt(event.target.value));
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});
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html.find('input.carac-xp').change(async event => {
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let caracName = event.currentTarget.name.replace(".xp", "").replace("system.carac.", "");
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this.actor.updateCaracXP(caracName, parseInt(event.target.value));
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});
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// On competence change
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html.find('.competence-value').change(async event => {
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let compName = event.currentTarget.attributes.compname.value;
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//console.log("Competence changed :", compName);
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this.actor.updateCompetence(compName, parseInt(event.target.value));
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});
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// On competence xp change
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html.find('input.competence-xp').change(async event => {
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let compName = event.currentTarget.attributes.compname.value;
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this.actor.updateCompetenceXP(compName, parseInt(event.target.value));
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});
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// On competence xp change
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html.find('input.competence-xp-sort').change(async event => {
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let compName = event.currentTarget.attributes.compname.value;
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this.actor.updateCompetenceXPSort(compName, parseInt(event.target.value));
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});
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// On competence archetype change
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html.find('.competence-archetype').change(async event => {
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let compName = event.currentTarget.attributes.compname.value;
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this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value));
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});
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}
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html.find('.show-hide-competences').click(async event => {
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this.options.showCompNiveauBase = !this.options.showCompNiveauBase;
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this.render(true);
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});
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html.find('.lock-unlock-sheet').click(async event => {
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this.options.editCaracComp = !this.options.editCaracComp;
|
|
this.render(true);
|
|
});
|
|
|
|
html.find('.recherche')
|
|
.each((index, field) => {
|
|
if (this.options.recherche) {
|
|
field.focus();
|
|
field.setSelectionRange(this.options.recherche.start, this.options.recherche.end);
|
|
}
|
|
})
|
|
.keyup(async event => {
|
|
const nouvelleRecherche = this._optionRecherche(event.currentTarget);
|
|
if (this.options.recherche?.text != nouvelleRecherche?.text){
|
|
this.options.recherche = nouvelleRecherche;
|
|
if (this.timerRecherche) {
|
|
clearTimeout(this.timerRecherche);
|
|
}
|
|
this.timerRecherche = setTimeout(() => {
|
|
this.timerRecherche = undefined;
|
|
this.render(true);
|
|
}, 500);
|
|
}
|
|
})
|
|
.change(async event =>
|
|
this.options.recherche = this._optionRecherche(event.currentTarget)
|
|
);
|
|
html.find('.vue-detaillee').click(async event => {
|
|
this.options.vueDetaillee = !this.options.vueDetaillee;
|
|
this.render(true);
|
|
});
|
|
|
|
// On pts de reve change
|
|
html.find('.pointsreve-value').change(async event => {
|
|
let reveValue = event.currentTarget.value;
|
|
this.actor.update({ "system.reve.reve.value": reveValue });
|
|
});
|
|
|
|
// On seuil de reve change
|
|
html.find('.seuil-reve-value').change(async event => {
|
|
console.log("seuil-reve-value", event.currentTarget)
|
|
this.actor.setPointsDeSeuil(event.currentTarget.value);
|
|
});
|
|
|
|
html.find('#attribut-protection-edit').change(async event => {
|
|
this.actor.updateAttributeValue(event.currentTarget.attributes.name.value, parseInt(event.target.value));
|
|
});
|
|
|
|
// On stress change
|
|
html.find('.compteur-edit').change(async event => {
|
|
let fieldName = event.currentTarget.attributes.name.value;
|
|
this.actor.updateCompteurValue(fieldName, parseInt(event.target.value));
|
|
});
|
|
|
|
html.find('#ethylisme').change(async event => {
|
|
this.actor.setEthylisme(parseInt(event.target.value));
|
|
});
|
|
html.find('.stress-test').click(async event => {
|
|
this.actor.transformerStress();
|
|
});
|
|
html.find('.moral-malheureux').click(async event => {
|
|
this.actor.jetDeMoral('malheureuse');
|
|
});
|
|
html.find('.moral-neutre').click(async event => {
|
|
this.actor.jetDeMoral('neutre');
|
|
});
|
|
html.find('.moral-heureux').click(async event => {
|
|
this.actor.jetDeMoral('heureuse');
|
|
});
|
|
html.find('#ethylisme-test').click(async event => {
|
|
this.actor.jetEthylisme();
|
|
});
|
|
|
|
html.find('.jet-vie').click(async event => {
|
|
this.actor.jetVie();
|
|
});
|
|
html.find('.jet-endurance').click(async event => {
|
|
this.actor.jetEndurance();
|
|
});
|
|
|
|
html.find('.monnaie-plus').click(async event => {
|
|
this.actor.monnaieIncDec(RdDSheetUtility.getItemId(event), 1);
|
|
});
|
|
html.find('.monnaie-moins').click(async event => {
|
|
this.actor.monnaieIncDec(RdDSheetUtility.getItemId(event), -1);
|
|
});
|
|
|
|
html.find('.vie-plus').click(async event => {
|
|
this.actor.santeIncDec("vie", 1);
|
|
});
|
|
html.find('.vie-moins').click(async event => {
|
|
this.actor.santeIncDec("vie", -1);
|
|
});
|
|
html.find('.endurance-plus').click(async event => {
|
|
this.actor.santeIncDec("endurance", 1);
|
|
});
|
|
html.find('.endurance-moins').click(async event => {
|
|
this.actor.santeIncDec("endurance", -1);
|
|
});
|
|
html.find('.ptreve-actuel-plus').click(async event => {
|
|
this.actor.reveActuelIncDec(1);
|
|
});
|
|
html.find('.ptreve-actuel-moins').click(async event => {
|
|
this.actor.reveActuelIncDec(-1);
|
|
});
|
|
html.find('.fatigue-plus').click(async event => {
|
|
this.actor.santeIncDec("fatigue", 1);
|
|
});
|
|
html.find('.fatigue-moins').click(async event => {
|
|
this.actor.santeIncDec("fatigue", -1);
|
|
});
|
|
}
|
|
|
|
_optionRecherche(target) {
|
|
if (!target.value?.length){
|
|
return undefined;
|
|
}
|
|
return {
|
|
text: target.value,
|
|
start: target.selectionStart,
|
|
end: target.selectionEnd,
|
|
};
|
|
}
|
|
|
|
_getEventArmeCombat(event) {
|
|
const li = $(event.currentTarget)?.parents(".item");
|
|
let armeName = li.data("arme-name");
|
|
let compName = li.data('competence-name');
|
|
const arme = this.armesList.find(a => a.name == armeName && a.system.competence == compName);
|
|
if (!arme) {
|
|
return { name: armeName, system: { competence: compName } };
|
|
}
|
|
return arme;
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
/** @override */
|
|
setPosition(options = {}) {
|
|
const position = super.setPosition(options);
|
|
const sheetHeader = this.element.find(".sheet-header");
|
|
const sheetTabs = this.element.find(".sheet-tabs");
|
|
const sheetBody = this.element.find(".sheet-body");
|
|
const bodyHeight = position.height - sheetHeader[0].clientHeight - sheetTabs[0].clientHeight;
|
|
sheetBody.css("height", bodyHeight);
|
|
return position;
|
|
}
|
|
|
|
|
|
/* -------------------------------------------- */
|
|
/** @override */
|
|
_updateObject(event, formData) {
|
|
// Update the Actor
|
|
return this.actor.update(formData);
|
|
}
|
|
|
|
async splitItem(item) {
|
|
const dialog = await DialogSplitItem.create(item, (item, split) => this._onSplitItem(item, split));
|
|
dialog.render(true);
|
|
}
|
|
|
|
async _onSplitItem(item, split) {
|
|
if (split >= 1 && split < item.system.quantite) {
|
|
await item.diminuerQuantite(split);
|
|
const splitItem = duplicate(item);
|
|
splitItem.system.quantite = split;
|
|
await this.actor.createEmbeddedDocuments('Item', [splitItem])
|
|
}
|
|
}
|
|
|
|
}
|