501 lines
18 KiB
JavaScript
501 lines
18 KiB
JavaScript
import { RdDCalendrierEditeur } from "./rdd-calendrier-editeur.js";
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import { RdDAstrologieEditeur } from "./rdd-astrologie-editeur.js";
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import { RdDResolutionTable } from "./rdd-resolution-table.js";
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import { RdDUtility } from "./rdd-utility.js";
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import { RdDDice } from "./rdd-dice.js";
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import { Misc } from "./misc.js";
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import { HIDE_DICE, SHOW_DICE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
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import { DialogChronologie } from "./dialog-chronologie.js";
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import { RdDTimestamp, WORLD_TIMESTAMP_SETTING } from "./rdd-timestamp.js";
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const RDD_JOUR_PAR_MOIS = 28;
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const RDD_HEURES_PAR_JOUR = 12;
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const MAX_NOMBRE_ASTRAL = 12;
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const JOURS_DU_MOIS = Array(RDD_JOUR_PAR_MOIS).fill().map((item, index) => 1 + index);
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/* -------------------------------------------- */
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export class RdDCalendrier extends Application {
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static get defaultOptions() {
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return mergeObject(super.defaultOptions, {
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template: "systems/foundryvtt-reve-de-dragon/templates/calendar-template.html",
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popOut: false,
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resizable: false
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});
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}
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static createCalendrierPos() {
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return { top: 200, left: 200 };
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}
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constructor() {
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super();
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// position
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this.calendrierPos = duplicate(game.settings.get(SYSTEM_RDD, "calendrier-pos"));
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if (this.calendrierPos == undefined || this.calendrierPos.top == undefined) {
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this.calendrierPos = RdDCalendrier.createCalendrierPos();
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game.settings.set(SYSTEM_RDD, "calendrier-pos", this.calendrierPos);
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}
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// Calendrier
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this.timestamp = RdDTimestamp.getWorldTime();
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if (Misc.isUniqueConnectedGM()) { // Uniquement si GM
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RdDTimestamp.setWorldTime(this.timestamp);
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this.listeNombreAstral = this.getListeNombreAstral();
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this.rebuildListeNombreAstral(HIDE_DICE); // Ensure always up-to-date
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}
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console.log('RdDCalendrier.constructor()', this.timestamp, this.timestamp.toCalendrier(), this.calendrierPos, this.listeNombreAstral);
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Hooks.on('updateSetting', async (setting, update, options, id) => this.onUpdateSetting(setting, update, options, id));
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}
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async onUpdateSetting(setting, update, options, id) {
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if (setting.key == SYSTEM_RDD + '.' + WORLD_TIMESTAMP_SETTING) {
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this.timestamp = RdDTimestamp.getWorldTime();
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this.updateDisplay();
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}
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}
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/* -------------------------------------------- */
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/** @override */
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async activateListeners(html) {
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super.activateListeners(html);
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this.html = html;
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this.updateDisplay();
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this.html.find('.ajout-chronologie').click(ev => DialogChronologie.create());
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this.html.find('.calendar-btn').click(ev => this.onCalendarButton(ev));
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this.html.find('.calendar-btn-edit').click(ev => {
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ev.preventDefault();
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this.showCalendarEditor();
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});
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this.html.find('.astrologie-btn-edit').click(ev => {
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ev.preventDefault();
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this.showAstrologieEditor();
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});
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this.html.find('#calendar-move-handle').mousedown(ev => {
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ev.preventDefault();
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ev = ev || window.event;
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let isRightMB = false;
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if ("which" in ev) { // Gecko (Firefox), WebKit (Safari/Chrome) & Opera
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isRightMB = ev.which == 3;
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} else if ("button" in ev) { // IE, Opera
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isRightMB = ev.button == 2;
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}
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if (!isRightMB) {
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dragElement(document.getElementById("calendar-time-container"));
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let pos1 = 0, pos2 = 0, pos3 = 0, pos4 = 0;
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function dragElement(elmnt) {
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elmnt.onmousedown = dragMouseDown;
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function dragMouseDown(e) {
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e = e || window.event;
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e.preventDefault();
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pos3 = e.clientX;
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pos4 = e.clientY;
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document.onmouseup = closeDragElement;
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document.onmousemove = elementDrag;
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}
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function elementDrag(e) {
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e = e || window.event;
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e.preventDefault();
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// calculate the new cursor position:
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pos1 = pos3 - e.clientX;
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pos2 = pos4 - e.clientY;
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pos3 = e.clientX;
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pos4 = e.clientY;
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// set the element's new position:
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elmnt.style.bottom = undefined
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elmnt.style.top = (elmnt.offsetTop - pos2) + "px";
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elmnt.style.left = (elmnt.offsetLeft - pos1) + "px";
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}
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function closeDragElement() {
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// stop moving when mouse button is released:
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elmnt.onmousedown = undefined;
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document.onmouseup = undefined;
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document.onmousemove = undefined;
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let xPos = (elmnt.offsetLeft - pos1) > window.innerWidth ? window.innerWidth - 200 : (elmnt.offsetLeft - pos1);
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let yPos = (elmnt.offsetTop - pos2) > window.innerHeight - 20 ? window.innerHeight - 100 : (elmnt.offsetTop - pos2)
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xPos = xPos < 0 ? 0 : xPos;
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yPos = yPos < 0 ? 0 : yPos;
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if (xPos != (elmnt.offsetLeft - pos1) || yPos != (elmnt.offsetTop - pos2)) {
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elmnt.style.top = (yPos) + "px";
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elmnt.style.left = (xPos) + "px";
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}
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game.system.rdd.calendrier.calendrierPos.top = yPos;
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game.system.rdd.calendrier.calendrierPos.left = xPos;
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if (game.user.isGM) {
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game.settings.set(SYSTEM_RDD, "calendrier-pos", duplicate(game.system.rdd.calendrier.calendrierPos));
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}
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}
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}
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} else if (isRightMB) {
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game.system.rdd.calendrier.calendrierPos.top = 200;
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game.system.rdd.calendrier.calendrierPos.left = 200;
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if (game.user.isGM) {
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game.settings.set(SYSTEM_RDD, "calendrier-pos", duplicate(game.system.rdd.calendrier.calendrierPos));
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}
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this.setPos(game.system.rdd.calendrier.calendrierPos);
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}
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});
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}
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/* -------------------------------------------- */
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getListeNombreAstral() {
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return game.settings.get(SYSTEM_RDD, "liste-nombre-astral") ?? [];
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}
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/* -------------------------------------------- */
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dateCourante() {
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return this.timestamp.formatDate();
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}
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isAfterIndexDate(indexDate) {
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// TODO: standardize
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return indexDate < this.timestamp.indexDate;
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}
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/* -------------------------------------------- */
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heureCourante() { return RdDTimestamp.definition(this.timestamp.heure); }
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/* -------------------------------------------- */
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getCurrentMinute() { return this.timestamp.indexMinute; }
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getTimestampFinChateauDormant(nbJours = 0) {
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return this.timestamp.nouveauJour().addJour(nbJours);
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}
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getTimestampFinHeure(nbHeures = 0) {
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return this.timestamp.nouvelleHeure().addHeures(nbHeures);
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}
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/* -------------------------------------------- */
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getIndexFromDate(jour, mois) {
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const addYear = mois < this.timestamp.mois || (mois == this.timestamp.mois && jour < this.timestamp.jour)
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const time = RdDTimestamp.timestamp(this.timestamp.annee + (addYear ? 1 : 0), mois, jour);
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return time.indexDate;
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}
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/* -------------------------------------------- */
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getJoursSuivants(count) {
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let jours = [];
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let indexDate = this.timestamp.indexDate;
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for (let i = 0; i < count; i++, indexDate++) {
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jours[i] = { label: RdDTimestamp.formatIndexDate(indexDate), index: indexDate };
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}
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return jours;
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}
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/* -------------------------------------------- */
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async ajouterNombreAstral(indexDate, showDice = SHOW_DICE) {
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const nombreAstral = await RdDDice.rollTotal("1dh", { showDice: showDice, rollMode: "selfroll" });
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const dateFuture = RdDTimestamp.formatIndexDate(indexDate);
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if (showDice != HIDE_DICE) {
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ChatMessage.create({
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whisper: ChatMessage.getWhisperRecipients("GM"),
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content: `Le chiffre astrologique du ${dateFuture} sera le ${nombreAstral}`
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});
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}
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return {
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nombreAstral: nombreAstral,
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valeursFausses: [],
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index: indexDate
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}
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}
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/* -------------------------------------------- */
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getCurrentNombreAstral() {
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return this.getNombreAstral(this.timestamp.indexDate);
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}
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/* -------------------------------------------- */
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resetNombreAstral() {
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this.listeNombreAstral = [];
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game.settings.set(SYSTEM_RDD, "liste-nombre-astral", this.listeNombreAstral);
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game.socket.emit(SYSTEM_SOCKET_ID, {
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msg: "msg_reset_nombre_astral",
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data: {}
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});
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}
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/* -------------------------------------------- */
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getNombreAstral(indexDate) {
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const listNombreAstral = this.getListeNombreAstral();
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let astralData = listNombreAstral.find((nombreAstral, i) => nombreAstral.index == indexDate);
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return astralData?.nombreAstral;
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}
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/* -------------------------------------------- */
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async rebuildListeNombreAstral(showDice = HIDE_DICE) {
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if (Misc.isUniqueConnectedGM()) {
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let newList = [];
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for (let i = 0; i < MAX_NOMBRE_ASTRAL; i++) {
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let dayIndex = this.timestamp.indexDate + i;
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let na = this.listeNombreAstral.find(n => n.index == dayIndex);
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if (na) {
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newList[i] = na;
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} else {
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newList[i] = await this.ajouterNombreAstral(dayIndex, showDice);
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}
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}
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this.listeNombreAstral = newList;
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game.settings.set(SYSTEM_RDD, "liste-nombre-astral", newList);
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}
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}
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/* -------------------------------------------- */
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async setNewTimestamp(newTimestamp) {
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game.actors.forEach(actor => actor.onTimeChanging(this.timestamp, newTimestamp));
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RdDTimestamp.setWorldTime(newTimestamp);
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this.timestamp = newTimestamp;
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await this.rebuildListeNombreAstral();
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this.updateDisplay();
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}
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/* -------------------------------------------- */
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async onCalendarButton(ev) {
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ev.preventDefault();
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const calendarAvance = ev.currentTarget.attributes['data-calendar-avance'];
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const calendarSet = ev.currentTarget.attributes['data-calendar-set'];
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if (calendarAvance) {
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await this.incrementTime(Number(calendarAvance.value));
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}
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else if (calendarSet) {
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this.positionnerHeure(Number(calendarSet.value));
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}
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this.updateDisplay();
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}
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/* -------------------------------------------- */
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async incrementTime(minutes = 0) {
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await this.setNewTimestamp(this.timestamp.addMinutes(minutes));
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}
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/* -------------------------------------------- */
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async incrementerJour() {
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await this.setNewTimestamp(this.timestamp.nouveauJour());
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}
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/* -------------------------------------------- */
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async positionnerHeure(indexHeure) {
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await this.setNewTimestamp(new RdDTimestamp({ indexDate: this.timestamp.indexDate + (this.timestamp.heure < indexHeure ? 0 : 1) }).addHeures(indexHeure))
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}
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/* -------------------------------------------- */
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fillCalendrierData(formData = {}) {
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mergeObject(formData, this.timestamp.toCalendrier());
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formData.isGM = game.user.isGM;
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return formData;
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}
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/* -------------------------------------------- */
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getLectureAstrologieDifficulte(dateIndex) {
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let indexNow = this.timestamp.indexDate;
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let diffDay = dateIndex - indexNow;
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return - Math.floor(diffDay / 2);
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}
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/* -------------------------------------------- */
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async requestNombreAstral(request) {
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const actor = game.actors.get(request.id);
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if (Misc.isUniqueConnectedGM()) { // Only once
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console.log(request);
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let jourDiff = this.getLectureAstrologieDifficulte(request.date);
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let niveau = Number(request.astrologie.system.niveau) + Number(request.conditions) + Number(jourDiff) + Number(request.etat);
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let rollData = {
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caracValue: request.carac_vue,
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finalLevel: niveau,
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showDice: HIDE_DICE,
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rollMode: "blindroll"
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};
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await RdDResolutionTable.rollData(rollData);
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request.rolled = rollData.rolled;
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request.isValid = request.rolled.isSuccess;
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request.nbAstral = this.getNombreAstral(request.date);
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if (request.rolled.isSuccess) {
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if (request.rolled.isPart) {
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// Gestion expérience (si existante)
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request.competence = actor.getCompetence("astrologie")
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request.selectedCarac = actor.system.carac["vue"];
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actor.appliquerAjoutExperience(request, 'hide');
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}
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}
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else {
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request.nbAstral = await RdDDice.rollTotal("1dhr" + request.nbAstral, {
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rollMode: "selfroll", showDice: HIDE_DICE
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});
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// Mise à jour des nombres astraux du joueur
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this.addNbAstralIncorect(request.id, request.date, request.nbAstral);
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}
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if (Misc.getActiveUser(request.userId)?.isGM) {
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RdDUtility.responseNombreAstral(request);
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} else {
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game.socket.emit(SYSTEM_SOCKET_ID, {
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msg: "msg_response_nombre_astral",
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data: request
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});
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}
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}
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}
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addNbAstralIncorect(actorId, date, nbAstral) {
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let astralData = this.listeNombreAstral.find((nombreAstral, i) => nombreAstral.index == date);
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astralData.valeursFausses.push({ actorId: actorId, nombreAstral: nbAstral });
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game.settings.set(SYSTEM_RDD, "liste-nombre-astral", this.listeNombreAstral);
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}
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getHeureChance(heure) {
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return heure + (this.getCurrentNombreAstral() ?? 1) - 1;
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}
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/* -------------------------------------------- */
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getHeuresChanceMalchance(heureNaissance) {
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let defHeure = RdDTimestamp.findHeure(heureNaissance);
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if (defHeure) {
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const signe = h => h % RDD_HEURES_PAR_JOUR;
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const chance = this.getHeureChance(defHeure.heure);
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return [
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{ ajustement: "+4", heures: [signe(chance)] },
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{ ajustement: "+2", heures: [signe(chance + 4), signe(chance + 8)] },
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{ ajustement: "-4", heures: [signe(chance + 6)] },
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{ ajustement: "-2", heures: [signe(chance + 3), signe(chance + 9)] }
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];
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}
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return [];
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}
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/* -------------------------------------------- */
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getAjustementAstrologique(heureNaissance, name = undefined) {
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let defHeure = RdDTimestamp.findHeure(heureNaissance);
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if (defHeure) {
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const chance = this.getHeureChance(defHeure.heure);
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const ecartChance = (chance - this.timestamp.heure) % RDD_HEURES_PAR_JOUR;
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switch (ecartChance) {
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case 0: return 4;
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case 4: case 8: return 2;
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case 6: return -4;
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case 3: case 9: return -2;
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}
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}
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else if (name) {
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ui.notifications.warn(name + " n'a pas d'heure de naissance, ou elle est incorrecte : " + heureNaissance);
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}
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else {
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ui.notifications.warn(heureNaissance + " ne correspond pas à une heure de naissance");
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}
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return 0;
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}
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/* -------------------------------------------- */
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getData() {
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let formData = super.getData();
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this.fillCalendrierData(formData);
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this.setPos(this.calendrierPos);
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return formData;
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}
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/* -------------------------------------------- */
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setPos(pos) {
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return new Promise(resolve => {
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function check() {
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let elmnt = document.getElementById("calendar-time-container");
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if (elmnt) {
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elmnt.style.bottom = undefined;
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let xPos = (pos.left) > window.innerWidth ? window.innerWidth - 200 : pos.left;
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let yPos = (pos.top) > window.innerHeight - 20 ? window.innerHeight - 100 : pos.top;
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elmnt.style.top = (yPos) + "px";
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elmnt.style.left = (xPos) + "px";
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resolve();
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} else {
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setTimeout(check, 30);
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}
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}
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check();
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});
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}
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/* -------------------------------------------- */
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updateDisplay() {
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let calendrier = this.fillCalendrierData();
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// Rebuild text du calendrier
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let dateHTML = `${calendrier.jourDuMois} ${calendrier.mois.label} ${calendrier.annee} (${calendrier.mois.saison})`
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if (game.user.isGM) {
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dateHTML = dateHTML + " - NA: " + (this.getCurrentNombreAstral() ?? "?");
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}
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for (let handle of document.getElementsByClassName("calendar-date-rdd")) {
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handle.innerHTML = dateHTML;
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}
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for (let heure of document.getElementsByClassName("calendar-heure-texte")) {
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heure.innerHTML = calendrier.heure.label;
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}
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for (const minute of document.getElementsByClassName("calendar-time-disp")) {
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minute.innerHTML = `${calendrier.minute} minutes`;
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}
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for (const heureImg of document.getElementsByClassName("calendar-heure-img")) {
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heureImg.src = calendrier.heure.icon;
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}
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}
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/* -------------------------------------------- */
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async saveEditeur(calendrierData) {
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const newTimestamp = RdDTimestamp.timestamp(
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Number.parseInt(calendrierData.annee),
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calendrierData.mois.heure,
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Number.parseInt(calendrierData.jourMois),
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calendrierData.heure.heure,
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Number.parseInt(calendrierData.minutes)
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);
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await this.setNewTimestamp(newTimestamp);
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}
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/* -------------------------------------------- */
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async showCalendarEditor() {
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let calendrierData = this.fillCalendrierData();
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if (this.editeur == undefined) {
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let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/calendar-editor-template.html', calendrierData);
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this.editeur = new RdDCalendrierEditeur(html, this, calendrierData)
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|
}
|
|
this.editeur.updateData(calendrierData);
|
|
this.editeur.render(true);
|
|
}
|
|
|
|
static buildJoursMois() { return JOURS_DU_MOIS; }
|
|
|
|
/* -------------------------------------------- */
|
|
async showAstrologieEditor() {
|
|
const calendrierData = duplicate(this.fillCalendrierData());
|
|
this.listeNombreAstral = this.listeNombreAstral || [];
|
|
|
|
calendrierData.astrologieData = this.listeNombreAstral.map(astro => {
|
|
const timestamp = new RdDTimestamp({ indexDate: astro.index });
|
|
astro.date = { mois: timestamp.mois, jour: timestamp.jour + 1 }
|
|
for (let vf of astro.valeursFausses) {
|
|
let actor = game.actors.get(vf.actorId);
|
|
vf.actorName = (actor) ? actor.name : "Inconnu";
|
|
}
|
|
return astro;
|
|
});
|
|
|
|
calendrierData.heuresParActeur = {};
|
|
game.actors.filter(it => it.isPersonnage() && it.hasPlayerOwner).forEach(actor => {
|
|
let heureNaissance = actor.getHeureNaissance();
|
|
if (heureNaissance) {
|
|
calendrierData.heuresParActeur[actor.name] = this.getHeuresChanceMalchance(heureNaissance);
|
|
}
|
|
})
|
|
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/calendar-astrologie-template.html', calendrierData);
|
|
let astrologieEditeur = new RdDAstrologieEditeur(html, this, calendrierData)
|
|
astrologieEditeur.updateData(calendrierData);
|
|
astrologieEditeur.render(true);
|
|
}
|
|
} |