Vincent Vandemeulebrouck
2ffa0d8dc7
Utiliser les compétences de l'acteur empêchait l'édition des armes (et objets liés à une compétence) stockées sur un animal, dans un véhicule, ou dans un commerce
286 lines
11 KiB
JavaScript
286 lines
11 KiB
JavaScript
import { RdDItemSort } from "./item-sort.js";
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import { RdDUtility } from "./rdd-utility.js";
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import { RdDAlchimie } from "./rdd-alchimie.js";
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import { RdDItemCompetence } from "./item-competence.js";
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import { RdDHerbes } from "./rdd-herbes.js";
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import { RdDGemme } from "./rdd-gemme.js";
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import { HtmlUtility } from "./html-utility.js";
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import { ReglesOptionelles } from "./settings/regles-optionelles.js";
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import { SYSTEM_RDD } from "./constants.js";
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import { RdDSheetUtility } from "./rdd-sheet-utility.js";
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import { SystemCompendiums } from "./settings/system-compendiums.js";
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import { Misc } from "./misc.js";
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import { RdDTimestamp } from "./rdd-timestamp.js";
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/**
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* Extend the basic ItemSheet for RdD specific items
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*/
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export class RdDItemSheet extends ItemSheet {
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static get ITEM_TYPE() {
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return undefined
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}
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static defaultTemplate(type) {
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return type ?
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`systems/foundryvtt-reve-de-dragon/templates/item-${type}-sheet.html` :
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"systems/foundryvtt-reve-de-dragon/templates/item-sheet.html";
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}
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static register(sheetClass) {
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Items.registerSheet(SYSTEM_RDD, sheetClass, {
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label: Misc.typeName('Item', sheetClass.ITEM_TYPE),
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types: [sheetClass.ITEM_TYPE],
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makeDefault: true
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})
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}
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/** @override */
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static get defaultOptions() {
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return mergeObject(super.defaultOptions, {
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classes: [SYSTEM_RDD, "sheet", "item"],
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template: RdDItemSheet.defaultTemplate(RdDItemSheet.ITEM_TYPE),
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width: 550,
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height: 550
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});
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}
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/* -------------------------------------------- */
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get template() {
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return RdDItemSheet.defaultTemplate(this.item.type);
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}
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get title() {
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return `${Misc.typeName('Item', this.item.type)}: ${this.item.name}`;
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}
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/* -------------------------------------------- */
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_getHeaderButtons() {
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let buttons = super._getHeaderButtons();
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if (this.item.isInventaire() && this.item.isVideOuNonConteneur()) {
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buttons.unshift({
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class: "vendre",
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icon: "fas fa-comments-dollar",
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onclick: ev => this.item.proposerVente(1)
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});
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}
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buttons.unshift({
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class: "montrer",
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icon: "fas fa-comment",
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onclick: ev => this.item.postItemToChat()
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});
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return buttons
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}
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/* -------------------------------------------- */
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/** @override */
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setPosition(options = {}) {
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const position = super.setPosition(options);
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const sheetHeader = this.element.find(".sheet-header");
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const sheetBody = this.element.find(".sheet-body");
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const bodyHeight = position.height - sheetHeader[0].clientHeight;
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sheetBody.css("height", bodyHeight);
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return position;
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}
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/* -------------------------------------------- */
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async getData() {
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let formData = {
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title: this.item.name,
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id: this.item.id,
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type: this.item.type,
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img: this.item.img,
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name: this.item.name,
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system: this.item.system,
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actorId: this.actor?.id,
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description: await TextEditor.enrichHTML(this.item.system.description, { async: true }),
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descriptionmj: await TextEditor.enrichHTML(this.item.system.descriptionmj, { async: true }),
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isComestible: this.item.getUtilisationCuisine(),
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options: RdDSheetUtility.mergeDocumentRights(this.options, this.item, this.isEditable)
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}
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const competences = await SystemCompendiums.getCompetences('personnage');
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formData.categorieCompetences = RdDItemCompetence.getCategorieCompetences()
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if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') {
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formData.caracList = duplicate(game.system.model.Actor.personnage.carac)
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formData.caracList["reve-actuel"] = duplicate(game.system.model.Actor.personnage.reve.reve)
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formData.competences = competences;
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}
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if (this.item.type == 'arme') {
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formData.competences = competences.filter(it => RdDItemCompetence.isCompetenceArme(it))
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}
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if (['sort', 'sortreserve'].includes(this.item.type)) {
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formData.competences = competences.filter(it => RdDItemCompetence.isDraconic(it));
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}
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if (this.item.type == 'recettecuisine') {
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formData.ingredients = await TextEditor.enrichHTML(this.object.system.ingredients, { async: true })
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}
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if (this.item.type == 'extraitpoetique') {
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formData.extrait = await TextEditor.enrichHTML(this.object.system.extrait, { async: true })
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formData.texte = await TextEditor.enrichHTML(this.object.system.texte, { async: true })
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}
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if (this.item.type == 'recettealchimique') {
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RdDAlchimie.processManipulation(this.item, this.actor && this.actor.id);
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formData.manipulation_update = await TextEditor.enrichHTML(this.object.system.manipulation_update, { async: true })
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formData.utilisation = await TextEditor.enrichHTML(this.object.system.utilisation, { async: true })
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formData.enchantement = await TextEditor.enrichHTML(this.object.system.enchantement, { async: true })
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formData.sureffet = await TextEditor.enrichHTML(this.object.system.sureffet, { async: true })
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}
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if (this.item.type == 'gemme') {
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formData.gemmeTypeList = RdDGemme.getGemmeTypeOptionList();
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RdDGemme.calculDataDerivees(this.item);
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}
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if (this.item.type == 'potion') {
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await RdDHerbes.addPotionFormData(formData);
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}
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if (formData.options.isOwned && this.item.type == 'herbe' && (formData.system.categorie == 'Soin' || formData.system.categorie == 'Repos')) {
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formData.isIngredientPotionBase = true;
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}
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if (this.item.type == 'sortreserve') {
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const sortId = this.item.system.sortid;
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formData.sort = formData.options.isOwned ? this.item.actor.items.get(sortId) : game.items.get(sortId);
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}
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formData.bonusCaseList = RdDItemSort.getBonusCaseList(formData, true);
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return formData;
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}
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/* -------------------------------------------- */
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/** @override */
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activateListeners(html) {
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super.activateListeners(html);
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this.html = html;
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HtmlUtility.showControlWhen(this.html.find(".item-cout"), ReglesOptionelles.isUsing('afficher-prix-joueurs')
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|| game.user.isGM
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|| !this.item.isOwned);
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HtmlUtility.showControlWhen(this.html.find(".item-magique"), this.item.isMagique());
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// Everything below here is only needed if the sheet is editable
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if (!this.options.editable) return;
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this.form.ondragstart = (event) => this._onDragStart(event);
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this.form.ondrop = (event) => this._onDrop(event);
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// Select competence categorie
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this.html.find(".categorie").change(event => this._onSelectCategorie(event));
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this.html.find('.sheet-competence-xp').change((event) => {
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if (this.item.isCompetencePersonnage()) {
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RdDUtility.checkThanatosXP(this.item.name);
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}
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});
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this.html.find(".item-cout input[name='system.cout']").change(event => {
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if (this.item.isMonnaie()) {
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const value = event.currentTarget.value;
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if (Number(value) == 0) {
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ui.notifications.error(`${this.actor?.name ?? 'Monnaie'}: La monnaie ${this.item.name} a maintenant une valeur de 0, et ne peut plus être utilisée pour payer!`)
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}
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}
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})
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this.html.find('.date-enchantement').change((event) => {
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const jour = Number(this.html.find('input.date-enchantement[name="enchantement.jour"]').val());
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const mois = RdDTimestamp.definition(this.html.find('select.date-enchantement[name="enchantement.mois"]').val());
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const indexDate = game.system.rdd.calendrier.getIndexFromDate(jour, mois.heure);
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this.item.update({ 'system.prdate': indexDate });
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console.warn(`Date d'enchantement modifiée ${jour}/${mois.heure}: ${indexDate}`)
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});
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this.html.find('.creer-tache-livre').click((event) => this._getEventActor(event).creerTacheDepuisLivre(this.item));
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this.html.find('.consommer-potion').click((event) => this._getEventActor(event).consommerPotion(this.item));
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this.html.find('.creer-potion-base').click((event) => this._getEventActor(event).dialogFabriquerPotion(this.item));
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this.html.find('.alchimie-tache a').click((event) => {
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let actor = this._getEventActor(event);
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if (actor) {
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let recetteId = event.currentTarget.attributes['data-recette-id'].value;
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let tacheName = event.currentTarget.attributes['data-alchimie-tache'].value;
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let tacheData = event.currentTarget.attributes['data-alchimie-data'].value;
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actor.effectuerTacheAlchimie(recetteId, tacheName, tacheData);
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} else {
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ui.notifications.info("Impossible trouver un acteur pour réaliser cette tache Alchimique.");
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}
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});
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this.html.find('.item-split').click(async event => RdDSheetUtility.splitItem(RdDSheetUtility.getItem(event, this.actor), this.actor, async () => this.render(true)));
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this.html.find('.item-edit').click(async event => RdDSheetUtility.getItem(event, this.actor)?.sheet.render(true));
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this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, RdDSheetUtility.getItem(event, this.actor)));
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this.html.find('.item-vendre').click(async event => RdDSheetUtility.getItem(event, this.actor)?.proposerVente());
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this.html.find('.item-montrer').click(async event => RdDSheetUtility.getItem(event, this.actor)?.postItemToChat());
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this.html.find('.item-action').click(async event => RdDSheetUtility.getItem(event, this.actor)?.actionPrincipale(this.actor, async () => this.render(true)));
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const updateItemTimestamp = (path, timestamp) => this.item.update({ [path]: duplicate(timestamp) })
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RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.debut', updateItemTimestamp);
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RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.fin', updateItemTimestamp);
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}
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_getEventActor(event) {
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let actorId = event.currentTarget.attributes['data-actor-id'].value;
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let actor = game.actors.get(actorId);
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return actor;
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}
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/* -------------------------------------------- */
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async _onSelectCategorie(event) {
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event.preventDefault();
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if (this.item.isCompetence()) {
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let level = RdDItemCompetence.getNiveauBase(event.currentTarget.value);
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this.item.system.base = level;
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this.html.find('[name="system.base"]').val(level);
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}
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}
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/* -------------------------------------------- */
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/** @override */
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_updateObject(event, formData) {
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if (this.item.type == 'sort') {
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// Données de bonus de cases ?
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formData['system.bonuscase'] = RdDItemSort.buildBonusCaseStringFromFormData(formData.bonusValue, formData.caseValue);
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}
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return this.item.update(formData);
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}
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/* -------------------------------------------- */
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async _onDragStart(event) {
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}
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async _onDrop(event) {
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// Try to extract the dragData
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let dragData = RdDItemSheet.$extractDragData(event);
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if (!dragData) return false;
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const allowed = Hooks.call("dropActorSheetData", this.actor, this, dragData);
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if (allowed === false) return false;
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// Handle different dragData types
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switch (dragData.type) {
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case "Item":
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return this._onDropItem(event, dragData);
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case "Actor":
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return this._onDropActor(event, dragData);
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}
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return super._onDrop(event);
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}
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static $extractDragData(event) {
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try {
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const eventData = event?.dataTransfer?.getData('text/plain');
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if (eventData) {
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return JSON.parse(eventData);
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}
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} catch (err) { }
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return undefined;
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}
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async _onDropItem(event, dragData) {
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}
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async _onDropActor(event, dragData) {
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}
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}
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