191d23e903
Gain de 1 point de rêve Perte de (force) points de vie Gain de 1 point de moral Perte de 1 point de moral Gain de (force) xp sort Perte de 1 point d'endurance Perte de (force) points d'endurance Coup de fatigue de 1 point Coup de fatigue de (force) points Récupération de 1 point de fatigue Récupération de (force) points de fatigue Perte de chance actuelle Perte de 1 point de chance actuelle Gain de 1 point de stress
138 lines
6.2 KiB
JavaScript
138 lines
6.2 KiB
JavaScript
import { ChatUtility } from "./chat-utility.js";
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import { Poetique } from "./poetique.js";
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import { RdDDice } from "./rdd-dice.js";
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import { TMRUtility } from "./tmr-utility.js";
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export class EffetsRencontre {
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static messager = async (dialog, context) => {
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dialog.setRencontreState('messager', TMRUtility.getTMRPortee(context.tmr.coord, context.rencontre.system.force));
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}
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static passeur = async (dialog, context) => {
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dialog.setRencontreState('passeur', TMRUtility.getTMRPortee(context.tmr.coord, context.rencontre.system.force));
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}
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static teleportation_typecase = async (dialog, context) => {
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dialog.setRencontreState('changeur', TMRUtility.getCasesType(context.tmr.type));
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}
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static rencontre_persistante = async (dialog, context) => {
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dialog.setRencontreState('persistant', []);
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}
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static reve_plus_force = async (dialog, context) => { await EffetsRencontre.$reve_plus(context.actor, context.rencontre.system.force) }
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static reve_plus_1 = async (dialog, context) => { await EffetsRencontre.$reve_plus(context.actor, 1) }
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static reve_moins_force = async (dialog, context) => { await EffetsRencontre.$reve_plus(context.actor, -context.rencontre.system.force) }
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static reve_moins_1 = async (dialog, context) => { await EffetsRencontre.$reve_plus(context.actor, -1) }
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static $reve_plus = async (actor, valeur) => { await actor.reveActuelIncDec(valeur) }
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static vie_moins_1 = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -1) }
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static vie_moins_force = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -context.rencontre.system.force) }
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static $vie_plus = async (actor, valeur) => { await actor.santeIncDec("vie", valeur) }
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static moral_plus_1 = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, 1) }
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static moral_moins_1 = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -1) }
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static $moral_plus = async (actor, valeur) => { await actor.moralIncDec(valeur) }
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static end_moins_1 = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -1) }
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static end_moins_force = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -context.rencontre.system.force) }
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static $end_plus = async (actor, valeur) => { await actor.santeIncDec("endurance", valeur) }
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static fatigue_plus_1 = async (dialog, context) => { await EffetsRencontre.$fatigue_plus(context.actor, 1) }
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static fatigue_plus_force = async (dialog, context) => { await EffetsRencontre.$fatigue_plus(context.actor, context.rencontre.system.force) }
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static fatigue_moins_1 = async (dialog, context) => { await EffetsRencontre.$fatigue_plus(context.actor, -1) }
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static fatigue_moins_force = async (dialog, context) => { await EffetsRencontre.$fatigue_plus(context.actor, -context.rencontre.system.force) }
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static $fatigue_plus = async (actor, valeur) => { await actor.santeIncDec("fatigue", valeur) }
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static perte_chance = async (dialog, context) => {
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const perte = context.rolled.isETotal ? context.rencontre.system.force : 1;
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await context.actor.chanceActuelleIncDec("fatigue", -perte);
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}
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static xp_sort_force = async (dialog, context) => {
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let competence = context.competence;
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if (competence) {
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const xpSort = Misc.toInt(competence.system.xp_sort) + context.rencontre.system.force;
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await this.updateEmbeddedDocuments("Item", [{ _id: compData._id, 'system.xp_sort': xpSort }]);
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await this.updateExperienceLog("XP Sort", xpSort, `Rencontre d'un ${context.rencontre.name} en TMR`);
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}
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}
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static stress_plus_1 = async (dialog, context) => {
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await context.actor.addCompteurValue('stress', 1, `Rencontre d'un ${context.rencontre.name} en TMR`);
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}
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static reinsertion = async (dialog, context) => {
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await EffetsRencontre.$reinsertion(dialog, context.actor, it => true)
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}
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static teleportation_aleatoire_typecase = async (dialog, context) => {
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await EffetsRencontre.$reinsertion(dialog, context.actor, it => it.type == context.tmr.type && it.coord != context.tmr.coord)
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}
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static demireve_rompu = async (dialog, context) => {
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dialog.close()
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}
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static sort_aleatoire = async (dialog, context) => {
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context.sortReserve = await RdDDice.rollOneOf(context.actor.itemTypes['sortreserve']);
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if (context.sortReserve) {
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context.newTMR = TMRUtility.getTMR(context.sortReserve.system.coord);
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await dialog.positionnerDemiReve(context.newTMR.coord);
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await dialog.processSortReserve(context.sortReserve);
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dialog.close();
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}
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else {
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await EffetsRencontre.$reinsertion(dialog, context.actor, it => true);
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}
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}
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static deplacement_aleatoire = async (dialog, context) => {
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const oldCoord = context.actor.system.reve.tmrpos.coord;
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const newTmr = await TMRUtility.deplaceTMRAleatoire(context.actor, oldCoord);
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await dialog.positionnerDemiReve(newTmr.coord)
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}
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static rdd_part_tete = async (dialog, context) => {
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mergeObject(context, {
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tete: context.rolled.isPart,
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poesie: await Poetique.getExtrait()
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})
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ChatMessage.create({
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whisper: ChatUtility.getWhisperRecipientsAndGMs(context.actor.name),
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content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-reve-de-dragon.html`, context)
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});
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}
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static rdd_echec_queue = async (dialog, context) => {
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mergeObject(context, {
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queues: [await context.actor.ajouterQueue()],
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poesie: await Poetique.getExtrait()
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})
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if (context.rolled.isETotal) {
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context.queues.push(await context.actor.ajouterQueue());
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}
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ChatMessage.create({
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whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
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content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-reve-de-dragon.html`, context)
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});
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}
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static experience_particuliere = async (dialog, context) => {
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await context.actor.appliquerAjoutExperience(context)
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}
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static regain_seuil = async (dialog, context) => {
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await context.actor.regainPointDeSeuil()
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}
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static async $reinsertion(dialog, actor, filter) {
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const newTMR = await TMRUtility.getTMRAleatoire(filter);
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await actor.forcerPositionTMRInconnue(newTMR);
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await dialog.positionnerDemiReve(newTMR.coord);
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}
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}
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