63 lines
1.7 KiB
JavaScript
63 lines
1.7 KiB
JavaScript
import { ENTITE_NONINCARNE } from "./constants.js";
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import { DialogSelect } from "./dialog-select.js";
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export class Targets {
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static listTargets() {
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return Array.from(game.user.targets);
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}
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static hasTargets() {
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return Targets.listTargets().length > 0;
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}
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static extractTokenData(target) {
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return {
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id: target?.id,
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name: target?.document.name,
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img: target?.document.texture.src ?? target?.actor.img ?? 'icons/svg/mystery-man.svg'
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}
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}
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static buildActorTokenData(tokenId, actor) {
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return { id: tokenId, name: actor.name, img: actor.img ?? 'icons/svg/mystery-man.svg' };
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}
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static isTargetEntite(target) {
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return target?.actor.type == 'entite' && target?.actor.system.definition.typeentite == ENTITE_NONINCARNE;
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}
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static async selectOneTargetToken(onSelectTarget = target => { }) {
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const targets = Targets.listTargets()
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switch (targets.length) {
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case 0:
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return
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case 1:
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onSelectTarget(targets[0])
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return
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default:
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{
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const selectData = {
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title: "Choisir une cible",
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label: "Choisir une seule des cibles",
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list: targets.map(it => Targets.extractTokenData(it))
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};
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DialogSelect.select(selectData, t => onSelectTarget(t.target))
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}
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}
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}
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static getTarget(options = { warn: true }) {
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const targets = Targets.listTargets();
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switch (targets.length) {
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case 1:
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return targets[0];
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case 0:
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if (options.warn) ui.notifications.warn("Vous devez choisir une cible à attaquer!");
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break;
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default:
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if (options.warn) ui.notifications.warn("Vous devez choisir une cible (et <strong>une seule</strong>) à attaquer!");
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}
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return undefined;
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}
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} |