b7a8b0c08d
Les objets d'inventaire ont maintenant tous: coût, encombrement, qualité, quantité Le coût est toujours exprimé en sols, y compris pour les monnaies. Les paiements et achat-ventes sont fait en sols.
106 lines
4.1 KiB
HTML
106 lines
4.1 KiB
HTML
<form class="{{cssClass}}" autocomplete="off">
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<header class="sheet-header">
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<img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}" />
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<div class="header-fields">
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<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
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{{#if isOwned}}
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<div class="form-group">
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<span for="xp"><a class="consommer-potion chat-card-button" data-actor-id="{{actorId}}">Consommer cette potion et appliquer ses effets</a></span>
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</div>
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{{/if}}
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</div>
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</header>
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{{!-- Sheet Body --}}
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<section class="sheet-body">
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<div class="form-group">
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<label>Fréquence</label>
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<select name="system.rarete" class="rarete" data-dtype="String">
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{{#select system.rarete}}
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{{>"systems/foundryvtt-reve-de-dragon/templates/enum-rarete.html"}}
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{{/select}}
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</select>
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</div>
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<div class="form-group">
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<label>Catégorie</label>
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<select name="system.categorie" class="categoriepotion" data-dtype="String">
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{{#select system.categorie}}
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{{>"systems/foundryvtt-reve-de-dragon/templates/enum-categorie-potion.html"}}
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{{/select}}
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</select>
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</div>
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{{#if isSoins}}
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<div class="form-group">
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<label>Herbe</label>
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<select name="system.herbe" class="herbe" data-dtype="String">
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{{selectOptions herbesSoins selected=system.herbe localize=false}}
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</select>
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</div>
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<div class="form-group">
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<label>Nombre de brins</label>
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<input class="attribute-value" type="text" name="system.herbebrins" value="{{system.herbebrins}}" data-dtype="Number" />
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</div>
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<div class="form-group">
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<label>Bonus</label>
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<input class="attribute-value" type="text" name="system.herbebonus" value="{{system.herbebonus}}" data-dtype="Number" />
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</div>
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{{/if}}
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{{#if isRepos}}
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<div class="form-group">
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<label>Herbe</label>
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<select name="system.herbe" class="herbe" data-dtype="String">
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{{selectOptions herbesRepos selected=system.herbe localize=false}}
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</select>
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</div>
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<div class="form-group">
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<label>Nombre de brins</label>
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<input class="attribute-value" type="text" name="system.herbebrins" value="{{system.herbebrins}}" data-dtype="Number" />
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</div>
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<div class="form-group">
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<label>Bonus</label>
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<input class="attribute-value" type="text" name="system.herbebonus" value="{{system.herbebonus}}" data-dtype="Number" />
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</div>
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<div class="form-group">
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<label>Repos Alchimique ?</label>
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<input class="attribute-value" type="checkbox" name="system.reposalchimique" {{#if system.reposalchimique}}checked{{/if}}/>
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</div>
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{{/if}}
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{{#if system.magique}}
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<div class="form-group">
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<label>Points de rêve</label>
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<input class="attribute-value" type="text" name="system.pr" value="{{system.pr}}" data-dtype="Number" />
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</div>
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<div class="form-group">
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<label for="xp">Permanente ? </label>
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<input class="attribute-value" type="checkbox" name="system.prpermanent" {{#if system.prpermanent}}checked{{/if}}/>
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</div>
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{{#if isSoins}}
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<div class="form-group">
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<label for="xp">Points de guérison </label>
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<label for="xp">{{pointsGuerison}}</label>
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</div>
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{{/if}}
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<div class="form-group">
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<label>Date de l'Enchantement : Jour/Mois (date actuelle : {{dateActuelle}})</label>
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</div>
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<div class="form-group">
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<select name="splitDate.day" class="enchanteDate" id="jourMois" data-dtype="String">
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{{#select splitDate.day}}
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{{#each jourMoisOptions as |key|}}
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<option value="{{key}}">{{numberFormat key decimals=0}}</option>
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{{/each}}
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{{/select}}
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</select>
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<select name="splitDate.month" class="enchanteDate" id="nomMois" data-dtype="String">
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{{#select splitDate.month}}
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{{>"systems/foundryvtt-reve-de-dragon/templates/enum-heures.html"}}
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{{/select}}
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</select>
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</div>
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{{/if}}
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{{>"systems/foundryvtt-reve-de-dragon/templates/item/partial-inventaire.html"}}
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{{>"systems/foundryvtt-reve-de-dragon/templates/partial-item-description.html"}}
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</section>
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</form> |