Vincent Vandemeulebrouck
2fa0ce5f15
L'item "race" permet de paramétrer des ajustements de caracs, des min/max de taille, et une limite de force. Ajouter une race à un acteur enlève la/les races précédentes et ajoute les modificateurs de caracs de la nouvelle race. Enlever une race enlève les modificateurs de caracs de la race aux caractéristiques
2606 lines
67 KiB
YAML
2606 lines
67 KiB
YAML
_id: EzV1Zxuwi7jwa6bj
|
||
name: Gnome
|
||
type: personnage
|
||
img: systems/foundryvtt-reve-de-dragon/icons/humanoides/gnome.webp
|
||
items:
|
||
- _id: zyNYa3hYtrOcF2jA
|
||
name: Acrobatie
|
||
type: competence
|
||
sort: 100000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_acrobatie.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Pirouettes, sauts périlleux, art du funambule, et d’une manière
|
||
générale, toutes les performances d’agilité spécialisées.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -11
|
||
default_diffLibre: 0
|
||
base: -11
|
||
categorie: specialisee
|
||
xp: 0
|
||
defaut_carac: agilite
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.zyNYa3hYtrOcF2jA'
|
||
- _id: TAKRb9CdMUhs9dd4
|
||
name: Alchimie
|
||
type: competence
|
||
sort: 200000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_alchimie.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Connaissance des recettes et préparations alchimiques.
|
||
Identification, élaboration, des solutions diverses, breuvages, poudres,
|
||
onguents, crèmes, etc. (voir Principes d’alchimie, p357).</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -11
|
||
default_diffLibre: 0
|
||
base: -11
|
||
categorie: connaissance
|
||
xp: 0
|
||
defaut_carac: intellect
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.TAKRb9CdMUhs9dd4'
|
||
- _id: lt9VC7PkX4Faiduq
|
||
name: Arbalète
|
||
type: competence
|
||
sort: 300000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_arbalete.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: <p>Utilisation de tous les types d’arbalètes.</p>
|
||
descriptionmj: ''
|
||
niveau: -8
|
||
default_diffLibre: 0
|
||
base: -8
|
||
categorie: tir
|
||
xp: 0
|
||
defaut_carac: tir
|
||
niveau_archetype: 0
|
||
xp_sort: 0
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||
ownership:
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default: 0
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||
_stats:
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.lt9VC7PkX4Faiduq'
|
||
- _id: tVbFkKSN4n0RSrFU
|
||
name: Arc
|
||
type: competence
|
||
sort: 400000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_arc.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: |-
|
||
<p>Utilisation de tous les types d’arcs.</p>
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -8
|
||
default_diffLibre: 0
|
||
base: -8
|
||
categorie: tir
|
||
xp: 0
|
||
defaut_carac: tir
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.tVbFkKSN4n0RSrFU'
|
||
- _id: rwsHwIDszSIPBkrO
|
||
name: Armes d'hast
|
||
type: competence
|
||
sort: 500000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_armes_hast.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Utilisation de toutes les piques, vouges, hallebardes, toujours
|
||
maniées à deux mains, pour attaquer.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -6
|
||
default_diffLibre: 0
|
||
base: -6
|
||
categorie: melee
|
||
xp: 0
|
||
defaut_carac: melee
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.rwsHwIDszSIPBkrO'
|
||
- _id: GIIQm22Q4bBsmxpE
|
||
name: Astrologie
|
||
type: competence
|
||
sort: 600000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_astrologie.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Connaissance des étoiles et de leur signification symbolique.
|
||
Calculer les nombres astraux gouvernant la chance de
|
||
chaque individu. S’orienter aux étoiles (voir Astrologie,
|
||
p155).</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -11
|
||
default_diffLibre: 0
|
||
base: -11
|
||
categorie: connaissance
|
||
xp: 0
|
||
defaut_carac: vue
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.GIIQm22Q4bBsmxpE'
|
||
- _id: PmwXYvmutlyQEonB
|
||
name: Botanique
|
||
type: competence
|
||
sort: 700000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_botanique.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Identification des espèces végétales et de leurs propriétés. Permet
|
||
de savoir si une plante connue pousse dans un milieu donné. Recherche de
|
||
cette plante.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -11
|
||
default_diffLibre: 0
|
||
base: -11
|
||
categorie: connaissance
|
||
xp: 0
|
||
defaut_carac: vue
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.PmwXYvmutlyQEonB'
|
||
- _id: SJE3ghtswQwP1dIy
|
||
name: Bouclier
|
||
type: competence
|
||
sort: 800000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_bouclier.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: |-
|
||
<p>Utilisation de toutes les sortes de bouclierpour parer.</p>
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -6
|
||
default_diffLibre: 0
|
||
base: -6
|
||
categorie: melee
|
||
xp: 0
|
||
defaut_carac: melee
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.SJE3ghtswQwP1dIy'
|
||
- _id: tvIGIPaEJZBaySil
|
||
name: Bricolage
|
||
type: competence
|
||
sort: 900000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_bricolage.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>L’art d’être inventif avec ses doigts, pour de petits
|
||
aménagements ou réparations. Ne peut en aucun cas se substituer aux
|
||
compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est
|
||
utilisé quand l’usage de ces compétences n’est pas pertinent.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: 3
|
||
default_diffLibre: 0
|
||
base: -4
|
||
categorie: generale
|
||
xp: 0
|
||
defaut_carac: dexterite
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.tvIGIPaEJZBaySil'
|
||
- _id: LE4nA119la5cd0bC
|
||
name: Chant
|
||
type: competence
|
||
sort: 1000000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_chant.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: |-
|
||
<p>Savoir chanter juste, se souvenir de mélodies, improviser.</p>
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -4
|
||
default_diffLibre: 0
|
||
base: -4
|
||
categorie: generale
|
||
xp: 0
|
||
defaut_carac: ouie
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.LE4nA119la5cd0bC'
|
||
- _id: FqLWG6xjISKMLPiX
|
||
name: Charpenterie
|
||
type: competence
|
||
sort: 1100000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_charpenterie.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>C’est au sens large le travail du bois, charpenterie, menuiserie,
|
||
ébénisterie. Évaluer la qualité, solidité, d’une structure de
|
||
bois.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -8
|
||
default_diffLibre: 0
|
||
base: -8
|
||
categorie: particuliere
|
||
xp: 0
|
||
defaut_carac: dexterite
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.FqLWG6xjISKMLPiX'
|
||
- _id: BlG2YPATIbnY3m9P
|
||
name: Chirurgie
|
||
type: competence
|
||
sort: 1200000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>L’art de soigner les blessures, panser, recoudre ; savoir se servir
|
||
d’un rasoir. Chirurgie est utilisée pour accomplir premiers soins
|
||
et soins complets sur toutes les blessures, et par extension, pour
|
||
tous les actes de secourisme et de réanimation.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -11
|
||
default_diffLibre: 0
|
||
base: -11
|
||
categorie: specialisee
|
||
xp: 0
|
||
defaut_carac: dexterite
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.BlG2YPATIbnY3m9P'
|
||
- _id: 2JLK5e97WbTM5WxX
|
||
name: Comédie
|
||
type: competence
|
||
sort: 1300000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>L’art de paraître sur une scène : jouer un rôle, déclamer des vers,
|
||
mimer, conter. Peut aussi servir à simuler, mystifier.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -8
|
||
default_diffLibre: 0
|
||
base: -8
|
||
categorie: particuliere
|
||
xp: 0
|
||
defaut_carac: apparence
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.2JLK5e97WbTM5WxX'
|
||
- _id: zO7Av9hJ2vdJiPgI
|
||
name: Commerce
|
||
type: competence
|
||
sort: 1400000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Évaluer le prix d’une marchandise, la valeur d’une monnaie locale.
|
||
Savoir</p>
|
||
|
||
<p>jusqu’où l’on peut marchander (lequel marchandage doit être fait
|
||
en jeu de rôle</p>
|
||
|
||
<p>par le joueur lui-même).</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: 3
|
||
default_diffLibre: 0
|
||
base: -8
|
||
categorie: particuliere
|
||
xp: 0
|
||
defaut_carac: intellect
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.zO7Av9hJ2vdJiPgI'
|
||
- _id: 8Uj41cL5Qlxxy675
|
||
name: Corps à corps
|
||
type: competence
|
||
sort: 1500000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Groupées en une seule jusqu’au niveau zéro, ces compétences sont les
|
||
principes de base du combat de mêlée. Corps à corps permet de se
|
||
battre sans armes ; Es-quive permet d’esquiver toutes les sortes de
|
||
coup ; Dague de mêlée permet l’utilisation de la dague au contact.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -6
|
||
default_diffLibre: 0
|
||
base: -6
|
||
categorie: melee
|
||
xp: 0
|
||
defaut_carac: melee
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.8Uj41cL5Qlxxy675'
|
||
- _id: Jz4AZdDlSjsyoUsm
|
||
name: Course
|
||
type: competence
|
||
sort: 1600000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_course.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Sprinter le plus vite possible, ou courir sur de longues distances en
|
||
ménageant son souffle.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -4
|
||
default_diffLibre: 0
|
||
base: -4
|
||
categorie: generale
|
||
xp: 0
|
||
defaut_carac: agilite
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.Jz4AZdDlSjsyoUsm'
|
||
- _id: 3qRzl3nhLZNsoDsI
|
||
name: Cuisine
|
||
type: competence
|
||
sort: 1700000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_cuisine.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Identifier les saveurs culinaires, les épices et les aromates.
|
||
Exécuter, inventer une recette. Faire griller un gibier sur un feu
|
||
de camp n’est généralement pas de la cuisine, mais de la
|
||
simple survie.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -4
|
||
default_diffLibre: 0
|
||
base: -4
|
||
categorie: generale
|
||
xp: 0
|
||
defaut_carac: odoratgout
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.3qRzl3nhLZNsoDsI'
|
||
- _id: XZNm5W8nTe8aCG61
|
||
name: Dague
|
||
type: competence
|
||
sort: 1800000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_dague.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: |-
|
||
<p>Pour utiliser les Dagues et les Couteaux en combat</p>
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -6
|
||
default_diffLibre: 0
|
||
base: -6
|
||
categorie: melee
|
||
xp: 0
|
||
defaut_carac: melee
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.XZNm5W8nTe8aCG61'
|
||
- _id: thJy5AN0qePmfpJu
|
||
name: Dague de jet
|
||
type: competence
|
||
sort: 1900000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_dague_jet.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: <p>Utilisation de la dague en lancer.</p>
|
||
descriptionmj: ''
|
||
niveau: -8
|
||
default_diffLibre: 0
|
||
base: -8
|
||
categorie: lancer
|
||
xp: 0
|
||
defaut_carac: lancer
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.thJy5AN0qePmfpJu'
|
||
- _id: LhP3Y0qCBHNp2atl
|
||
name: Danse
|
||
type: competence
|
||
sort: 2000000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_danse.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Être capable de danser en mesure, de danser harmonieusement avec une
|
||
personne</p>
|
||
|
||
<p>ou un groupe, de charmer un public par une exhibition.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -4
|
||
default_diffLibre: 0
|
||
base: -4
|
||
categorie: generale
|
||
xp: 0
|
||
defaut_carac: agilite
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.LhP3Y0qCBHNp2atl'
|
||
- _id: OVcZE4kfiPYEOzgm
|
||
name: Dessin
|
||
type: competence
|
||
sort: 2100000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_dessin.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Avoir le sens des proportions. Savoir dessiner, faire le portrait de
|
||
quelqu’un, mais</p>
|
||
|
||
<p>également savoir faire un schéma, une carte, un plan, aux proportions
|
||
exactes.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -4
|
||
default_diffLibre: 0
|
||
base: -4
|
||
categorie: generale
|
||
xp: 0
|
||
defaut_carac: tir
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.OVcZE4kfiPYEOzgm'
|
||
- _id: 94P55yZfeipCGbsr
|
||
name: Discrétion
|
||
type: competence
|
||
sort: 2200000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_discretion.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Se déplacer en silence, sans se faire remarquer, passer inaperçu, se
|
||
fondre dans</p>
|
||
|
||
<p>l’anonymat, se cacher.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: 3
|
||
default_diffLibre: 0
|
||
base: -4
|
||
categorie: generale
|
||
xp: 0
|
||
defaut_carac: agilite
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.94P55yZfeipCGbsr'
|
||
- _id: qmIpUeedvjC8nGF1
|
||
name: Écriture
|
||
type: competence
|
||
sort: 2300000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Lire et écrire. Savoir composer un texte, un poème.
|
||
Connaissance générale des langues anciennes.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: 3
|
||
default_diffLibre: 0
|
||
base: -11
|
||
categorie: connaissance
|
||
xp: 0
|
||
defaut_carac: intellect
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.qmIpUeedvjC8nGF1'
|
||
- _id: fPhPcCP3sbS6mfbS
|
||
name: Épée à 1 main
|
||
type: competence
|
||
sort: 2400000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Groupées en une seule jusqu’au niveau zéro, ces compétences sont les
|
||
principes de base du combat de mêlée. Corps à corps permet de se
|
||
battre sans armes ; Es-quive permet d’esquiver toutes les sortes de
|
||
coup ; Dague de mêlée permet l’utilisation de la dague au contact.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: 1
|
||
default_diffLibre: 0
|
||
base: -6
|
||
categorie: melee
|
||
xp: 0
|
||
defaut_carac: melee
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.fPhPcCP3sbS6mfbS'
|
||
- _id: MLIEbxSJHkY1m3No
|
||
name: Épée à 2 mains
|
||
type: competence
|
||
sort: 2500000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Ces compétences permettent l’utilisation des sept types d’épées de
|
||
Rêve de Dragon pour attaquer ou parer.</p>
|
||
|
||
<p> </p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: 1
|
||
default_diffLibre: 0
|
||
base: -6
|
||
categorie: melee
|
||
xp: 0
|
||
defaut_carac: melee
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.MLIEbxSJHkY1m3No'
|
||
- _id: F5iQNrZSeJsfyTnV
|
||
name: Équitation
|
||
type: competence
|
||
sort: 2600000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Monter à cheval, et, d’une manière générale, connaissance des
|
||
chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon :
|
||
aligates, zyglutes, etc.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -8
|
||
default_diffLibre: 0
|
||
base: -8
|
||
categorie: particuliere
|
||
xp: 0
|
||
defaut_carac: agilite
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.F5iQNrZSeJsfyTnV'
|
||
- _id: gECPPcn6j3B3sWTS
|
||
name: Escalade
|
||
type: competence
|
||
sort: 2700000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_escalade.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Escalader des obstacles, grimper à la corde, à un arbre, le long
|
||
d’une paroi.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -4
|
||
default_diffLibre: 0
|
||
base: -4
|
||
categorie: generale
|
||
xp: 0
|
||
defaut_carac: force
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.gECPPcn6j3B3sWTS'
|
||
- _id: oFje22fZF1FaCQhN
|
||
name: Esquive
|
||
type: competence
|
||
sort: 2800000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Groupées en une seule jusqu’au niveau zéro, ces compétences sont les
|
||
principes de base du combat de mêlée. Corps à corps permet de se
|
||
battre sans armes ; Es-quive permet d’esquiver toutes les sortes de
|
||
coup ; Dague de mêlée permet l’utilisation de la dague au contact.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -6
|
||
default_diffLibre: 0
|
||
base: -6
|
||
categorie: melee
|
||
xp: 0
|
||
defaut_carac: derobee
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.oFje22fZF1FaCQhN'
|
||
- _id: r79VAGS1fRUm4oAd
|
||
name: Fléau
|
||
type: competence
|
||
sort: 2900000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: |-
|
||
<p>Utilisation de tous les types de fléaux, pour attaquer.</p>
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -6
|
||
default_diffLibre: 0
|
||
base: -6
|
||
categorie: melee
|
||
xp: 0
|
||
defaut_carac: melee
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.r79VAGS1fRUm4oAd'
|
||
- _id: vIQVQxUeiw36hztI
|
||
name: Fouet
|
||
type: competence
|
||
sort: 3000000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_fouet.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: <p>Utilisation du fouet.</p>
|
||
descriptionmj: ''
|
||
niveau: -8
|
||
default_diffLibre: 0
|
||
base: -8
|
||
categorie: lancer
|
||
xp: 0
|
||
defaut_carac: lancer
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.vIQVQxUeiw36hztI'
|
||
- _id: iNXKIfaETtgSGA0S
|
||
name: Fronde
|
||
type: competence
|
||
sort: 3100000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: |-
|
||
<p>Utilisation de la fronde giratoire.</p>
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -8
|
||
default_diffLibre: 0
|
||
base: -8
|
||
categorie: tir
|
||
xp: 0
|
||
defaut_carac: tir
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.iNXKIfaETtgSGA0S'
|
||
- _id: wEfuLImdNX4BSXVi
|
||
name: Hache à 1 main
|
||
type: competence
|
||
sort: 3200000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Ces deux compétences permettent l’utilisation des hachettes, cognées
|
||
et haches de bataille, pour attaquer.</p>
|
||
|
||
<p> </p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -6
|
||
default_diffLibre: 0
|
||
base: -6
|
||
categorie: melee
|
||
xp: 0
|
||
defaut_carac: melee
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.wEfuLImdNX4BSXVi'
|
||
- _id: F97wHYDsQ5UyvJnb
|
||
name: Hache à 2 mains
|
||
type: competence
|
||
sort: 3300000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Ces deux compétences permettent l’utilisation des hachettes, cognées
|
||
et haches de bataille, pour attaquer.</p>
|
||
|
||
<p> </p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -6
|
||
default_diffLibre: 0
|
||
base: -6
|
||
categorie: melee
|
||
xp: 0
|
||
defaut_carac: melee
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.F97wHYDsQ5UyvJnb'
|
||
- _id: neuzZG2C5C0IJ1yk
|
||
name: Javelot
|
||
type: competence
|
||
sort: 3400000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: |-
|
||
<p>Utilisation de la lance courte ou de la javeline en lancer.</p>
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -8
|
||
default_diffLibre: 0
|
||
base: -8
|
||
categorie: lancer
|
||
xp: 0
|
||
defaut_carac: lancer
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
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|
||
- _id: 3VSMRwMYpOi83wgE
|
||
name: Jeu
|
||
type: competence
|
||
sort: 3500000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_jeu.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Jeux de tripot, manipuler les dés. Connaître les jeux et les
|
||
meilleures stratégies, déceler un tricheur et tricher soi-même.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -11
|
||
default_diffLibre: 0
|
||
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|
||
categorie: specialisee
|
||
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|
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||
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|
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||
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|
||
- _id: owCW3nZDvlJy1kCT
|
||
name: Jonglerie
|
||
type: competence
|
||
sort: 3600000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_jonglerie.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Balles, quilles, couteaux, torches enflammées : l’art traditionnel du
|
||
jongleur.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -11
|
||
default_diffLibre: 0
|
||
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|
||
categorie: specialisee
|
||
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|
||
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|
||
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|
||
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||
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|
||
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||
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|
||
- _id: zPTXua2Kq6TeBTTZ
|
||
name: Lance
|
||
type: competence
|
||
sort: 3700000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_lance.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Utilisation en mêlée de la lance courte et de la javeline, pour
|
||
attaquer, voire parer. La lance n’est toujours qu’à une main.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -6
|
||
default_diffLibre: 0
|
||
base: -6
|
||
categorie: melee
|
||
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|
||
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|
||
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|
||
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|
||
ownership:
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||
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||
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||
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|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.zPTXua2Kq6TeBTTZ'
|
||
- _id: i3wMVkXObzlDVZTG
|
||
name: Légendes
|
||
type: competence
|
||
sort: 3800000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_legendes.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Connaissance des légendes et des faits du passé. Légendes tient lieu
|
||
d’histoire.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: 3
|
||
default_diffLibre: 0
|
||
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|
||
categorie: connaissance
|
||
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|
||
defaut_carac: intellect
|
||
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|
||
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||
ownership:
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||
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||
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||
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||
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|
||
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||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.i3wMVkXObzlDVZTG'
|
||
- _id: dwGVDTUJYP9FcmWM
|
||
name: Maçonnerie
|
||
type: competence
|
||
sort: 3900000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_maconnerie.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>C’est au sens large le travail de la pierre. Évaluer la qualité, la
|
||
solidité d’une struc-</p>
|
||
|
||
<p>ture maçonnée.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -8
|
||
default_diffLibre: 0
|
||
base: -8
|
||
categorie: particuliere
|
||
xp: 0
|
||
defaut_carac: vue
|
||
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|
||
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||
ownership:
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||
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||
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||
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||
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|
||
coreVersion: '12.331'
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||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.dwGVDTUJYP9FcmWM'
|
||
- _id: XYMQBxFKSs2nPW0J
|
||
name: Maroquinerie
|
||
type: competence
|
||
sort: 4000000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_maroquinerie.webp
|
||
effects: []
|
||
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|
||
system:
|
||
description: >-
|
||
<p>Travail du cuir et de la peau. Dépecer correctement un animal en vue
|
||
de conserver la peau, préparation au tannage, tannage. Évaluer la
|
||
qualité, la solidité, d’un travail de cuir.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -11
|
||
default_diffLibre: 0
|
||
base: -11
|
||
categorie: specialisee
|
||
xp: 0
|
||
defaut_carac: dexterite
|
||
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||
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||
ownership:
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||
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||
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||
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||
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||
coreVersion: '12.331'
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||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.XYMQBxFKSs2nPW0J'
|
||
- _id: cMHm3gQr9rUp4iPK
|
||
name: Masse à 1 main
|
||
type: competence
|
||
sort: 4100000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Ces compétences permettent l’utilisation des masses, gourdins,
|
||
bâtons, pour attaquer, voire parer.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -6
|
||
default_diffLibre: 0
|
||
base: -6
|
||
categorie: melee
|
||
xp: 0
|
||
defaut_carac: melee
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||
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||
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||
ownership:
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||
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||
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||
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||
coreVersion: '12.331'
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||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.cMHm3gQr9rUp4iPK'
|
||
- _id: BMAloiSbDKOu3b4C
|
||
name: Masse à 2 mains
|
||
type: competence
|
||
sort: 4200000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_masse_2_mains.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Ces compétences permettent l’utilisation des masses, gourdins,
|
||
bâtons, pour attaquer, voire parer.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -6
|
||
default_diffLibre: 0
|
||
base: -6
|
||
categorie: melee
|
||
xp: 0
|
||
defaut_carac: melee
|
||
niveau_archetype: 0
|
||
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||
ownership:
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||
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||
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||
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||
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|
||
coreVersion: '12.331'
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||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.BMAloiSbDKOu3b4C'
|
||
- _id: XK2TlYnhR8FlDaEi
|
||
name: Médecine
|
||
type: competence
|
||
sort: 4300000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: |-
|
||
<p>Diagnostic et soin des maladies. Connaissance des remèdes.</p>
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -11
|
||
default_diffLibre: 0
|
||
base: -11
|
||
categorie: connaissance
|
||
xp: 0
|
||
defaut_carac: intellect
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.XK2TlYnhR8FlDaEi'
|
||
- _id: CHyk96ypxMrg8VXh
|
||
name: Métallurgie
|
||
type: competence
|
||
sort: 4400000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_metallurgie.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>C’est au sens large le travail du métal, et principalement du fer.
|
||
Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la
|
||
qualité, la solidité, d’un objet de fer, une arme par exemple.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -11
|
||
default_diffLibre: 0
|
||
base: -11
|
||
categorie: specialisee
|
||
xp: 0
|
||
defaut_carac: force
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.CHyk96ypxMrg8VXh'
|
||
- _id: wefdYe0kvWKioPmk
|
||
name: Musique
|
||
type: competence
|
||
sort: 4500000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Solfège et règles musicales, jeu d’un instrument. Musique donne droit
|
||
à la connaissance d’un instrument de musique, un seul, à spécifier.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -8
|
||
default_diffLibre: 0
|
||
base: -8
|
||
categorie: particuliere
|
||
xp: 0
|
||
defaut_carac: ouie
|
||
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|
||
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|
||
ownership:
|
||
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|
||
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|
||
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|
||
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|
||
coreVersion: '12.331'
|
||
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|
||
- _id: qBUtHhyjvrg1c34I
|
||
name: Natation
|
||
type: competence
|
||
sort: 4600000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_natation.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: |-
|
||
<p>Nager, plonger.</p>
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -11
|
||
default_diffLibre: 0
|
||
base: -11
|
||
categorie: specialisee
|
||
xp: 0
|
||
defaut_carac: force
|
||
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|
||
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|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
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|
||
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|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.qBUtHhyjvrg1c34I'
|
||
- _id: AXeWswf2Dth9ysvy
|
||
name: Navigation
|
||
type: competence
|
||
sort: 4700000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_navigation.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Connaissance des manœuvres à accomplir sur un voilier, connaissance
|
||
de la mer, de ses courants (voir Navigation, p325).</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -11
|
||
default_diffLibre: 0
|
||
base: -11
|
||
categorie: specialisee
|
||
xp: 0
|
||
defaut_carac: vue
|
||
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|
||
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|
||
ownership:
|
||
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|
||
_stats:
|
||
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|
||
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|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.AXeWswf2Dth9ysvy'
|
||
- _id: PMOjO2CdedH1UTyi
|
||
name: Orfèvrerie
|
||
type: competence
|
||
sort: 4800000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_orfevrerie.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Travail et connaissance des métaux précieux : or, argent, cuivre,
|
||
étain, et par extension des pierres et perles précieuses. Évaluer
|
||
la taille et la pureté d’une gemme, le prix d’un bijou.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -11
|
||
default_diffLibre: 0
|
||
base: -11
|
||
categorie: specialisee
|
||
xp: 0
|
||
defaut_carac: dexterite
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.PMOjO2CdedH1UTyi'
|
||
- _id: dT5cvI7q1HcrLaT1
|
||
name: Pickpocket
|
||
type: competence
|
||
sort: 4900000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: <p>Art extrêmement dangereux du vol à la tire.</p>
|
||
descriptionmj: ''
|
||
niveau: -8
|
||
default_diffLibre: 0
|
||
base: -8
|
||
categorie: particuliere
|
||
xp: 0
|
||
defaut_carac: dexterite
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
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|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.dT5cvI7q1HcrLaT1'
|
||
- _id: 9ICvksiNG6Bhm8CE
|
||
name: Saut
|
||
type: competence
|
||
sort: 5000000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une
|
||
chute en la transformant en saut.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -4
|
||
default_diffLibre: 0
|
||
base: -4
|
||
categorie: generale
|
||
xp: 0
|
||
defaut_carac: agilite
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
|
||
default: 0
|
||
_stats:
|
||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.9ICvksiNG6Bhm8CE'
|
||
- _id: AbM6lJ7DI2UAWLxj
|
||
name: Séduction
|
||
type: competence
|
||
sort: 5100000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_seduction.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>L’art d’être galant, de paraître attirant. Permet les conquêtes
|
||
amoureuses.</p>
|
||
|
||
<p> </p>
|
||
descriptionmj: ''
|
||
niveau: -4
|
||
default_diffLibre: 0
|
||
base: -4
|
||
categorie: generale
|
||
xp: 0
|
||
defaut_carac: apparence
|
||
niveau_archetype: 0
|
||
xp_sort: 0
|
||
ownership:
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||
default: 0
|
||
_stats:
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||
systemId: foundryvtt-reve-de-dragon
|
||
systemVersion: 12.0.22
|
||
coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.AbM6lJ7DI2UAWLxj'
|
||
- _id: PMnsXDyeB8w8ZG2k
|
||
name: Serrurerie
|
||
type: competence
|
||
sort: 5200000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/competence_serrurerie.webp
|
||
effects: []
|
||
folder: null
|
||
system:
|
||
description: >-
|
||
<p>Compréhension des mécaniques et mécanismes, et plus particulièrement
|
||
des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer,
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le désarmer, le crocheter.</p>
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<p> </p>
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<p>Se sentir à son aise dans un milieu urbain, dans une foule. Savoir
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s’orienter intuitivement dans le dédale d’une cité inconnue, et en
|
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déceler les dangers : coupeurs de bourse, escrocs, tout autant que
|
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patrouilles de gardes. Savoir à qui s’adresser.</p>
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<p> </p>
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description: >-
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<p>Par exemple pister un gibier en forêt demande l’usage de Survie en
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forêt, trouver une grotte pour s’abriter en montagne demande Survie en
|
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montagne. Survie en extérieur tient lieu de survie spécifique pour les
|
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plaines et collines non boisées.</p>
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<p> </p>
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description: >-
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<p>Se sentir à son aise dans la nature, hors de toute civilisation,
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s’orienter. Construireun abri, allumer un feu en mauvaisesconditions,
|
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trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et
|
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l’accommoder sur un feu de braise. Quand un milieu particulier devient
|
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déterminant, utiliser à la place une des 6 survies spécifiques.</p>
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description: >-
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<p>Par exemple pister un gibier en forêt demande l’usage de Survie en
|
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forêt, trouver une grotte pour s’abriter en montagne demande Survie en
|
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montagne. Survie en extérieur tient lieu de survie spécifique pour les
|
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plaines et collines non boisées.</p>
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<p> </p>
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- _id: uGPqmorAYxv1jboC
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name: Survie en Glaces
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description: >-
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<p>Par exemple pister un gibier en forêt demande l’usage de Survie en
|
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forêt, trouver une grotte pour s’abriter en montagne demande Survie en
|
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montagne. Survie en extérieur tient lieu de survie spécifique pour les
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plaines et collines non boisées.</p>
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<p> </p>
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- _id: azn3Sm7XYKP78huL
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name: Survie en Marais
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img: systems/foundryvtt-reve-de-dragon/icons/competence_survie_marais.webp
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system:
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description: >-
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<p>Par exemple pister un gibier en forêt demande l’usage de Survie en
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forêt, trouver une grotte pour s’abriter en montagne demande Survie en
|
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montagne. Survie en extérieur tient lieu de survie spécifique pour les
|
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plaines et collines non boisées.</p>
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<p> </p>
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- _id: BzqBOeqS6HvJhqey
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name: Survie en Montagne
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type: competence
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img: systems/foundryvtt-reve-de-dragon/icons/competence_survie_montagne.webp
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system:
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description: >-
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<p>Par exemple pister un gibier en forêt demande l’usage de Survie en
|
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forêt, trouver une grotte pour s’abriter en montagne demande Survie en
|
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montagne. Survie en extérieur tient lieu de survie spécifique pour les
|
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plaines et collines non boisées.</p>
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|
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<p> </p>
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- _id: 6pXxEdeo7xcDvgx0
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name: Survie en Sous-Sol
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type: competence
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sort: 6000000
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img: systems/foundryvtt-reve-de-dragon/icons/competence_survie_sous_sol.webp
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system:
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description: >-
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<p>Par exemple pister un gibier en forêt demande l’usage de Survie en
|
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forêt, trouver une grotte pour s’abriter en montagne demande Survie en
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||
montagne. Survie en extérieur tient lieu de survie spécifique pour les
|
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plaines et collines non boisées.</p>
|
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|
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<p> </p>
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name: Travestissement
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img: systems/foundryvtt-reve-de-dragon/icons/competence_travestissement.webp
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system:
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<p>L’art de se déguiser, de se grimer, de se rendre méconnaissable.</p>
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<p> </p>
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system:
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description: >-
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<p>Le talent d’être toujours sur ses gardes, prêt à déceler la moindre
|
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anomalie, de</p>
|
||
|
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<p>bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en
|
||
combat, par</p>
|
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|
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<p>exemple. Indispensable pour monter sérieusement la garde.</p>
|
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|
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<p> </p>
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name: Hypnos
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system:
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<p>Magie d’illusion, suggestion, invocation.</p>
|
||
<p> </p>
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img: systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp
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system:
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<p>Magie s’appliquant au monde inanimé.</p>
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<p> </p>
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name: Narcos
|
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|
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img: systems/foundryvtt-reve-de-dragon/icons/competence_narcos.webp
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system:
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description: <p>Magie d’enchantement.</p>
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- _id: dPlTQzvU3CEg5qKc
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name: Thanatos
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sort: 6600000
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img: systems/foundryvtt-reve-de-dragon/icons/competence_thanatos.webp
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system:
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description: |-
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||
<p>Magie noire des forces du cauchemar.</p>
|
||
<p> </p>
|
||
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name: Zoologie
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img: systems/foundryvtt-reve-de-dragon/icons/competence_zoologie.webp
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||
effects: []
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system:
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description: >-
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||
<p>Connaissance des espèces animales, de leurs mœurs, leur des
|
||
habitat.</p>
|
||
descriptionmj: ''
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- _id: Q359FY95mPDxyQEb
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name: Cuir Souple
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img: systems/foundryvtt-reve-de-dragon/icons/armes_armures/cuir_souple.webp
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effects: []
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system:
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||
description: >-
|
||
<p>Même épaisseur que nos modernes blousons de cuir. Pourpoint ou cotte
|
||
de cuir souple + culottes de cuir souple + bottes de cuir souple.</p>
|
||
|
||
<p> </p>
|
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descriptionmj: ''
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equipe: true
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- _id: jaMxhlIbwLURs5xp
|
||
name: Épée gnome
|
||
type: arme
|
||
sort: 6900000
|
||
img: systems/foundryvtt-reve-de-dragon/icons/armes_armures/epee_gnome.webp
|
||
effects: []
|
||
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|
||
system:
|
||
description: >-
|
||
<p>C’est une épée <em>courte</em>, essentiellement
|
||
fabriquée et portée par les Gnomes au Second
|
||
Âge.</p>
|
||
descriptionmj: ''
|
||
equipe: true
|
||
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||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
competence: Épée à 1 main
|
||
lancer: ''
|
||
tir: ''
|
||
portee_courte: 0
|
||
portee_moyenne: 0
|
||
portee_extreme: 0
|
||
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|
||
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|
||
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|
||
rapide: true
|
||
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|
||
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|
||
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|
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|
||
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|
||
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|
||
- _id: Drfyj7PPgZBHjHvD
|
||
name: Denier (étain)
|
||
type: monnaie
|
||
sort: 7000000
|
||
flags: {}
|
||
img: systems/foundryvtt-reve-de-dragon/icons/objets/piece_etain_poisson.webp
|
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|
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|
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system:
|
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|
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ownership:
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|
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|
||
- _id: p5xcvh9kRpVszSBC
|
||
name: Sou (bronze)
|
||
type: monnaie
|
||
sort: 7100000
|
||
flags: {}
|
||
img: systems/foundryvtt-reve-de-dragon/icons/objets/piece_bronze_epees.webp
|
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|
||
system:
|
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|
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|
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|
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|
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|
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|
||
- _id: tny2gSiMArdMFGXJ
|
||
name: Sol (argent)
|
||
type: monnaie
|
||
sort: 7200000
|
||
flags: {}
|
||
img: systems/foundryvtt-reve-de-dragon/icons/objets/piece_argent_sol.webp
|
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effects: []
|
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folder: null
|
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system:
|
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description: ''
|
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descriptionmj: ''
|
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encombrement: 0.01
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quantite: 0
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qualite: 0
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||
cout: 1
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milieu: ''
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environnement: []
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ownership:
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_stats:
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
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coreVersion: '12.331'
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|
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- _id: X6tmO5iUifb2dFyI
|
||
name: Dragon (or)
|
||
type: monnaie
|
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sort: 7300000
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||
flags: {}
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img: systems/foundryvtt-reve-de-dragon/icons/objets/piece_or_sol.webp
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effects: []
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system:
|
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description: ''
|
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descriptionmj: ''
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||
encombrement: 0.01
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quantite: 0
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qualite: 0
|
||
cout: 10
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milieu: ''
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||
environnement: []
|
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ownership:
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default: 0
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
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coreVersion: '12.331'
|
||
_key: '!actors.items!EzV1Zxuwi7jwa6bj.X6tmO5iUifb2dFyI'
|
||
- name: Gnome
|
||
type: race
|
||
img: systems/foundryvtt-reve-de-dragon/icons/humanoides/gnome.webp
|
||
system:
|
||
description: ''
|
||
descriptionmj: ''
|
||
carac:
|
||
taille:
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||
value: -3
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min: 3
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max: 9
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apparence:
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value: 0
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constitution:
|
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value: 2
|
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force:
|
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value: -2
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limit: taille + 4
|
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limitmessage: Votre FORCE doit être au maximum de TAILLE+4
|
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agilite:
|
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value: 0
|
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dexterite:
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value: 2
|
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value: 0
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value: 0
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volonte:
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intellect:
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attributs:
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_stats:
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|
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|
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|
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|
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sort: 800000
|
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|
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effects: []
|
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|
||
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|
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system:
|
||
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|
||
taille:
|
||
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|
||
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|
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|
||
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|
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
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|
||
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|
||
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|
||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||
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|
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|
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|
||
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|
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|
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|
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|
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|
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|
||
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|
||
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|
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|
||
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|
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|
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|
||
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|
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|
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label: Volonté
|
||
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|
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|
||
intellect:
|
||
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|
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|
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label: Intellect
|
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xp: 0
|
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|
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|
||
type: number
|
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|
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label: Empathie
|
||
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|
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derivee: false
|
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reve:
|
||
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|
||
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|
||
label: Rêve
|
||
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|
||
derivee: false
|
||
chance:
|
||
type: number
|
||
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|
||
label: Chance
|
||
xp: 0
|
||
derivee: false
|
||
melee:
|
||
type: number
|
||
value: 9
|
||
label: Mêlée
|
||
xp: 0
|
||
derivee: true
|
||
tir:
|
||
type: number
|
||
value: 11
|
||
label: Tir
|
||
xp: 0
|
||
derivee: true
|
||
lancer:
|
||
type: number
|
||
value: 9
|
||
label: Lancer
|
||
xp: 0
|
||
derivee: true
|
||
derobee:
|
||
type: number
|
||
value: 12
|
||
label: Dérobée
|
||
xp: 0
|
||
derivee: true
|
||
sante:
|
||
vie:
|
||
type: number
|
||
max: 10
|
||
value: 10
|
||
label: Vie
|
||
derivee: true
|
||
endurance:
|
||
type: number
|
||
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|
||
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|
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|
||
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|
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|
||
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|
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|
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|
||
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|
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|
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|
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|
||
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|
||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||
value: 0
|
||
label: Sur-encombrement
|
||
sommeil:
|
||
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|
||
date:
|
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|
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|
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insomnie: false
|
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moral: ''
|
||
heures: 0
|
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metier: ''
|
||
biographie: null
|
||
notes: >-
|
||
<h1>Description</h1>
|
||
|
||
<p>Les Gnomes sont les plus petits des humanoïdes, 90 cm de haut pour
|
||
40 kg en moyenne. Hormis leur petite taille, ils sont de morphologie
|
||
humaine. Les hommes (Gnomes) sont barbus de très bonne heure, et un
|
||
individu rasé est une rare excentricité. Les femmes
|
||
(Gnomesses) ne se coupent jamais les cheveux, qu’elles nattent
|
||
ordinairement. Une chevelure de Gnomesse dénouée lui descend
|
||
souvent plus bas que les chevilles. Tous sont robustes et
|
||
particulièrement adroits de leurs mains. Ils ont
|
||
généralement les cheveux et les yeux clairs. Les Gnomes des
|
||
cités humaines parlent couramment la langue du voyage.</p>
|
||
|
||
<h1>Moeurs</h1>
|
||
|
||
<p>Les Gnomes sont, selon la légende, les plus anciens des
|
||
humanoïdes. On leur attribue la découverte des gemmes,
|
||
assimilée à celle de la magie, découverte qui provoqua
|
||
le premier grand cauchemar des Dragons et leur réveil. Une partie
|
||
d’entre eux vit maintenant dans des cités troglodytes ou
|
||
souterraines, d’accès quasiment impossible pour qui n’est
|
||
pas explicitement invité. Ils y défendent farouchement leur
|
||
culture et leurs traditions. Une autre partie s’est
|
||
déracinée et vit avec les Humains dans certaines cités
|
||
humaines. Sociables quoique discrets et peu bavards, ils pratiquement
|
||
l’artisanat, excellant notamment en Orfèvrerie,
|
||
Métallurgie, Serrurerie et Alchimie. Nombre d’entre eux sont
|
||
haut-rêvants ; et l’on en trouve aussi parmi les voyageurs.</p>
|
||
|
||
<h1>Combat</h1>
|
||
|
||
<p>Quoique d’un naturel peu vindicatif, les Gnomes savent se battre
|
||
courageusement s’il le faut, compensant leur manque de puissance par
|
||
une bonne escrime. Leur arme de prédilection est une petite
|
||
épée, forgée par eux-mêmes, et justement
|
||
appelée épée gnome. Ils se protègent de cuir
|
||
souple.</p>
|
||
notesmj: ''
|
||
race: Gnome
|
||
yeux: ''
|
||
cheveux: ''
|
||
taille: ''
|
||
poids: ''
|
||
heure: vaisseau
|
||
sexe: ''
|
||
age: '30'
|
||
beaute: 10
|
||
main: droitier
|
||
experiencelog: []
|
||
subacteurs:
|
||
suivants: []
|
||
montures: []
|
||
vehicules: []
|
||
argent:
|
||
deniers:
|
||
label: Denier
|
||
value: 0
|
||
enc: 0
|
||
sols:
|
||
label: Sol
|
||
value: 0
|
||
enc: 0
|
||
ownership:
|
||
default: 0
|
||
prototypeToken:
|
||
flags: {}
|
||
name: Gnome
|
||
displayName: 20
|
||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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animation:
|
||
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|
||
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|
||
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|
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|
||
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|
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|
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|
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|
||
shadows: 0
|
||
darkness:
|
||
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|
||
max: 1
|
||
negative: false
|
||
priority: 0
|
||
texture:
|
||
src: systems/foundryvtt-reve-de-dragon/icons/humanoides/gnome_t.webp
|
||
tint: '#ffffff'
|
||
scaleX: 0.8
|
||
scaleY: 0.8
|
||
offsetX: 0
|
||
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|
||
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|
||
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|
||
anchorY: 0.5
|
||
fit: contain
|
||
alphaThreshold: 0.75
|
||
sight:
|
||
angle: 360
|
||
enabled: true
|
||
range: 0
|
||
brightness: 1
|
||
visionMode: basic
|
||
color: null
|
||
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|
||
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|
||
contrast: 0
|
||
detectionModes: []
|
||
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|
||
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|
||
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|
||
occludable:
|
||
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|
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ring:
|
||
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|
||
colors:
|
||
ring: null
|
||
background: null
|
||
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|
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subject:
|
||
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|
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|
||
_stats:
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