Vincent Vandemeulebrouck d53da1f011 Jets d'alchimie dans descriptions/journaux
On ne se limite plus aux manipulations alchimiques, et les jets
apparaissent comme tous les autres types de jets
2025-01-12 02:38:31 +01:00

224 lines
7.6 KiB
JavaScript

import "./xregexp-all.js";
import { RdDCarac } from "../rdd-carac.js";
import { SystemCompendiums } from "../settings/system-compendiums.js";
import { RdDItemCompetence } from "../item-competence.js";
import { ACTOR_TYPES, ITEM_TYPES } from "../item.js";
import { RdDUtility } from "../rdd-utility.js";
import { Misc } from "../misc.js";
import { RdDAlchimie } from "../rdd-alchimie.js";
const REGEX_ALCHIMIE_TERMES = "(?<termes>(\\w|-)+)"
const REGEX_ALCHIMIE_MANIP = "(?<manip>(couleur|consistance))"
const XREGEXP_ROLL_ALCHIMIE = XRegExp("@roll\\[" + REGEX_ALCHIMIE_MANIP + "\\s+" + REGEX_ALCHIMIE_TERMES + "\\]", 'giu')
const XREGEXP_ROLL_ALCHIMIE_MANIP = XRegExp("@" + REGEX_ALCHIMIE_MANIP + "\\{" + REGEX_ALCHIMIE_TERMES + "\\}", 'giu')
const REGEXP_ROLL_CARAC_COMP = "(?<carac>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+)(\\/(?<competence>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+))?(/(?<diff>[\\+\\-]?\\d+))?"
const XREGEXP_ROLL_CARAC_COMP = XRegExp("@roll\\[" + REGEXP_ROLL_CARAC_COMP + "\\]", 'giu')
const REGEXP_ROLL_FORMULA = "(?<formula>[^\\[\\]]+)"
const XREGEXP_ROLL_FORMULA = XRegExp("@roll\\[" + REGEXP_ROLL_FORMULA + "\\]", 'giu')
/**
* classe pour gérer les jets d'alchimie
*/
class TextRollAlchimie {
static async onRollText(event, actor) {
actor = TextRollAlchimie.getSelectedActor(actor)
if (actor) {
const recetteId = event.currentTarget.attributes['data-recette-id']?.value
const manip = event.currentTarget.attributes['data-manip'].value
const termes = event.currentTarget.attributes['data-termes'].value
if (recetteId) {
await actor.effectuerTacheAlchimie(recetteId, manip, termes)
}
else {
const carac = RdDCarac.caracDetails(RdDAlchimie.getCaracTache(manip))
const diff = RdDAlchimie.getDifficulte(termes)
await actor.rollCaracCompetence(carac.code, 'Alchimie', diff)
}
}
}
static getSelectedActor(actor) {
actor = actor ?? RdDUtility.getSelectedActor()
if (actor && actor.type == ACTOR_TYPES.personnage) {
return actor
}
return undefined
}
static async onReplaceRoll(context) {
const handler = new TextRollAlchimie(context)
context.text = await handler.replaceManipulationAlchimie()
}
constructor(context) {
this.context = context
}
async replaceManipulationAlchimie() {
await XRegExp.forEach(this.context.text, XREGEXP_ROLL_ALCHIMIE, async (rollMatch, i) => await this._replaceOneAlchimie(rollMatch, i))
await XRegExp.forEach(this.context.text, XREGEXP_ROLL_ALCHIMIE_MANIP, async (rollMatch, i) => await this._replaceOneAlchimie(rollMatch, i))
return this.context.text
}
async _replaceOneAlchimie(rollMatch, i) {
if (rollMatch.termes && rollMatch.manip) {
const manip = rollMatch.manip
await this._replaceManip(manip, rollMatch, i)
}
}
async _replaceManip(manip, rollMatch, i) {
const termes = rollMatch.termes
const carac = RdDCarac.caracDetails(RdDAlchimie.getCaracTache(manip))
const diff = RdDAlchimie.getDifficulte(termes)
const recette = (this.context.object instanceof Item && this.context.object.type == ITEM_TYPES.recettealchimique) ? this.context.object : undefined
const replacement = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/apps/link-text-roll-alchimie.hbs`, {
manip,
termes,
recette,
carac,
diff
})
this.context.text = this.context.text.replace(rollMatch[0], replacement);
}
}
/**
* classe pour gérer les jets de caractéristique/compétence depuis
* les journaux/descriptions
*/
class TextRollCaracCompetence {
static async onRollText(event, actor) {
const caracCode = event.currentTarget.attributes['data-carac-code']?.value
if (caracCode) {
const competence = event.currentTarget.attributes['data-competence']?.value
const diff = event.currentTarget.attributes['data-diff']?.value
const actors = TextRollCaracCompetence.getSelectedActors(actor)
actors.forEach(async it => await TextRollCaracCompetence.doRoll(it, caracCode, competence, diff))
}
}
static async doRoll(actor, caracCode, competence, diff) {
caracCode = actor.mapCarac(caracCode)
if (competence) {
if (actor.type == ACTOR_TYPES.personnage) {
await actor.rollCaracCompetence(caracCode, competence, diff)
}
else {
await actor.doRollCaracCompetence(caracCode, competence, diff)
}
}
else {
await actor.rollCarac(caracCode, { diff })
}
}
static async onReplaceRoll(context) {
const handler = new TextRollCaracCompetence(context)
context.text = await handler.replaceRollCaracCompetence()
}
static getSelectedActors(actor) {
const selected = canvas.tokens.controlled.map(it => it.actor).filter(it => it)
if (selected.length > 0) {
return selected
}
actor = actor ?? RdDUtility.getSelectedActor()
if (actor) {
return [actor]
}
return []
}
constructor(context) {
this.context = context
}
async replaceRollCaracCompetence() {
await XRegExp.forEach(this.context.text, XREGEXP_ROLL_CARAC_COMP, async (rollMatch, i) => await this._replaceOne(rollMatch, i))
return this.context.text
}
async _replaceOne(rollMatch, i) {
const carac = RdDCarac.caracDetails(rollMatch.carac)
if (carac) {
const competence = rollMatch.competence ? RdDItemCompetence.findCompetence(this.context.competences, rollMatch.competence) : undefined
const replacement = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/apps/link-text-roll-carac-competence.hbs`, {
carac: carac,
competence: competence?.name,
diff: rollMatch.diff
})
this.context.text = this.context.text.replace(rollMatch[0], replacement)
}
}
}
/**
* classe pour gérer les jets de dés (formules Foundry)
*/
class TextRollFoundry {
static async onReplaceRoll(context) {
const handler = new TextRollFoundry(context.text)
context.text = await handler.replaceRolls()
}
static async onRollText(event, actor) {
const rollFoundry = event.currentTarget.attributes['data-roll-foundry']?.value
if (rollFoundry) {
const roll = new Roll(rollFoundry)
await roll.evaluate()
await roll.toMessage()
}
}
constructor(text) {
this.text = text
}
async replaceRolls() {
await XRegExp.forEach(this.text, XREGEXP_ROLL_FORMULA, async (rollMatch, i) => await this._replaceOne(rollMatch, i))
return this.text
}
async _replaceOne(rollMatch, i) {
if (rollMatch.formula) {
const replacement = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/apps/link-text-roll-foundry.hbs`, {
formula: rollMatch.formula,
})
this.text = this.text.replace(rollMatch[0], replacement)
}
}
}
export class RdDTextEditor {
static async enrichHTML(text, object) {
const competences = await SystemCompendiums.getCompetences(ACTOR_TYPES.personnage);
const context = { text, competences, object }
await TextRollAlchimie.onReplaceRoll(context)
await TextRollCaracCompetence.onReplaceRoll(context)
await TextRollFoundry.onReplaceRoll(context)
return await TextEditor.enrichHTML(context.text, {
relativeTo: object,
secrets: object?.isOwner,
async: true
})
}
static async rollText(event, actor) {
const rollMode = event.currentTarget.attributes['data-roll-mode']?.value;
switch (rollMode) {
case 'foundry':
return await TextRollFoundry.onRollText(event, actor)
case 'carac':
return await TextRollCaracCompetence.onRollText(event, actor)
case 'alchimie':
return await TextRollAlchimie.onRollText(event, actor)
}
}
}