foundryvtt-reve-de-dragon/packs/animaux.db
Vincent Vandemeulebrouck 28427bc7c7 Initiative et competences créatures
Fix de l'initiative des compétences de créatures
* armes naturelles en général
* lancer pour les pierres lancées des Glous et Mariols

La catégorie de parade: remplace l'utilisation de "isparade"

Migration autoimatique des items du monde
Modification des compendiums
2022-09-20 00:14:34 +02:00

40 lines
299 KiB
Plaintext

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Il poss&egrave;de quatre pattes en plus de ses ailes, et il parle, semblant conna&icirc;tre toutes les langues. Il a au demeurant l&rsquo;apparence d&rsquo;un gros faisan au plumage multicolore, et sa chair est r&eacute;put&eacute;e d&eacute;lectable.</p>\n<h1>M&oelig;urs</h1>\n<p>&Agrave; en croire Paranos le Moindre (il n&rsquo;en rate jamais une, celui-l&agrave;), l&rsquo;oiseau-oracle sait non seulement s&rsquo;exprimer dans toutes les langues, mais il dit toujours la v&eacute;rit&eacute;, prof&eacute;rant de v&eacute;ritables oracles, d&rsquo;o&ugrave; son nom. Il peut r&eacute;pondre de fa&ccedil;on assez claire sur le pr&eacute;sent ou le pass&eacute;; en ce qui concerne le futur, ses r&eacute;ponses sont souvent obscures. L&rsquo;oiseau-oracle ne tol&egrave;re qu&rsquo;une seule question et ne fournit qu&rsquo;une seule r&eacute;ponse. Si on ne lui pose pas de question, il montre des signes d&rsquo;impatience, l&rsquo;air de dire: \"Allez- vous vous d&eacute;cider &agrave; m&rsquo;interroger, oui ou non ? Si vous croyez que c&rsquo;est par hasard que je suis l&agrave; ! J&rsquo;ai parcouru un long chemin jusqu&rsquo;&agrave; vous, et je n&rsquo;ai pas que &ccedil;a &agrave; faire !...\" Et si on ne lui pose d&eacute;cid&eacute;ment aucune question, il reprend son vol et on ne le revoit plus. Paranos affirme par ailleurs que tuer un oiseau-oracle porte une terrible malchance.</p>","race":"","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"15","niveau":"+5"}},"competencecreature[0]]":{"data":{"dommages":"+0"}}},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"prototypeToken":{"flags":{},"name":"Oiseau-oracle","displayName":0,"width":1,"height":1,"lockRotation":false,"rotation":0,"actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":null},"bar2":{"attribute":null},"randomImg":false,"alpha":1,"light":{"dim":0,"bright":0,"angle":360,"alpha":1,"animation":{"speed":5,"intensity":5,"type":null,"reverse":false},"color":null,"coloration":1,"attenuation":0.5,"luminosity":0.5,"saturation":0,"contrast":0,"shadows":0,"darkness":{"min":0,"max":1}},"texture":{"src":"systems/foundryvtt-reve-de-dragon/icons/creatures/oiseau-oracle.svg","tint":null,"scaleX":1,"scaleY":1,"offsetX":0,"offsetY":0,"rotation":0},"sight":{"angle":360,"enabled":false,"range":0,"brightness":1,"visionMode":"basic","color":null,"attenuation":0.1,"saturation":0,"contrast":0},"detectionModes":[]},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.0.16","coreVersion":"10.285","createdTime":1663623574837,"modifiedTime":1663624762155,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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Son bec est arrondi et plat comme celui d&rsquo;un canard, dont elle poss&egrave;de le cri. Ses plumes sont gris noir, sauf celles de sa queue qui sont d&rsquo;un splendide rouge vermillon paillet&eacute; d&rsquo;argent.</p>\n<h1>M&oelig;urs</h1>\n<p>Les zyglutes vivent en colonies nombreuses dans les plaines &agrave; tendance mar&eacute;cageuse. Elles se nourrissent de larves et de plantes aquatiques. Craintives, d&eacute;pourvues d&rsquo;agressivit&eacute;, elles sont en g&eacute;n&eacute;ral d&rsquo;une rare stupidit&eacute;. Nombre d&rsquo;&eacute;chassiers se reposent en repliant alternativement une patte; les zyglutes, qui en ont trois, replient les deux pattes ext&eacute;rieures pour se reposer sur la patte centrale\"; puis quand celle-ci est fatigu&eacute;e &agrave; son tour, replient la patte centrale pour se reposer sur les ext&eacute;rieures. Durant le processus, une zyglute sur deux oublie o&ugrave; elle en est avec ses pattes et replie la centrale avant de d&eacute;ployer les autres, avec pour r&eacute;sultat de se casser la figure dans un concert de <em>coin-coin</em> mortifi&eacute;. Dans certaines r&eacute;gions, la zyglute est domestiqu&eacute;e pour servir de monture. Toutefois, la captivit&eacute; lui fait perdre les paillettes argent&eacute;es de sa queue, que seules poss&egrave;dent les zyglutes sauvages. Ces paillettes entrent dans la composition de certaines pr&eacute;parations alchimiques. La zyglute ne donne des coups de bec qu&rsquo;accul&eacute;e en d&eacute;sespoir de cause.</p>\n<p>&nbsp;</p>","race":"","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"9"}},"competencecreature[0]]":{"data":{"dommages":"+0"}},"competencecreature[1]":{"data":{"carac_value":"11"}},"competencecreature[1]]":{"data":{"dommages":"+0"}},"competencecreature[2]":{"data":{"carac_value":"9"}},"competencecreature[2]]":{"data":{"dommages":"+0"}},"competencecreature[3]":{"data":{"carac_value":"9"}},"competencecreature[3]]":{"data":{"dommages":"+0"}}},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"prototypeToken":{"flags":{},"name":"Zyglute","displayName":0,"width":1,"height":1,"lockRotation":false,"rotation":0,"actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":"sante.vie"},"bar2":{"attribute":"sante.endurance"},"randomImg":false,"alpha":1,"light":{"dim":0,"bright":0,"angle":360,"color":null,"alpha":1,"animation":{"speed":5,"intensity":5,"type":null,"reverse":false},"coloration":1,"attenuation":0.5,"luminosity":0.5,"saturation":0,"contrast":0,"shadows":0,"darkness":{"min":0,"max":1}},"texture":{"src":"systems/foundryvtt-reve-de-dragon/icons/creatures/zyglute.svg","tint":null,"scaleX":1,"scaleY":1,"offsetX":0,"offsetY":0,"rotation":0},"sight":{"angle":360,"enabled":false,"range":0,"brightness":1,"visionMode":"basic","color":null,"attenuation":0.1,"saturation":0,"contrast":0},"detectionModes":[]},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.0.16","coreVersion":"10.285","createdTime":1663623574838,"modifiedTime":1663624762161,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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L&rsquo;exemple ci-apr&egrave;s correspond &agrave; un bon cheval de selle. Avec un encombrement de 22, il peut porter un cavalier actif de TAILLE 12 (80 kg) + 10 points de mat&eacute;riel divers avant de souffrir ses premiers malus &agrave; la course et au saut. La vitesse indiqu&eacute;e correspond &agrave; une allure plut&ocirc;t lente. Contrairement aux autres animaux pour qui la vitesse de base est fixe, le gardien des r&ecirc;ves peut rajouter jusqu&rsquo;&agrave; 3d6 points &agrave; la vitesse de course de chaque individu. 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Quoique respirant par des poumons, elle peut tenir sous l&rsquo;eau plusieurs dizaines de minutes. Sa peau est &eacute;paisse, cuireuse. Elle p&egrave;se en moyenne 70 kg.</p>\n<h1>M&oelig;urs</h1>\n<p>Les sir&egrave;nes vivent en eau peu profonde, indiff&eacute;remment douce ou sal&eacute;e (rivages marins, lacs, marais), en colonies pouvant compter jusqu&rsquo;&agrave; une douzaine d&rsquo;individus. Elles se nourrissent normalement de poissons et de mollusques, mais la chair humaine est ce qu&rsquo;elles pr&eacute;f&egrave;rent. Pour s&rsquo;en procurer, elles poss&egrave;dent deux terribles pouvoirs inn&eacute;s, un chant attractif et une illusion, ce qui fait d&rsquo;elles l&rsquo;un des plus meurtriers exemples de cr&eacute;atures thanataires.</p>\n<h1>Chant</h1>\n<p>La sir&egrave;ne a un chant attractif pouvant porter jusqu&rsquo;&agrave; 50 m. Toute personne, homme ou femme, percevant ce chant, m&ecirc;me faible et lointain, doit tenter un jet de VOLONT&Eacute; &agrave; -3. Sur toute r&eacute;ussite, le personnage est libre de sa d&eacute;cision\"; sur tout &eacute;chec, il est irr&eacute;sistiblement attir&eacute; vers la source du chant. Quand plusieurs sir&egrave;nes chantent simultan&eacute;ment, le jet de VOLONT&Eacute; est global pour tous les chants : soit l&rsquo;on r&eacute;siste &agrave; tous, soit l&rsquo;on ne r&eacute;siste &agrave; aucun.</p>\n<h1>Illusion</h1>\n<p>La sir&egrave;ne peut lancer sur elle une illusion visuelle faisant croire qu&rsquo;elle est une jolie fille nue surprise en train de se baigner. L&rsquo;illusion que donne une sir&egrave;ne est toujours la m&ecirc;me, comme programm&eacute;e une fois pour toutes. Par exemple, une sir&egrave;ne donnant l&rsquo;illusion d&rsquo;une fille rousse avec une bouche en c&oelig;ur, donnera toujours la m&ecirc;me illusion, m&ecirc;me corps, m&ecirc;me visage. Certaines sir&egrave;nes, plus rarement, donnent des illusions d&rsquo;hommes. Contrairement aux illusions des Yeux d&rsquo;Hypnos, l&rsquo;illusion des sir&egrave;nes donne lieu &agrave; un jet de r&eacute;sistance (standard, r-8). Comme pour les chants, ce JR est global : s&rsquo;il r&eacute;ussit, toutes les sir&egrave;nes apparaissent sous leur v&eacute;ritable apparence; s&rsquo;il &eacute;choue, toutes sont per&ccedil;ues sous leur apparence illusoire.</p>\n<h1>Alternatives</h1>\n<p>Si le jet de VOLONT&Eacute; relatif au chant r&eacute;ussit tandis que le JR relatif &agrave; l&rsquo;illusion &eacute;choue, le personnage voit des filles au lieu de monstres, mais est libre de ses d&eacute;cisions. En cas de jet de VOLONT&Eacute; &eacute;chou&eacute; mais de JR r&eacute;ussi, les sir&egrave;nes &eacute;tant vues sous leur jour v&eacute;ritable, le chant n&rsquo;a plus aucun effet. D&egrave;s qu&rsquo;un personnage est bless&eacute; par une sir&egrave;ne, celle-ci (et toutes les autres) reprennent pour lui, et pour lui seul, leur apparence de monstre (et le chant ne fait plus effet non plus sur lui). Quand un personnage croit s&rsquo;approcher d&rsquo;une fille et que la sir&egrave;ne l&rsquo;agresse, il est consid&eacute;r&eacute; en <em>demi-surprise</em>. Noter enfin qu&rsquo;un personnage f&eacute;minin ne r&eacute;sistant pas au chant (ni &agrave; l&rsquo;illusion) se jette tout de m&ecirc;me dans les bras des sir&egrave;nes, quand bien m&ecirc;me un tel personnage n&rsquo;a (en principe) aucune raison d&rsquo;&ecirc;tre attir&eacute; par une fille.</p>","race":"","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"13"}},"competencecreature[0]]":{"data":{"dommages":"+0"}},"competencecreature[1]":{"data":{"carac_value":"8"}},"competencecreature[1]]":{"data":{"dommages":"+0"}},"competencecreature[2]":{"data":{"carac_value":"12"}},"competencecreature[2]]":{"data":{"dommages":"+2"}}},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"prototypeToken":{"flags":{},"name":"Sirène","displayName":0,"width":1,"height":1,"lockRotation":false,"rotation":0,"actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":"sante.vie"},"bar2":{"attribute":"sante.endurance"},"randomImg":false,"alpha":1,"light":{"dim":0,"bright":0,"angle":360,"color":null,"alpha":1,"animation":{"speed":5,"intensity":5,"type":null,"reverse":false},"coloration":1,"attenuation":0.5,"luminosity":0.5,"saturation":0,"contrast":0,"shadows":0,"darkness":{"min":0,"max":1}},"texture":{"src":"systems/foundryvtt-reve-de-dragon/icons/creatures/sirene.svg","tint":null,"scaleX":1,"scaleY":1,"offsetX":0,"offsetY":0,"rotation":0},"sight":{"angle":360,"enabled":false,"range":0,"brightness":1,"visionMode":"basic","color":null,"attenuation":0.1,"saturation":0,"contrast":0},"detectionModes":[]},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.0.16","coreVersion":"10.285","createdTime":1663623574852,"modifiedTime":1663624762158,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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Pouvant d&eacute;passer les 2 m quand il se redresse en position verticale, son poids avoisine les 300 kg.</p>\n<h1>M&oelig;urs</h1>\n<p>Carnassier, mais &eacute;galement omnivore, et pouvant se d&eacute;lecter comme l&rsquo;ours de fruits ou de miel, le grizzal vit essentiellement en for&ecirc;t, et de pr&eacute;f&eacute;rence en relief rocheux pouvant lui fournir une caverne pour tani&egrave;re. Solitaires, m&acirc;les et femelles ne se rencontrent que bri&egrave;vement. L&rsquo;hiver, ils hibernent. Ne recherchant pas syst&eacute;matiquement l&rsquo;affrontement avec l&rsquo;homme, le grizzal peut n&eacute;anmoins &ecirc;tre un adversaire fatal. Sa fourrure &eacute;paisse est si recherch&eacute;e que d&rsquo;aucuns n&rsquo;h&eacute;sitent pas &agrave; la vendre pr&eacute;matur&eacute;ment. En combat, ses r&eacute;ussites particuli&egrave;res sont usuellement pass&eacute;es en <em>force</em>.</p>","race":"","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"14"}},"competencecreature[0]]":{"data":{"dommages":"+0"}},"competencecreature[1]":{"data":{"carac_value":"14"}},"competencecreature[1]]":{"data":{"dommages":"+0"}},"competencecreature[2]":{"data":{"carac_value":"14"}},"competencecreature[2]]":{"data":{"dommages":"+0"}},"competencecreature[3]":{"data":{"carac_value":"10"}},"competencecreature[3]]":{"data":{"dommages":"+0"}},"competencecreature[4]":{"data":{"carac_value":"16"}},"competencecreature[4]]":{"data":{"dommages":"+2"}},"competencecreature[5]":{"data":{"carac_value":"11"}},"competencecreature[5]]":{"data":{"dommages":"+0"}}},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"prototypeToken":{"flags":{},"name":"Grizzal","displayName":0,"width":1,"height":1,"lockRotation":false,"rotation":0,"actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":null},"bar2":{"attribute":null},"randomImg":false,"alpha":1,"light":{"dim":0,"bright":0,"angle":360,"alpha":1,"animation":{"speed":5,"intensity":5,"type":null,"reverse":false},"color":null,"coloration":1,"attenuation":0.5,"luminosity":0.5,"saturation":0,"contrast":0,"shadows":0,"darkness":{"min":0,"max":1}},"texture":{"src":"systems/foundryvtt-reve-de-dragon/icons/creatures/grizzal.svg","tint":null,"scaleX":1,"scaleY":1,"offsetX":0,"offsetY":0,"rotation":0},"sight":{"angle":360,"enabled":false,"range":0,"brightness":1,"visionMode":"basic","color":null,"attenuation":0.1,"saturation":0,"contrast":0},"detectionModes":[]},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.0.16","coreVersion":"10.285","createdTime":1663623574854,"modifiedTime":1663624762151,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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Le cornicochon se distingue en outre par sa couleur verd&acirc;tre, due au vert des feuilles et des mousses qui lui teignent la peau. Un adulte p&egrave;se en moyenne 160 kg.</p>\n<h1>M&oelig;urs</h1>\n<p>H&ocirc;te des for&ecirc;ts profondes, le cornicochon vit en familles de 4 &agrave; 5 individus\" ; mais comme chez les sangliers, il arrive que l&rsquo;on tombe sur un vieux solitaire acari&acirc;tre. Omnivore, le cornicochon est excit&eacute; par l&rsquo;odeur du sang, qui le pousse d&rsquo;autant plus au carnage. Il d&eacute;vore usuellement ses adversaires vaincus. 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Il n&rsquo;est pas directement agressif, mais attaque d&egrave;s qu&rsquo;il est surpris ou se croit en danger.</p>\n<h1>Venin</h1>\n<p>Sensation aigu&euml; de d&eacute;s&eacute;quilibre. Jouer VOLONT&Eacute; &agrave; -3. 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Il doit son nom &agrave; ce que sa fourrure est ray&eacute;e vert et jaune au lieu de jaune et noir, ce qui lui assure un excellent camouflage. Discret, silencieux, sa tactique consiste &agrave; s&rsquo;approcher inaper&ccedil;u de sa proie, puis &agrave; bondir. Sa premi&egrave;re attaque, lorsqu&rsquo;il bondit, est en termes de jeu une charge. Il s&rsquo;attaque &agrave; l&rsquo;homme comme &agrave; n&rsquo;importe quelle cr&eacute;ature plus petite que lui. Sa fourrure magnifique est tr&egrave;s recherch&eacute;e. 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C&rsquo;est une &eacute;norme cr&eacute;ature bip&egrave;de, vaguement anthropomorphe, recouverte de plaques corn&eacute;es extr&ecirc;mement dures. Le tournedent n&rsquo;a pas de t&ecirc;te : &agrave; la place de celle-ci, rien qu&rsquo;une boursouffure avec un &oelig;il jaune, un &oelig;il devant et un autre derri&egrave;re. En guise de mains, ses bras se terminent par une gueule plant&eacute;e de crocs pointus. On les appelle ses bras-bouches. Il doit son nom &agrave; ce que toutes ses articulations, coude, genou, gueules, peuvent tourner sur elles-m&ecirc;mes &agrave; 360 degr&eacute;s. Le tournedent fait en moyenne 3 m de haut pour 800 kg. Ses glandes g&eacute;nitales fournissent l&rsquo;ingr&eacute;dient principal du rem&egrave;de-antidote appel&eacute; tournegraisse.</p>\n<h1>M&oelig;urs</h1>\n<p>Les tournedents sont heureusement rarissimes et ne hantent que les d&eacute;solations et autres lieux o&ugrave; Thanatos a laiss&eacute; son empreinte. Ils poss&egrave;dent le m&ecirc;me pouvoir de non agressivit&eacute; s&rsquo;appliquant aux humano&iuml;des que la harpie. La victime doit jouer un jet de r&eacute;sistance standard, r-8, et en cas d&rsquo;&eacute;chec, r&eacute;ussir un jet de VOLONT&Eacute; &agrave; -3 pour pouvoir attaquer le tournedent. Le JR n&rsquo;est &agrave; jouer qu&rsquo;une seule fois, et en cas d&rsquo;&eacute;chec, le jet de VOLONT&Eacute; est &agrave; jouer tous les rounds. La non agressivit&eacute; ne s&rsquo;applique qu&rsquo;&agrave; l&rsquo;&eacute;gard du tournedent qui l&rsquo;a lanc&eacute;e, et il ne peut pas r&eacute;utiliser son pouvoir sur un personnage qui a r&eacute;ussi son JR. En combat, les bras-bouches du tournedent sont capables de parer comme s&rsquo;ils &eacute;taient des &eacute;p&eacute;es (m&ecirc;mes limitations). Ses r&eacute;ussites particuli&egrave;res sont usuellement pass&eacute;es en <em>rapidit&eacute;</em>.</p>","race":"","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"18","niveau":"+6"}},"competencecreature[0]]":{"data":{"dommages":"+2"}},"competencecreature[1]":{"data":{"carac_value":"12","niveau":"+3"}},"competencecreature[1]]":{"data":{"dommages":"+0"}},"competencecreature[2]":{"data":{"carac_value":"12","niveau":"+3"}},"competencecreature[2]]":{"data":{"dommages":"+0"}},"competencecreature[3]":{"data":{"carac_value":"14","niveau":"+3"}},"competencecreature[3]]":{"data":{"dommages":"+0"}}},"ownership":{"default":0,"Q4cUvqxCxMoTJXDL":3},"prototypeToken":{"flags":{},"name":"Tournedent","displayName":0,"width":1,"height":1,"lockRotation":false,"rotation":0,"actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":"sante.vie"},"bar2":{"attribute":"sante.endurance"},"randomImg":false,"alpha":1,"light":{"dim":0,"bright":0,"angle":360,"color":null,"alpha":1,"animation":{"speed":5,"intensity":5,"type":null,"reverse":false},"coloration":1,"attenuation":0.5,"luminosity":0.5,"saturation":0,"contrast":0,"shadows":0,"darkness":{"min":0,"max":1}},"texture":{"src":"systems/foundryvtt-reve-de-dragon/icons/creatures/tournedent.svg","tint":null,"scaleX":1,"scaleY":1,"offsetX":0,"offsetY":0,"rotation":0},"sight":{"angle":360,"enabled":false,"range":0,"brightness":1,"visionMode":"basic","color":null,"attenuation":0.1,"saturation":0,"contrast":0},"detectionModes":[]},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.0.16","coreVersion":"10.285","createdTime":1663623574874,"modifiedTime":1663624762160,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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Sa t&ecirc;te plate et triangulaire est dot&eacute;e d&rsquo;une large m&acirc;choire plant&eacute;e de crocs, et ses bras plut&ocirc;t longs se terminent par des pattes plant&eacute;es de griffes ac&eacute;r&eacute;es. Comme les grands singes, il se tient en position semi-verticale. Son cri, rauque et guttural, ressemble &agrave; la syllabe kill, d&rsquo;o&ugrave;, d&rsquo;apr&egrave;s Paranos le Moindre, l&rsquo;origine de son nom. Il fait en moyenne 1m85 pour 100 kg.</p>\n<h1>M&oelig;urs</h1>\n<p>Le quileurbist n&rsquo;a pas d&rsquo;habitat sp&eacute;cifique, encore qu&rsquo;on le rencontre surtout dans les collines rocheuses et peu bois&eacute;es, mais vagabond itin&eacute;rant, il change souvent de lieu. Il faut dire que partout o&ugrave; se trouve un quileurbist, la r&eacute;gion se d&eacute;peuple de toute autre vie animale. La cr&eacute;ature semble en effet n&rsquo;avoir qu&rsquo;une vocation\" : tuer, d&eacute;chirer, &eacute;ventrer, massacrer toutes les autres formes de vie. Le quileurbist r&eacute;siste automatiquement au sort de Non-Agressivit&eacute; d&rsquo;Hypnos. En combat, ses r&eacute;ussites particuli&egrave;res sont toujours pass&eacute;es en <em>rapidit&eacute;</em>.</p>","race":"","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"12"}},"competencecreature[0]]":{"data":{"dommages":"+0"}},"competencecreature[1]":{"data":{"carac_value":"15"}},"competencecreature[1]]":{"data":{"dommages":"+0"}},"competencecreature[2]":{"data":{"carac_value":"12"}},"competencecreature[2]]":{"data":{"dommages":"+0"}},"competencecreature[3]":{"data":{"carac_value":"15"}},"competencecreature[3]]":{"data":{"dommages":"+2"}},"competencecreature[4]":{"data":{"carac_value":"10"}},"competencecreature[4]]":{"data":{"dommages":"+0"}},"competencecreature[5]":{"data":{"carac_value":"15"}},"competencecreature[5]]":{"data":{"dommages":"+0"}}},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"prototypeToken":{"flags":{},"name":"Quileurbist","displayName":0,"width":1,"height":1,"lockRotation":false,"rotation":0,"actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":null},"bar2":{"attribute":null},"randomImg":false,"alpha":1,"light":{"dim":0,"bright":0,"angle":360,"alpha":1,"animation":{"speed":5,"intensity":5,"type":null,"reverse":false},"color":null,"coloration":1,"attenuation":0.5,"luminosity":0.5,"saturation":0,"contrast":0,"shadows":0,"darkness":{"min":0,"max":1}},"texture":{"src":"systems/foundryvtt-reve-de-dragon/icons/creatures/quileurbist.svg","tint":null,"scaleX":1,"scaleY":1,"offsetX":0,"offsetY":0,"rotation":0},"sight":{"angle":360,"enabled":false,"range":0,"brightness":1,"visionMode":"basic","color":null,"attenuation":0.1,"saturation":0,"contrast":0},"detectionModes":[]},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.0.16","coreVersion":"10.285","createdTime":1663623574876,"modifiedTime":1663624762156,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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Hormis ce nombre de pattes curieusement exc&eacute;dentaire (4 de chaque c&ocirc;t&eacute;), qui lui donne l&rsquo;air d&rsquo;une chenille &agrave; fourrure, il pourrait ressembler &agrave; un long, tr&egrave;s long vison. Adulte, il mesure en moyenne 2 m du museau au bout de la queue, pour un poids de 50 kg.</p>\n<h1>M&oelig;urs</h1>\n<p>Tr&egrave;s bon grimpeur, le furlong vit essentiellement dans les arbres o&ugrave; il se coule de branche en branche avec la rapidit&eacute; et l&rsquo;efficacit&eacute; d&rsquo;un serpent. Ses proies de pr&eacute;dilection sont les oiseaux et les rongeurs, mais pouss&eacute; par la faim, il peut s&rsquo;attaquer &agrave; des animaux aussi gros que les chevreuils, voire aux humains isol&eacute;s. La fourrure de furlong est tr&egrave;s recherch&eacute;e.</p>","race":"","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"10"}},"competencecreature[0]]":{"data":{"dommages":"+0"}},"competencecreature[1]":{"data":{"carac_value":"14"}},"competencecreature[1]]":{"data":{"dommages":"+0"}},"competencecreature[2]":{"data":{"carac_value":"14"}},"competencecreature[2]]":{"data":{"dommages":"+0"}},"competencecreature[3]":{"data":{"carac_value":"12"}},"competencecreature[3]]":{"data":{"dommages":"+0"}},"competencecreature[4]":{"data":{"carac_value":"12"}},"competencecreature[4]]":{"data":{"dommages":"+1"}},"competencecreature[5]":{"data":{"carac_value":"13"}},"competencecreature[5]]":{"data":{"dommages":"+0"}}},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"prototypeToken":{"flags":{},"name":"Furlong","displayName":0,"width":1,"height":1,"lockRotation":false,"rotation":0,"actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":null},"bar2":{"attribute":null},"randomImg":false,"alpha":1,"light":{"dim":0,"bright":0,"angle":360,"alpha":1,"animation":{"speed":5,"intensity":5,"type":null,"reverse":false},"color":null,"coloration":1,"attenuation":0.5,"luminosity":0.5,"saturation":0,"contrast":0,"shadows":0,"darkness":{"min":0,"max":1}},"texture":{"src":"systems/foundryvtt-reve-de-dragon/icons/creatures/furlong.svg","tint":null,"scaleX":1,"scaleY":1,"offsetX":0,"offsetY":0,"rotation":0},"sight":{"angle":360,"enabled":false,"range":0,"brightness":1,"visionMode":"basic","color":null,"attenuation":0.1,"saturation":0,"contrast":0},"detectionModes":[]},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.0.16","coreVersion":"10.285","createdTime":1663623574877,"modifiedTime":1663624762148,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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Sa taille est celle d&rsquo;un homme. Son cri, un hurlement rauque, glace le sang. Ses griffes sont particuli&egrave;rement puissantes.</p>\n<h1>M&oelig;urs</h1>\n<p>La goule est un charognard ayant une pr&eacute;dilection pour la chair humaine. Elle hante n&eacute;cropoles, cimeti&egrave;res et champs de bataille, d&eacute;terrant les cadavres dont elle se nourrit. Paranos le Moindre affirme qu&rsquo;elle poss&egrave;de la facult&eacute; thanataire de pouvoir je&ucirc;ner des mois entiers, voire des ann&eacute;es, en n&rsquo;absorbant qu&rsquo;un peu de terre. Cela ne l&rsquo;emp&ecirc;che pas de d&eacute;sirer ardemment de la chair, bien au contraire. Et si elle est l&acirc;che isol&eacute;e, elle est tr&egrave;s agressive en bande. Pour corser le tout, sa morsure inocule un venin qui paralyse.</p>\n<h1 style=\"box-sizing: border-box; user-select: text; color: #191813; font-family: GoudyAcc, sans-serif;\">Venin</h1>\n<table style=\"box-sizing: border-box; user-select: text; width: 395px; color: #191813; font-family: GoudyAcc, sans-serif; height: 65px;\" border=\"1\">\n<tbody style=\"box-sizing: border-box; user-select: text;\">\n<tr style=\"box-sizing: border-box; user-select: text; height: 16px;\">\n<td style=\"box-sizing: border-box; user-select: text; width: 122px; height: 16px;\">Malignit&eacute;</td>\n<td style=\"box-sizing: border-box; user-select: text; width: 272px; height: 16px;\">6</td>\n</tr>\n<tr style=\"box-sizing: border-box; user-select: text; height: 16px;\">\n<td style=\"box-sizing: border-box; user-select: text; width: 122px; height: 16px;\">P&eacute;riodicit&eacute;</td>\n<td style=\"box-sizing: border-box; user-select: text; width: 272px; height: 16px;\">1 round</td>\n</tr>\n<tr style=\"box-sizing: border-box; user-select: text; height: 16px;\">\n<td style=\"box-sizing: border-box; user-select: text; width: 122px; height: 16px;\">Dommages</td>\n<td style=\"box-sizing: border-box; user-select: text; width: 272px; height: 16px;\">1 ligne de fatigue</td>\n</tr>\n<tr style=\"box-sizing: border-box; user-select: text; height: 17px;\">\n<td style=\"box-sizing: border-box; user-select: text; width: 122px; height: 17px;\">Antidotes</td>\n<td style=\"box-sizing: border-box; user-select: text; width: 272px; height: 17px;\">-4 \\ Floume-dhu +16</td>\n</tr>\n</tbody>\n</table>\n<p>La paralysie intervient quand toutes les lignes de fatigue sont pleines et dure 6 heures.</p>\n<p>Le <em>floume-dhu</em> est obtenu en m&eacute;langeant en quantit&eacute;s &eacute;gales gel&eacute;e de floumette et lait humain (pour une dose\": une demi-mesure de chaque). Puis chauffer le m&eacute;lange jusqu&rsquo;&agrave; couleur bleu-sangue (-2).</p>","race":"","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"10"}},"competencecreature[0]]":{"data":{"dommages":"+0"}},"competencecreature[1]":{"data":{"carac_value":"10"}},"competencecreature[1]]":{"data":{"dommages":"+0"}},"competencecreature[2]":{"data":{"carac_value":"10"}},"competencecreature[2]]":{"data":{"dommages":"+0"}},"competencecreature[3]":{"data":{"carac_value":"13"}},"competencecreature[3]]":{"data":{"dommages":"+1"}},"competencecreature[4]":{"data":{"carac_value":"10"}},"competencecreature[4]]":{"data":{"dommages":"+0"}}},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"prototypeToken":{"flags":{},"name":"Goule","displayName":0,"width":1,"height":1,"lockRotation":false,"rotation":0,"actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":null},"bar2":{"attribute":null},"randomImg":false,"alpha":1,"light":{"dim":0,"bright":0,"angle":360,"alpha":1,"animation":{"speed":5,"intensity":5,"type":null,"reverse":false},"color":null,"coloration":1,"attenuation":0.5,"luminosity":0.5,"saturation":0,"contrast":0,"shadows":0,"darkness":{"min":0,"max":1}},"texture":{"src":"icons/svg/mystery-man.svg","tint":null,"scaleX":1,"scaleY":1,"offsetX":0,"offsetY":0,"rotation":0},"sight":{"angle":360,"enabled":false,"range":0,"brightness":1,"visionMode":"basic","color":null,"attenuation":0.1,"saturation":0,"contrast":0},"detectionModes":[]},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.0.16","coreVersion":"10.285","createdTime":1663623574878,"modifiedTime":1663624762150,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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Paranos le Moindre sugg&egrave;re que son surnom vient s&ucirc;rement de ce que les mythiques Dragons du Premier &Acirc;ge &eacute;taient cens&eacute;s poss&eacute;der les m&ecirc;mes grandes ailes membraneuses et le m&ecirc;me go&ucirc;t du sang. Serions-nous alors dans un r&ecirc;ve de chauve-souris ? Je suppose que c&rsquo;est encore une de vos plaisanteries, cher Paranos !</p>\n<h1>M&oelig;urs</h1>\n<p>Comme les chauves-souris, les drakkules sont nocturnes, repli&eacute;s le jour dans des cavernes ou autres lieux sombres, pour ne sortir chasser qu&rsquo;&agrave; la tomb&eacute;e de la nuit. Comme pour la plupart des grands pr&eacute;dateurs, l&rsquo;homme est pour eux une proie comme les autres.</p>\n<p>En combat, quand un drakkule r&eacute;ussit une particuli&egrave;re et cause au moins une blessure l&eacute;g&egrave;re, il reste accroch&eacute; &agrave; sa victime qui perd alors automatiquement 1d6 points d&rsquo;endurance par round sous l&rsquo;effet de la saign&eacute;e. 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Tant qu&rsquo;il est accroch&eacute;, le drakkule ne joue plus de jet d&rsquo;attaque, puisqu&rsquo;il cause des dommages automatiques, mais peut contrer empoignade ou attaque de dague par le battement de ses ailes.</p>","race":"","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"10"}},"competencecreature[0]]":{"data":{"dommages":"+0"}},"competencecreature[1]":{"data":{"carac_value":"10"}},"competencecreature[1]]":{"data":{"dommages":"+0"}},"competencecreature[2]":{"data":{"carac_value":"10"}},"competencecreature[2]]":{"data":{"dommages":"+0"}}},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"prototypeToken":{"flags":{},"name":"Drakkule","displayName":0,"width":1,"height":1,"lockRotation":false,"rotation":0,"actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":"sante.vie"},"bar2":{"attribute":"sante.endurance"},"randomImg":false,"alpha":1,"light":{"dim":0,"bright":0,"angle":360,"color":null,"alpha":1,"animation":{"speed":5,"intensity":5,"type":null,"reverse":false},"coloration":1,"attenuation":0.5,"luminosity":0.5,"saturation":0,"contrast":0,"shadows":0,"darkness":{"min":0,"max":1}},"texture":{"src":"systems/foundryvtt-reve-de-dragon/icons/creatures/drakkule_t.webp","tint":null,"scaleX":0.8,"scaleY":0.8,"offsetX":0,"offsetY":0,"rotation":0},"sight":{"angle":360,"enabled":false,"range":0,"brightness":1,"visionMode":"basic","color":null,"attenuation":0.1,"saturation":0,"contrast":0},"detectionModes":[]},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.0.16","coreVersion":"10.285","createdTime":1663623574882,"modifiedTime":1663624762146,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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On l&rsquo;appelle parfois fausse goule ou goule noire. Sa m&acirc;choire a une force capable de broyer les os les plus durs et ses membres sup&eacute;rieurs se terminent par des serres tranchantes. Son cri est un rire hyst&eacute;rique et d&eacute;mentiel.</p>\n<h1>M&oelig;urs</h1>\n<p>Le jigstang n&rsquo;a pas d&rsquo;habitat sp&eacute;cifique, on le trouve en tout lieu sauvage. Hyper agressif autant que solitaire, il ne supporte pas la pr&eacute;sence d&rsquo;autrui, et attaque &agrave; griffes et &agrave; crocs. 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Dot&eacute;e du pelage du rat, de sa longue queue nue et annel&eacute;e, elle se singularise n&eacute;anmoins par un museau de castor et des yeux brid&eacute;s.</p>\n<h1>M&oelig;urs</h1>\n<p>La brolute rieuse vit de pr&eacute;f&eacute;rence &agrave; l&rsquo;&eacute;cart des hommes et de la civilisation, mais sans habitat sp&eacute;cifique. Elle se nourrit de fruits, de champignons et d&rsquo;&oelig;ufs qu&rsquo;elle d&eacute;robe habilement aux oiseaux. Ce qui la caract&eacute;rise essentiellement, c&rsquo;est que quand elle se sent agress&eacute;e, elle a le pouvoir de cr&eacute;er une d&eacute;chirure du r&ecirc;ve violette (d&eacute;chirure de d&eacute;part), dont elle est le centre. Le r&ecirc;ve d&rsquo;arriv&eacute;e lui est toujours profitable, lui permettant de se tirer d&rsquo;affaire. Elle doit son nom &agrave; ce qu&rsquo;elle adore rire aux grimaces et autres clowneries qu&rsquo;on peut lui faire. Pendant ce temps, on peut se concentrer pour tenter de lui communiquer empatiquement l&rsquo;image d&rsquo;un lieu o&ugrave; l&rsquo;on voudrait aller, non un lieu sp&eacute;cifique, mais un type de paysage\": rivage marin, for&ecirc;t, agglom&eacute;ration urbaine, etc. Au moment o&ugrave; elle est le plus en train de rire, il suffit alors de stresser la brolute, et l&rsquo;on a une chance que la d&eacute;chirure cr&eacute;&eacute;e m&egrave;ne au type d&rsquo;endroit souhait&eacute;. Pour parvenir &agrave; la communication empathique, r&eacute;ussir EMPATHIE &agrave; -5. La brolute rieuse se distingue de la brolute ordinaire, dite brolute pointue, qui ne rit jamais et ne peut cr&eacute;er de d&eacute;chirure. Celle-l&agrave; se contente de chercher &agrave; fuir en cas d&rsquo;agression, ou attaque toutes griffes dehors si elle se sent accul&eacute;e. Pour la distinguer (visuellement) de la rieuse, r&eacute;ussir VUE/Zoologie &agrave; -5. 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Il mesure en moyenne 1 m de haut sur 1m50 de long, et peut peser jusqu&rsquo;&agrave; 50 kg. Dot&eacute; de mandibules ac&eacute;r&eacute;es et puissantes, il est redout&eacute; pour son venin mortel.</p>\n<h1>M&oelig;urs</h1>\n<p>Le chrasme vit dans les lieux sombres, cavernes et souterrains, o&ugrave; il se nourrit de tout. Paranos le Moindre affirme qu&rsquo;&agrave; d&eacute;faut d&rsquo;une meilleure ch&egrave;re, il peut m&ecirc;me se sustenter de cailloux. Il d&eacute;teste la lumi&egrave;re comme son cousin de petite taille, mais a toutefois un comportement diff&eacute;rent: au lieu de fuir, il entre dans une rage f&eacute;roce et se rue sur le porteur de lumi&egrave;re pour le r&eacute;duire en charpie. Savez-vous, cher Paranos, que vous nous faites un peu peur ?</p>\n<h1>Venin</h1>\n<table style=\"width: 399px; height: 65px;\" border=\"1\">\n<tbody>\n<tr style=\"height: 16px;\">\n<td style=\"width: 121px; height: 16px;\">Malignit&eacute;</td>\n<td style=\"width: 274px; height: 16px;\">3</td>\n</tr>\n<tr style=\"height: 16px;\">\n<td style=\"width: 121px; height: 16px;\">P&eacute;riodicit&eacute;</td>\n<td style=\"width: 274px; height: 16px;\">1 miute</td>\n</tr>\n<tr style=\"height: 16px;\">\n<td style=\"width: 121px; height: 16px;\">Dommages</td>\n<td style=\"width: 274px; height: 16px;\">-1 point de vie</td>\n</tr>\n<tr style=\"height: 17px;\">\n<td style=\"width: 121px; height: 17px;\">Antidotes</td>\n<td style=\"width: 274px; height: 17px;\">-2 \\ Liqueur de Bagdol +16, Teinture d'Erozonne +10</td>\n</tr>\n</tbody>\n</table>","race":"","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"11","niveau":"+3"}},"competencecreature[0]]":{"data":{"dommages":"+0"}},"competencecreature[1]":{"data":{"carac_value":"10","niveau":"+3"}},"competencecreature[1]]":{"data":{"dommages":"+0"}},"competencecreature[2]":{"data":{"carac_value":"11","niveau":"+3"}},"competencecreature[2]]":{"data":{"dommages":"+2"}},"competencecreature[3]":{"data":{"carac_value":"10","niveau":"+3"}},"competencecreature[3]]":{"data":{"dommages":"+0"}}},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"prototypeToken":{"flags":{},"name":"Chrasme","displayName":0,"width":1,"height":1,"lockRotation":false,"rotation":0,"actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":"sante.vie"},"bar2":{"attribute":"sante.endurance"},"randomImg":false,"alpha":1,"light":{"dim":0,"bright":0,"angle":360,"color":null,"alpha":1,"animation":{"speed":5,"intensity":5,"type":null,"reverse":false},"coloration":1,"attenuation":0.5,"luminosity":0.5,"saturation":0,"contrast":0,"shadows":0,"darkness":{"min":0,"max":1}},"texture":{"src":"systems/foundryvtt-reve-de-dragon/icons/creatures/chrasme_t.webp","tint":null,"scaleX":0.8,"scaleY":0.8,"offsetX":0,"offsetY":0,"rotation":0},"sight":{"angle":360,"enabled":false,"range":0,"brightness":1,"visionMode":"basic","color":null,"attenuation":0.1,"saturation":0,"contrast":0},"detectionModes":[]},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.0.16","coreVersion":"10.285","createdTime":1663623574889,"modifiedTime":1663624762145,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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Adulte, il peut faire jusqu&rsquo;&agrave; 270 kg et en moyenne 160. Tout comme le cerf, il porte des bois qui tombent tous les ans et repoussent &agrave; la saison suivante avec une ramification suppl&eacute;mentaire.</p>\n<h1>M&oelig;urs</h1>\n<p>H&ocirc;tes des for&ecirc;ts o&ugrave; ils se nourrissent de jeunes pousses, les bramarts vivent en petits groupes. 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