131 lines
4.0 KiB
JavaScript
131 lines
4.0 KiB
JavaScript
/**
|
|
* Extend the basic ActorSheet with some very simple modifications
|
|
* @extends {ActorSheet}
|
|
*/
|
|
export class SimpleActorSheet extends ActorSheet {
|
|
|
|
/** @override */
|
|
static get defaultOptions() {
|
|
return mergeObject(super.defaultOptions, {
|
|
classes: ["worldbuilding", "sheet", "actor"],
|
|
template: "systems/worldbuilding/templates/actor-sheet.html",
|
|
width: 600,
|
|
height: 600,
|
|
tabs: [{navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description"}],
|
|
dragDrop: [{dragSelector: ".item-list .item", dropSelector: null}]
|
|
});
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
|
|
/** @override */
|
|
getData() {
|
|
const data = super.getData();
|
|
data.dtypes = ["String", "Number", "Boolean"];
|
|
for ( let attr of Object.values(data.data.attributes) ) {
|
|
attr.isCheckbox = attr.dtype === "Boolean";
|
|
}
|
|
return data;
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
|
|
/** @override */
|
|
activateListeners(html) {
|
|
super.activateListeners(html);
|
|
|
|
// Everything below here is only needed if the sheet is editable
|
|
if (!this.options.editable) return;
|
|
|
|
// Update Inventory Item
|
|
html.find('.item-edit').click(ev => {
|
|
const li = $(ev.currentTarget).parents(".item");
|
|
const item = this.actor.getOwnedItem(li.data("itemId"));
|
|
item.sheet.render(true);
|
|
});
|
|
|
|
// Delete Inventory Item
|
|
html.find('.item-delete').click(ev => {
|
|
const li = $(ev.currentTarget).parents(".item");
|
|
this.actor.deleteOwnedItem(li.data("itemId"));
|
|
li.slideUp(200, () => this.render(false));
|
|
});
|
|
|
|
// Add or Remove Attribute
|
|
html.find(".attributes").on("click", ".attribute-control", this._onClickAttributeControl.bind(this));
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
|
|
/** @override */
|
|
setPosition(options={}) {
|
|
const position = super.setPosition(options);
|
|
const sheetBody = this.element.find(".sheet-body");
|
|
const bodyHeight = position.height - 192;
|
|
sheetBody.css("height", bodyHeight);
|
|
return position;
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
|
|
/**
|
|
* Listen for click events on an attribute control to modify the composition of attributes in the sheet
|
|
* @param {MouseEvent} event The originating left click event
|
|
* @private
|
|
*/
|
|
async _onClickAttributeControl(event) {
|
|
event.preventDefault();
|
|
const a = event.currentTarget;
|
|
const action = a.dataset.action;
|
|
const attrs = this.object.data.data.attributes;
|
|
const form = this.form;
|
|
|
|
// Add new attribute
|
|
if ( action === "create" ) {
|
|
const nk = Object.keys(attrs).length + 1;
|
|
let newKey = document.createElement("div");
|
|
newKey.innerHTML = `<input type="text" name="data.attributes.attr${nk}.key" value="attr${nk}"/>`;
|
|
newKey = newKey.children[0];
|
|
form.appendChild(newKey);
|
|
await this._onSubmit(event);
|
|
}
|
|
|
|
// Remove existing attribute
|
|
else if ( action === "delete" ) {
|
|
const li = a.closest(".attribute");
|
|
li.parentElement.removeChild(li);
|
|
await this._onSubmit(event);
|
|
}
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
|
|
/** @override */
|
|
_updateObject(event, formData) {
|
|
|
|
// Handle the free-form attributes list
|
|
const formAttrs = expandObject(formData).data.attributes || {};
|
|
const attributes = Object.values(formAttrs).reduce((obj, v) => {
|
|
let k = v["key"].trim();
|
|
if ( /[\s\.]/.test(k) ) return ui.notifications.error("Attribute keys may not contain spaces or periods");
|
|
delete v["key"];
|
|
obj[k] = v;
|
|
return obj;
|
|
}, {});
|
|
|
|
// Remove attributes which are no longer used
|
|
for ( let k of Object.keys(this.object.data.data.attributes) ) {
|
|
if ( !attributes.hasOwnProperty(k) ) attributes[`-=${k}`] = null;
|
|
}
|
|
|
|
// Re-combine formData
|
|
formData = Object.entries(formData).filter(e => !e[0].startsWith("data.attributes")).reduce((obj, e) => {
|
|
obj[e[0]] = e[1];
|
|
return obj;
|
|
}, {_id: this.object._id, "data.attributes": attributes});
|
|
|
|
// Update the Actor
|
|
return this.object.update(formData);
|
|
}
|
|
}
|