foundryvtt-reve-de-dragon/packs/entites-de-cauchemar.db
2021-11-11 09:18:25 +01:00

15 lines
61 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

{"_id":"47YUryMgpq1UnLuB","name":"Quauquemaire","type":"entite","img":"systems/foundryvtt-reve-de-dragon/icons/entites/quauquemaire.webp","data":{"definition":{"categorieentite":"cauchemar","typeentite":"incarne"},"carac":{"taille":{"type":"number","value":"18","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"18","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+4","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":36,"value":36,"label":"Endurance","derivee":false},"resonnance":{"actors":[]}},"compteurs":{"etat":{"value":0,"label":"Etat général"},"surenc":{"value":0,"label":"Sur-encombrement"}},"attributs":{"plusdom":{"type":"number","value":"+4","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"14/32","label":"Vitesse","derivee":true},"protection":{"type":"number","value":"0","label":"Protection naturelle","derivee":false}},"description":"<h1>Description</h1>\n<p>Le quauquemaire est un coq g&eacute;ant, au plumage mit&eacute; de couleur gris poussi&egrave;re, d&rsquo;un poids apparent de 140 kg, et d&rsquo;une hauteur pouvant d&eacute;passer 3 m. Ses griffes, ergots et bec, sont des armes meurtri&egrave;res (+dom +2).</p>\n<h1>Moeurs</h1>\n<p>Les quauquemaires hantent les endroits lugubres et d&eacute;sol&eacute;s, les ruines principalement. Ils chantent au coucher du soleil, et leur chant est si lugubre, prometteur d&rsquo;angoisse et de cauchemar, que quiconque l&rsquo;entend et manque un jet de points de r&ecirc;ve actuels ajust&eacute; n&eacute;gativement au niveau de l&rsquo;entit&eacute;, ne fait que des cauchemars hideux au cours de sa prochaine nuit de sommeil. En termes de r&egrave;gles, cela signifie : pas de souvenir de l&rsquo;arch&eacute;type et donc pas de jet de stress au matin ; pas de mont&eacute;e dans les Hautes Terres du R&ecirc;ve, et donc pas de r&eacute;cup&eacute;ration de r&ecirc;ve pour les haut-r&ecirc;vants. Le quauquemaire s&rsquo;incarne &agrave; partir de quelques plumes, qui sont ses seuls vestiges une fois qu&rsquo;il est d&eacute;truit.</p>","race":"","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"18","niveau":"+4","dommages":"+2"}},"competencecreature[1]":{"data":{"carac_value":"18","niveau":"+4","dommages":"+2"}},"competencecreature[2]":{"data":{"carac_value":"10","niveau":"+4","dommages":"+0"}}},"token":{"flags":{},"name":"Quauquemaire","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/quauquemaire-token.webp","tint":null,"width":1,"height":1,"scale":1.9,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":0,"lightAngle":0,"lightColor":null,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"xisg9ix5YFsXizbu","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":"sante.vie"},"bar2":{"attribute":"sante.endurance"},"randomImg":false,"alpha":1},"items":[{"_id":"iwfr7ekbLFzDCayP","name":"Esquive","type":"competencecreature","data":{"categorie_parade":"","niveau":4,"default_diffLibre":0,"carac_value":10,"iscombat":false,"isparade":false,"ispossession":false,"dommages":0,"description":"","descriptionmj":""},"sort":600000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.0Ms9iKxqigNNpZEx"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"TVNAvaGEYLbdsvFa","name":"Bec","type":"competencecreature","data":{"categorie_parade":"","niveau":4,"default_diffLibre":0,"carac_value":18,"iscombat":true,"isparade":false,"ispossession":false,"dommages":2,"description":"","descriptionmj":""},"sort":450000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.os88Rsp7mBkahqmh"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-beak.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"UxQSfUAnkqHxiiwc","name":"Griffes","type":"competencecreature","data":{"categorie_parade":"","niveau":4,"default_diffLibre":0,"carac_value":18,"iscombat":true,"isparade":false,"ispossession":false,"dommages":2,"description":"","descriptionmj":""},"sort":525000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.BjqRrGtHtTzuNpZB"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[],"folder":null,"permission":{"default":0}}],"effects":[],"folder":null,"sort":0,"permission":{"default":0,"jtRmvSuwkwMmIMf0":3},"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDActorEntiteSheet","sourceId":"Compendium.foundryvtt-reve-de-dragon.entites.xisg9ix5YFsXizbu"}}}
{"_id":"5TubeAZqh2iKD9Xu","name":"Chien de la mort","type":"entite","img":"systems/foundryvtt-reve-de-dragon/icons/entites/chien-de-la-mort.webp","data":{"definition":{"categorieentite":"cauchemar","typeentite":"incarne"},"carac":{"taille":{"type":"number","value":"11","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"13","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+2","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":24,"value":24,"label":"Endurance","derivee":false},"resonnance":{"actors":[]}},"compteurs":{"etat":{"value":0,"label":"Etat général"},"surenc":{"value":0,"label":"Sur-encombrement"}},"attributs":{"plusdom":{"type":"number","value":"+1","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"14/38","label":"Vitesse","derivee":true},"protection":{"type":"number","value":"0","label":"Protection naturelle","derivee":false}},"description":"<h1>Description</h1>\n<p>Le chien de la mort est un &eacute;norme chien noir, d&rsquo;une taille apparente correspondant &agrave; 75 kg, hurlant et baveux, babines retrouss&eacute;es sur des crocs luisants (+dom +1).</p>\n<h1>Moeurs</h1>\n<p>On dit que les chiens de la mort sont le produit des hurlements &agrave; la mort des chiens normaux. Ils ne se mat&eacute;rialisent qu&rsquo;&agrave; la tomb&eacute;e de la nuit, &agrave; partir de mi- Lyre, et disparaissent automatiquement au lever du soleil, comme effac&eacute;s, ne laissant derri&egrave;re eux que quelques poils de chien. Entre-temps, durant la nuit, ils se rassemblent en meutes hurlantes, cherchant &agrave; causer le plus grand dommage possible.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","race":"","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"12","niveau":"+2","dommages":"+1"}},"competencecreature[1]":{"data":{"carac_value":"11","niveau":"+2","dommages":"+0"}}},"token":{"flags":{},"name":"Chien de la mort","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/chien-de-la-mort-token.webp","tint":null,"width":1,"height":1,"scale":1.3,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":0,"lightAngle":0,"lightColor":null,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"5TubeAZqh2iKD9Xu","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false,"alpha":1},"items":[{"_id":"db8E8HwROw1ZcwRR","name":"Crocs","type":"competencecreature","data":{"categorie_parade":"","niveau":2,"default_diffLibre":0,"carac_value":12,"iscombat":true,"isparade":false,"ispossession":false,"dommages":1,"description":"","descriptionmj":""},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.NctG7suzvGE7ZZzj"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-brasbouche.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"0Ms9iKxqigNNpZEx","name":"Esquive","type":"competencecreature","data":{"categorie_parade":"","niveau":2,"default_diffLibre":0,"carac_value":11,"iscombat":false,"isparade":false,"ispossession":false,"dommages":0,"description":"","descriptionmj":""},"sort":200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[],"folder":null,"permission":{"default":0}}],"effects":[],"folder":null,"sort":100001,"permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDActorEntiteSheet","sourceId":"Actor.myAXpfMDW2s4SBlZ"}}}
{"_id":"6EyjidE1w0rQzZZ7","name":"Désespoir","type":"entite","img":"systems/foundryvtt-reve-de-dragon/icons/entites/desespoir.webp","data":{"definition":{"categorieentite":"cauchemar","typeentite":"nonincarne"},"carac":{"taille":{"type":"number","value":"0","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"14","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+2","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":0,"value":0,"label":"Endurance","derivee":false},"resonnance":{"actors":[]}},"compteurs":{"etat":{"value":0,"label":"Etat général"},"surenc":{"value":0,"label":"Sur-encombrement"}},"attributs":{"plusdom":{"type":"number","value":"0","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"6","label":"Vitesse","derivee":true},"protection":{"type":"number","value":"0","label":"Protection naturelle","derivee":false}},"description":"<h1>Description</h1>\n<p>Le d&eacute;sespoir est une ECNI pr&eacute;sentant l&rsquo;aspect d&rsquo;un fant&ocirc;me verd&acirc;tre, humano&iuml;de, aux traits ravag&eacute;s par le chagrin.</p>\n<h1>Possession</h1>\n<p>La victime d&rsquo;un d&eacute;sespoir pr&eacute;sente elle-m&ecirc;me tous les signes du plus profond d&eacute;sespoir, sanglotant, se frappant la poitrine et s&rsquo;arrachant les cheveux. Son moral tombe directement &agrave; -3 et ne pourra pas remonter tant que durera la possession. Avant toute action requ&eacute;rant un jet de d&eacute;s, la victime doit jouer un jet de VOLONT&Eacute;/ moral &agrave; z&eacute;ro. Si ce jet &eacute;choue, la victime n&rsquo;agit pas et se contente de pleurer.</p>","race":"","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"14","niveau":"+2","dommages":"+0"}}},"token":{"flags":{},"name":"Désespoir","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/desespoir-token.webp","tint":null,"width":1,"height":1,"scale":1,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":0,"lightAngle":0,"lightColor":null,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"6EyjidE1w0rQzZZ7","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false,"alpha":1},"items":[{"_id":"RpVquZcHhpSifkQr","name":"Possession","type":"competencecreature","data":{"categorie_parade":"","niveau":2,"default_diffLibre":0,"carac_value":14,"iscombat":true,"isparade":false,"ispossession":true,"dommages":0,"description":"<p>L'entit&eacute; tente de prendre possession du corps de sa victime.</p>","descriptionmj":""},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.c0I93Q53i4ZmxpyT"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp","effects":[],"folder":null,"permission":{"default":0}}],"effects":[],"folder":null,"sort":100001,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"DEk8ZXP3qP2eHYBa","name":"Esprit Thanataire","type":"entite","img":"systems/foundryvtt-reve-de-dragon/icons/entites/esprit-thanataire.webp","data":{"carac":{"taille":{"type":"number","value":"13","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"19","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+5","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":32,"value":32,"label":"Endurance","derivee":false},"resonnance":{"actors":[]}},"compteurs":{"etat":{"value":0,"label":"Etat général"},"surenc":{"value":0,"label":"Sur-encombrement"}},"attributs":{"plusdom":{"type":"number","value":"+3","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"14/26","label":"Vitesse","derivee":true},"protection":{"type":"number","value":"0","label":"Protection naturelle","derivee":false}},"description":"<h1>Description</h1>\n<p>L&rsquo;esprit thanataire est &agrave; coup s&ucirc;r la plus fatale de toutes les entit&eacute;s de cauchemar. Il peut adopter physiquement n&rsquo;importe quelle forme : animale, humano&iuml;de, fantastique. Sa pr&eacute;f&eacute;rence va toutefois &agrave; la forme humaine, homme ou femme. Il se pr&eacute;sente usuellement v&ecirc;tu et arm&eacute;. &Agrave; premi&egrave;re vue, rien ne le distinguerait d&rsquo;un Humain v&eacute;ritable, si ce n&rsquo;est ses yeux rouges, qu&rsquo;il ne peut changer ni dissimuler : des yeux rutilant d&rsquo;un sombre &eacute;clat mal&eacute;fique.</p>\n<h1>Moeurs</h1>\n<p>Les esprits thanataires furent &agrave; l&rsquo;origine des entit&eacute;s invoqu&eacute;es par des haut-r&ecirc;vants insanes de la fin du Second &Acirc;ge, dans le but de traquer des victimes d&eacute;sign&eacute;es. Le Grand R&eacute;veil ne les a pas annihil&eacute;s, pire encore, priv&eacute;s d&rsquo;ordres pr&eacute;cis, ils chassent maintenant, inexorablement, tous ceux qui ont le malheur de les rencontrer. Dans l&rsquo;attente, l&rsquo;esprit thanataire hante usuellement les lieux de son invocation, vieille tour en ruine, salle souterraine, et autre antre de pr&eacute;dilection d&rsquo;un haut-r&ecirc;vant de thanatos. Tant que personne ne vient &agrave; lui, il demeure sur place, et pourrait demeurer ainsi pendant des si&egrave;cles. Mais malheur au voyageur qui vient imprudemment troubler sa sombre retraite ! L&rsquo;esprit thanataire le prend pour victime d&eacute;sign&eacute;e et n&rsquo;aura de cesse qu&rsquo;il ne l&rsquo;ait d&eacute;truit.</p>\n<p><em><strong>Pour plus de d&eacute;tails, voir page 428.</strong></em></p>","race":"","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"16","niveau":"+5","dommages":"+4"}},"competencecreature[1]":{"data":{"carac_value":"16","niveau":"+5","dommages":"+0"}},"competencecreature[2]":{"data":{"carac_value":"13","niveau":"+5","dommages":"+0"}},"competencecreature[3]":{"data":{"carac_value":"16","niveau":"+5","dommages":"4"}},"competencecreature[4]":{"data":{"carac_value":"16","niveau":"+5","dommages":"+0"}},"competencecreature[5]":{"data":{"carac_value":"13","niveau":"+5","dommages":"+0"}}},"token":{"flags":{},"name":"Esprit Thanataire","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/esprit-thanataire-token.webp","tint":null,"width":1,"height":1,"scale":1.5,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":0,"lightAngle":0,"lightColor":null,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"DEk8ZXP3qP2eHYBa","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":true,"alpha":1},"items":[{"_id":"6G14MO5gckhbo0bX","name":"Bouclier Lourd","type":"competencecreature","data":{"categorie_parade":"boucliers","niveau":5,"default_diffLibre":0,"carac_value":16,"iscombat":true,"isparade":true,"ispossession":false,"dommages":0,"description":"","descriptionmj":""},"sort":700000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.QGULMUoC9JXFze0r"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bouclier.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"qWjxtD8YUMtXORTC","name":"Epée Bâtarde","type":"competencecreature","data":{"categorie_parade":"epees-lourdes","niveau":5,"default_diffLibre":0,"carac_value":16,"iscombat":true,"isparade":true,"ispossession":false,"dommages":4,"description":"","descriptionmj":""},"sort":650000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-humanoides.YTKld5ggDsHqwYoR"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"fD0YNY1WHMI1LHKI","name":"Esquive","type":"competencecreature","data":{"categorie_parade":"","niveau":5,"default_diffLibre":0,"carac_value":13,"iscombat":false,"isparade":false,"ispossession":false,"dommages":0,"description":"","descriptionmj":""},"sort":900000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.0Ms9iKxqigNNpZEx"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[],"folder":null,"permission":{"default":0}}],"effects":[],"folder":null,"sort":100001,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDActorEntiteSheet","sourceId":"Actor.MNA4reUhAdKlkeRv"}}}
{"_id":"Fl95F6S0OrCbqQbY","name":"Squelette","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"entite","data":{"carac":{"taille":{"type":"number","value":"11","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"15","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+3","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":26,"value":26,"label":"Endurance","derivee":false},"resonnance":{"actors":[]}},"compteurs":{"etat":{"value":0,"label":"Etat général"},"surenc":{"value":0,"label":"Sur-encombrement"}},"attributs":{"plusdom":{"type":"number","value":"+1","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"12/24","label":"Vitesse","derivee":true},"protection":{"type":"number","value":"0","label":"Protection naturelle","derivee":false}},"description":"<h1>Description</h1>\n<p>Le squelette est une entit&eacute; qui s&rsquo;incarne &agrave; partir d&rsquo;un cadavre en d&eacute;composition, la chair finit par dispara&icirc;tre et il ne reste que les os. Les squelettes sont g&eacute;n&eacute;ralement humano&iuml;des, ils se tiennent en position verticale, se d&eacute;pla&ccedil;ant sur leurs jambes en une parodie de vie r&eacute;elle. Ils utilisent leurs mains griffues pour attaquer (+dom +1).</p>\n<h1>Moeurs</h1>\n<p>Les squelettes s&rsquo;incarnent g&eacute;n&eacute;ralement sur les lieux de morts violentes (champs de bataille), ainsi que dans les n&eacute;cropoles, catacombes et autres lieux de s&eacute;pulture. Comme les autres entit&eacute;s, leur raison d&rsquo;&ecirc;tre est de d&eacute;truire. Le spectacle d&rsquo;un squelette est d&rsquo;une horreur tellement contre nature qu&rsquo;il demande un jet de VOLONT&Eacute; &agrave; -3. En cas d&rsquo;&eacute;chec, le personnage est frapp&eacute; d&rsquo;effroi. En termes de r&egrave;gles, il est en demi- surprise jusqu&rsquo;&agrave; la fin du round suivant. Une fois d&eacute;truit, les ossements constitutifs du squelette s&rsquo;&eacute;parpillent sur le sol, o&ugrave; ils s&rsquo;effritent rapidement.</p>","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"13","dommages":"+1"}},"competencecreature[1]":{"data":{"carac_value":"12","dommages":"+0"}}},"sort":100001,"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDActorEntiteSheet","sourceId":"Actor.eja4lexe6dP9jZKI"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/squelette.webp","token":{"flags":{},"name":"Squelette","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/squelette-token.webp","tint":"","width":1,"height":1,"scale":1,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightColor":"","lightAlpha":1,"lightAnimation":{"type":"","speed":5,"intensity":5},"actorId":"Fl95F6S0OrCbqQbY","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false},"items":[{"_id":"QNJH22nturvz1CnL","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent lutilisation des sept types dépées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"9rHJziIIEQlwezim","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent lutilisation des sept types dépées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":200000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"ltZQyOyxJdWsIkpK","name":"Equitation","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"<p>Monter à cheval, et, dune manière générale, connaissance des chevaux. Peut sappliquer aux autres montures de Rêve de&nbsp;Dragon : aligates, zyglutes, etc.</p>\n<p>&nbsp;</p>","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"sort":300000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.F5iQNrZSeJsfyTnV"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.png","effects":[]},{"_id":"iwfr7ekbLFzDCayP","name":"Esquive","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"default_diffLibre":0,"carac_value":12,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":600000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.0Ms9iKxqigNNpZEx"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"UxQSfUAnkqHxiiwc","name":"Griffes","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"default_diffLibre":0,"carac_value":13,"iscombat":true,"isparade":false,"dommages":1,"description":""},"sort":525000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.BjqRrGtHtTzuNpZB"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]}],"effects":[]}
{"_id":"GzmCjyc7L50W2ZaX","name":"Darquoine","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"entite","data":{"carac":{"taille":{"type":"number","value":"12","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"16","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+3","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":28,"value":28,"label":"Endurance","derivee":false},"resonnance":{"actors":[]}},"compteurs":{"etat":{"value":0,"label":"Etat général"},"surenc":{"value":0,"label":"Sur-encombrement"}},"attributs":{"plusdom":{"type":"number","value":"+2","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"12/24","label":"Vitesse","derivee":true},"protection":{"type":"number","value":"4","label":"Protection naturelle","derivee":false}},"description":"<h1>Description</h1>\n<p>Les darquoines, ou entit&eacute;s polymorphes des t&eacute;n&egrave;bres, n&rsquo;ont pas de forme pr&eacute;cise. Leur corps est comme une mouvante spirale de t&eacute;n&egrave;bres, s&rsquo;enflant, se d&eacute;formant, se distordant sans cesse. Seuls restent fixes ce qui semble &ecirc;tre le regard de deux yeux mal&eacute;fiques, et une paire de serres tranchantes, aiguis&eacute;es comme de monstrueux rasoirs (+dom +2). Les darquoines se d&eacute;placent en flottant &agrave; quelques dizaines de centim&egrave;tres du sol.</p>\n<h1>Moeurs</h1>\n<p>Les darquoines ne hantent que les lieux totalement ent&eacute;n&eacute;br&eacute;s. &Agrave; part leur regard et leurs serres, ils ne semblent eux-m&ecirc;mes faits que de t&eacute;n&egrave;bres, et sont donc extr&ecirc;mement difficiles &agrave; voir dans la lumi&egrave;re vacillante des torches ou des lanternes.<br />Au premier round de leur manifestation, tous les personnages doivent tenter un jet de VUE/Vigilance ajust&eacute; n&eacute;gativement au niveau de l&rsquo;entit&eacute;. En cas d&rsquo;&eacute;chec, le personnage subit l&rsquo;attaque du darquoine en &eacute;tat de compl&egrave;te surprise.&nbsp;<br />Les darquoines sont parmi les plus d&eacute;vastatrices des entit&eacute;s de cauchemar. Leurs r&eacute;ussites particuli&egrave;res sont usuellement pass&eacute;es en rapidit&eacute;. Une fois d&eacute;truits, ils ne laissent pour tout vestige qu&rsquo;une suffocante sensation de froid.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"14","niveau":"+3","dommages":"+2"}},"competencecreature[1]":{"data":{"carac_value":"12","niveau":"+3","dommages":"+0"}}},"sort":100001,"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDActorEntiteSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/darquoine.webp","token":{"flags":{},"name":"Darquoine","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/darquoine-token.webp","tint":"","width":1,"height":1,"scale":1,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightColor":"","lightAlpha":1,"lightAnimation":{"type":"","speed":5,"intensity":5},"actorId":"GzmCjyc7L50W2ZaX","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false},"items":[{"_id":"gk20alepDXVKOP4A","name":"Griffes","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"default_diffLibre":0,"carac_value":14,"iscombat":true,"isparade":false,"dommages":2,"description":""},"sort":300000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.BjqRrGtHtTzuNpZB"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]},{"_id":"kz4CIJgmskKw8uqn","name":"Esquive","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"default_diffLibre":0,"carac_value":12,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":400000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.0Ms9iKxqigNNpZEx"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]}],"effects":[]}
{"_id":"M6cQoL6oeAX5IOYa","name":"Peur","type":"entite","img":"systems/foundryvtt-reve-de-dragon/icons/entites/peur.webp","data":{"definition":{"categorieentite":"cauchemar","typeentite":"nonincarne"},"carac":{"taille":{"type":"number","value":"0","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"14","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+2","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":0,"value":0,"label":"Endurance","derivee":false},"resonnance":{"actors":[]}},"compteurs":{"etat":{"value":0,"label":"Etat général"},"surenc":{"value":0,"label":"Sur-encombrement"}},"attributs":{"plusdom":{"type":"number","value":"0","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"6","label":"Vitesse","derivee":true},"protection":{"type":"number","value":"0","label":"Protection naturelle","derivee":false}},"description":"<h1>Description</h1>\n<p>La peur est une ECNI pr&eacute;sentant la forme d&rsquo;un spectre bleu&acirc;tre aux traits ravag&eacute;s par l&rsquo;angoisse et l&rsquo;effroi.</p>\n<h1>Possession</h1>\n<p>Une victime de la peur devient elle-m&ecirc;me d&rsquo;une couardise sans pareille. Son moral tombe directement &agrave; -3 et ne pourra pas remonter tant que durera la possession. Chaque fois qu&rsquo;une action dangereuse se pr&eacute;sente, incluant toute action de combat y compris l&rsquo;esquive, la victime doit jouer un jet de VOLONT&Eacute;/moral &agrave; z&eacute;ro. Si ce jet &eacute;choue, la victime ne fait rien que trembler et claquer des dents.</p>","race":"","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"14","dommages":"+0"}}},"token":{"flags":{},"name":"Peur","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/darquoine-token.webp","tint":null,"width":1,"height":1,"scale":1,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":0,"lightAngle":0,"lightColor":null,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"M6cQoL6oeAX5IOYa","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false,"alpha":1},"items":[{"_id":"RpVquZcHhpSifkQr","name":"Possession","type":"competencecreature","data":{"categorie_parade":"","niveau":2,"default_diffLibre":0,"carac_value":14,"iscombat":true,"isparade":false,"ispossession":true,"dommages":0,"description":"<p>L'entit&eacute; tente de prendre possession du corps de sa victime.</p>","descriptionmj":""},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.c0I93Q53i4ZmxpyT"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp","effects":[],"folder":null,"permission":{"default":0}}],"effects":[],"folder":null,"sort":100001,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"SiYuIJ4wi1JhFSDR","name":"Craque-haine","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"entite","data":{"carac":{"taille":{"type":"number","value":"32","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"20","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+5","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":52,"value":52,"label":"Endurance","derivee":false},"resonnance":{"actors":[]}},"compteurs":{"etat":{"value":0,"label":"Etat général"},"surenc":{"value":0,"label":"Sur-encombrement"}},"attributs":{"plusdom":{"type":"number","value":"+7","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"12/24","label":"Vitesse","derivee":true},"protection":{"type":"number","value":"0","label":"Protection naturelle","derivee":false}},"description":"<h1>Description</h1>\n<p>Le craque-haine est une monstrueuse entit&eacute; aquatique, une pieuvre gigantesque d&rsquo;un poids apparent de deux tonnes, pourvue de huit tentacules pustuleux (+dom +2).</p>\n<h1>Moeurs</h1>\n<p>Le craque-haine s&rsquo;incarne le plus souvent au coeur d&rsquo;un mar&eacute;cage ou dans la faille abyssale d&rsquo;un lac, mais &eacute;galement en mer. Il lui arrive de sortir de sa retraite et de semer l&rsquo;&eacute;pouvante sur son passage. En combat, le craque-haine peut utiliser jusqu&rsquo;&agrave; 4 de ses tentacules pour attaquer aussi bien que parer. <br />En contradiction avec la r&egrave;gle g&eacute;n&eacute;rale, il a donc droit &agrave; 4 actions par round, pouvant &ecirc;tre attaque ou parade. Ses r&eacute;ussites particuli&egrave;res sont toujours pass&eacute;es en force. Le craquehaine n&rsquo;esquive jamais. Une fois d&eacute;truit, il ne laisse comme souvenir qu&rsquo;une flaque d&rsquo;eau naus&eacute;abonde.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"26","niveau":"+5","dommages":"+2"}},"competencecreature[1]":{"data":{"carac_value":"26","niveau":"+5","dommages":"9+2"}}},"sort":100001,"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDActorEntiteSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/craque-haine.webp","token":{"flags":{},"name":"Craque-haine","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/craque-haine-token.webp","tint":"","width":12,"height":12,"scale":1,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightColor":"","lightAlpha":1,"lightAnimation":{"type":"","speed":5,"intensity":5},"actorId":"SiYuIJ4wi1JhFSDR","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false},"items":[{"_id":"6iDW9SQdFPq2cXnH","name":"Tentacules","type":"competencecreature","data":{"categorie_parade":"boucliers","niveau":5,"default_diffLibre":0,"carac_value":26,"iscombat":true,"isparade":true,"dommages":2,"description":"<p>Attaque ou parade avec un tentacule.</p>"},"sort":200000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.D9cBJ3EJPYLnABiJ"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-tentacule.webp","effects":[]}],"effects":[]}
{"_id":"TBvcGbyEzW0Eoctf","name":"Haine","type":"entite","img":"systems/foundryvtt-reve-de-dragon/icons/entites/haine.webp","data":{"definition":{"categorieentite":"cauchemar","typeentite":"nonincarne"},"carac":{"taille":{"type":"number","value":"0","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"14","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+2","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":0,"value":0,"label":"Endurance","derivee":false},"resonnance":{"actors":[]}},"compteurs":{"etat":{"value":0,"label":"Etat général"},"surenc":{"value":0,"label":"Sur-encombrement"}},"attributs":{"plusdom":{"type":"number","value":"0","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"6","label":"Vitesse","derivee":true},"protection":{"type":"number","value":"0","label":"Protection naturelle","derivee":false}},"description":"<h1>Description</h1>\n<p>La haine est une ECNI au spectre rouge, avec des traits d&eacute;form&eacute;s par la haine.</p>\n<h1>Possession</h1>\n<p>Un poss&eacute;d&eacute; par la haine se met &agrave; ha&iuml;r tout le monde sans exception, son moral se stabilisant &agrave; z&eacute;ro. D&egrave;s qu&rsquo;il se sent l&eacute;s&eacute;, offens&eacute;, victime d&rsquo;un tort m&ecirc;me insignifiant, il&nbsp;faut qu&rsquo;il se venge et que sa vengeance soit&nbsp;mortelle. Il peut jouer un jet de VOLONT&Eacute;/ moral &agrave; z&eacute;ro. Si le jet r&eacute;ussit, il peut encore laisser couver sa haine ; s&rsquo;il &eacute;choue, il doit agir imm&eacute;diatement. Il est conseill&eacute; que le gardien des r&ecirc;ves prenne alors le contr&ocirc;le du personnage s&rsquo;il s&rsquo;agit d&rsquo;un personnage de joueur.</p>","race":"","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"14","dommages":"+0"}}},"token":{"flags":{},"name":"Haine","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/haine-token.webp","tint":null,"width":1,"height":1,"scale":1,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":0,"lightAngle":0,"lightColor":null,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"TBvcGbyEzW0Eoctf","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false,"alpha":1},"items":[{"_id":"RpVquZcHhpSifkQr","name":"Possession","type":"competencecreature","data":{"categorie_parade":"","niveau":2,"default_diffLibre":0,"carac_value":14,"iscombat":true,"isparade":false,"ispossession":true,"dommages":0,"description":"<p>L'entit&eacute; tente de prendre possession du corps de sa victime.</p>","descriptionmj":""},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.c0I93Q53i4ZmxpyT"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp","effects":[],"folder":null,"permission":{"default":0}}],"effects":[],"folder":null,"sort":100001,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"TtgiaTN4qTckx0B1","name":"Noyeuse","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"entite","data":{"carac":{"taille":{"type":"number","value":"11","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"13","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+2","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":24,"value":24,"label":"Endurance","derivee":false},"resonnance":{"actors":[]}},"compteurs":{"etat":{"value":0,"label":"Etat général"},"surenc":{"value":0,"label":"Sur-encombrement"}},"attributs":{"plusdom":{"type":"number","value":"+1","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"10/24","label":"Vitesse","derivee":true},"protection":{"type":"number","value":"0","label":"Protection naturelle","derivee":false}},"description":"<h1>Description</h1>\n<p>Les noyeuses sont des entit&eacute;s marines, d&rsquo;aspect vaguement humano&iuml;de, form&eacute;es de d&eacute;bris d&rsquo;&eacute;paves, de bouts de coquillage, d&rsquo;algues et d&rsquo;ar&ecirc;tes de poisson. Leurs bras se terminent par des galets avec lesquels elles frappent de toute leur force (+dom +1).</p>\n<h1>Moeurs</h1>\n<p>Les noyeuses hantent les lieux o&ugrave; des gens ont &eacute;t&eacute; noy&eacute;s, que ce soit des suites d&rsquo;un combat ou d&rsquo;un naufrage, en pleine mer ou sur un rivage, et n&rsquo;ont qu&rsquo;un seul but : d&eacute;truire tout ce qui flotte et causer la noyade &agrave; leur tour. Elles se d&eacute;placent aussi bien dans l&rsquo;eau que sur terre. Leur tactique consiste &agrave; frapper la coque du bateau en dessous de la ligne de flottaison, tandis qu&rsquo;une partie d&rsquo;entre elles se hissent &agrave; bord pour exterminer l&rsquo;&eacute;quipage. D&egrave;s qu&rsquo;une noyeuse est venue &agrave; bout de son homme, elle ne se joint pas au reste de la m&ecirc;l&eacute;e, mais retourne &agrave; la mer en entra&icirc;nant sa victime. Elle ne revient &eacute;ventuellement au combat qu&rsquo;une fois la noyade assur&eacute;e. &Agrave; l&rsquo;&eacute;gard du bateau, leur pouvoir de destruction est efficace mais lent. Par demi-heure de travail (60 min), une noyeuse fait directement perdre 1 point de structure (<em>voir Navigation, p325</em>). Si l&rsquo;effort a dur&eacute; moins de 60 min, les d&eacute;g&acirc;ts sont n&eacute;gligeables. Faute de bateau &agrave; couler, les noyeuses sortent parfois de l&rsquo;eau pour attaquer les villages c&ocirc;tiers. Une fois d&eacute;truites, leurs d&eacute;bris constitutifs, bouts d&rsquo;&eacute;paves, galets, etc., s&rsquo;&eacute;parpillent sur le sol.</p>","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"12","niveau":"+2","dommages":"+1"}},"competencecreature[1]":{"data":{"carac_value":"11","niveau":"+2","dommages":"+0"}}},"sort":100001,"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDActorEntiteSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/noyeuse.webp","token":{"flags":{},"name":"Noyeuse","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/noyeuse-token.webp","tint":"","width":1,"height":1,"scale":1.4,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightColor":"","lightAlpha":1,"lightAnimation":{"type":"","speed":5,"intensity":5},"actorId":"TtgiaTN4qTckx0B1","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false},"items":[{"_id":"QNJH22nturvz1CnL","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent lutilisation des sept types dépées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"9rHJziIIEQlwezim","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent lutilisation des sept types dépées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":200000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"ltZQyOyxJdWsIkpK","name":"Equitation","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"<p>Monter à cheval, et, dune manière générale, connaissance des chevaux. Peut sappliquer aux autres montures de Rêve de&nbsp;Dragon : aligates, zyglutes, etc.</p>\n<p>&nbsp;</p>","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"sort":300000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.F5iQNrZSeJsfyTnV"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.png","effects":[]},{"_id":"iwfr7ekbLFzDCayP","name":"Esquive","type":"competencecreature","data":{"categorie_parade":"","niveau":2,"default_diffLibre":0,"carac_value":11,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":600000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.0Ms9iKxqigNNpZEx"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"HGqxSsNKvCNiQviV","name":"Bras-Galet","type":"competencecreature","data":{"categorie_parade":"","niveau":2,"default_diffLibre":0,"carac_value":12,"iscombat":true,"isparade":false,"dommages":1,"description":""},"sort":500000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.WsYnwR8GcOxfuCI0"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]}],"effects":[]}
{"_id":"cmWQYuyzVsz02NMt","name":"Vaseux","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"entite","data":{"carac":{"taille":{"type":"number","value":"18","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"18","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+4","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":36,"value":36,"label":"Endurance","derivee":false},"resonnance":{"actors":[]}},"compteurs":{"etat":{"value":0,"label":"Etat général"},"surenc":{"value":0,"label":"Sur-encombrement"}},"attributs":{"plusdom":{"type":"number","value":"+4","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"8/16","label":"Vitesse","derivee":true},"protection":{"type":"number","value":"0","label":"Protection naturelle","derivee":false}},"description":"<h1>Description</h1>\n<p>Le vaseux est une entit&eacute; qui s&rsquo;incarne &agrave; partir de la vase et la boue des marais, comme un grand bonhomme de vase. Son allure est vaguement humano&iuml;de, bip&egrave;de, avec deux longs tentacules en guise de membres sup&eacute;rieurs (+dom +2).</p>\n<h1>Moeurs</h1>\n<p>Les tentacules du vaseux ne causent pas de v&eacute;ritables blessures, mais uniquement des pertes d&rsquo;endurance. <strong>Utiliser la table des Coups non mortels. </strong><br />Toutefois, quand la proie tombe inconsciente, le vaseux la recouvre et commence &agrave; la dig&eacute;rer, c&rsquo;est &agrave;- dire &agrave; la transformer en vase &agrave; son tour.&nbsp;L&rsquo;&eacute;quipement de la victime (armes, sacs,v&ecirc;tements, etc.) est enti&egrave;rement transform&eacute; en vase en 1 round. La victime, quant &agrave; elle, perd automatiquement 1 point de vie par round. Quand son seuil n&eacute;gatif est d&eacute;pass&eacute;, elle n&rsquo;est plus que vase. <br />Au cours d&rsquo;un round de combat, le vaseux attaque avec un tentacule et peut parer toutes les armes avec le second. <br />Il n&rsquo;esquive jamais.</p>","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"18","niveau":"+6","dommages":"+2"}},"competencecreature[1]":{"data":{"carac_value":"18","niveau":"+6","dommages":"6"}}},"sort":100001,"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDActorEntiteSheet","sourceId":"Actor.CGLkxLMdUCcP4zef"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/vaseux.webp","token":{"flags":{},"name":"Vaseux","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/vaseux-token.webp","tint":"","width":1,"height":1,"scale":2.2,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightColor":"","lightAlpha":1,"lightAnimation":{"type":"","speed":5,"intensity":5},"actorId":"cmWQYuyzVsz02NMt","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false},"items":[{"_id":"QNJH22nturvz1CnL","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent lutilisation des sept types dépées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"9rHJziIIEQlwezim","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent lutilisation des sept types dépées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":200000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"ltZQyOyxJdWsIkpK","name":"Equitation","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"<p>Monter à cheval, et, dune manière générale, connaissance des chevaux. Peut sappliquer aux autres montures de Rêve de&nbsp;Dragon : aligates, zyglutes, etc.</p>\n<p>&nbsp;</p>","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"sort":300000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.F5iQNrZSeJsfyTnV"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.png","effects":[]},{"_id":"NDwCYUzJVRIUFc77","name":"Tentacules","type":"competencecreature","data":{"categorie_parade":"boucliers","niveau":6,"default_diffLibre":0,"carac_value":18,"iscombat":true,"isparade":true,"dommages":2,"description":"<p>Attaque ou parade avec un tentacule.</p>"},"sort":400000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.D9cBJ3EJPYLnABiJ"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-tentacule.webp","effects":[]}],"effects":[]}
{"_id":"flTN0xHZRmMeXljK","name":"Bêtise","type":"entite","img":"systems/foundryvtt-reve-de-dragon/icons/entites/betise.webp","data":{"definition":{"categorieentite":"cauchemar","typeentite":"nonincarne"},"carac":{"taille":{"type":"number","value":"0","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"14","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+2","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":0,"value":0,"label":"Endurance","derivee":false},"resonnance":{"actors":[]}},"compteurs":{"etat":{"value":0,"label":"Etat général"},"surenc":{"value":0,"label":"Sur-encombrement"}},"attributs":{"plusdom":{"type":"number","value":"0","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"6","label":"Vitesse","derivee":true},"protection":{"type":"number","value":"0","label":"Protection naturelle","derivee":false}},"description":"<h1>Description</h1>\n<p>La b&ecirc;tise est une ECNI pr&eacute;sentant l&rsquo;aspect d&rsquo;un fant&ocirc;me jaun&acirc;tre, humano&iuml;de, aux traits marqu&eacute;s par l&rsquo;imb&eacute;cillit&eacute; la plus grande.</p>\n<h1>Possession</h1>\n<p>La victime d&rsquo;une b&ecirc;tise pr&eacute;sente elle-m&ecirc;me tous les sympt&ocirc;mes d&rsquo;une rare stupidit&eacute;. Pratiquement, toutes ses Connaissances, y compris les voies de Draconic, retombent au niveau -11. Pour les autres comp&eacute;tences, y compris les comp&eacute;tences de combat, la victime doit pr&eacute;alablement r&eacute;ussir un jet d&rsquo;INTELLECT &agrave; -3. En cas d&rsquo;&eacute;chec, au lieu d&rsquo;agir, elle se contente de ricaner b&ecirc;tement.</p>","race":"","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"14","dommages":"+0"}}},"token":{"flags":{},"name":"Bêtise","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/betise-token.webp","tint":null,"width":1,"height":1,"scale":1,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":0,"lightAngle":0,"lightColor":null,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"flTN0xHZRmMeXljK","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false,"alpha":1},"items":[{"_id":"RpVquZcHhpSifkQr","name":"Possession","type":"competencecreature","data":{"categorie_parade":"","niveau":2,"default_diffLibre":0,"carac_value":14,"iscombat":true,"isparade":false,"ispossession":true,"dommages":0,"description":"<p>L'entit&eacute; tente de prendre possession du corps de sa victime.</p>","descriptionmj":""},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.c0I93Q53i4ZmxpyT"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp","effects":[],"folder":null,"permission":{"default":0}}],"effects":[],"folder":null,"sort":100001,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Actor.RNH865xLjlfY44QD","sheetClass":"foundryvtt-reve-de-dragon.RdDActorEntiteSheet"}}}
{"_id":"wcHy6fiEWUnLBSUv","name":"Porte-poisse","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"entite","data":{"carac":{"taille":{"type":"number","value":"6","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"12","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+1","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":18,"value":18,"label":"Endurance","derivee":false},"resonnance":{"actors":[]}},"compteurs":{"etat":{"value":0,"label":"Etat général"},"surenc":{"value":0,"label":"Sur-encombrement"}},"attributs":{"plusdom":{"type":"number","value":"0","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"10/20","label":"Vitesse","derivee":true},"protection":{"type":"number","value":"0","label":"Protection naturelle","derivee":false}},"description":"<h1>Description</h1>\n<p>Le porte-poisse a l&rsquo;aspect d&rsquo;un grand vautour aux plumes compl&egrave;tement englu&eacute;es d&rsquo;une sorte de colle poisseuse. Bien qu&rsquo;ayant la forme d&rsquo;un oiseau, il ne se d&eacute;place que sur le sol, &agrave; vitesse relativement r&eacute;duite. Son poids apparent est de 35 kg.</p>\n<h1>Moeurs</h1>\n<p>Comme nombre d&rsquo;entit&eacute;s de cauchemar, le porte-poisse hante les d&eacute;solations et les ruines. Il combat avec son bec ac&eacute;r&eacute;. Outre les dommages qu&rsquo;il cause (+dom +1), chaque fois qu&rsquo;il porte un coup, m&ecirc;me une simple contusion-&eacute;raflure, sa victime doit r&eacute;ussir un jet de points de r&ecirc;ve actuels ajust&eacute; n&eacute;gativement au niveau de l&rsquo;entit&eacute;, ou perdre 1 point de chance. Les points de chance ainsi perdus peuvent &ecirc;tre regagn&eacute;s selon la r&egrave;gle normale. D&eacute;truite, l&rsquo;entit&eacute; ne laisse pour tout vestige que quelques plumes ensanglant&eacute;es.</p>","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"9","dommages":"+1"}},"competencecreature[1]":{"data":{"carac_value":"13","dommages":"+0"}}},"sort":100001,"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDActorEntiteSheet","sourceId":"Actor.rRi8Tso3wzif3W2C"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/porte-poisse.webp","token":{"flags":{},"name":"Porte-poisse","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/porte-poisse-token.webp","tint":"#212121","width":1,"height":1,"scale":1,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightColor":"","lightAlpha":1,"lightAnimation":{"type":"","speed":5,"intensity":5},"actorId":"wcHy6fiEWUnLBSUv","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false},"items":[{"_id":"QNJH22nturvz1CnL","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent lutilisation des sept types dépées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"9rHJziIIEQlwezim","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent lutilisation des sept types dépées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":200000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"ltZQyOyxJdWsIkpK","name":"Equitation","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"<p>Monter à cheval, et, dune manière générale, connaissance des chevaux. Peut sappliquer aux autres montures de Rêve de&nbsp;Dragon : aligates, zyglutes, etc.</p>\n<p>&nbsp;</p>","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"sort":300000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.F5iQNrZSeJsfyTnV"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.png","effects":[]},{"_id":"iwfr7ekbLFzDCayP","name":"Esquive","type":"competencecreature","data":{"categorie_parade":"","niveau":1,"default_diffLibre":0,"carac_value":13,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":600000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.0Ms9iKxqigNNpZEx"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"TVNAvaGEYLbdsvFa","name":"Bec","type":"competencecreature","data":{"categorie_parade":"","niveau":1,"default_diffLibre":0,"carac_value":9,"iscombat":true,"isparade":false,"dommages":1,"description":""},"sort":500000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.os88Rsp7mBkahqmh"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-beak.png","effects":[]}],"effects":[]}
{"_id":"xngqS9HtwWOLf3Vo","name":"Zombi","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"entite","data":{"carac":{"taille":{"type":"number","value":"12","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"12","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+1","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":24,"value":24,"label":"Endurance","derivee":false},"resonnance":{"actors":[]}},"compteurs":{"etat":{"value":0,"label":"Etat général"},"surenc":{"value":0,"label":"Sur-encombrement"}},"attributs":{"plusdom":{"type":"number","value":"+1","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"12/24","label":"Vitesse","derivee":true},"protection":{"type":"number","value":"0","label":"Protection naturelle","derivee":false}},"description":"<h1>Description</h1>\n<p>Les zombis sont des entit&eacute;s du m&ecirc;me principe que les squelettes, sauf que les cadavres utilis&eacute;s ne sombrent pas en putr&eacute;faction. Les zombis sont usuellement des entit&eacute;s artificielles, voulues, cr&eacute;&eacute;es par les&nbsp;haut-r&ecirc;vants qui utilisent la voie de thanatos <em><strong>(voir Animer un Zombi, p297)</strong></em>. Leur caract&eacute;ristique R&Ecirc;VE ne peut jamais &ecirc;tre sup&eacute;rieure &agrave; leur caract&eacute;ristique TAILLE. Ils combattent avec leurs mains aux ongles &eacute;tonnamment durs (+dom +1).</p>\n<h1>Moeurs</h1>\n<p>Les zombis sont usuellement aux ordres d&rsquo;un haut-r&ecirc;vant et n&rsquo;agissent que par rapport &agrave; des ordres donn&eacute;s. Ils font d&rsquo;excellents gardes. Moins horribles &agrave; voir que les squelettes, ils ne demandent pas de jet de VOLONT&Eacute;. Il arrive que des zombis &eacute;chappent au contr&ocirc;le de leur ma&icirc;tre. Ils deviennent alors des zombis sauvages, parfois appel&eacute;s zombars, et se comportent alors comme toute entit&eacute; de cauchemar, provoquant mort et destruction. Une fois l&rsquo;entit&eacute; d&eacute;truite, le cadavre utilis&eacute; se putr&eacute;fie instantan&eacute;ment.</p>","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"12","dommages":"+2"}},"competencecreature[1]":{"data":{"carac_value":"10","dommages":"+0"}}},"sort":100001,"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDActorEntiteSheet","sourceId":"Actor.pVJ4M6H8Wv2w6sPl"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/zombi.webp","token":{"flags":{},"name":"Zombi","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/zombi-token.webp","tint":"","width":1,"height":1,"scale":1,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightColor":"","lightAlpha":1,"lightAnimation":{"type":"","speed":5,"intensity":5},"actorId":"xngqS9HtwWOLf3Vo","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false},"items":[{"_id":"QNJH22nturvz1CnL","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent lutilisation des sept types dépées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"9rHJziIIEQlwezim","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent lutilisation des sept types dépées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":200000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"ltZQyOyxJdWsIkpK","name":"Equitation","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"<p>Monter à cheval, et, dune manière générale, connaissance des chevaux. Peut sappliquer aux autres montures de Rêve de&nbsp;Dragon : aligates, zyglutes, etc.</p>\n<p>&nbsp;</p>","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"sort":300000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.F5iQNrZSeJsfyTnV"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.png","effects":[]},{"_id":"iwfr7ekbLFzDCayP","name":"Esquive","type":"competencecreature","data":{"categorie_parade":"","niveau":1,"default_diffLibre":0,"carac_value":10,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":600000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.0Ms9iKxqigNNpZEx"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"UxQSfUAnkqHxiiwc","name":"Griffes","type":"competencecreature","data":{"categorie_parade":"","niveau":1,"default_diffLibre":0,"carac_value":12,"iscombat":true,"isparade":false,"dommages":2,"description":""},"sort":525000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.BjqRrGtHtTzuNpZB"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]}],"effects":[]}