foundryvtt-reve-de-dragon/packs/entites-de-cauchemar.db
Vincent Vandemeulebrouck 28427bc7c7 Initiative et competences créatures
Fix de l'initiative des compétences de créatures
* armes naturelles en général
* lancer pour les pierres lancées des Glous et Mariols

La catégorie de parade: remplace l'utilisation de "isparade"

Migration autoimatique des items du monde
Modification des compendiums
2022-09-20 00:14:34 +02:00

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Ses griffes, ergots et bec, sont des armes meurtri&egrave;res (+dom +2).</p>\n<h1>Moeurs</h1>\n<p>Les quauquemaires hantent les endroits lugubres et d&eacute;sol&eacute;s, les ruines principalement. Ils chantent au coucher du soleil, et leur chant est si lugubre, prometteur d&rsquo;angoisse et de cauchemar, que quiconque l&rsquo;entend et manque un jet de points de r&ecirc;ve actuels ajust&eacute; n&eacute;gativement au niveau de l&rsquo;entit&eacute;, ne fait que des cauchemars hideux au cours de sa prochaine nuit de sommeil. En termes de r&egrave;gles, cela signifie : pas de souvenir de l&rsquo;arch&eacute;type et donc pas de jet de stress au matin ; pas de mont&eacute;e dans les Hautes Terres du R&ecirc;ve, et donc pas de r&eacute;cup&eacute;ration de r&ecirc;ve pour les haut-r&ecirc;vants. Le quauquemaire s&rsquo;incarne &agrave; partir de quelques plumes, qui sont ses seuls vestiges une fois qu&rsquo;il est d&eacute;truit.</p>","race":"","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"18","niveau":"+4","dommages":"+2"}},"competencecreature[1]":{"data":{"carac_value":"18","niveau":"+4","dommages":"+2"}},"competencecreature[2]":{"data":{"carac_value":"10","niveau":"+4","dommages":"+0"}}},"ownership":{"default":0,"jtRmvSuwkwMmIMf0":3},"prototypeToken":{"flags":{},"name":"Quauquemaire","displayName":0,"width":1,"height":1,"lockRotation":false,"rotation":0,"actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":"sante.vie"},"bar2":{"attribute":"sante.endurance"},"randomImg":false,"alpha":1,"light":{"dim":0,"bright":0,"angle":360,"color":null,"alpha":1,"animation":{"speed":5,"intensity":5,"type":null,"reverse":false},"coloration":1,"attenuation":0.5,"luminosity":0.5,"saturation":0,"contrast":0,"shadows":0,"darkness":{"min":0,"max":1}},"texture":{"src":"systems/foundryvtt-reve-de-dragon/icons/entites/quauquemaire-token.webp","tint":null,"scaleX":1.9,"scaleY":1.9,"offsetX":0,"offsetY":0,"rotation":0},"sight":{"angle":360,"enabled":false,"range":0,"brightness":1,"visionMode":"basic","color":null,"attenuation":0.1,"saturation":0,"contrast":0},"detectionModes":[]},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.0.16","coreVersion":"10.285","createdTime":1663623568330,"modifiedTime":1663624664531,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"5TubeAZqh2iKD9Xu","name":"Chien de la mort","type":"entite","img":"systems/foundryvtt-reve-de-dragon/icons/entites/chien-de-la-mort.webp","items":[{"_id":"db8E8HwROw1ZcwRR","name":"Crocs","type":"competencecreature","sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.NctG7suzvGE7ZZzj"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-brasbouche.webp","effects":[],"folder":null,"system":{"categorie_parade":"","niveau":2,"default_diffLibre":0,"carac_value":12,"iscombat":true,"isparade":false,"ispossession":false,"dommages":1,"description":"","descriptionmj":"","categorie":"melee","isnaturelle":true},"ownership":{"default":0},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.0.16","coreVersion":"10.285","createdTime":null,"modifiedTime":1663624649791,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}},{"_id":"0Ms9iKxqigNNpZEx","name":"Esquive","type":"competencecreature","sort":200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp","effects":[],"folder":null,"system":{"categorie_parade":"","niveau":2,"default_diffLibre":0,"carac_value":11,"iscombat":false,"isparade":false,"ispossession":false,"dommages":0,"description":"","descriptionmj":""},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}],"effects":[],"folder":null,"sort":100001,"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDActorEntiteSheet","sourceId":"Actor.myAXpfMDW2s4SBlZ"}},"system":{"definition":{"categorieentite":"cauchemar","typeentite":"incarne"},"carac":{"taille":{"type":"number","value":"11","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"13","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+2","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":24,"value":24,"label":"Endurance","derivee":false},"resonnance":{"actors":[]}},"compteurs":{"etat":{"value":0,"label":"Etat général"},"surenc":{"value":0,"label":"Sur-encombrement"}},"attributs":{"plusdom":{"type":"number","value":"+1","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"14/38","label":"Vitesse","derivee":true},"protection":{"type":"number","value":"0","label":"Protection naturelle","derivee":false}},"description":"<h1>Description</h1>\n<p>Le chien de la mort est un &eacute;norme chien noir, d&rsquo;une taille apparente correspondant &agrave; 75 kg, hurlant et baveux, babines retrouss&eacute;es sur des crocs luisants (+dom +1).</p>\n<h1>Moeurs</h1>\n<p>On dit que les chiens de la mort sont le produit des hurlements &agrave; la mort des chiens normaux. Ils ne se mat&eacute;rialisent qu&rsquo;&agrave; la tomb&eacute;e de la nuit, &agrave; partir de mi- Lyre, et disparaissent automatiquement au lever du soleil, comme effac&eacute;s, ne laissant derri&egrave;re eux que quelques poils de chien. Entre-temps, durant la nuit, ils se rassemblent en meutes hurlantes, cherchant &agrave; causer le plus grand dommage possible.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","race":"","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"12","niveau":"+2","dommages":"+1"}},"competencecreature[1]":{"data":{"carac_value":"11","niveau":"+2","dommages":"+0"}}},"ownership":{"default":0,"Q4cUvqxCxMoTJXDL":3},"prototypeToken":{"flags":{},"name":"Chien de la mort","displayName":0,"width":1,"height":1,"lockRotation":false,"rotation":0,"actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":"sante.vie"},"bar2":{"attribute":"sante.endurance"},"randomImg":false,"alpha":1,"light":{"dim":0,"bright":0,"angle":360,"color":null,"alpha":1,"animation":{"speed":5,"intensity":5,"type":null,"reverse":false},"coloration":1,"attenuation":0.5,"luminosity":0.5,"saturation":0,"contrast":0,"shadows":0,"darkness":{"min":0,"max":1}},"texture":{"src":"systems/foundryvtt-reve-de-dragon/icons/entites/chien-de-la-mort-token.webp","tint":null,"scaleX":1.3,"scaleY":1.3,"offsetX":0,"offsetY":0,"rotation":0},"sight":{"angle":360,"enabled":false,"range":0,"brightness":1,"visionMode":"basic","color":null,"attenuation":0.1,"saturation":0,"contrast":0},"detectionModes":[]},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.0.16","coreVersion":"10.285","createdTime":1663623568331,"modifiedTime":1663624664525,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"6EyjidE1w0rQzZZ7","name":"Désespoir","type":"entite","img":"systems/foundryvtt-reve-de-dragon/icons/entites/desespoir.webp","items":[{"_id":"RpVquZcHhpSifkQr","name":"Possession","type":"competencecreature","sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.c0I93Q53i4ZmxpyT"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp","effects":[],"folder":null,"system":{"categorie_parade":"","niveau":2,"default_diffLibre":0,"carac_value":14,"iscombat":true,"isparade":false,"ispossession":true,"dommages":0,"description":"<p>L'entit&eacute; tente de prendre possession du corps de sa victime.</p>","descriptionmj":"","categorie":"melee"},"ownership":{"default":0},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.0.16","coreVersion":"10.285","createdTime":null,"modifiedTime":1663623615919,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}],"effects":[],"folder":null,"sort":100001,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.entites.6EyjidE1w0rQzZZ7"}},"system":{"definition":{"categorieentite":"cauchemar","typeentite":"nonincarne"},"carac":{"taille":{"type":"number","value":"0","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"14","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+2","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":0,"value":0,"label":"Endurance","derivee":false},"resonnance":{"actors":[]}},"compteurs":{"etat":{"value":0,"label":"Etat général"},"surenc":{"value":0,"label":"Sur-encombrement"}},"attributs":{"plusdom":{"type":"number","value":"0","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"6","label":"Vitesse","derivee":true},"protection":{"type":"number","value":"0","label":"Protection naturelle","derivee":false}},"description":"<h1>Description</h1>\n<p>Le d&eacute;sespoir est une ECNI pr&eacute;sentant l&rsquo;aspect d&rsquo;un fant&ocirc;me verd&acirc;tre, humano&iuml;de, aux traits ravag&eacute;s par le chagrin.</p>\n<h1>Possession</h1>\n<p>La victime d&rsquo;un d&eacute;sespoir pr&eacute;sente elle-m&ecirc;me tous les signes du plus profond d&eacute;sespoir, sanglotant, se frappant la poitrine et s&rsquo;arrachant les cheveux. Son moral tombe directement &agrave; -3 et ne pourra pas remonter tant que durera la possession. Avant toute action requ&eacute;rant un jet de d&eacute;s, la victime doit jouer un jet de VOLONT&Eacute;/ moral &agrave; z&eacute;ro. Si ce jet &eacute;choue, la victime n&rsquo;agit pas et se contente de pleurer.</p>","race":"","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"14","niveau":"+2","dommages":"+0"}}},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"prototypeToken":{"flags":{},"name":"Désespoir","displayName":0,"width":1,"height":1,"lockRotation":false,"rotation":0,"actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":"sante.vie"},"bar2":{"attribute":"sante.endurance"},"randomImg":false,"alpha":1,"light":{"dim":0,"bright":0,"angle":360,"color":null,"alpha":1,"animation":{"speed":5,"intensity":5,"type":null,"reverse":false},"coloration":1,"attenuation":0.5,"luminosity":0.5,"saturation":0,"contrast":0,"shadows":0,"darkness":{"min":0,"max":1}},"texture":{"src":"systems/foundryvtt-reve-de-dragon/icons/entites/desespoir-token.webp","tint":null,"scaleX":1,"scaleY":1,"offsetX":0,"offsetY":0,"rotation":0},"sight":{"angle":360,"enabled":false,"range":0,"brightness":1,"visionMode":"basic","color":null,"attenuation":0.1,"saturation":0,"contrast":0},"detectionModes":[]},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.0.16","coreVersion":"10.285","createdTime":1663623568333,"modifiedTime":1663624664527,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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Il peut adopter physiquement n&rsquo;importe quelle forme : animale, humano&iuml;de, fantastique. Sa pr&eacute;f&eacute;rence va toutefois &agrave; la forme humaine, homme ou femme. Il se pr&eacute;sente usuellement v&ecirc;tu et arm&eacute;. &Agrave; premi&egrave;re vue, rien ne le distinguerait d&rsquo;un Humain v&eacute;ritable, si ce n&rsquo;est ses yeux rouges, qu&rsquo;il ne peut changer ni dissimuler : des yeux rutilant d&rsquo;un sombre &eacute;clat mal&eacute;fique.</p>\n<h1>Moeurs</h1>\n<p>Les esprits thanataires furent &agrave; l&rsquo;origine des entit&eacute;s invoqu&eacute;es par des haut-r&ecirc;vants insanes de la fin du Second &Acirc;ge, dans le but de traquer des victimes d&eacute;sign&eacute;es. Le Grand R&eacute;veil ne les a pas annihil&eacute;s, pire encore, priv&eacute;s d&rsquo;ordres pr&eacute;cis, ils chassent maintenant, inexorablement, tous ceux qui ont le malheur de les rencontrer. Dans l&rsquo;attente, l&rsquo;esprit thanataire hante usuellement les lieux de son invocation, vieille tour en ruine, salle souterraine, et autre antre de pr&eacute;dilection d&rsquo;un haut-r&ecirc;vant de thanatos. Tant que personne ne vient &agrave; lui, il demeure sur place, et pourrait demeurer ainsi pendant des si&egrave;cles. Mais malheur au voyageur qui vient imprudemment troubler sa sombre retraite ! L&rsquo;esprit thanataire le prend pour victime d&eacute;sign&eacute;e et n&rsquo;aura de cesse qu&rsquo;il ne l&rsquo;ait d&eacute;truit.</p>\n<p><em><strong>Pour plus de d&eacute;tails, voir page 428.</strong></em></p>","race":"","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"16","niveau":"+5","dommages":"+4"}},"competencecreature[1]":{"data":{"carac_value":"16","niveau":"+5","dommages":"+0"}},"competencecreature[2]":{"data":{"carac_value":"13","niveau":"+5","dommages":"+0"}},"competencecreature[3]":{"data":{"carac_value":"16","niveau":"+5","dommages":"4"}},"competencecreature[4]":{"data":{"carac_value":"16","niveau":"+5","dommages":"+0"}},"competencecreature[5]":{"data":{"carac_value":"13","niveau":"+5","dommages":"+0"}}},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"prototypeToken":{"flags":{},"name":"Esprit Thanataire","displayName":0,"width":1,"height":1,"lockRotation":false,"rotation":0,"actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":"sante.vie"},"bar2":{"attribute":"sante.endurance"},"randomImg":true,"alpha":1,"light":{"dim":0,"bright":0,"angle":360,"color":null,"alpha":1,"animation":{"speed":5,"intensity":5,"type":null,"reverse":false},"coloration":1,"attenuation":0.5,"luminosity":0.5,"saturation":0,"contrast":0,"shadows":0,"darkness":{"min":0,"max":1}},"texture":{"src":"systems/foundryvtt-reve-de-dragon/icons/entites/esprit-thanataire-token.webp","tint":null,"scaleX":1.5,"scaleY":1.5,"offsetX":0,"offsetY":0,"rotation":0},"sight":{"angle":360,"enabled":false,"range":0,"brightness":1,"visionMode":"basic","color":null,"attenuation":0.1,"saturation":0,"contrast":0},"detectionModes":[]},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.0.16","coreVersion":"10.285","createdTime":1663623568335,"modifiedTime":1663624664527,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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Les squelettes sont g&eacute;n&eacute;ralement humano&iuml;des, ils se tiennent en position verticale, se d&eacute;pla&ccedil;ant sur leurs jambes en une parodie de vie r&eacute;elle. Ils utilisent leurs mains griffues pour attaquer (+dom +1).</p>\n<h1>Moeurs</h1>\n<p>Les squelettes s&rsquo;incarnent g&eacute;n&eacute;ralement sur les lieux de morts violentes (champs de bataille), ainsi que dans les n&eacute;cropoles, catacombes et autres lieux de s&eacute;pulture. Comme les autres entit&eacute;s, leur raison d&rsquo;&ecirc;tre est de d&eacute;truire. Le spectacle d&rsquo;un squelette est d&rsquo;une horreur tellement contre nature qu&rsquo;il demande un jet de VOLONT&Eacute; &agrave; -3. En cas d&rsquo;&eacute;chec, le personnage est frapp&eacute; d&rsquo;effroi. En termes de r&egrave;gles, il est en demi- surprise jusqu&rsquo;&agrave; la fin du round suivant. Une fois d&eacute;truit, les ossements constitutifs du squelette s&rsquo;&eacute;parpillent sur le sol, o&ugrave; ils s&rsquo;effritent rapidement.</p>","race":"","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"13","dommages":"+1"}},"competencecreature[1]":{"data":{"carac_value":"12","dommages":"+0"}}},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"prototypeToken":{"flags":{},"name":"Squelette","displayName":0,"width":1,"height":1,"lockRotation":false,"rotation":0,"actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":"sante.vie"},"bar2":{"attribute":"sante.endurance"},"randomImg":false,"light":{"dim":0,"bright":0,"angle":360,"color":null,"alpha":1,"animation":{"type":null,"speed":5,"intensity":5,"reverse":false},"coloration":1,"attenuation":0.5,"luminosity":0.5,"saturation":0,"contrast":0,"shadows":0,"darkness":{"min":0,"max":1}},"texture":{"src":"systems/foundryvtt-reve-de-dragon/icons/entites/squelette-token.webp","tint":null,"scaleX":1,"scaleY":1,"offsetX":0,"offsetY":0,"rotation":0},"sight":{"angle":360,"enabled":false,"range":0,"brightness":1,"visionMode":"basic","color":null,"attenuation":0.1,"saturation":0,"contrast":0},"alpha":1,"detectionModes":[]},"folder":null,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.0.16","coreVersion":"10.285","createdTime":1663623568336,"modifiedTime":1663624664532,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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Leur corps est comme une mouvante spirale de t&eacute;n&egrave;bres, s&rsquo;enflant, se d&eacute;formant, se distordant sans cesse. Seuls restent fixes ce qui semble &ecirc;tre le regard de deux yeux mal&eacute;fiques, et une paire de serres tranchantes, aiguis&eacute;es comme de monstrueux rasoirs (+dom +2). Les darquoines se d&eacute;placent en flottant &agrave; quelques dizaines de centim&egrave;tres du sol.</p>\n<h1>Moeurs</h1>\n<p>Les darquoines ne hantent que les lieux totalement ent&eacute;n&eacute;br&eacute;s. &Agrave; part leur regard et leurs serres, ils ne semblent eux-m&ecirc;mes faits que de t&eacute;n&egrave;bres, et sont donc extr&ecirc;mement difficiles &agrave; voir dans la lumi&egrave;re vacillante des torches ou des lanternes.<br />Au premier round de leur manifestation, tous les personnages doivent tenter un jet de VUE/Vigilance ajust&eacute; n&eacute;gativement au niveau de l&rsquo;entit&eacute;. 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{"_id":"SiYuIJ4wi1JhFSDR","name":"Craque-haine","type":"entite","img":"systems/foundryvtt-reve-de-dragon/icons/entites/craque-haine.webp","items":[{"_id":"6iDW9SQdFPq2cXnH","name":"Tentacules","type":"competencecreature","sort":200000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.D9cBJ3EJPYLnABiJ"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-tentacule.webp","effects":[],"folder":null,"system":{"categorie_parade":"boucliers","niveau":5,"default_diffLibre":0,"carac_value":26,"iscombat":true,"isparade":true,"ispossession":false,"dommages":2,"description":"<p>Attaque ou parade avec un tentacule.</p>","descriptionmj":"","categorie":"melee","isnaturelle":false},"ownership":{"default":0},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.0.16","coreVersion":"10.285","createdTime":null,"modifiedTime":1663623653808,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}],"effects":[],"folder":null,"sort":100001,"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDActorEntiteSheet","sourceId":"Compendium.foundryvtt-reve-de-dragon.entites.SiYuIJ4wi1JhFSDR"}},"system":{"definition":{"categorieentite":"cauchemar","typeentite":"incarne"},"carac":{"taille":{"type":"number","value":"32","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"20","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+5","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":52,"value":52,"label":"Endurance","derivee":false},"resonnance":{"actors":[]}},"compteurs":{"etat":{"value":0,"label":"Etat général"},"surenc":{"value":0,"label":"Sur-encombrement"}},"attributs":{"plusdom":{"type":"number","value":"+7","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"12/24","label":"Vitesse","derivee":true},"protection":{"type":"number","value":"0","label":"Protection naturelle","derivee":false}},"description":"<h1>Description</h1>\n<p>Le craque-haine est une monstrueuse entit&eacute; aquatique, une pieuvre gigantesque d&rsquo;un poids apparent de deux tonnes, pourvue de huit tentacules pustuleux (+dom +2).</p>\n<h1>Moeurs</h1>\n<p>Le craque-haine s&rsquo;incarne le plus souvent au coeur d&rsquo;un mar&eacute;cage ou dans la faille abyssale d&rsquo;un lac, mais &eacute;galement en mer. Il lui arrive de sortir de sa retraite et de semer l&rsquo;&eacute;pouvante sur son passage. En combat, le craque-haine peut utiliser jusqu&rsquo;&agrave; 4 de ses tentacules pour attaquer aussi bien que parer. <br />En contradiction avec la r&egrave;gle g&eacute;n&eacute;rale, il a donc droit &agrave; 4 actions par round, pouvant &ecirc;tre attaque ou parade. Ses r&eacute;ussites particuli&egrave;res sont toujours pass&eacute;es en force. Le craquehaine n&rsquo;esquive jamais. Une fois d&eacute;truit, il ne laisse comme souvenir qu&rsquo;une flaque d&rsquo;eau naus&eacute;abonde.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","race":"","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"26","niveau":"+5","dommages":"+2"}},"competencecreature[1]":{"data":{"carac_value":"26","niveau":"+5","dommages":"9+2"}}},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"prototypeToken":{"flags":{},"name":"Craque-haine","displayName":0,"width":12,"height":12,"lockRotation":false,"rotation":0,"actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":"sante.vie"},"bar2":{"attribute":"sante.endurance"},"randomImg":false,"alpha":1,"light":{"dim":0,"bright":0,"angle":360,"color":null,"alpha":1,"animation":{"speed":5,"intensity":5,"type":null,"reverse":false},"coloration":1,"attenuation":0.5,"luminosity":0.5,"saturation":0,"contrast":0,"shadows":0,"darkness":{"min":0,"max":1}},"texture":{"src":"systems/foundryvtt-reve-de-dragon/icons/entites/craque-haine-token.webp","tint":null,"scaleX":1,"scaleY":1,"offsetX":0,"offsetY":0,"rotation":0},"sight":{"angle":360,"enabled":false,"range":0,"brightness":1,"visionMode":"basic","color":null,"attenuation":0.1,"saturation":0,"contrast":0},"detectionModes":[]},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.0.16","coreVersion":"10.285","createdTime":1663623568339,"modifiedTime":1663624664525,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"TBvcGbyEzW0Eoctf","name":"Haine","type":"entite","img":"systems/foundryvtt-reve-de-dragon/icons/entites/haine.webp","items":[{"_id":"RpVquZcHhpSifkQr","name":"Possession","type":"competencecreature","sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.c0I93Q53i4ZmxpyT"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp","effects":[],"folder":null,"system":{"categorie_parade":"","niveau":2,"default_diffLibre":0,"carac_value":14,"iscombat":true,"isparade":false,"ispossession":true,"dommages":0,"description":"<p>L'entit&eacute; tente de prendre possession du corps de sa victime.</p>","descriptionmj":"","categorie":"melee"},"ownership":{"default":0},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.0.16","coreVersion":"10.285","createdTime":null,"modifiedTime":1663623615934,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}],"effects":[],"folder":null,"sort":100001,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.entites.TBvcGbyEzW0Eoctf"}},"system":{"definition":{"categorieentite":"cauchemar","typeentite":"nonincarne"},"carac":{"taille":{"type":"number","value":"0","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"14","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+2","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":0,"value":0,"label":"Endurance","derivee":false},"resonnance":{"actors":[]}},"compteurs":{"etat":{"value":0,"label":"Etat général"},"surenc":{"value":0,"label":"Sur-encombrement"}},"attributs":{"plusdom":{"type":"number","value":"0","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"6","label":"Vitesse","derivee":true},"protection":{"type":"number","value":"0","label":"Protection naturelle","derivee":false}},"description":"<h1>Description</h1>\n<p>La haine est une ECNI au spectre rouge, avec des traits d&eacute;form&eacute;s par la haine.</p>\n<h1>Possession</h1>\n<p>Un poss&eacute;d&eacute; par la haine se met &agrave; ha&iuml;r tout le monde sans exception, son moral se stabilisant &agrave; z&eacute;ro. D&egrave;s qu&rsquo;il se sent l&eacute;s&eacute;, offens&eacute;, victime d&rsquo;un tort m&ecirc;me insignifiant, il&nbsp;faut qu&rsquo;il se venge et que sa vengeance soit&nbsp;mortelle. Il peut jouer un jet de VOLONT&Eacute;/ moral &agrave; z&eacute;ro. Si le jet r&eacute;ussit, il peut encore laisser couver sa haine ; s&rsquo;il &eacute;choue, il doit agir imm&eacute;diatement. Il est conseill&eacute; que le gardien des r&ecirc;ves prenne alors le contr&ocirc;le du personnage s&rsquo;il s&rsquo;agit d&rsquo;un personnage de joueur.</p>","race":"","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"14","dommages":"+0"}}},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"prototypeToken":{"flags":{},"name":"Haine","displayName":0,"width":1,"height":1,"lockRotation":false,"rotation":0,"actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":"sante.vie"},"bar2":{"attribute":"sante.endurance"},"randomImg":false,"alpha":1,"light":{"dim":0,"bright":0,"angle":360,"color":null,"alpha":1,"animation":{"speed":5,"intensity":5,"type":null,"reverse":false},"coloration":1,"attenuation":0.5,"luminosity":0.5,"saturation":0,"contrast":0,"shadows":0,"darkness":{"min":0,"max":1}},"texture":{"src":"systems/foundryvtt-reve-de-dragon/icons/entites/haine-token.webp","tint":null,"scaleX":1,"scaleY":1,"offsetX":0,"offsetY":0,"rotation":0},"sight":{"angle":360,"enabled":false,"range":0,"brightness":1,"visionMode":"basic","color":null,"attenuation":0.1,"saturation":0,"contrast":0},"detectionModes":[]},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.0.16","coreVersion":"10.285","createdTime":1663623568340,"modifiedTime":1663624664528,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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Leurs bras se terminent par des galets avec lesquels elles frappent de toute leur force (+dom +1).</p>\n<h1>Moeurs</h1>\n<p>Les noyeuses hantent les lieux o&ugrave; des gens ont &eacute;t&eacute; noy&eacute;s, que ce soit des suites d&rsquo;un combat ou d&rsquo;un naufrage, en pleine mer ou sur un rivage, et n&rsquo;ont qu&rsquo;un seul but : d&eacute;truire tout ce qui flotte et causer la noyade &agrave; leur tour. Elles se d&eacute;placent aussi bien dans l&rsquo;eau que sur terre. Leur tactique consiste &agrave; frapper la coque du bateau en dessous de la ligne de flottaison, tandis qu&rsquo;une partie d&rsquo;entre elles se hissent &agrave; bord pour exterminer l&rsquo;&eacute;quipage. D&egrave;s qu&rsquo;une noyeuse est venue &agrave; bout de son homme, elle ne se joint pas au reste de la m&ecirc;l&eacute;e, mais retourne &agrave; la mer en entra&icirc;nant sa victime. Elle ne revient &eacute;ventuellement au combat qu&rsquo;une fois la noyade assur&eacute;e. &Agrave; l&rsquo;&eacute;gard du bateau, leur pouvoir de destruction est efficace mais lent. Par demi-heure de travail (60 min), une noyeuse fait directement perdre 1 point de structure (<em>voir Navigation, p325</em>). Si l&rsquo;effort a dur&eacute; moins de 60 min, les d&eacute;g&acirc;ts sont n&eacute;gligeables. Faute de bateau &agrave; couler, les noyeuses sortent parfois de l&rsquo;eau pour attaquer les villages c&ocirc;tiers. 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