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export class SoSUtility {
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/* -------------------------------------------- */
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static async preloadHandlebarsTemplates() {
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const templatePaths = [
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'systems/foundryvtt-shadows-over-sol/templates/actor-sheet.html',
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'systems/foundryvtt-shadows-over-sol/templates/editor-notes-gm.html',
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'systems/foundryvtt-shadows-over-sol/templates/stat-option-list.html',
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2021-01-21 17:16:01 +01:00
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'systems/foundryvtt-shadows-over-sol/templates/stat-name-list.html',
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2021-01-19 22:54:53 +01:00
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'systems/foundryvtt-shadows-over-sol/templates/item-sheet.html',
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'systems/foundryvtt-shadows-over-sol/templates/item-geneline-sheet.html',
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'systems/foundryvtt-shadows-over-sol/templates/item-subculture-sheet.html',
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'systems/foundryvtt-shadows-over-sol/templates/dialog-flip.html'
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]
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return loadTemplates(templatePaths);
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}
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/* -------------------------------------------- */
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static fillRange (start, end) {
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return Array(end - start + 1).fill().map((item, index) => start + index);
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}
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/* -------------------------------------------- */
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static async loadCompendiumNames(compendium) {
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const pack = game.packs.get(compendium);
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let competences;
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await pack.getIndex().then(index => competences = index);
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return competences;
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}
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/* -------------------------------------------- */
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static async loadCompendium(compendium, filter = item => true) {
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let compendiumItems = await SoSUtility.loadCompendiumNames(compendium);
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const pack = game.packs.get(compendium);
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let list = [];
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for (let compendiumItem of compendiumItems) {
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await pack.getEntity(compendiumItem._id).then(it => {
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const item = it.data;
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if (filter(item)) {
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list.push(item);
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}
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});
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};
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return list;
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}
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2021-01-17 22:09:01 +01:00
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}
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