v12 support
This commit is contained in:
parent
a3b6908a17
commit
15e249e41e
@ -10,7 +10,7 @@ export class SoSActorSheet extends ActorSheet {
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/** @override */
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/** @override */
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static get defaultOptions() {
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static get defaultOptions() {
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return mergeObject(super.defaultOptions, {
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return foundry.utils.mergeObject(super.defaultOptions, {
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classes: ["sos", "sheet", "actor"],
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classes: ["sos", "sheet", "actor"],
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template: "systems/foundryvtt-shadows-over-sol/templates/actor-sheet.html",
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template: "systems/foundryvtt-shadows-over-sol/templates/actor-sheet.html",
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width: 640,
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width: 640,
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@ -81,7 +81,7 @@ export class SoSActorSheet extends ActorSheet {
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formData.weapons = this.actor.items.filter( item => item.type == 'weapon');
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formData.weapons = this.actor.items.filter( item => item.type == 'weapon');
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formData.armors = this.actor.items.filter( item => item.type == 'armor');
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formData.armors = this.actor.items.filter( item => item.type == 'armor');
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formData.totalEncumbrance = SoSUtility.computeEncumbrance(this.actor.items);
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formData.totalEncumbrance = SoSUtility.computeEncumbrance(this.actor.items);
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formData.wounds = duplicate(this.actor.system.wounds);
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formData.wounds = foundry.utils.duplicate(this.actor.system.wounds);
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formData.isGM = game.user.isGM;
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formData.isGM = game.user.isGM;
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formData.currentWounds = this.actor.computeCurrentWounds();
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formData.currentWounds = this.actor.computeCurrentWounds();
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formData.totalWounds = this.actor.system.scores.wound.value;
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formData.totalWounds = this.actor.system.scores.wound.value;
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@ -61,24 +61,24 @@ export class SoSActor extends Actor {
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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checkDeck() {
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checkDeck() {
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if ( !this.cardDeck && this.hasPlayerOwner ) {
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if ( !this.system.cardDeck && this.hasPlayerOwner ) {
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this.cardDeck = new SoSCardDeck();
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this.system.cardDeck = new SoSCardDeck();
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this.cardDeck.initCardDeck( this, this.system.internals.deck );
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this.system.cardDeck.initCardDeck( this, this.system.internals.deck );
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}
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}
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if ( !this.hasPlayerOwner ) {
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if ( !this.hasPlayerOwner ) {
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this.cardDeck = game.system.sos.gmDeck.GMdeck;
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this.system.cardDeck = game.system.sos.gmDeck.GMdeck;
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console.log("DECK : ", this.cardDeck);
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console.log("DECK : ", this.system.cardDeck);
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}
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}
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}
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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getDeckSize() {
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getDeckSize() {
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return this.cardDeck.getDeckSize();
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return this.system.cardDeck.getDeckSize();
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}
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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getEdgesCard( ) {
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getEdgesCard( ) {
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let edgesCard = duplicate(this.cardDeck.data.cardEdge);
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let edgesCard = foundry.utils.duplicate(this.system.cardDeck.data.cardEdge);
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for (let edge of edgesCard) {
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for (let edge of edgesCard) {
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edge.path = `systems/foundryvtt-shadows-over-sol/img/cards/${edge.cardName}.webp`
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edge.path = `systems/foundryvtt-shadows-over-sol/img/cards/${edge.cardName}.webp`
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}
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}
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@ -86,36 +86,36 @@ export class SoSActor extends Actor {
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}
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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resetDeckFull( ) {
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resetDeckFull( ) {
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this.cardDeck.shuffleDeck();
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this.system.cardDeck.shuffleDeck();
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this.cardDeck.drawEdge( this.system.scores.edge.value );
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this.system.cardDeck.drawEdge( this.system.scores.edge.value );
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this.saveDeck();
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this.saveDeck();
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}
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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drawNewEdge( ) {
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drawNewEdge( ) {
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this.cardDeck.drawEdge( 1 );
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this.system.cardDeck.drawEdge( 1 );
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this.saveDeck();
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this.saveDeck();
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}
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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discardEdge( cardName ) {
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discardEdge( cardName ) {
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this.cardDeck.discardEdge( cardName );
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this.system.cardDeck.discardEdge( cardName );
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this.saveDeck();
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this.saveDeck();
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}
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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resetDeck( ) {
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resetDeck( ) {
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this.cardDeck.resetDeck();
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this.system.cardDeck.resetDeck();
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this.saveDeck();
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this.saveDeck();
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}
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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saveDeck( ) {
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saveDeck( ) {
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let deck = { deck: duplicate(this.cardDeck.data.deck),
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let deck = { deck: foundry.utils.duplicate(this.system.cardDeck.data.deck),
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discard: duplicate(this.cardDeck.data.discard),
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discard: foundry.utils.duplicate(this.system.cardDeck.data.discard),
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cardEdge: duplicate(this.cardDeck.data.cardEdge)
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cardEdge: foundry.utils.duplicate(this.system.cardDeck.data.cardEdge)
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}
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}
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if ( this.hasPlayerOwner ) {
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if ( this.hasPlayerOwner ) {
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this.update( { 'data.internals.deck': deck });
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this.update( { 'system.internals.deck': deck });
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} else {
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} else {
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game.settings.set("foundryvtt-shadows-over-sol", "gmDeck", deck );
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game.settings.set("foundryvtt-shadows-over-sol", "gmDeck", deck );
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}
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}
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@ -213,7 +213,7 @@ export class SoSActor extends Actor {
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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async updateWound(woundName, value) {
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async updateWound(woundName, value) {
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let wounds = duplicate(this.system.wounds)
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let wounds = foundry.utils.duplicate(this.system.wounds)
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wounds[woundName] = value;
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wounds[woundName] = value;
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await this.update( { 'system.wounds': wounds } );
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await this.update( { 'system.wounds': wounds } );
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}
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}
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@ -246,13 +246,13 @@ export class SoSActor extends Actor {
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let flipData = {
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let flipData = {
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mode: 'stat',
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mode: 'stat',
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stat: duplicate(this.system.stats[statKey]),
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stat: foundry.utils.duplicate(this.system.stats[statKey]),
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actor: this,
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actor: this,
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modifierList: SoSUtility.fillRange(-10, +10),
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modifierList: SoSUtility.fillRange(-10, +10),
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tnList: SoSUtility.fillRange(6, 20),
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tnList: SoSUtility.fillRange(6, 20),
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consequencesList: duplicate( this.getApplicableConsequences() ),
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consequencesList: foundry.utils.duplicate( this.getApplicableConsequences() ),
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weaknessList: this.items.filter( item => item.type == 'weakness' ),
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weaknessList: this.items.filter( item => item.type == 'weakness' ),
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wounds: duplicate( this.system.wounds),
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wounds: foundry.utils.duplicate( this.system.wounds),
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malusConsequence: 0,
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malusConsequence: 0,
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bonusConsequence: 0,
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bonusConsequence: 0,
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woundMalus: 0
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woundMalus: 0
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@ -265,12 +265,12 @@ export class SoSActor extends Actor {
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async rollSkill( skill ) {
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async rollSkill( skill ) {
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let flipData = {
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let flipData = {
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mode: 'skill',
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mode: 'skill',
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statList: duplicate(this.system.stats),
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statList: foundry.utils.duplicate(this.system.stats),
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selectedStat: 'strength',
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selectedStat: 'strength',
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consequencesList: duplicate( this.getApplicableConsequences() ),
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consequencesList: foundry.utils.duplicate( this.getApplicableConsequences() ),
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wounds: duplicate( this.system.wounds),
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wounds: foundry.utils.duplicate( this.system.wounds),
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skillExperienceList: this.getSkillExperience( skill.name),
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skillExperienceList: this.getSkillExperience( skill.name),
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skill: duplicate(skill),
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skill: foundry.utils.duplicate(skill),
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actor: this,
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actor: this,
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modifierList: SoSUtility.fillRange(-10, +10),
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modifierList: SoSUtility.fillRange(-10, +10),
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tnList: SoSUtility.fillRange(6, 20),
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tnList: SoSUtility.fillRange(6, 20),
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@ -301,14 +301,14 @@ export class SoSActor extends Actor {
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let flipData = {
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let flipData = {
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mode: 'weapon',
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mode: 'weapon',
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weapon: duplicate(weapon),
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weapon: foundry.utils.duplicate(weapon),
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statList: duplicate(this.system.stats),
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statList: foundry.utils.duplicate(this.system.stats),
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target: target,
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target: target,
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selectedStat: selectedStatName,
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selectedStat: selectedStatName,
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consequencesList: duplicate( this.getApplicableConsequences() ),
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consequencesList: foundry.utils.duplicate( this.getApplicableConsequences() ),
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skillExperienceList: this.getSkillExperience( skill.name),
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skillExperienceList: this.getSkillExperience( skill.name),
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wounds: duplicate( this.system.wounds),
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wounds: foundry.utils.duplicate( this.system.wounds),
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skill: duplicate(skill),
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skill: foundry.utils.duplicate(skill),
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actor: this,
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actor: this,
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modifierList: SoSUtility.fillRange(-10, +10),
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modifierList: SoSUtility.fillRange(-10, +10),
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tnList: SoSUtility.fillRange(6, 20),
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tnList: SoSUtility.fillRange(6, 20),
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@ -349,14 +349,14 @@ export class SoSActor extends Actor {
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async applyConsequenceWound( severity, consequenceName) {
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async applyConsequenceWound( severity, consequenceName) {
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if ( severity == 'none') return; // Nothing !
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if ( severity == 'none') return; // Nothing !
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let wounds = duplicate(this.system.wounds);
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let wounds = foundry.utils.duplicate(this.system.wounds);
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if (severity == 'light' ) wounds.light += 1;
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if (severity == 'light' ) wounds.light += 1;
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if (severity == 'moderate' ) wounds.moderate += 1;
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if (severity == 'moderate' ) wounds.moderate += 1;
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if (severity == 'severe' ) wounds.severe += 1;
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if (severity == 'severe' ) wounds.severe += 1;
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if (severity == 'critical' ) wounds.critical += 1;
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if (severity == 'critical' ) wounds.critical += 1;
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let sumWound = wounds.light + (wounds.moderate*2) + (wounds.severe*3) + (wounds.critical*4);
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let sumWound = wounds.light + (wounds.moderate*2) + (wounds.severe*3) + (wounds.critical*4);
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let currentWounds = duplicate(this.system.scores.currentwounds);
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let currentWounds = foundry.utils.duplicate(this.system.scores.currentwounds);
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currentWounds.value = sumWound;
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currentWounds.value = sumWound;
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await this.update( { 'data.scores.currentwounds': currentWounds, 'data.wounds': wounds } );
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await this.update( { 'data.scores.currentwounds': currentWounds, 'data.wounds': wounds } );
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@ -403,7 +403,7 @@ export class SoSActor extends Actor {
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return;
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return;
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}
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}
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let wounds = duplicate(this.system.wounds);
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let wounds = foundry.utils.duplicate(this.system.wounds);
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for (let wound of flipData.woundsList ) {
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for (let wound of flipData.woundsList ) {
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if (wound == 'L' ) wounds.light += 1;
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if (wound == 'L' ) wounds.light += 1;
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if (wound == 'M' ) wounds.moderate += 1;
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if (wound == 'M' ) wounds.moderate += 1;
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@ -412,7 +412,7 @@ export class SoSActor extends Actor {
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}
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}
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// Compute total
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// Compute total
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let sumWound = wounds.light + (wounds.moderate*2) + (wounds.severe*3) + (wounds.critical*4);
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let sumWound = wounds.light + (wounds.moderate*2) + (wounds.severe*3) + (wounds.critical*4);
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let currentWounds = duplicate(this.system.scores.currentwounds);
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let currentWounds = foundry.utils.duplicate(this.system.scores.currentwounds);
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currentWounds.value = sumWound;
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currentWounds.value = sumWound;
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if ( sumWound >= this.system.scores.wound.value) {
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if ( sumWound >= this.system.scores.wound.value) {
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let bleeding = this.items.find( item => item.type == 'consequence' && item.name == 'Bleeding');
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let bleeding = this.items.find( item => item.type == 'consequence' && item.name == 'Bleeding');
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@ -8,7 +8,7 @@ export class SoSItemSheet extends ItemSheet {
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/** @override */
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/** @override */
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static get defaultOptions() {
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static get defaultOptions() {
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return mergeObject(super.defaultOptions, {
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return foundry.utils.mergeObject(super.defaultOptions, {
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classes: ["foundryvtt-shadows-over-sol", "sheet", "item"],
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classes: ["foundryvtt-shadows-over-sol", "sheet", "item"],
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template: "systems/foundryvtt-shadows-over-sol/templates/item-sheet.html",
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template: "systems/foundryvtt-shadows-over-sol/templates/item-sheet.html",
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width: 550,
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width: 550,
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@ -8,7 +8,7 @@ const IDX2CARDFAMILY = ['c', 'd', 'h', 's'];
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export class SoSCardDeck {
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export class SoSCardDeck {
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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initCardDeck(actor, savedDeck = undefined ) {
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async initCardDeck(actor, savedDeck = undefined ) {
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this.data = {};
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this.data = {};
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@ -18,27 +18,28 @@ export class SoSCardDeck {
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this.data.cardEdge = [];
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this.data.cardEdge = [];
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if ( savedDeck.deck && savedDeck.deck.length > 0 ) {
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if ( savedDeck.deck && savedDeck.deck.length > 0 ) {
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this.data.deck = duplicate(savedDeck.deck);
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this.data.deck = foundry.utils.duplicate(savedDeck.deck);
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}
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}
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if ( savedDeck.discard && savedDeck.discard.length > 0 ) {
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if ( savedDeck.discard && savedDeck.discard.length > 0 ) {
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this.data.discard = duplicate(savedDeck.discard);
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this.data.discard = foundry.utils.duplicate(savedDeck.discard);
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}
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}
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if ( savedDeck.cardEdge && savedDeck.cardEdge.length > 0 ) {
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if ( savedDeck.cardEdge && savedDeck.cardEdge.length > 0 ) {
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this.data.cardEdge = duplicate(savedDeck.cardEdge);
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this.data.cardEdge = foundry.utils.duplicate(savedDeck.cardEdge);
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}
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}
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this.data.actor = actor;
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this.data.actor = actor;
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if ( this.data.deck.length == 0 && this.data.discard.length == 0) {
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if ( this.data.deck.length == 0 && this.data.discard.length == 0) {
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this.shuffleDeck();
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await this.shuffleDeck();
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}
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}
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}
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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shuffleDeck() {
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async shuffleDeck() {
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this.cleanCardList();
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this.cleanCardList();
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// Randomize deck
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// Randomize deck
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while (this.data.deck.length != NB_POKER_CARD) {
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while (this.data.deck.length != NB_POKER_CARD) {
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let idx = new Roll("1d54").roll( {async:false} ).total;
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let roll = await new Roll("1d54").roll();
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let idx = roll.total;
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if (!this.data.cardState[idx - 1]) {
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if (!this.data.cardState[idx - 1]) {
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if (idx == 53) { // Red Joker
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if (idx == 53) { // Red Joker
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this.data.deck.push( { cardName: 'jr' } );
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this.data.deck.push( { cardName: 'jr' } );
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@ -57,8 +58,8 @@ export class SoSCardDeck {
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}
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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resetDeck() {
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async resetDeck() {
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let newdeck = duplicate(this.data.deck).concat( duplicate (this.data.discard) )
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let newdeck = foundry.utils.duplicate(this.data.deck).concat( foundry.utils.duplicate (this.data.discard) )
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this.data.discard = [] // Reinit discard pile
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this.data.discard = [] // Reinit discard pile
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this.data.deck = []
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this.data.deck = []
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let decklen = newdeck.length
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let decklen = newdeck.length
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@ -68,7 +69,8 @@ export class SoSCardDeck {
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}
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}
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// Randomize deck
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// Randomize deck
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while (this.data.deck.length != decklen) {
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while (this.data.deck.length != decklen) {
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let idx = new Roll("1d"+decklen).roll({async : false}).total
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let roll = await new Roll("1d"+decklen).roll()
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let idx = roll.total
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//console.log("Deck stuff", this.data.deck.length, decklen, idx)
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//console.log("Deck stuff", this.data.deck.length, decklen, idx)
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if (!cardState[idx-1]) {
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if (!cardState[idx-1]) {
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this.data.deck.push( newdeck[idx-1] )
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this.data.deck.push( newdeck[idx-1] )
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@ -14,7 +14,7 @@ export class SoSCombat extends Combat {
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this.phaseSetup = {}; // Reset each new round/update
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this.phaseSetup = {}; // Reset each new round/update
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for (let combatant of this.combatants) {
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for (let combatant of this.combatants) {
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this.setInitiative(combatant.id, -1); // Reset init
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this.setInitiative(combatant.id, -1); // Reset init
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let uniq = randomID(16)
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let uniq = foundry.utils.randomID(16)
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const name = combatant.actor ? combatant.actor.name : combatant.name;
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const name = combatant.actor ? combatant.actor.name : combatant.name;
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if (combatant.players && combatant.players[0] ) {
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if (combatant.players && combatant.players[0] ) {
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// A player controls this combatant -> message !
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// A player controls this combatant -> message !
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@ -80,7 +80,7 @@ export class SoSCombat extends Combat {
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// Now push specific messages
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// Now push specific messages
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for (let action of actionList) {
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for (let action of actionList) {
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let uniq = randomID(16);
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let uniq = foundry.utils.randomID(16);
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action.uniqId = uniq; // Easy tracking with chat messages
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action.uniqId = uniq; // Easy tracking with chat messages
|
||||||
const name = action.combatant.actor ? action.combatant.actor.name : action.combatant.name;
|
const name = action.combatant.actor ? action.combatant.actor.name : action.combatant.name;
|
||||||
if (action.combatant.players[0]) {
|
if (action.combatant.players[0]) {
|
||||||
|
@ -53,11 +53,11 @@ export class SoSDialogCombatActions extends Dialog {
|
|||||||
super.close();
|
super.close();
|
||||||
|
|
||||||
let action3Index = $('#action3').val();
|
let action3Index = $('#action3').val();
|
||||||
let action3 = duplicate(this.combatActions.actionsList[action3Index]);
|
let action3 = foundry.utils.duplicate(this.combatActions.actionsList[action3Index]);
|
||||||
let action2Index = $('#action2').val();
|
let action2Index = $('#action2').val();
|
||||||
let action2 = duplicate(this.combatActions.actionsList[action2Index]);
|
let action2 = foundry.utils.duplicate(this.combatActions.actionsList[action2Index]);
|
||||||
let action1Index = $('#action1').val();
|
let action1Index = $('#action1').val();
|
||||||
let action1 = duplicate(this.combatActions.actionsList[action1Index]);
|
let action1 = foundry.utils.duplicate(this.combatActions.actionsList[action1Index]);
|
||||||
|
|
||||||
let combatant3Id = $('#combatant3').val();
|
let combatant3Id = $('#combatant3').val();
|
||||||
let combatant2Id = $('#combatant2').val();
|
let combatant2Id = $('#combatant2').val();
|
||||||
|
@ -29,7 +29,7 @@ export class SoSFlipDialog extends Dialog {
|
|||||||
let scoreBase = 0;
|
let scoreBase = 0;
|
||||||
if ( this.flipData.mode == 'skill' || this.flipData.mode == 'weapon' ) {
|
if ( this.flipData.mode == 'skill' || this.flipData.mode == 'weapon' ) {
|
||||||
let statKey = $('#statSelect').val();
|
let statKey = $('#statSelect').val();
|
||||||
this.flipData.stat = duplicate( this.flipData.statList[ statKey ] );
|
this.flipData.stat = foundry.utils.duplicate( this.flipData.statList[ statKey ] );
|
||||||
scoreBase = Math.floor(this.flipData.statList[ statKey ].value / 2) + this.flipData.skill.system.value
|
scoreBase = Math.floor(this.flipData.statList[ statKey ].value / 2) + this.flipData.skill.system.value
|
||||||
} else { //Stat mode
|
} else { //Stat mode
|
||||||
let statKey = $('#statSelect').val();
|
let statKey = $('#statSelect').val();
|
||||||
@ -52,10 +52,10 @@ export class SoSFlipDialog extends Dialog {
|
|||||||
async updateFlip( flipData ) {
|
async updateFlip( flipData ) {
|
||||||
//console.log("UPDATE !!!", flipData);
|
//console.log("UPDATE !!!", flipData);
|
||||||
$('.view-deck').remove();
|
$('.view-deck').remove();
|
||||||
$("#view-deck").append(await flipData.actor.cardDeck.getDeckHTML());
|
$("#view-deck").append(await flipData.actor.system.cardDeck.getDeckHTML());
|
||||||
|
|
||||||
$('.view-edge').remove();
|
$('.view-edge').remove();
|
||||||
$("#view-edge").append(await flipData.actor.cardDeck.getEdgeHTMLForFlip());
|
$("#view-edge").append(await flipData.actor.system.cardDeck.getEdgeHTMLForFlip());
|
||||||
|
|
||||||
this.updateScoreBase();
|
this.updateScoreBase();
|
||||||
|
|
||||||
@ -67,10 +67,10 @@ export class SoSFlipDialog extends Dialog {
|
|||||||
flipData.edgeLuck = $('#edge-luck').is(":checked");
|
flipData.edgeLuck = $('#edge-luck').is(":checked");
|
||||||
flipData.cardOrigin = "Edge";
|
flipData.cardOrigin = "Edge";
|
||||||
if ( flipData.mode == 'skill' || flipData.mode == 'weapon') {
|
if ( flipData.mode == 'skill' || flipData.mode == 'weapon') {
|
||||||
flipData.stat = duplicate( flipData.statList[ $('#statSelect').val() ] );
|
flipData.stat = foundry.utils.duplicate( flipData.statList[ $('#statSelect').val() ] );
|
||||||
}
|
}
|
||||||
console.log("CLICK:", flipData);
|
console.log("CLICK:", flipData);
|
||||||
this.flipData.actor.cardDeck.doFlipFromDeckOrEdge(flipData);
|
this.flipData.actor.system.cardDeck.doFlipFromDeckOrEdge(flipData);
|
||||||
this.onFlipClose();
|
this.onFlipClose();
|
||||||
});
|
});
|
||||||
|
|
||||||
@ -161,11 +161,11 @@ export class SoSFlipDialog extends Dialog {
|
|||||||
flipData.modifier = html.find('#modifier').val();
|
flipData.modifier = html.find('#modifier').val();
|
||||||
if ( flipData.mode == 'skill' || flipData.mode == 'weapon') {
|
if ( flipData.mode == 'skill' || flipData.mode == 'weapon') {
|
||||||
let statKey = $('#statSelect').val();
|
let statKey = $('#statSelect').val();
|
||||||
flipData.stat = duplicate( flipData.statList[ statKey ] );
|
flipData.stat = foundry.utils.duplicate( flipData.statList[ statKey ] );
|
||||||
}
|
}
|
||||||
flipData.cardOrigin = "Deck";
|
flipData.cardOrigin = "Deck";
|
||||||
flipData.tn = (flipData.target) ? flipData.target.actor.system.scores.defense.value : $('#tn').val();
|
flipData.tn = (flipData.target) ? flipData.target.actor.system.scores.defense.value : $('#tn').val();
|
||||||
dialog.flipData.actor.cardDeck.doFlipFromDeckOrEdge(flipData);
|
dialog.flipData.actor.system.cardDeck.doFlipFromDeckOrEdge(flipData);
|
||||||
dialog.onFlipClose();
|
dialog.onFlipClose();
|
||||||
});
|
});
|
||||||
|
|
||||||
|
@ -35,9 +35,9 @@ export class SoSGMDeck extends Dialog {
|
|||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
saveDeck( ) {
|
saveDeck( ) {
|
||||||
let deck = {
|
let deck = {
|
||||||
deck: duplicate(this.GMdeck.data.deck),
|
deck: foundry.utils.duplicate(this.GMdeck.data.deck),
|
||||||
discard: duplicate(this.GMdeck.data.discard),
|
discard: foundry.utils.duplicate(this.GMdeck.data.discard),
|
||||||
cardEdge: duplicate(this.GMdeck.data.cardEdge)
|
cardEdge: foundry.utils.duplicate(this.GMdeck.data.cardEdge)
|
||||||
}
|
}
|
||||||
game.settings.set("foundryvtt-shadows-over-sol", "gmDeck", deck );
|
game.settings.set("foundryvtt-shadows-over-sol", "gmDeck", deck );
|
||||||
}
|
}
|
||||||
|
@ -104,6 +104,7 @@ Hooks.once("ready", function () {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
ClassCounter.registerUsageCount()
|
ClassCounter.registerUsageCount()
|
||||||
|
SoSUtility.ready()
|
||||||
|
|
||||||
welcomeMessage();
|
welcomeMessage();
|
||||||
|
|
||||||
|
@ -3,9 +3,9 @@ import { SoSCombat } from "./sos-combat.js";
|
|||||||
import { SoSDialogCombatActions } from "./sos-dialog-combat-actions.js";
|
import { SoSDialogCombatActions } from "./sos-dialog-combat-actions.js";
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
const severity2malus = { "none": 0, "light": -1, "moderate": -2, "severe": -3, "critical": -4};
|
const severity2malus = { "none": 0, "light": -1, "moderate": -2, "severe": -3, "critical": -4 };
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
const severity2bonus = { "none": 0, "light": 1, "moderate": 2, "severe": 3, "critical": 4};
|
const severity2bonus = { "none": 0, "light": 1, "moderate": 2, "severe": 3, "critical": 4 };
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
export class SoSUtility {
|
export class SoSUtility {
|
||||||
@ -31,27 +31,37 @@ export class SoSUtility {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static fillRange (start, end) {
|
static ready() {
|
||||||
|
Handlebars.registerHelper('select', function (selected, options) {
|
||||||
|
const escapedValue = RegExp.escape(Handlebars.escapeExpression(selected));
|
||||||
|
const rgx = new RegExp(' value=[\"\']' + escapedValue + '[\"\']');
|
||||||
|
const html = options.fn(this);
|
||||||
|
return html.replace(rgx, "$& selected");
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
/* -------------------------------------------- */
|
||||||
|
static fillRange(start, end) {
|
||||||
return Array(end - start + 1).fill().map((item, index) => start + index);
|
return Array(end - start + 1).fill().map((item, index) => start + index);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static onSocketMesssage( msg ) {
|
static onSocketMesssage(msg) {
|
||||||
if( !game.user.isGM ) return; // Only GM
|
if (!game.user.isGM) return; // Only GM
|
||||||
|
|
||||||
if (msg.name == 'msg_declare_actions' ) {
|
if (msg.name == 'msg_declare_actions') {
|
||||||
let combat = game.combats.get( msg.data.combatId); // Get the associated combat
|
let combat = game.combats.get(msg.data.combatId); // Get the associated combat
|
||||||
combat.setupActorActions( msg.data );
|
combat.setupActorActions(msg.data);
|
||||||
} else if (msg.name == 'msg_close_action') {
|
} else if (msg.name == 'msg_close_action') {
|
||||||
game.combat.closeAction( msg.data.uniqId );
|
game.combat.closeAction(msg.data.uniqId);
|
||||||
} else if (msg.name == 'msg_request_defense') {
|
} else if (msg.name == 'msg_request_defense') {
|
||||||
SoSUtility.applyDamage( msg.data );
|
SoSUtility.applyDamage(msg.data);
|
||||||
} else if (msg.name == 'msg_reaction_cover') {
|
} else if (msg.name == 'msg_reaction_cover') {
|
||||||
SoSUtility.reactionCover( msg.data.uniqId );
|
SoSUtility.reactionCover(msg.data.uniqId);
|
||||||
} else if (msg.name == 'msg_reaction_melee') {
|
} else if (msg.name == 'msg_reaction_melee') {
|
||||||
SoSUtility.reactionMelee( msg.data.uniqId );
|
SoSUtility.reactionMelee(msg.data.uniqId);
|
||||||
} else if (msg.name == 'msg_reaction_hit') {
|
} else if (msg.name == 'msg_reaction_hit') {
|
||||||
SoSUtility.reactionHit( msg.data.uniqId );
|
SoSUtility.reactionHit(msg.data.uniqId);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -75,36 +85,19 @@ export class SoSUtility {
|
|||||||
return competences;
|
return competences;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
|
||||||
/*static async loadCompendium(compendium, filter = item => true) {
|
|
||||||
let compendiumItems = await SoSUtility.loadCompendiumNames(compendium);
|
|
||||||
|
|
||||||
const pack = game.packs.get(compendium);
|
|
||||||
let list = [];
|
|
||||||
for (let compendiumItem of compendiumItems) {
|
|
||||||
await pack.getEntity(compendiumItem.id).then(it => {
|
|
||||||
const item = it.data;
|
|
||||||
if (filter(item)) {
|
|
||||||
list.push(item);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
};
|
|
||||||
return list;
|
|
||||||
}*/
|
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static updateCombat(combat, round, diff, id) {
|
static updateCombat(combat, round, diff, id) {
|
||||||
combat.requestActions();
|
combat.requestActions();
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static async openDeclareActions( event) {
|
static async openDeclareActions(event) {
|
||||||
event.preventDefault();
|
event.preventDefault();
|
||||||
let round = event.currentTarget.attributes['data-round'].value;
|
let round = event.currentTarget.attributes['data-round'].value;
|
||||||
let combatantId = event.currentTarget.attributes['data-combatant-id'].value;
|
let combatantId = event.currentTarget.attributes['data-combatant-id'].value;
|
||||||
let combatId = event.currentTarget.attributes['data-combat-id'].value;
|
let combatId = event.currentTarget.attributes['data-combat-id'].value;
|
||||||
let uniqId = event.currentTarget.attributes['data-uniq-id'].value;
|
let uniqId = event.currentTarget.attributes['data-uniq-id'].value;
|
||||||
let d = await SoSDialogCombatActions.create( combatId, combatantId, round, uniqId );
|
let d = await SoSDialogCombatActions.create(combatId, combatantId, round, uniqId);
|
||||||
d.render(true);
|
d.render(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -118,11 +111,11 @@ export class SoSUtility {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static computeEncumbrance( items) {
|
static computeEncumbrance(items) {
|
||||||
let trappings = items.filter( item => item.type == 'gear' || item.type == 'armor' || item.type == 'weapon' );
|
let trappings = items.filter(item => item.type == 'gear' || item.type == 'armor' || item.type == 'weapon');
|
||||||
let sumEnc = 0;
|
let sumEnc = 0;
|
||||||
for (let object of trappings) {
|
for (let object of trappings) {
|
||||||
if ( (!object.system.worn) && (!object.system.neg) && (!object.system.software) && (!object.system.implant) && (!object.system.containerid || object.system.containerid == "") ) {
|
if ((!object.system.worn) && (!object.system.neg) && (!object.system.software) && (!object.system.implant) && (!object.system.containerid || object.system.containerid == "")) {
|
||||||
sumEnc += (object.big > 0) ? object.big : 1;
|
sumEnc += (object.big > 0) ? object.big : 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -133,46 +126,47 @@ export class SoSUtility {
|
|||||||
static closeAction(event) {
|
static closeAction(event) {
|
||||||
let uniqId = event.currentTarget.attributes['data-uniq-id'].value;
|
let uniqId = event.currentTarget.attributes['data-uniq-id'].value;
|
||||||
|
|
||||||
if ( game.user.isGM ) {
|
if (game.user.isGM) {
|
||||||
game.combat.closeAction( uniqId );
|
game.combat.closeAction(uniqId);
|
||||||
} else {
|
} else {
|
||||||
game.socket.emit("system.foundryvtt-shadows-over-sol", {
|
game.socket.emit("system.foundryvtt-shadows-over-sol", {
|
||||||
name: "msg_close_action", data: { uniqId: uniqId} } );
|
name: "msg_close_action", data: { uniqId: uniqId }
|
||||||
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static async registerChatCallbacks(html) {
|
static async registerChatCallbacks(html) {
|
||||||
html.on("click", '#button-declare-actions', event => {
|
html.on("click", '#button-declare-actions', event => {
|
||||||
SoSUtility.openDeclareActions( event );
|
SoSUtility.openDeclareActions(event);
|
||||||
});
|
});
|
||||||
html.on("click", '#button-end-action', event => {
|
html.on("click", '#button-end-action', event => {
|
||||||
SoSUtility.closeAction( event );
|
SoSUtility.closeAction(event);
|
||||||
});
|
});
|
||||||
|
|
||||||
html.on("click", '#button-reaction-cover', event => {
|
html.on("click", '#button-reaction-cover', event => {
|
||||||
let uniqId = event.currentTarget.attributes['data-uniq-id'].value;
|
let uniqId = event.currentTarget.attributes['data-uniq-id'].value;
|
||||||
if ( game.user.isGM ) {
|
if (game.user.isGM) {
|
||||||
SoSUtility.reactionCover( uniqId );
|
SoSUtility.reactionCover(uniqId);
|
||||||
} else {
|
} else {
|
||||||
game.socket.emit("system.foundryvtt-shadows-over-sol", { name: "msg_reaction_cover", data: { uniqId: uniqId} } );
|
game.socket.emit("system.foundryvtt-shadows-over-sol", { name: "msg_reaction_cover", data: { uniqId: uniqId } });
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
html.on("click", '#button-reaction-melee', event => {
|
html.on("click", '#button-reaction-melee', event => {
|
||||||
let uniqId = event.currentTarget.attributes['data-uniq-id'].value;
|
let uniqId = event.currentTarget.attributes['data-uniq-id'].value;
|
||||||
if ( game.user.isGM ) {
|
if (game.user.isGM) {
|
||||||
SoSUtility.reactionMelee( uniqId );
|
SoSUtility.reactionMelee(uniqId);
|
||||||
} else {
|
} else {
|
||||||
game.socket.emit("system.foundryvtt-shadows-over-sol", { name: "msg_reaction_melee", data: { uniqId: uniqId} } );
|
game.socket.emit("system.foundryvtt-shadows-over-sol", { name: "msg_reaction_melee", data: { uniqId: uniqId } });
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
html.on("click", '#button-reaction-hit', event => {
|
html.on("click", '#button-reaction-hit', event => {
|
||||||
let uniqId = event.currentTarget.attributes['data-uniq-id'].value;
|
let uniqId = event.currentTarget.attributes['data-uniq-id'].value;
|
||||||
if ( game.user.isGM ) {
|
if (game.user.isGM) {
|
||||||
SoSUtility.reactionHit( uniqId );
|
SoSUtility.reactionHit(uniqId);
|
||||||
} else {
|
} else {
|
||||||
game.socket.emit("system.foundryvtt-shadows-over-sol", { name: "msg_reaction_hit", data: { uniqId: uniqId} } );
|
game.socket.emit("system.foundryvtt-shadows-over-sol", { name: "msg_reaction_hit", data: { uniqId: uniqId } });
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
@ -188,46 +182,46 @@ export class SoSUtility {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static increaseConsequenceSeverity( severity ) {
|
static increaseConsequenceSeverity(severity) {
|
||||||
if ( severity == 'none') return 'light';
|
if (severity == 'none') return 'light';
|
||||||
if ( severity == 'light') return 'moderate';
|
if (severity == 'light') return 'moderate';
|
||||||
if ( severity == 'moderate') return 'severe';
|
if (severity == 'moderate') return 'severe';
|
||||||
if ( severity == 'severe') return 'critical';
|
if (severity == 'severe') return 'critical';
|
||||||
return 'critical';
|
return 'critical';
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static getConsequenceSeverityLevel( severity) {
|
static getConsequenceSeverityLevel(severity) {
|
||||||
if ( severity == 'none') return 0;
|
if (severity == 'none') return 0;
|
||||||
if ( severity == 'light') return 1;
|
if (severity == 'light') return 1;
|
||||||
if ( severity == 'moderate') return 2;
|
if (severity == 'moderate') return 2;
|
||||||
if ( severity == 'severe') return 3;
|
if (severity == 'severe') return 3;
|
||||||
if ( severity == 'critical') return 4;
|
if (severity == 'critical') return 4;
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static increaseSeverity( severity ) {
|
static increaseSeverity(severity) {
|
||||||
if ( severity == 'L') return 'M';
|
if (severity == 'L') return 'M';
|
||||||
if ( severity == 'M') return 'S';
|
if (severity == 'M') return 'S';
|
||||||
if ( severity == 'S') return 'C';
|
if (severity == 'S') return 'C';
|
||||||
if ( severity == 'C') return 'F';
|
if (severity == 'C') return 'F';
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static decreaseSeverity( severity ) {
|
static decreaseSeverity(severity) {
|
||||||
if ( severity == 'C') return 'S';
|
if (severity == 'C') return 'S';
|
||||||
if ( severity == 'S') return 'M';
|
if (severity == 'S') return 'M';
|
||||||
if ( severity == 'M') return 'L';
|
if (severity == 'M') return 'L';
|
||||||
if ( severity == 'L') return 'N';
|
if (severity == 'L') return 'N';
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static getSeverityLevel( severity) {
|
static getSeverityLevel(severity) {
|
||||||
if ( severity == 'C') return 4;
|
if (severity == 'C') return 4;
|
||||||
if ( severity == 'S') return 3;
|
if (severity == 'S') return 3;
|
||||||
if ( severity == 'M') return 2;
|
if (severity == 'M') return 2;
|
||||||
if ( severity == 'L') return 1;
|
if (severity == 'L') return 1;
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -262,22 +256,22 @@ export class SoSUtility {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static async applyDamage( flipData ) {
|
static async applyDamage(flipData) {
|
||||||
if (!this.registry) this.registry = {};
|
if (!this.registry) this.registry = {};
|
||||||
|
|
||||||
if ( flipData.isReaction) { // Check again resut in case of reaction !
|
if (flipData.isReaction) { // Check again resut in case of reaction !
|
||||||
flipData.magnitude = flipData.finalScore - flipData.tn; // Update magnitude
|
flipData.magnitude = flipData.finalScore - flipData.tn; // Update magnitude
|
||||||
if ( flipData.magnitude < 0 ) {
|
if (flipData.magnitude < 0) {
|
||||||
let html = await renderTemplate('systems/foundryvtt-shadows-over-sol/templates/chat-reaction-result.html', flipData );
|
let html = await renderTemplate('systems/foundryvtt-shadows-over-sol/templates/chat-reaction-result.html', flipData);
|
||||||
ChatMessage.create( { content: html });
|
ChatMessage.create({ content: html });
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// DR management
|
// DR management
|
||||||
let armor = flipData.target.actor.system.items.find( item => item.type == 'armor' && item.system.worn);
|
let armor = flipData.target.actor.system.items.find(item => item.type == 'armor' && item.system.worn);
|
||||||
flipData.armorDR = armor ? armor.system.dr : 0;
|
flipData.armorDR = armor ? armor.system.dr : 0;
|
||||||
flipData.armorGel = armor ?armor.system.gel : 0;
|
flipData.armorGel = armor ? armor.system.gel : 0;
|
||||||
flipData.armorReflect = armor ? armor.system.reflect : 0;
|
flipData.armorReflect = armor ? armor.system.reflect : 0;
|
||||||
let dr = flipData.target.actor.system.scores.dr.value + flipData.armorDR;
|
let dr = flipData.target.actor.system.scores.dr.value + flipData.armorDR;
|
||||||
if (flipData.weapon.system.category == 'ballistic') {
|
if (flipData.weapon.system.category == 'ballistic') {
|
||||||
@ -295,13 +289,13 @@ export class SoSUtility {
|
|||||||
flipData.targetDR = dr;
|
flipData.targetDR = dr;
|
||||||
flipData.targetCritical = defenseCritical;
|
flipData.targetCritical = defenseCritical;
|
||||||
// DR management
|
// DR management
|
||||||
if ( flipData.damageValue < dr) {
|
if (flipData.damageValue < dr) {
|
||||||
if (flipData.damageValue < dr / 2) {
|
if (flipData.damageValue < dr / 2) {
|
||||||
flipData.damageStatus = "no_damage";
|
flipData.damageStatus = "no_damage";
|
||||||
flipData.damageReason = "Damage are lesser than DR/2";
|
flipData.damageReason = "Damage are lesser than DR/2";
|
||||||
} else {
|
} else {
|
||||||
flipData.damageSeverity = this.decreaseSeverity(flipData.damageSeverity );
|
flipData.damageSeverity = this.decreaseSeverity(flipData.damageSeverity);
|
||||||
if ( flipData.damageSeverity == 'N') {
|
if (flipData.damageSeverity == 'N') {
|
||||||
flipData.damageStatus = "no_damage";
|
flipData.damageStatus = "no_damage";
|
||||||
flipData.damageReason = "Severity decreased to nothing";
|
flipData.damageReason = "Severity decreased to nothing";
|
||||||
}
|
}
|
||||||
@ -311,87 +305,87 @@ export class SoSUtility {
|
|||||||
// Shock management
|
// Shock management
|
||||||
flipData.woundsList = [];
|
flipData.woundsList = [];
|
||||||
flipData.nbStun = 0;
|
flipData.nbStun = 0;
|
||||||
if ( flipData.weapon.stun ) { // Stun weapon case
|
if (flipData.weapon.stun) { // Stun weapon case
|
||||||
if ( flipData.damageValue >= shock ) {
|
if (flipData.damageValue >= shock) {
|
||||||
flipData.nbStun = Math.floor(flipData.damageValue / shock);
|
flipData.nbStun = Math.floor(flipData.damageValue / shock);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
if ( flipData.damageValue >= shock ) {
|
if (flipData.damageValue >= shock) {
|
||||||
let incSeverity = Math.floor(flipData.damageValue / shock);
|
let incSeverity = Math.floor(flipData.damageValue / shock);
|
||||||
for (let i=0; i<incSeverity; i++) {
|
for (let i = 0; i < incSeverity; i++) {
|
||||||
if ( flipData.damageSeverity == 'C') {
|
if (flipData.damageSeverity == 'C') {
|
||||||
flipData.woundsList.push( flipData.damageSeverity );
|
flipData.woundsList.push(flipData.damageSeverity);
|
||||||
flipData.damageSeverity = 'L';
|
flipData.damageSeverity = 'L';
|
||||||
} else {
|
} else {
|
||||||
flipData.nbStun++;
|
flipData.nbStun++;
|
||||||
flipData.damageSeverity = this.increaseSeverity( flipData.damageSeverity );
|
flipData.damageSeverity = this.increaseSeverity(flipData.damageSeverity);
|
||||||
flipData.damageReason = "Severity increased";
|
flipData.damageReason = "Severity increased";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
flipData.woundsList.push( flipData.damageSeverity );
|
flipData.woundsList.push(flipData.damageSeverity);
|
||||||
flipData.nbWounds = flipData.woundsList.length;
|
flipData.nbWounds = flipData.woundsList.length;
|
||||||
|
|
||||||
// Critical management
|
// Critical management
|
||||||
flipData.isCritical = ( flipData.cardTotal >= defenseCritical);
|
flipData.isCritical = (flipData.cardTotal >= defenseCritical);
|
||||||
|
|
||||||
let html = await renderTemplate('systems/foundryvtt-shadows-over-sol/templates/chat-damage-target.html', flipData );
|
let html = await renderTemplate('systems/foundryvtt-shadows-over-sol/templates/chat-damage-target.html', flipData);
|
||||||
ChatMessage.create( { content: html });
|
ChatMessage.create({ content: html });
|
||||||
|
|
||||||
// Is target able to dodge ??
|
// Is target able to dodge ??
|
||||||
let defender = game.actors.get( flipData.target.actor._id);
|
let defender = game.actors.get(flipData.target.actor._id);
|
||||||
flipData.coverConsequence = defender.items.find( item => item.type == 'consequence' && item.name == 'Cover');
|
flipData.coverConsequence = defender.items.find(item => item.type == 'consequence' && item.name == 'Cover');
|
||||||
flipData.APavailable = game.combat.getAPFromActor( defender._id );
|
flipData.APavailable = game.combat.getAPFromActor(defender._id);
|
||||||
console.log("FLIPDATE : ", flipData);
|
console.log("FLIPDATE : ", flipData);
|
||||||
if ( !flipData.isReaction && flipData.APavailable > 0) {
|
if (!flipData.isReaction && flipData.APavailable > 0) {
|
||||||
if ( (flipData.weapon.system.category == 'melee' ) || ( (flipData.weapon.system.category == 'laser' || flipData.weapon.system.category == 'ballistic') &&
|
if ((flipData.weapon.system.category == 'melee') || ((flipData.weapon.system.category == 'laser' || flipData.weapon.system.category == 'ballistic') &&
|
||||||
flipData.coverConsequence.system.severity != 'none') ) {
|
flipData.coverConsequence.system.severity != 'none')) {
|
||||||
flipData.coverSeverityLevel = this.getConsequenceSeverityLevel( flipData.coverConsequence.system.severity ) * 2;
|
flipData.coverSeverityLevel = this.getConsequenceSeverityLevel(flipData.coverConsequence.system.severity) * 2;
|
||||||
flipData.coverSeverityFlag = (flipData.coverSeverityLevel > 0);
|
flipData.coverSeverityFlag = (flipData.coverSeverityLevel > 0);
|
||||||
flipData.isMelee = (flipData.weapon.system.category == 'melee' );
|
flipData.isMelee = (flipData.weapon.system.category == 'melee');
|
||||||
let melee = defender.items.find( item => item.type == 'skill' && item.name == 'Melee');
|
let melee = defender.items.find(item => item.type == 'skill' && item.name == 'Melee');
|
||||||
flipData.defenderMelee = melee.system.value;
|
flipData.defenderMelee = melee.system.value;
|
||||||
flipData.uniqId = randomID(16);
|
flipData.uniqId = foundry.utils.randomID(16);
|
||||||
this.registry[flipData.uniqId] = flipData;
|
this.registry[flipData.uniqId] = flipData;
|
||||||
let html = await renderTemplate('systems/foundryvtt-shadows-over-sol/templates/chat-damage-request-dodge.html', flipData );
|
let html = await renderTemplate('systems/foundryvtt-shadows-over-sol/templates/chat-damage-request-dodge.html', flipData);
|
||||||
ChatMessage.create( { content: html, whisper: ChatMessage.getWhisperRecipients(flipData.target.actor.name).concat(ChatMessage.getWhisperRecipients("GM")) } );
|
ChatMessage.create({ content: html, whisper: ChatMessage.getWhisperRecipients(flipData.target.actor.name).concat(ChatMessage.getWhisperRecipients("GM")) });
|
||||||
return; // Wait message response
|
return; // Wait message response
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
flipData.isReaction = false;
|
flipData.isReaction = false;
|
||||||
this.takeWounds( flipData);
|
this.takeWounds(flipData);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static reactionCover( uniqId) {
|
static reactionCover(uniqId) {
|
||||||
let flipData = this.registry[uniqId];
|
let flipData = this.registry[uniqId];
|
||||||
flipData.tn += flipData.coverSeverityLevel;
|
flipData.tn += flipData.coverSeverityLevel;
|
||||||
flipData.isReaction = true;
|
flipData.isReaction = true;
|
||||||
game.combat.decreaseAPFromActor( flipData.target.actor._id );
|
game.combat.decreaseAPFromActor(flipData.target.actor._id);
|
||||||
SoSUtility.applyDamage( flipData);
|
SoSUtility.applyDamage(flipData);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static reactionMelee( uniqId) {
|
static reactionMelee(uniqId) {
|
||||||
let flipData = this.registry[uniqId];
|
let flipData = this.registry[uniqId];
|
||||||
flipData.tn += flipData.defenderMelee;
|
flipData.tn += flipData.defenderMelee;
|
||||||
flipData.isReaction = true;
|
flipData.isReaction = true;
|
||||||
game.combat.decreaseAPFromActor( flipData.target.actor._id );
|
game.combat.decreaseAPFromActor(flipData.target.actor._id);
|
||||||
SoSUtility.applyDamage( flipData);
|
SoSUtility.applyDamage(flipData);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static reactionHit( uniqId) {
|
static reactionHit(uniqId) {
|
||||||
let flipData = this.registry[uniqId];
|
let flipData = this.registry[uniqId];
|
||||||
flipData.isReaction = true;
|
flipData.isReaction = true;
|
||||||
SoSUtility.takeWounds( flipData);
|
SoSUtility.takeWounds(flipData);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static takeWounds( flipData ) {
|
static takeWounds(flipData) {
|
||||||
let defender = game.actors.get( flipData.target.actor._id);
|
let defender = game.actors.get(flipData.target.actor._id);
|
||||||
defender.applyWounds( flipData );
|
defender.applyWounds(flipData);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
@ -402,7 +396,7 @@ export class SoSUtility {
|
|||||||
let objectId = item.id
|
let objectId = item.id
|
||||||
console.log("ID", dragData, dropId, objectId)
|
console.log("ID", dragData, dropId, objectId)
|
||||||
if (dragData.type == 'Item' && dropId) {
|
if (dragData.type == 'Item' && dropId) {
|
||||||
actorSheet.actor.addObjectToContainer(objectId, dropId );
|
actorSheet.actor.addObjectToContainer(objectId, dropId);
|
||||||
}
|
}
|
||||||
return true
|
return true
|
||||||
}
|
}
|
||||||
|
0
packs/combat-actions/000009.log
Normal file
0
packs/combat-actions/000009.log
Normal file
BIN
packs/combat-actions/000011.ldb
Normal file
BIN
packs/combat-actions/000011.ldb
Normal file
Binary file not shown.
1
packs/combat-actions/CURRENT
Normal file
1
packs/combat-actions/CURRENT
Normal file
@ -0,0 +1 @@
|
|||||||
|
MANIFEST-000007
|
0
packs/combat-actions/LOCK
Normal file
0
packs/combat-actions/LOCK
Normal file
13
packs/combat-actions/LOG
Normal file
13
packs/combat-actions/LOG
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
2024/05/31-12:37:50.244518 7f20a6a006c0 Recovering log #6
|
||||||
|
2024/05/31-12:37:50.292179 7f20a6a006c0 Delete type=0 #6
|
||||||
|
2024/05/31-12:37:50.292229 7f20a6a006c0 Delete type=3 #4
|
||||||
|
2024/05/31-12:57:42.325821 7f20a5a006c0 Level-0 table #10: started
|
||||||
|
2024/05/31-12:57:42.325873 7f20a5a006c0 Level-0 table #10: 0 bytes OK
|
||||||
|
2024/05/31-12:57:42.332227 7f20a5a006c0 Delete type=0 #8
|
||||||
|
2024/05/31-12:57:42.355930 7f20a5a006c0 Manual compaction at level-0 from '!items!06L0cwm4CIuCFetU' @ 72057594037927935 : 1 .. '!items!uSQw858IiBrWkeSj' @ 0 : 0; will stop at '!items!uSQw858IiBrWkeSj' @ 20 : 1
|
||||||
|
2024/05/31-12:57:42.355939 7f20a5a006c0 Compacting 1@0 + 0@1 files
|
||||||
|
2024/05/31-12:57:42.359540 7f20a5a006c0 Generated table #11@0: 20 keys, 15155 bytes
|
||||||
|
2024/05/31-12:57:42.359578 7f20a5a006c0 Compacted 1@0 + 0@1 files => 15155 bytes
|
||||||
|
2024/05/31-12:57:42.365779 7f20a5a006c0 compacted to: files[ 0 1 0 0 0 0 0 ]
|
||||||
|
2024/05/31-12:57:42.365873 7f20a5a006c0 Delete type=2 #5
|
||||||
|
2024/05/31-12:57:42.386374 7f20a5a006c0 Manual compaction at level-0 from '!items!uSQw858IiBrWkeSj' @ 20 : 1 .. '!items!uSQw858IiBrWkeSj' @ 0 : 0; will stop at (end)
|
5
packs/combat-actions/LOG.old
Normal file
5
packs/combat-actions/LOG.old
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
2024/05/31-12:37:00.345049 7f04c4c006c0 Recovering log #3
|
||||||
|
2024/05/31-12:37:00.345498 7f04c4c006c0 Level-0 table #5: started
|
||||||
|
2024/05/31-12:37:00.358604 7f04c4c006c0 Level-0 table #5: 22912 bytes OK
|
||||||
|
2024/05/31-12:37:00.406080 7f04c4c006c0 Delete type=0 #3
|
||||||
|
2024/05/31-12:37:00.406202 7f04c4c006c0 Delete type=3 #2
|
BIN
packs/combat-actions/MANIFEST-000007
Normal file
BIN
packs/combat-actions/MANIFEST-000007
Normal file
Binary file not shown.
0
packs/consequences/000009.log
Normal file
0
packs/consequences/000009.log
Normal file
BIN
packs/consequences/000011.ldb
Normal file
BIN
packs/consequences/000011.ldb
Normal file
Binary file not shown.
1
packs/consequences/CURRENT
Normal file
1
packs/consequences/CURRENT
Normal file
@ -0,0 +1 @@
|
|||||||
|
MANIFEST-000007
|
0
packs/consequences/LOCK
Normal file
0
packs/consequences/LOCK
Normal file
13
packs/consequences/LOG
Normal file
13
packs/consequences/LOG
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
2024/05/31-12:37:49.951711 7f20a74006c0 Recovering log #6
|
||||||
|
2024/05/31-12:37:50.022164 7f20a74006c0 Delete type=0 #6
|
||||||
|
2024/05/31-12:37:50.022219 7f20a74006c0 Delete type=3 #4
|
||||||
|
2024/05/31-12:57:42.253682 7f20a5a006c0 Level-0 table #10: started
|
||||||
|
2024/05/31-12:57:42.253739 7f20a5a006c0 Level-0 table #10: 0 bytes OK
|
||||||
|
2024/05/31-12:57:42.260074 7f20a5a006c0 Delete type=0 #8
|
||||||
|
2024/05/31-12:57:42.279344 7f20a5a006c0 Manual compaction at level-0 from '!items!3GB0NAetYAVHIzmu' @ 72057594037927935 : 1 .. '!items!vHcRT3kQVWPHSz38' @ 0 : 0; will stop at '!items!vHcRT3kQVWPHSz38' @ 13 : 1
|
||||||
|
2024/05/31-12:57:42.279371 7f20a5a006c0 Compacting 1@0 + 0@1 files
|
||||||
|
2024/05/31-12:57:42.282723 7f20a5a006c0 Generated table #11@0: 13 keys, 7666 bytes
|
||||||
|
2024/05/31-12:57:42.282737 7f20a5a006c0 Compacted 1@0 + 0@1 files => 7666 bytes
|
||||||
|
2024/05/31-12:57:42.288596 7f20a5a006c0 compacted to: files[ 0 1 0 0 0 0 0 ]
|
||||||
|
2024/05/31-12:57:42.288688 7f20a5a006c0 Delete type=2 #5
|
||||||
|
2024/05/31-12:57:42.318921 7f20a5a006c0 Manual compaction at level-0 from '!items!vHcRT3kQVWPHSz38' @ 13 : 1 .. '!items!vHcRT3kQVWPHSz38' @ 0 : 0; will stop at (end)
|
5
packs/consequences/LOG.old
Normal file
5
packs/consequences/LOG.old
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
2024/05/31-12:36:59.630199 7f04bf4006c0 Recovering log #3
|
||||||
|
2024/05/31-12:36:59.631365 7f04bf4006c0 Level-0 table #5: started
|
||||||
|
2024/05/31-12:36:59.641960 7f04bf4006c0 Level-0 table #5: 10948 bytes OK
|
||||||
|
2024/05/31-12:36:59.690838 7f04bf4006c0 Delete type=0 #3
|
||||||
|
2024/05/31-12:36:59.690928 7f04bf4006c0 Delete type=3 #2
|
BIN
packs/consequences/MANIFEST-000007
Normal file
BIN
packs/consequences/MANIFEST-000007
Normal file
Binary file not shown.
0
packs/gears/000009.log
Normal file
0
packs/gears/000009.log
Normal file
BIN
packs/gears/000011.ldb
Normal file
BIN
packs/gears/000011.ldb
Normal file
Binary file not shown.
1
packs/gears/CURRENT
Normal file
1
packs/gears/CURRENT
Normal file
@ -0,0 +1 @@
|
|||||||
|
MANIFEST-000007
|
0
packs/gears/LOCK
Normal file
0
packs/gears/LOCK
Normal file
13
packs/gears/LOG
Normal file
13
packs/gears/LOG
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
2024/05/31-12:37:50.024957 7f20a6a006c0 Recovering log #6
|
||||||
|
2024/05/31-12:37:50.068244 7f20a6a006c0 Delete type=0 #6
|
||||||
|
2024/05/31-12:37:50.068393 7f20a6a006c0 Delete type=3 #4
|
||||||
|
2024/05/31-12:57:42.272250 7f20a5a006c0 Level-0 table #10: started
|
||||||
|
2024/05/31-12:57:42.272277 7f20a5a006c0 Level-0 table #10: 0 bytes OK
|
||||||
|
2024/05/31-12:57:42.279124 7f20a5a006c0 Delete type=0 #8
|
||||||
|
2024/05/31-12:57:42.308486 7f20a5a006c0 Manual compaction at level-0 from '!items!1Gj3ATIVykyAQ5fD' @ 72057594037927935 : 1 .. '!items!zMiaz2HLsddO22H3' @ 0 : 0; will stop at '!items!zMiaz2HLsddO22H3' @ 99 : 1
|
||||||
|
2024/05/31-12:57:42.308494 7f20a5a006c0 Compacting 1@0 + 0@1 files
|
||||||
|
2024/05/31-12:57:42.312365 7f20a5a006c0 Generated table #11@0: 99 keys, 58930 bytes
|
||||||
|
2024/05/31-12:57:42.312382 7f20a5a006c0 Compacted 1@0 + 0@1 files => 58930 bytes
|
||||||
|
2024/05/31-12:57:42.318551 7f20a5a006c0 compacted to: files[ 0 1 0 0 0 0 0 ]
|
||||||
|
2024/05/31-12:57:42.318708 7f20a5a006c0 Delete type=2 #5
|
||||||
|
2024/05/31-12:57:42.318989 7f20a5a006c0 Manual compaction at level-0 from '!items!zMiaz2HLsddO22H3' @ 99 : 1 .. '!items!zMiaz2HLsddO22H3' @ 0 : 0; will stop at (end)
|
5
packs/gears/LOG.old
Normal file
5
packs/gears/LOG.old
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
2024/05/31-12:36:59.694104 7f04c4c006c0 Recovering log #3
|
||||||
|
2024/05/31-12:36:59.695341 7f04c4c006c0 Level-0 table #5: started
|
||||||
|
2024/05/31-12:37:00.103755 7f04c4c006c0 Level-0 table #5: 87512 bytes OK
|
||||||
|
2024/05/31-12:37:00.158532 7f04c4c006c0 Delete type=0 #3
|
||||||
|
2024/05/31-12:37:00.158786 7f04c4c006c0 Delete type=3 #2
|
BIN
packs/gears/MANIFEST-000007
Normal file
BIN
packs/gears/MANIFEST-000007
Normal file
Binary file not shown.
0
packs/genelines/000009.log
Normal file
0
packs/genelines/000009.log
Normal file
BIN
packs/genelines/000011.ldb
Normal file
BIN
packs/genelines/000011.ldb
Normal file
Binary file not shown.
1
packs/genelines/CURRENT
Normal file
1
packs/genelines/CURRENT
Normal file
@ -0,0 +1 @@
|
|||||||
|
MANIFEST-000007
|
0
packs/genelines/LOCK
Normal file
0
packs/genelines/LOCK
Normal file
13
packs/genelines/LOG
Normal file
13
packs/genelines/LOG
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
2024/05/31-12:37:50.295525 7f20a7e006c0 Recovering log #6
|
||||||
|
2024/05/31-12:37:50.344755 7f20a7e006c0 Delete type=0 #6
|
||||||
|
2024/05/31-12:37:50.344847 7f20a7e006c0 Delete type=3 #4
|
||||||
|
2024/05/31-12:57:42.332388 7f20a5a006c0 Level-0 table #10: started
|
||||||
|
2024/05/31-12:57:42.332415 7f20a5a006c0 Level-0 table #10: 0 bytes OK
|
||||||
|
2024/05/31-12:57:42.338850 7f20a5a006c0 Delete type=0 #8
|
||||||
|
2024/05/31-12:57:42.365997 7f20a5a006c0 Manual compaction at level-0 from '!items!3o49zG4Xtc1I29j2' @ 72057594037927935 : 1 .. '!items!vDOAmovqE53dQzlh' @ 0 : 0; will stop at '!items!vDOAmovqE53dQzlh' @ 8 : 1
|
||||||
|
2024/05/31-12:57:42.366005 7f20a5a006c0 Compacting 1@0 + 0@1 files
|
||||||
|
2024/05/31-12:57:42.369253 7f20a5a006c0 Generated table #11@0: 8 keys, 7865 bytes
|
||||||
|
2024/05/31-12:57:42.369293 7f20a5a006c0 Compacted 1@0 + 0@1 files => 7865 bytes
|
||||||
|
2024/05/31-12:57:42.376725 7f20a5a006c0 compacted to: files[ 0 1 0 0 0 0 0 ]
|
||||||
|
2024/05/31-12:57:42.376841 7f20a5a006c0 Delete type=2 #5
|
||||||
|
2024/05/31-12:57:42.386385 7f20a5a006c0 Manual compaction at level-0 from '!items!vDOAmovqE53dQzlh' @ 8 : 1 .. '!items!vDOAmovqE53dQzlh' @ 0 : 0; will stop at (end)
|
5
packs/genelines/LOG.old
Normal file
5
packs/genelines/LOG.old
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
2024/05/31-12:37:00.409789 7f04bfe006c0 Recovering log #3
|
||||||
|
2024/05/31-12:37:00.410672 7f04bfe006c0 Level-0 table #5: started
|
||||||
|
2024/05/31-12:37:00.432255 7f04bfe006c0 Level-0 table #5: 11820 bytes OK
|
||||||
|
2024/05/31-12:37:00.469946 7f04bfe006c0 Delete type=0 #3
|
||||||
|
2024/05/31-12:37:00.470035 7f04bfe006c0 Delete type=3 #2
|
BIN
packs/genelines/MANIFEST-000007
Normal file
BIN
packs/genelines/MANIFEST-000007
Normal file
Binary file not shown.
0
packs/injuries/000009.log
Normal file
0
packs/injuries/000009.log
Normal file
BIN
packs/injuries/000011.ldb
Normal file
BIN
packs/injuries/000011.ldb
Normal file
Binary file not shown.
1
packs/injuries/CURRENT
Normal file
1
packs/injuries/CURRENT
Normal file
@ -0,0 +1 @@
|
|||||||
|
MANIFEST-000007
|
0
packs/injuries/LOCK
Normal file
0
packs/injuries/LOCK
Normal file
13
packs/injuries/LOG
Normal file
13
packs/injuries/LOG
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
2024/05/31-12:37:50.071905 7f20a7e006c0 Recovering log #6
|
||||||
|
2024/05/31-12:37:50.130041 7f20a7e006c0 Delete type=0 #6
|
||||||
|
2024/05/31-12:37:50.130137 7f20a7e006c0 Delete type=3 #4
|
||||||
|
2024/05/31-12:57:42.260202 7f20a5a006c0 Level-0 table #10: started
|
||||||
|
2024/05/31-12:57:42.260227 7f20a5a006c0 Level-0 table #10: 0 bytes OK
|
||||||
|
2024/05/31-12:57:42.266171 7f20a5a006c0 Delete type=0 #8
|
||||||
|
2024/05/31-12:57:42.288778 7f20a5a006c0 Manual compaction at level-0 from '!items!2ZUnK7mjIeizobUM' @ 72057594037927935 : 1 .. '!items!xZL7aO0xOOZvB2cs' @ 0 : 0; will stop at '!items!xZL7aO0xOOZvB2cs' @ 53 : 1
|
||||||
|
2024/05/31-12:57:42.288786 7f20a5a006c0 Compacting 1@0 + 0@1 files
|
||||||
|
2024/05/31-12:57:42.292530 7f20a5a006c0 Generated table #11@0: 53 keys, 14817 bytes
|
||||||
|
2024/05/31-12:57:42.292553 7f20a5a006c0 Compacted 1@0 + 0@1 files => 14817 bytes
|
||||||
|
2024/05/31-12:57:42.298878 7f20a5a006c0 compacted to: files[ 0 1 0 0 0 0 0 ]
|
||||||
|
2024/05/31-12:57:42.298975 7f20a5a006c0 Delete type=2 #5
|
||||||
|
2024/05/31-12:57:42.318947 7f20a5a006c0 Manual compaction at level-0 from '!items!xZL7aO0xOOZvB2cs' @ 53 : 1 .. '!items!xZL7aO0xOOZvB2cs' @ 0 : 0; will stop at (end)
|
5
packs/injuries/LOG.old
Normal file
5
packs/injuries/LOG.old
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
2024/05/31-12:37:00.162792 7f04c56006c0 Recovering log #3
|
||||||
|
2024/05/31-12:37:00.163468 7f04c56006c0 Level-0 table #5: started
|
||||||
|
2024/05/31-12:37:00.172845 7f04c56006c0 Level-0 table #5: 21537 bytes OK
|
||||||
|
2024/05/31-12:37:00.220464 7f04c56006c0 Delete type=0 #3
|
||||||
|
2024/05/31-12:37:00.220541 7f04c56006c0 Delete type=3 #2
|
BIN
packs/injuries/MANIFEST-000007
Normal file
BIN
packs/injuries/MANIFEST-000007
Normal file
Binary file not shown.
0
packs/languages/000009.log
Normal file
0
packs/languages/000009.log
Normal file
BIN
packs/languages/000011.ldb
Normal file
BIN
packs/languages/000011.ldb
Normal file
Binary file not shown.
1
packs/languages/CURRENT
Normal file
1
packs/languages/CURRENT
Normal file
@ -0,0 +1 @@
|
|||||||
|
MANIFEST-000007
|
0
packs/languages/LOCK
Normal file
0
packs/languages/LOCK
Normal file
13
packs/languages/LOG
Normal file
13
packs/languages/LOG
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
2024/05/31-12:37:50.189585 7f20a74006c0 Recovering log #6
|
||||||
|
2024/05/31-12:37:50.241798 7f20a74006c0 Delete type=0 #6
|
||||||
|
2024/05/31-12:37:50.241887 7f20a74006c0 Delete type=3 #4
|
||||||
|
2024/05/31-12:57:42.339058 7f20a5a006c0 Level-0 table #10: started
|
||||||
|
2024/05/31-12:57:42.339101 7f20a5a006c0 Level-0 table #10: 0 bytes OK
|
||||||
|
2024/05/31-12:57:42.345459 7f20a5a006c0 Delete type=0 #8
|
||||||
|
2024/05/31-12:57:42.376981 7f20a5a006c0 Manual compaction at level-0 from '!items!0OaXJm1iih3gYI6P' @ 72057594037927935 : 1 .. '!items!xbpEhhdqx4o5KUJA' @ 0 : 0; will stop at '!items!xbpEhhdqx4o5KUJA' @ 15 : 1
|
||||||
|
2024/05/31-12:57:42.376991 7f20a5a006c0 Compacting 1@0 + 0@1 files
|
||||||
|
2024/05/31-12:57:42.380150 7f20a5a006c0 Generated table #11@0: 15 keys, 1725 bytes
|
||||||
|
2024/05/31-12:57:42.380181 7f20a5a006c0 Compacted 1@0 + 0@1 files => 1725 bytes
|
||||||
|
2024/05/31-12:57:42.386148 7f20a5a006c0 compacted to: files[ 0 1 0 0 0 0 0 ]
|
||||||
|
2024/05/31-12:57:42.386245 7f20a5a006c0 Delete type=2 #5
|
||||||
|
2024/05/31-12:57:42.386396 7f20a5a006c0 Manual compaction at level-0 from '!items!xbpEhhdqx4o5KUJA' @ 15 : 1 .. '!items!xbpEhhdqx4o5KUJA' @ 0 : 0; will stop at (end)
|
5
packs/languages/LOG.old
Normal file
5
packs/languages/LOG.old
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
2024/05/31-12:37:00.283664 7f04bf4006c0 Recovering log #3
|
||||||
|
2024/05/31-12:37:00.285227 7f04bf4006c0 Level-0 table #5: started
|
||||||
|
2024/05/31-12:37:00.295941 7f04bf4006c0 Level-0 table #5: 2524 bytes OK
|
||||||
|
2024/05/31-12:37:00.342228 7f04bf4006c0 Delete type=0 #3
|
||||||
|
2024/05/31-12:37:00.342291 7f04bf4006c0 Delete type=3 #2
|
BIN
packs/languages/MANIFEST-000007
Normal file
BIN
packs/languages/MANIFEST-000007
Normal file
Binary file not shown.
0
packs/skills/000009.log
Normal file
0
packs/skills/000009.log
Normal file
BIN
packs/skills/000011.ldb
Normal file
BIN
packs/skills/000011.ldb
Normal file
Binary file not shown.
1
packs/skills/CURRENT
Normal file
1
packs/skills/CURRENT
Normal file
@ -0,0 +1 @@
|
|||||||
|
MANIFEST-000007
|
0
packs/skills/LOCK
Normal file
0
packs/skills/LOCK
Normal file
13
packs/skills/LOG
Normal file
13
packs/skills/LOG
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
2024/05/31-12:37:49.885012 7f20acc006c0 Recovering log #6
|
||||||
|
2024/05/31-12:37:49.948288 7f20acc006c0 Delete type=0 #6
|
||||||
|
2024/05/31-12:37:49.948350 7f20acc006c0 Delete type=3 #4
|
||||||
|
2024/05/31-12:57:42.266276 7f20a5a006c0 Level-0 table #10: started
|
||||||
|
2024/05/31-12:57:42.266304 7f20a5a006c0 Level-0 table #10: 0 bytes OK
|
||||||
|
2024/05/31-12:57:42.272138 7f20a5a006c0 Delete type=0 #8
|
||||||
|
2024/05/31-12:57:42.299102 7f20a5a006c0 Manual compaction at level-0 from '!items!0xlCQMyGIQJWPBM1' @ 72057594037927935 : 1 .. '!items!ukWyqxOnKGRp7Owm' @ 0 : 0; will stop at '!items!ukWyqxOnKGRp7Owm' @ 25 : 1
|
||||||
|
2024/05/31-12:57:42.299113 7f20a5a006c0 Compacting 1@0 + 0@1 files
|
||||||
|
2024/05/31-12:57:42.302367 7f20a5a006c0 Generated table #11@0: 25 keys, 11402 bytes
|
||||||
|
2024/05/31-12:57:42.302389 7f20a5a006c0 Compacted 1@0 + 0@1 files => 11402 bytes
|
||||||
|
2024/05/31-12:57:42.308292 7f20a5a006c0 compacted to: files[ 0 1 0 0 0 0 0 ]
|
||||||
|
2024/05/31-12:57:42.308373 7f20a5a006c0 Delete type=2 #5
|
||||||
|
2024/05/31-12:57:42.318969 7f20a5a006c0 Manual compaction at level-0 from '!items!ukWyqxOnKGRp7Owm' @ 25 : 1 .. '!items!ukWyqxOnKGRp7Owm' @ 0 : 0; will stop at (end)
|
5
packs/skills/LOG.old
Normal file
5
packs/skills/LOG.old
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
2024/05/31-12:36:59.552707 7f04bfe006c0 Recovering log #3
|
||||||
|
2024/05/31-12:36:59.558358 7f04bfe006c0 Level-0 table #5: started
|
||||||
|
2024/05/31-12:36:59.579826 7f04bfe006c0 Level-0 table #5: 15330 bytes OK
|
||||||
|
2024/05/31-12:36:59.626405 7f04bfe006c0 Delete type=0 #3
|
||||||
|
2024/05/31-12:36:59.626466 7f04bfe006c0 Delete type=3 #2
|
BIN
packs/skills/MANIFEST-000007
Normal file
BIN
packs/skills/MANIFEST-000007
Normal file
Binary file not shown.
0
packs/subcultures/000009.log
Normal file
0
packs/subcultures/000009.log
Normal file
BIN
packs/subcultures/000011.ldb
Normal file
BIN
packs/subcultures/000011.ldb
Normal file
Binary file not shown.
1
packs/subcultures/CURRENT
Normal file
1
packs/subcultures/CURRENT
Normal file
@ -0,0 +1 @@
|
|||||||
|
MANIFEST-000007
|
0
packs/subcultures/LOCK
Normal file
0
packs/subcultures/LOCK
Normal file
13
packs/subcultures/LOG
Normal file
13
packs/subcultures/LOG
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
2024/05/31-12:37:50.347603 7f20acc006c0 Recovering log #6
|
||||||
|
2024/05/31-12:37:50.403306 7f20acc006c0 Delete type=0 #6
|
||||||
|
2024/05/31-12:37:50.403397 7f20acc006c0 Delete type=3 #4
|
||||||
|
2024/05/31-12:57:42.397507 7f20a5a006c0 Level-0 table #10: started
|
||||||
|
2024/05/31-12:57:42.397541 7f20a5a006c0 Level-0 table #10: 0 bytes OK
|
||||||
|
2024/05/31-12:57:42.403638 7f20a5a006c0 Delete type=0 #8
|
||||||
|
2024/05/31-12:57:42.419891 7f20a5a006c0 Manual compaction at level-0 from '!items!0xmW2R5sieo5k4d9' @ 72057594037927935 : 1 .. '!items!xaHXF4xCPb598RYA' @ 0 : 0; will stop at '!items!xaHXF4xCPb598RYA' @ 8 : 1
|
||||||
|
2024/05/31-12:57:42.419910 7f20a5a006c0 Compacting 1@0 + 0@1 files
|
||||||
|
2024/05/31-12:57:42.423850 7f20a5a006c0 Generated table #11@0: 8 keys, 4158 bytes
|
||||||
|
2024/05/31-12:57:42.423886 7f20a5a006c0 Compacted 1@0 + 0@1 files => 4158 bytes
|
||||||
|
2024/05/31-12:57:42.430495 7f20a5a006c0 compacted to: files[ 0 1 0 0 0 0 0 ]
|
||||||
|
2024/05/31-12:57:42.430590 7f20a5a006c0 Delete type=2 #5
|
||||||
|
2024/05/31-12:57:42.436970 7f20a5a006c0 Manual compaction at level-0 from '!items!xaHXF4xCPb598RYA' @ 8 : 1 .. '!items!xaHXF4xCPb598RYA' @ 0 : 0; will stop at (end)
|
5
packs/subcultures/LOG.old
Normal file
5
packs/subcultures/LOG.old
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
2024/05/31-12:37:00.473437 7f04bf4006c0 Recovering log #3
|
||||||
|
2024/05/31-12:37:00.473817 7f04bf4006c0 Level-0 table #5: started
|
||||||
|
2024/05/31-12:37:00.494156 7f04bf4006c0 Level-0 table #5: 6179 bytes OK
|
||||||
|
2024/05/31-12:37:00.530987 7f04bf4006c0 Delete type=0 #3
|
||||||
|
2024/05/31-12:37:00.531064 7f04bf4006c0 Delete type=3 #2
|
BIN
packs/subcultures/MANIFEST-000007
Normal file
BIN
packs/subcultures/MANIFEST-000007
Normal file
Binary file not shown.
0
packs/weaknesses/000009.log
Normal file
0
packs/weaknesses/000009.log
Normal file
BIN
packs/weaknesses/000011.ldb
Normal file
BIN
packs/weaknesses/000011.ldb
Normal file
Binary file not shown.
1
packs/weaknesses/CURRENT
Normal file
1
packs/weaknesses/CURRENT
Normal file
@ -0,0 +1 @@
|
|||||||
|
MANIFEST-000007
|
0
packs/weaknesses/LOCK
Normal file
0
packs/weaknesses/LOCK
Normal file
13
packs/weaknesses/LOG
Normal file
13
packs/weaknesses/LOG
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
2024/05/31-12:37:50.133633 7f20acc006c0 Recovering log #6
|
||||||
|
2024/05/31-12:37:50.185827 7f20acc006c0 Delete type=0 #6
|
||||||
|
2024/05/31-12:37:50.185917 7f20acc006c0 Delete type=3 #4
|
||||||
|
2024/05/31-12:57:42.319061 7f20a5a006c0 Level-0 table #10: started
|
||||||
|
2024/05/31-12:57:42.319098 7f20a5a006c0 Level-0 table #10: 0 bytes OK
|
||||||
|
2024/05/31-12:57:42.325607 7f20a5a006c0 Delete type=0 #8
|
||||||
|
2024/05/31-12:57:42.345684 7f20a5a006c0 Manual compaction at level-0 from '!items!FxCIbJm3T44kC0sG' @ 72057594037927935 : 1 .. '!items!VDYXsT8AZ6krv93p' @ 0 : 0; will stop at '!items!VDYXsT8AZ6krv93p' @ 4 : 1
|
||||||
|
2024/05/31-12:57:42.345699 7f20a5a006c0 Compacting 1@0 + 0@1 files
|
||||||
|
2024/05/31-12:57:42.349053 7f20a5a006c0 Generated table #11@0: 4 keys, 837 bytes
|
||||||
|
2024/05/31-12:57:42.349088 7f20a5a006c0 Compacted 1@0 + 0@1 files => 837 bytes
|
||||||
|
2024/05/31-12:57:42.355720 7f20a5a006c0 compacted to: files[ 0 1 0 0 0 0 0 ]
|
||||||
|
2024/05/31-12:57:42.355816 7f20a5a006c0 Delete type=2 #5
|
||||||
|
2024/05/31-12:57:42.386362 7f20a5a006c0 Manual compaction at level-0 from '!items!VDYXsT8AZ6krv93p' @ 4 : 1 .. '!items!VDYXsT8AZ6krv93p' @ 0 : 0; will stop at (end)
|
5
packs/weaknesses/LOG.old
Normal file
5
packs/weaknesses/LOG.old
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
2024/05/31-12:37:00.223304 7f04bfe006c0 Recovering log #3
|
||||||
|
2024/05/31-12:37:00.223338 7f04bfe006c0 Level-0 table #5: started
|
||||||
|
2024/05/31-12:37:00.234424 7f04bfe006c0 Level-0 table #5: 965 bytes OK
|
||||||
|
2024/05/31-12:37:00.281050 7f04bfe006c0 Delete type=0 #3
|
||||||
|
2024/05/31-12:37:00.281171 7f04bfe006c0 Delete type=3 #2
|
BIN
packs/weaknesses/MANIFEST-000007
Normal file
BIN
packs/weaknesses/MANIFEST-000007
Normal file
Binary file not shown.
15
system.json
15
system.json
@ -4,11 +4,10 @@
|
|||||||
"description": "Shadows over Sol for FoundryVTT",
|
"description": "Shadows over Sol for FoundryVTT",
|
||||||
"url": "https://www.uberwald.me/gitea/public/foundryvtt-shadows-over-sol/",
|
"url": "https://www.uberwald.me/gitea/public/foundryvtt-shadows-over-sol/",
|
||||||
"license": "LICENSE.txt",
|
"license": "LICENSE.txt",
|
||||||
"version": "11.0.1",
|
"version": "12.0.0",
|
||||||
"compatibility": {
|
"compatibility": {
|
||||||
"minimum": "10",
|
"minimum": "11",
|
||||||
"verified": "10",
|
"verified": "12"
|
||||||
"maximum": "11"
|
|
||||||
},
|
},
|
||||||
"esmodules": [
|
"esmodules": [
|
||||||
"module/sos-main.js"
|
"module/sos-main.js"
|
||||||
@ -109,7 +108,9 @@
|
|||||||
],
|
],
|
||||||
"socket": true,
|
"socket": true,
|
||||||
"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-shadows-over-sol/raw/branch/v10/system.json",
|
"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-shadows-over-sol/raw/branch/v10/system.json",
|
||||||
"download": "https://www.uberwald.me/gitea/public/foundryvtt-shadows-over-sol/archive/foundryvtt-shadows-over-sol-11.0.1.zip",
|
"download": "https://www.uberwald.me/gitea/public/foundryvtt-shadows-over-sol/archive/foundryvtt-shadows-over-sol-12.0.0.zip",
|
||||||
"gridDistance": 5,
|
"grid": {
|
||||||
"gridUnits": "ft"
|
"distance": 5,
|
||||||
|
"units": "ft"
|
||||||
|
}
|
||||||
}
|
}
|
Loading…
Reference in New Issue
Block a user