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{{#if (eq mode 'stat')}} {{else}}

Consequences Malus : 0

Consequences Bonus : 0

{{#if (gt wounds.light 0)}} {{/if}} {{#if (gt wounds.moderate 0)}} {{/if}} {{#if (gt wounds.severe 0)}} {{/if}} {{#if (gt wounds.critical 0)}} {{/if}}

Wounds Malus : 0


{{#if target}}

Target : {{target.actor.name}} - Defense : {{target.actor.data.data.scores.defense.value}}/{{target.actor.data.data.scores.defense.critical}}

{{/if}}
{{#if target}} {{else}} {{/if}}