<form class="flip-dialog"> <h2 class="compdialog" id="statSkillFlip">Flip Dialog !</h2> <div class="flexrow"> <div class="flexcol"> {{#if (eq mode 'stat')}} <label class="dialog-label" id="flipSubTitle">Stat Only Flip :</label> <label class="dialog-label"> {{localize stat.label}} : {{stat.value}} - <img class="cardsuit-img" src="systems/foundryvtt-shadows-over-sol/img/cards/{{stat.cardsuit}}.webp"/> </label> <span> <label class="dialog-label" id="flipSubTitle">Final Score : <span id='score-base'>0</span> </h3> </span> {{else}} <label class="dialog-label" id="flipSubTitle">Select Stat</h3> <select name="stat" id="statSelect" data-dtype="String"> {{#select statList}} {{#each statList as |stat key|}} <option value={{key}} {{#if (eq key ../selectedStat)}}selected{{/if}}>{{localize stat.label}} : {{stat.value}} - {{stat.cardsuit}} </option> {{/each}} {{/select}} </select> <span> <h3 class="dialog-label" id="flipSubTitle">Skill Flip : {{skill.name}} ({{skill.system.value}}) </h3> <h3 class="dialog-label" id="flipSubTitle">Final Score : <span id='score-base'>0</span> </h3> </span> {{/if}} </div> <div class="flexcol"> <div class="tab" data-group="primary"> <select name="skillXPSelect" id="skillXPBonus" data-dtype="String" multiple size="5" width="200"> {{#select skillExperienceList}} {{#each skillExperienceList as |skillXP key|}} <option value={{skillXP._id}}>{{skillXP.name}}</option> {{/each}} {{/select}} </select> <h3 class="dialog-label" id="flipSkillXPBonus">Skill XP Bonus : <span id='skillxp-bonus'>0</span> </h3> </div> </div> <div class="flexcol"> <div class="tab" data-group="primary"> <select name="consequenceSelect" id="consequenceSelectMalus" data-dtype="String" multiple size="5" width="200"> {{#select consequencesList}} {{#each consequencesList as |consequence key|}} <option value={{consequence._id}}>{{localize consequence.name}} - {{consequence.system.severity}}</option> {{/each}} {{/select}} </select> <h3 class="dialog-label" id="flipConsequenceMalus">Consequences Malus : <span id='consequence-malus'>0</span> </h3> </div> </div> <div class="flexcol"> <div class="tab" data-group="primary"> <select name="consequenceSelect" id="consequenceSelectBonus" data-dtype="String" multiple size="5" width="200"> {{#select consequencesList}} {{#each consequencesList as |consequence key|}} <option value={{consequence._id}}>{{localize consequence.name}} - {{consequence.system.severity}}</option> {{/each}} {{/select}} </select> <h3 class="dialog-label" id="flipConsequenceBonus">Consequences Bonus : <span id='consequence-bonus'>0</span> </h3> </div> </div> <div class="flexcol"> <div class="tab" data-group="primary"> {{#each weaknessList as |weakness key|}} <span class="dialog-label">{{localize weakness.name}} - {{weakness.system.category}}</span> {{/each}} </div> </div> <div class="flexcol"> {{#if (gt wounds.light 0)}} <span><label class="dialog-label">Apply Light Wound Malus:</label><input type="checkbox" name="wound-light-checkbox" id="wound-light-checkbox"></span> {{/if}} {{#if (gt wounds.moderate 0)}} <span><label class="dialog-label">Apply Moderate Wound Malus:</label><input type="checkbox" name="wound-moderate-checkbox" id="wound-moderate-checkbox"></span> {{/if}} {{#if (gt wounds.severe 0)}} <span><label class="dialog-label">Apply Severe Wound Malus:</label><input type="checkbox" name="wound-severe-checkbox" id="wound-severe-checkbox"></span> {{/if}} {{#if (gt wounds.critical 0)}} <span><label class="dialog-label">Apply Critical Wound Malus:</label><input type="checkbox" name="wound-critical-checkbox" id="wound-critical-checkbox"></span> {{/if}} <h3 class="dialog-label" id="flipWoundMalus">Wounds Malus : <span id='wound-malus'>0</span> </h3> </div> </div> </div> <hr> {{#if target}} <div> <h4>Target : {{target.actor.name}} - Defense : {{target.actor.system.scores.defense.value}}/{{target.actor.system.scores.defense.critical}}</h4> </div> {{/if}} <section class="sheet-body"> <div class="tab" data-group="primary"> <div class="flexrow"> <label for="categorie" class="dialog-label">Target Number (TN) : </label> {{#if target}} <label for="categorie" class="dialog-label"> {{target.actor.system.scores.defense.value}} </label> {{else}} <select name="tn" id="tn" data-dtype="number"> {{#select tn}} {{#each tnList as |key|}} <option value={{key}} {{#if (eq key 10)}}selected{{/if}}>{{numberFormat key decimals=0 sign=false}}</option> {{/each}} {{/select}} </select> {{/if}} <label for="categorie" class="dialog-label"> Flip Modifier (GM bonus/malus)</label> <select name="modifier" id="modifier" data-dtype="number"> {{#select modifier}} {{#each modifierList as |key|}} <option value={{key}} {{#if (eq key 0)}}selected{{/if}}>{{numberFormat key decimals=0 sign=true}}</option> {{/each}} {{/select}} </select> </div> </div> <hr> <div class="flexcol"> <label class="dialog-label">Click on deck to flip from deck, or click on the relevant Edge card to flip from it!</label> <label class="dialog-label flexrow">Discard Edge for Luck (ie force Trump) when clicking : <span class="attribute-value checkbox"><input type="checkbox" name="edge-luck" id="edge-luck"/></span> </label> </div> <div class="flexrow"> <span class="class-view-deck" id="view-deck"></span> <span class="class-view-edge" id="view-edge"></span> </div> <div class="flexrow"> <label class="dialog-label"></label> </div> </section> </form>