<form class="{{cssClass}}" autocomplete="off"> <header class="sheet-header"> <img class="profile-img" src="{{item.img}}" data-edit="img" title="{{item.name}}"/> <div class="header-fields"> <h1 class="charname"><input name="name" type="text" value="{{item.name}}" placeholder="Name"/></h1> </div> </header> {{!-- Sheet Body --}} <section class="sheet-body"> <div class="tab" data-group="primary"> <div class="flexrow"> <label class="generic-label">Category</label> <select class="stat-value flexrow" type="text" name="data.category" value="{{data.category}}" data-dtype="String"> {{#select data.category}} <option value="ballistic">Ballistic</option> <option value="laser">Laser</option> <option value="grenade">Grenade</option> <option value="melee">Melee</option> {{/select}} </select> </div> <div class="flexrow"> <label class="generic-label">Damage : </label> <img class="cardsuit-img" src="systems/foundryvtt-shadows-over-sol/img/cards/spade.webp" /> <input type="text" name="data.damage_spade" value="{{data.damage_spade}}" data-dtype="String"/> <img class="cardsuit-img" src="systems/foundryvtt-shadows-over-sol/img/cards/hearth.webp" /> <input type="text" name="data.damage_hearth" value="{{data.damage_hearth}}" data-dtype="String"/> <img class="cardsuit-img" src="systems/foundryvtt-shadows-over-sol/img/cards/diamond.webp" /> <input type="text" name="data.damage_diamond" value="{{data.damage_diamond}}" data-dtype="String"/> <img class="cardsuit-img" src="systems/foundryvtt-shadows-over-sol/img/cards/club.webp" /> <input type="text" name="data.damage_club" value="{{data.damage_club}}" data-dtype="String"/> </div> <div class="flexrow"> <label class="generic-label">Range</label> <input type="text" name="data.range" value="{{data.range}}" data-dtype="Number"/> </div> <div class="flexrow"> <label class="generic-label">Area</label> <input type="text" name="data.area" value="{{data.area}}" data-dtype="Number"/> </div> <div class="flexrow"> <label class="generic-label">Shots</label> <input type="text" name="data.shots" value="{{data.shots}}" data-dtype="Number"/> </div> <div class="flexrow"> <label class="generic-label">Autofire</label> <input type="text" name="data.autofire" value="{{data.autofire}}" data-dtype="Number"/> </div> <div class="flexrow"> <label class="generic-label">Hands needed</label> <input type="text" name="data.hands" value="{{data.hands}}" data-dtype="Number"/> </div> <div class="flexrow"> <label class="generic-label">Pierce</label> <input type="text" name="data.pierce" value="{{data.pierce}}" data-dtype="Number"/> </div> <div class="flexrow"> <label class="generic-label">Reload</label> <input type="text" name="data.reload" value="{{data.reload}}" data-dtype="Number"/> </div> <div class="flexrow"> <label class="generic-label">Stun ?</label> <label class="attribute-value checkbox"><input type="checkbox" name="data.stun" {{checked data.stun}}/></label> </div> <div class="flexrow"> <label class="generic-label">Thrown ?</label> <label class="attribute-value checkbox"><input type="checkbox" name="data.thrown" {{checked data.thrown}}/></label> </div> <div class="flexrow"> <label class="generic-label">Reach ?</label> <label class="attribute-value checkbox"><input type="checkbox" name="data.reach" {{checked data.reach}}/></label> </div> <div class="flexrow"> <label class="generic-label">Shallow ?</label> <label class="attribute-value checkbox"><input type="checkbox" name="data.shallow" {{checked data.shallow}}/></label> </div> <div class="flexrow"> <label class="generic-label">Spread ?</label> <label class="attribute-value checkbox"><input type="checkbox" name="data.spread" {{checked data.spread}}/></label> </div> {{>"systems/foundryvtt-shadows-over-sol/templates/item-commongear-sheet.html"}} </div> </section> </form>